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How Do Roblox Hackers Actually Hack?
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Imagine playing your favorite Roblox game only to get completely destroyed by a hacker. We've all been there. But that got me thinking, how did these hackers actually pull it off? So, I went deep into the Roblox hacking community, scrolling through forums, looking at real code used by hackers, and even talking to five developers from the biggest hacking clients out there. They spilled everything. their experiences, how they bypass Roblox's security, and even how much money they're making off of all of this. And let me tell you something, the answers were way crazier than I expected. So stick around because this video is about to get crazy. [Music] [Music] You've probably heard of hacking before, but what does it actually mean? Google defines it as the gaining of unauthorized access to data in a system or computer. But in Roblox, this means players giving themselves unfair advantages. For example, flying, wall hacks, also known as ESP, aimbots, and more. But how is this even possible? To hack, players need access to Roblox's code and memory. Memory stored in the RAM holds all the important data like player locations, health, and in-game actions. But how exactly does one access this memory? It's through something called an executor. An exeutor lets players run custom code inside Roblox games. The code itself is known as a script and different scripts allow for different types of cheats like autoforming and blocks fruits or having aimbot in Arsenal. These scripts and executors aren't hard to find either. Forums and websites all over the internet have them ready to download. Back in the early days of Roblox, hacking was basically the wild west. There were no real security measures and people could do whatever they wanted with little risk of getting banned. It was a free-for-all. But all that changed when Hyperion, also known as Bifron, entered the scene. You see, Roblox acquired Bifron Technologies on October 11th, 2022. And Hyperion was officially rolled out with the 64bit client on May 3rd, 2023. A few months later, on September 15th, 2023, it started rolling out to the Microsoft Store version of Roblox, but not everyone received it right away. Now, here's the interesting part. Bifron isn't your typical anti-che. Unlike systems like Battle Eye, Vanguard, or Easy Antiche, which detect and ban hackers after they cheat, Bifron works differently. It's an anti-teamper system, meaning it doesn't just catch cheaters, it outright prevents them from even running exploits in the first place. And that's where things get really [Music] interesting. To understand how exploiters bypass Bifron, we first need to understand how Bifron actually protects Roblox. First, Bifron starts running as soon as Roblox launches, giving hackers almost no time to interfere. It also constantly checks to make sure none of Roblox's files or its own files have been altered in any way. Next, it keeps a close watch over the game's memory where all the important data like player locations and health is stored, preventing any unauthorized access or modifications. But one of its biggest strengths, obuscation. This means it scramles Roblox's code, making it nearly impossible for hackers to read or understand how the game works, let alone find ways to manipulate it. And it doesn't stop there. Byron also scans your computer for suspicious programs like Cheat Engine, which is commonly used for hacking. Plus, it has a system to track alt accounts, collecting unique identifiers from your device and sending them to Roblox. This makes it much harder for ban players to just make a new account and keep cheating. With all these layers of security, you might be wondering, how did anyone even manage to bypass Bifron? Well, for a while, they didn't. Many cheat developers gave up entirely, and some like Synapse X even started working for Roblox instead. Running scripts became significantly harder. And with top cheat developers quitting, Bifron remained highly active for months. In fact, for a whole 221 days, specifically from April 27th, 2023 to December 4th, there were no public, easily accessible, or affordable bypasses available. And it took even longer, a whopping 293 days, in fact, before a reliable and undetected bypass finally surfaced. In other words, during this time, hackers were completely [Music] cooked. As expected, it was only a matter of time before someone found a way around byron. Cheap developers started figuring out bypasses. Some free, some paid, and just like always, new methods got invented while old ones got patched. But here's the thing, not all bypasses are created equal. Some are way more powerful than others. And to understand why, we need to talk about something called exploit levels. Think of Roblox like a high security building. The code that runs the game has different levels of permission. Just like different people in a building have different levels of access. Regular players, well, they're just visitors. Developers, they're like the architects. And Roblox itself, that's the building owner. Hackers, well, they're the ones trying to break in. So, let's break it down. At the lowest level, we've got normal players running basic scripts. They can mess around with how things look on their own screen, but they can't actually change the game itself. It's kind of like walking into a museum with binoculars. Sure, you can see things better, but you can't actually touch or move anything. That's what a basic skin changer or a simple wall hack does. It might let you see through walls, but it doesn't actually mess with how the game works. Now, let's move up a level. This is where things start getting more serious. If level two was like a visitor, levels three and four are like staff members. They have more access to the building, but they still can't mess with the structure. This is where Roblox's internal systems operate. The stuff that controls player connections, physics, and how scripts run in the game. Hackers can sometimes tap into these systems to mess with hit boxes, movement physics, and even server requests. But we're still not really in the dangerous stuff yet. Now, let's talk about level five. This is where developers have real power. Think of them as the architects of the building. They have access to a special control panel that lets them modify the game in real time, inspect and change the code, and triggers special commands. Hackers at this level start tapping into that developer level access, which lets them manipulate the game in ways that are actually gamebreaking. At level six, we have plugins and admin scripts. These are tools that developers use to make their lives easier. Things like HD admin. But the problem, hackers can hijack these tools and give themselves admin commands in games where they really shouldn't have them. This is where exploits start to get powerful. At this level, they can intercept player inputs, tweak how the keyboard and mouse interact with the game, activate ESP hacks that show enemy positions and health, and modify movement mechanics like speed hacks that are subtle enough to avoid detection. Now, if you thought level six sounded bad, levels seven and eight take things to a completely different level. At level seven, hackers aren't just breaking into the building. They have the master keys. They can manipulate how the game itself processes data, control hit registration, and even alter things like cooldowns and physics in ways that are nearly undetectable. And then there's level eight, which is basically god mode. This is where exploits can gain full control over almost every function running on the game client. We're talking silent aim, where it looks like the player isn't locking onto targets, but every single shot still lands perfectly. We're talking full ESP access, where hackers can see the exact position of hidden objects, enemy cooldowns, and even predict future movements. It's really the ultimate level of control. But here's the crazy part. Not every hack runs at just one level. Some of the most sophisticated ones will operate at level seven or eight, but then disguise themselves as a lower level script when interacting with the game to avoid detection. It's kind of like an evil staff member sneaking into areas, but blending in with normal visitors whenever security is watching. That's how the most dangerous exploits stay undetected. So yeah, bypassing Bifron isn't just about finding a way in, it's about climbing the ladder of access without getting caught. And the higher up you go, the more broken the cheats become. Before we continue, I want to take a moment to thank today's sponsor, Coopert. Coupert is a free browser extension designed to help you save money while shopping online. It's available on Chrome, Edge, Firefox, Opera, and Safari, and it already has over 8 million active users worldwide, supporting more than 200,000 online stores. One of the features I really appreciate is its price comparison tool. Let's say you're browsing a product on Amazon, Walmart, or Nike with Coopert installed. You can simply click the price alert button and it will take you to Coopert's comparison page. There you'll instantly see if that same item is available to you at a lower price somewhere else. It's a simple way to make smarter purchasing decisions without any extra effort. So, if you shop online, and let's be honest, most of us do, give Cubert a try. It's completely free and you can install it using the link in the description. [Music] All right, so now that we know how exploit levels work, let's talk about the actual methods hackers use to bypass Roblox's security. Because trust me, these people get creative. First up, protocon conversion. Think of Roblox's security like a building that uses key cards to control access. Every key card has its own unique code, and depending on what kind of card you have, you can get into different rooms. Hackers, they take a regular key card and rewrite its code until it looks identical to a master key, the one that opens every door. Now, suddenly they have access to things they were never supposed to touch. Protocon conversion works the same way. It modifies how game data is interpreted so that a basic script suddenly gains way more power than it should. Next, there's Lua wrapping, which is straight up deception. Imagine a hacker builds a fake copy of a room inside the building. The room looks exactly like a real one. It has the same buttons, same control panels, everything. But here's the trick. They don't actually press the buttons in the real game. Instead, they press the buttons inside their fake room, and their tools translate those fake actions into real game commands. From the outside, Roblox's security sees what looks like normal inputs. So, Bifron gets completely fooled. Now, let's talk about DLL injection. This is the classic hacker move. Imagine a team of tech experts sneaking into the building, carrying their own specialized tools. Once inside, they can start messing with everything, controlling systems, manipulating game mechanics, even overriding security protocols. But here's the catch. Byron knows to watch for these intruders. The second it detects an injected DL, which is basically an external program sneaking into Roblox's processors, it shuts everything down, which means an instant ban for the hacker. That's why modern DL injectors have to be extra sneaky to avoid detection. And finally, there's lag switching. Probably one of the easiest yet most annoying exploits to deal with. Picture this. The hacker temporarily cuts off the building's phone lines. While the connection is down, they can move freely, running, teleporting, whatever. The second they restore the connection, though, all these actions get processed at once, making it look like they just teleported across the map. From the game's perspective, it seems like a normal glitch, which makes it hard to detect. But in reality, they just broke the game using nothing but a simple network trick. So yeah, hackers have a ton of ways to bypass security, but the thing to remember, every method has a weakness. And as Roblox's security improves, these exploits won't last [Music] forever. Now, finally, let's take a look at what's been really happening inside the Roblox exploiting community, straight from the people inside it. Historically, hackers had major successes bypassing Roblox's security. One developer put it like this. The Roblox exploiting community back then when Synapse was still a thing was the peak. Good communication, people were mature, etc. Back then, platforms like V3 Million were thriving, serving as hubs for sharing knowledge, tools, and techniques. But things changed. Now, the community is different. Some devs told me it's become way more toxic, less about collaboration, more about ego. One dev didn't hold back, saying, "But now everything has changed. People have always been just gatekeeping knowledge, extremely egotistical, and just overall from my experience, most people are completely up, which is why I avoid talking to people with relations to exploiting." And on top of that, competition has gotten intense. Most exploit developers, especially those making free software, don't make a ton of money, but it's still something. When I asked the people running these executors, they told me the bulk of their revenue comes from sponsors and advertising, sometimes making them hundreds of dollars a month. But then came Bifron, and it changed everything. One developer behind Zeno, one of the biggest hacking clients, explained just how much of an impact it had. Bifron has really made a drastic change to the exploiting community as they have stopped many big executives such as KRNL, Synapse X, Delta Windows, etc. As of now, people are afraid to use executives since every single one is detected and will eventually lead you to be banned. The fear of getting banned has slowed down exploit development. And according to a co-owner of Colonel, it has also ruined the quality of modern exploits. It seems like the overall quality for products has dropped since Bifren was added. A lot of exploits sharing similar code bases, I think 1.1 copies even, have been released from what I have seen, and many of them are vulnerable to rce attacks through potentially unpatched vulnerabilities. There seems to be a lack of passion from what I've seen, but I've heard stories of the past and can conclude that the passion which was once there seems to have faded. And now things might only get worse for exploiters. There are rumors that Bifron has officially gone kernel level. If that's true, it means it's running in ring zero, giving it absolute control over all system operations. That's exactly what Valerin's Vanguard antiche does, monitoring deep inside your computer to kill cheats before they even run. In Vanguard's case, it was controversial because it gave the game too much power over people's systems. And if Roblox is doing the same thing, then yeah, it might be finally game over for exploiters. Roblox is already cracking down. They've started using ban waves, mass bans that hit long after someone uses an exploit, making it harder for developers to quickly create new bypasses. And if you thought they were taking things seriously before, it went next level when they launched the hunt, their event with a $1 million prize. Roblox could not afford to let a hacker win. So, they cranked Bifron to the max. This time, they weren't waiting to ban people. They were banning hackers instantly, sometimes before they even opened Roblox. Byron was on overdrive, nuking accounts left and right, creating real-time ban waves like never before. So, what's next? Well, the Roblox hacking scene has had its ups and downs. But if Bifron is really going kernel level, it might be truly over. For years, people have made fun of Roblox's moderation, calling it lazy, ineffective, or just plain dumb. But now, things are changing. And whether you love it or hate it, Roblox might be finally doing something right. But here's the thing. Hackers aren't the only problems on Roblox. Scams are just as bad, if not worse. And trust me, some of them are next level evil. Luckily, I covered the worst ones for you. So, I'll see you there. [Music]
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