0:02 Hey, we've got incredible news today.
0:04 Cyberstand has been updated on the
0:06 Galactic War map, and the developers
0:08 have surprised us with a second major
0:10 order that involves heading back into
0:12 the gloom. But that's not all. There's
0:15 even more to cover. If you enjoy the
0:16 content, please show some love by
0:19 hitting the like button below the video.
0:21 I'd really appreciate it. Let's jump
0:28 Okay, hell divers. We're starting the
0:30 video by going over how Cyberstand was
0:33 updated yesterday. For instance, you can
0:35 see on the galactic map that it now has
0:37 supply lines connecting it to other
0:40 planets. However, it's not linked to the
0:42 bottom section such as Aurora Bay and
0:45 Merik, but it is connected to Mega 4,
0:49 McBuda, and Vinditrix Prime. If we take
0:51 a closer look at Cyberstand, you can
0:53 clearly see one Hell Diver arrived on
0:56 the planet yesterday, which is peculiar.
0:59 So, either a developer has been there
1:02 and tested some things out, or possibly
1:04 a modder modified some code and figured
1:06 out a way to land on this particular
1:08 planet. Besides that, it has 1 million
1:11 HP, so nothing strange there. Nor are
1:14 the enemy resistances surprising either.
1:17 Since this is the Automaton home world,
1:19 it's expected to have a high resistance
1:22 level of 5.00 or even higher. Anyway,
1:24 the developers are likely hinting that
1:26 we'll be able to liberate Cyberstand or
1:29 at least go there at some point down the
1:31 line. They wouldn't update the Galactic
1:33 map to include supply lines if they
1:35 weren't planning to do something there.
1:37 Speaking of that, I'm wondering when
1:40 we'll hit the Automons hard by attacking
1:42 this planet. Maybe sometime after August
1:44 4th, considering we know the developers
1:47 should be back in their studio by then
1:49 after their summer break. If you have
1:51 any ideas about what's going on here,
1:53 feel free to post a comment below and
1:55 I'll be sure to check it out and maybe,
1:57 just maybe, feature your comment in the
2:00 next video. On a related note about the
2:01 galactic map, you might have already
2:03 noticed that one of the plants
2:05 surrounded by the gloom is officially
2:07 back. Good old Fory Prime, believe it or
2:10 not. I certainly wasn't expecting this
2:11 at all. And if you missed out on
2:13 battling the terminate predator strain
2:16 types uh previously, look no further
2:18 because you can fight them again right
2:20 now. Not only do we have news about the
2:23 gloom planet, but we've also received a
2:25 brand new dispatch update explaining why
2:27 High Command has authorized another
2:30 expedition into the Gloom. For example,
2:32 in the latest Dispatch, High Command
2:34 stated that they're supporting the
2:36 campaign by giving us another shot at
2:38 landing on For Prime and authorized a
2:41 minor order. They're asking all hell
2:43 divers to exterminate 5 million spore
2:45 burst warriors, which by the way, if you
2:48 don't know, are those little suckers
2:50 right here. We just need to eliminate
2:52 that many to complete it. But we also
2:54 have to consider the major order that
2:56 High Command asked us to fulfill by
2:58 eliminating a specific number of enemies
3:01 from different factions. So, it's a
3:03 tough choice. However, I think most hell
3:05 divers will pause their efforts on the
3:08 major order recently, the new one, and
3:10 focus on tackling the minor order
3:12 instead, considering it's in the gloom,
3:14 and it's on for your prime. Also, I
3:16 believe we'll have this one knocked out
3:19 sooner rather than later, possibly as
3:22 early as today or tomorrow. I'd like to
3:23 know what you're planning to do. Are you
3:26 going to stop and help complete this uh
3:28 major order or excuse me, minor order,
3:30 or are you going to continue working on
3:32 the latest major order? I'd love to know
3:34 and it'll be interesting to see your
3:36 responses. Anywh who, High Command also
3:38 announced that there's been a
3:40 significant increase in impalers on For
3:43 Prime and they're calling it the Impaler
3:45 Rampage. Think this is an intriguing way
3:47 for them to tie into the major order.
3:49 I'm not sure what else they could do to
3:52 support us. I will say I can't imagine
3:54 us completing this major order just yet,
3:57 but we'll see what happens. Who knows,
3:58 maybe the developers will introduce
4:01 another minor order to help us rack up
4:04 more eliminations for Leviathans. Now,
4:06 not only do we have information about
4:08 that, but it appears Remembrance will
4:10 receive a name change after all. It's
4:13 now going to be called Gun. Surprisingly
4:15 enough, in the latest dispatch, High
4:17 Command informed us about this as well.
4:19 The new mega city will be called Gun
4:21 instead of Remembrance. Now, if we check
4:24 out Super Earth on the Galactic War map
4:27 here on the Hell Divers Companion app
4:29 site, we'll click on it and then we'll
4:32 look at the view details option. Super
4:35 Earth regions and we could tell right
4:38 away the Mega City gun has been updated.
4:41 Well, remembrance has been updated to to
4:44 be gone. Now, on a different note, I've
4:46 got something really cool to share with
4:48 you about a new taunt in Team Fortress
4:51 2. That's essentially a shout out to
4:54 Hell Divers 2. If we look at the taunt
4:56 list in the game under the taunt tab,
4:59 there's a flag taunt. When we select the
5:02 spy class, it shows the spy strike in an
5:04 interesting pose with her arm raised,
5:07 with her fist out, very similar to what
5:10 we see in Hell Divers 2. I think this is
5:12 cool. It's a really cool nod to Hell
5:14 Divers 2, and it's awesome to see a
5:17 taunt like this in Team Fortress 2. I
5:19 haven't played this game in ages, yet I
5:21 still think it's fantastic that they
5:23 included this and kind of gave a little
5:25 nud, a little jab at like, hey, Hell
5:28 Divers 2 is pretty cool. At least that's
5:30 how I take it. Let's switch gears
5:31 because I've got something to share with
5:34 you. Darkhorse Direct, a retailer
5:36 collaborating with Arrowhead Game
5:39 Studios and PlayStation, is making waves
5:41 again. I've mentioned them before and
5:43 showcased one of their items right here
5:46 in the past. Now, it seems they're not
5:48 just selling those smaller desksiz
5:50 helmets. We've got word that they're
5:53 working on a B 0 tactical helmet, one of
5:56 one scale replica, a freaking full-sized
5:58 helmet. Unlike the smaller desksiz
6:00 versions, this one's designed to be
6:02 life-sized. As of now, it's not
6:05 available for purchase, and we don't
6:07 know the price yet. However, if you're
6:09 eager to get one, you can join the wait
6:11 list by clicking the weight list button.
6:13 That way, you'll be notified as soon as
6:16 it's available, I have to say I'm really
6:18 excited about this and I might just
6:20 purchase the helmet, depending on the
6:22 price, of course. Either way, it's going
6:24 to be exciting time for everyone who's a
6:26 fan of Hell Divers 2, whether you're
6:30 coming from Xbox or PlayStation. I'd
6:31 also love to know if you saw the smaller
6:33 helmets before, and if so, were you
6:36 disappointed at the time? And are you
6:37 happy now that there's a full-size
6:40 element coming to the shop soon? If so,
6:42 post a comment below and let's talk
6:44 about it. With that out of the way, we
6:48 need to talk about the 8049 Appalonian
6:50 armor set. I'm not sure if anyone caught
6:52 this when it first dropped. I know I
6:55 didn't until just recently. According to
6:57 the description, this heavy armor comes
6:59 equipped with the latest computational
7:03 systems, subsystems, and super systems.
7:06 And it's said to be worth the equivalent
7:09 of a small mega city. So yeah, this
7:11 armor right here is pretty damn
7:15 expensive if it's equivalent to a small
7:18 mega city. Who would have guessed? I I
7:20 certainly didn't. So, this right here is
7:23 just incredible to know because that is
7:25 one expensive armor. We're now going to
7:28 put that aside and talk about something
7:30 that I think a lot of you are curious
7:33 about. And well, where's the technician?
7:35 Well, as you can see from this
7:37 screenshot here, she's actually
7:40 underneath the super destroyer for some
7:44 odd reason. She wasn't removed. She was
7:46 just placed there on the bottom. I guess
7:48 this hell never found it and just said
7:50 that, you know, they found her. She's
7:52 underneath the ground for some reason.
7:54 Who knows why, but they probably just
7:56 stuffed her there for the time being
7:59 until maybe, you know, they upgrade the
8:01 ship or give us ship upgrades, I should
8:03 say. So, that's probably what's going on
8:06 here. Very intriguing stuff. If you
8:07 didn't know about that, then there you
8:10 go. Who would have guessed? And if
8:12 you're wondering where she actually is
8:14 besides right here on the screen,
8:17 apparently in the story or in lore,
8:20 whatever, she's just on training. She's
8:21 doing something and then eventually
8:23 she'll make her way back. And that's
8:25 what's going on here. What I'd like to
8:29 bring up next is crashes. Yes, I'm sure
8:30 you've all experienced it recently.
8:32 Crashing the game, whether it's messing
8:34 with your customization or you just
8:36 randomly crash because you're playing
8:39 the game. Well, guess what? We've got no
8:41 news on that, but I've seen a lot of
8:43 comments about it and I just want to
8:46 make sure that this is still going on.
8:48 If you currently have a bunch of weapons
8:50 that you've been messing around with,
8:53 customizing and whatnot, have you been
8:56 crashing or have you not? Has things got
8:59 better? I'd like to know. So, this way I
9:00 can talk about it a little bit more
9:03 later on and I'll do some testing and
9:04 we'll see what's going on with
9:06 everything. And I'll include your
9:08 comments about this. So, make sure you
9:10 drop one below. All right, with that
9:12 being said, I'd like to talk about
9:14 something unrelated to Hell Divers 2,
9:17 but still relatable in a way. I was
9:19 curious to see if there were any
9:21 benefits to working at Arrowhead Game
9:23 Studios, and it turns out they offer
9:26 some fantastic perks, some I absolutely
9:28 wasn't expecting. For instance, they
9:31 provide professional massages at work
9:33 every other week to help employees
9:35 de-stress. Believe it or not, they also
9:38 pay employees for 1 hour per week to
9:40 engage in health activities, whether
9:43 physical or mental. That's incredible.
9:46 Plus, they cover yearly health checkups.
9:48 They provide computer glasses.
9:49 Additionally, developers have the
9:51 freedom to plan a good chunk of their
9:53 work week according to their own
9:56 preference. Uh, just a lot of crazy
9:58 stuff here and in a good way, right?
10:01 These benefits really show how much they
10:03 care about their team's well-being. and
10:05 I didn't know about this. Lastly, we've
10:08 got the top three comments. First from
10:10 Silly Cat Enjoyer One. I've seen your
10:12 comments a lot in the past. You were
10:14 actually a top commenter before, but you
10:17 wrote basically about the rail gun meta,
10:19 an old one where we could one-shot a
10:22 bile titan. And yes, I remember those
10:25 good old days. Ah, I remember a lot of
10:27 good things with certain weapons and
10:29 whatnot. The second top comment is by
10:33 Jin Lightning 01. Hey, what's up, buddy?
10:35 You basically talked about the Strumm
10:37 beacon bouncing bug where you throw the
10:41 Strumm down, bounces all over the place,
10:43 freaking flops off the counter, goes
10:45 through a kitchen table. Yeah, you get
10:46 what I'm saying. It goes everywhere.
10:50 It's ridiculous. It's crazy how amazing
10:53 this bug is at the same time because
10:54 Yeah, you can throw it down and it'll
10:56 just bounce elsewhere. I've I've had it
10:59 happen on defense missions and it it
11:01 absolutely sucks. The last and final
11:04 comment is by Hec Descender 2184.
11:06 This is another commenter I've seen a
11:09 lot in the past that has commented and
11:11 shout out to you as well. You talked
11:14 about how you've seen the RR for free
11:16 for the next 24 hours, which is the
11:18 recoilless rifle. And you said that you
11:20 remember in the first few months or
11:22 weeks that we would get a lot of free
11:24 strats for a day or so. And you would
11:26 like to see that more often or you
11:28 questioned it and you also said you'd
11:31 like it too. Yeah, I'd like it as well.
11:32 I think it would be awesome. I actually
11:34 would like to be able to buy a
11:37 consumable in some way that will allow
11:39 me to use an extra strategim on the
11:40 field. Some might think it's too
11:43 powerful. I don't know. You guys can let
11:44 me know what you think. Anywh who, I
11:47 hope you have enjoyed the video and I
11:49 appreciate everyone that has recently
11:51 stopped by. If you thought the video was
11:53 great, consider tapping the like button,
11:56 subscribe, turn on notifications, and I
11:59 appreciate you guys once more. uh from
12:02 Lurker subscribers and members, everyone
12:04 I truly appreciate and I'll see you in