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We made MrWhoseTheBoss' Dream OS! | Nothing | YouTubeToText
YouTube Transcript: We made MrWhoseTheBoss' Dream OS!
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This content outlines the ambitious, accelerated 12-month process of designing and developing a dream operating system (OS) for a high-end smartphone, focusing on user-centric features and efficient development strategies.
We reached out to Mr. Who's the Boss to
find out how he would design his own
dream OS. In this video, we're going to
cover all the features, how much it will
cost to develop, and we've even mocked
up the design to show Aaron for the end.
So, let's get into it. Mr. Who's the
Boss or Aaron has reviewed thousands of
tech products over his career. And in
our last video, we designed his dream
smartphone, and here's what he had to
say about it.
It's a very interesting mix of curvature
with geometry. Well, you have my money.
I'm very curious to see what you've done
with the software on this thing. We're
setting out to design the perfect OS for
that hardware. But it's going to be a
little bit trickier than you might
think. Luckily for you, split the whole
process into five easy to digest stages.
Starting with number one, planning. For
this specific OS, we're going to project
an ambitious development timeline of 12
months. This is actually unheard of in
the industry, but given that this is
Aaron's dream smartphone, we ain't going
to keep him waiting. This stage
basically consists of a small team of
senior members getting together and
outlining what they want from this new
system. For example, Aaron has requested
very toned down visuals kind of like
nothing OS but with the addition of
notifications that glow so the system
can highlight what's most important to
him. When Nothing OS goes for a very
subtle approach where no app in
particular draws your attention, Aaron
wants the relevant app to glow for you
to instantly direct your eye to it. Now,
this could be as simple as adding some
glowy lights around the notifications
that have most recently come in, but we
probably want to add some AI logic to
this to feel like it really knows you.
So, for example, if your house is
burning down, you probably want to know
about that first. Things like this would
be outlined by that small group of
senior team members. They're going to be
looking at things like project
timelines, budgets, and resource
allocation. And this whole process lasts
for about 2 months. Now, you may notice
that the time given for each of these
five stages actually totals more than 12
months. Before you get in the comments
telling me my math is bad, some of these
stages are happening simultaneously to
make things more efficient. So,
shut up.
Now, on to stage two, platform
development. There are two approaches to
making an operating system these days.
The first is to build from the ground
up, which is very expensive, labor
intensive, and challenging. Or the
second one, which is way more accessible
to young startups, is behind door number two.
two.
>> What's that?
>> They'll add like a hinge sound effect.
It's the door, door number two. >> Right.
>> Right.
>> The second easier option is to fork
AOSP, otherwise known as Android Open
source project, the basics of all great
smartphones. Now, if you'd ever been on
GitHub before, you've probably heard of
this phrase, but forking is where you
take someone's existing chunk of code
and add some of your own on top to
create something new. This gives you a
head start in development by giving you
a baseline OS to make your own. And if
you pair it with GMS, you'll benefit
from improved security having a
functioning app store. And also, there's
a whole bunch of Android developers out
there already. So, it's just going to
make things a bit easier for us. Now,
you might think this sounds a bit lazy.
Why not make your own OS? But actually,
it took Huawei 4 to 5 years to
transition away from Android with
Harmony OS. And even then, that still
kind of looks a little bit like Android,
doesn't it? So, no complaining in the
comments. Also, we've been told that
adapting AOSP isn't quite as
plug-and-play as it used to be. Now that
Google has their own lineup of devices,
stock Android's looking kind of
barebones, and you have to work even
harder to meet basic expectations. For
example, you might remember nothing OS
1.0 on phone 1. It was a kind of basic
experience. And now, compare that to
nothing worse 4.0 nearly 3 and 1/2 years
later, looking a lot more elevated, a
lot more elegant. Quick sidebar, the
Android nerds out there are probably
wondering why we haven't just done our
own custom launcher. But custom
launchers are great, but quite
restrictive. You can't change anything
in the system settings and you can't
optimize for your own hardware. So,
let's move on. Now, the whole
development process is projected to take
about 6 months with a team of about 300
software engineers. And I have to stress
that this is way quicker than industry
norms. And for context, when phone one
launched, our whole company was less
than 300 people. So, it's a miracle that
that phone even launched in the first
place. Now, on to stage three, testing,
quality assurance, and compliance. Now
that we've done all the UI designing and
engineering, it's time to get into
testing. And you might have seen some of
our other product testing videos, but
sadly, these tests don't involve
throwing things downstairs. So, how
exactly do you test software? Well,
we'll break this down into two
categories. The first of which is
professional testing. These are
automated tests carried out by running
hundreds of scripts to test how the
device performs while running multiple
apps simultaneously and also measuring
how it holds up over time. And the
second category is user trials. Similar
to finding bugs in a video game, the
team go through every inch of the
software to see if there's any funny
glitches that crop up or if there's any
more serious stuff that could end up
hurting your device. Now, this actually
has a fun industry term known as dog
fooding. And this is originates from
where pet food manufacturers would eat
their own products to prove that they
were safe for consumption. Alongside
internal teams, companies will also make
use of external beta testers and
sometimes include their own community.
This helps find things that algorithms
might not pick up, like inconsistent
typing or maybe some things that just
aren't very user friendly. This is all
super important. Now, it might only be
software, but code can be unpredictable
sometimes. So, it's important to do
these tests to make sure the OS is
working as we expect. As part of this,
the team also does a bunch of security
testing and threat modeling to make sure
the phone is safe against any potential
vulnerabilities. Now, this process isn't
perfect, and sometimes things do slip
through the cracks. If you remember back
to February, Apple had an issue where
people could bypass their lock screen
and holy, that was embarrassing. And
with this, it takes about 6 months in
total to pull off. Now onto the panomous
stage, hardware implementation. Now this
stage is pretty short and sweet.
Hardware implementation is where you
take your final device and you install
the software onto it. This is so you can
make sure everything's working as
intended and gives you a chance to
implement any hardware optimizations and
tuning. At this stage, the software team
will work directly with the factories to
make sure the OS comes pre-installed on
all of the devices. In total, you can
expect this stage to span over 3 months.
And with that, we move on to our final
stage, number five, deployment and
launch. So, it's been 12 months of hard
work. You've banded together as a team
to make something beautiful. And now
it's time to prepare to ship this out to
all those lovely people who can't wait
to get their grummy little mitts on your
new phone. This stage is basically the
final polish. You're getting that final
OS build ready, installing any
pre-installed apps. Shout out you
Samsung. And preparing for that
allimportant day one patch. This is the
amalgamation of a year of hard work and
all that initial planning has paid off.
But the work definitely doesn't stop
there for the software teams. Software
is a living and breathing thing with
updates continuing to be pushed after
the devices launched to bring new
features and improvements to the
community. So bear in mind whilst this
might be the last stage of this video,
it's definitely not the last stage of
work for our software teams. We got to
keep cooking. With that said, at the
start of the video I said we were going
to give you some figures. So how much is
this all going to cost? Obviously every
company pays people based on different
benchmarks, but we've done some napkin
maths, so this is what you could roughly
expect to pay. There's a lot that goes
into this final cost. There's the price
of devices and the cost of the testing
lab, user research and design testing,
cloud GPUs, and the tools that the
team's going to need like Figma for
designing and all the engineering and
design team salaries. But overall,
you're looking at spending $40 million.
Isn't that more than the hardware?
>> Yeah, that was about 26 mil. >> What?
>> What?
Anyway, it's time for us to show Aaron
the final design of his new OS. And
[Music]
I mean, there's like a thousand things
to take in there. Let me just let me do
this one more time. This right here, I
actually love this. If I could open up
my home screen and the one icon that
I've decided has a notification from
someone I've decided is important is the
only icon that's glowing, that is
amazing at just like directing my
attention to that thing and that thing only.
only.
>> Yeah. And it's the trick that app icon
designers use is like drawing your
attention in with color. So if we take
all the color away and use that same
kind of philosophy more intentionally.
>> It's really it's beautiful. I'm not sure
about the um the screen kind of melting
together. That might just be a strange
transition. This I like though. This I
really like. We've seen companies do
priority notifications before, but it's
never been smart enough to be useful.
This is almost contingent on a
hypothetical world where it's better
than it currently is. I love how the
number one priority notification that
nothing has subscribed to you on
YouTube. I quite like the idea that you
see right now the brightness slider is
glowing. The brightness slider is only
glowing if there's something to either
look at on it or you're currently
interacting with it. Then they revert so
that they're not the primary point of
attention. I'm not sure I could deal
with these transitions every single time
I open up a menu. Back of the phone
looks so spicy here. It
>> is very Tron, isn't it?
>> Yeah. Amazing. Guys, you killed it. Uh-huh.
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