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Wait.. Nintendo Switch 2 Game Key Cards Are GOOD?! | MonadoMax | YouTubeToText
YouTube Transcript: Wait.. Nintendo Switch 2 Game Key Cards Are GOOD?!
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Core Theme
The Nintendo Switch 2's use of game key cards, rather than full game cartridges, is a complex issue driven by technical performance needs for large games and developer strategies, rather than solely cost.
Wow. So, there has been a lot of
developments on game key cards really
over the last few weeks when it comes to
the Nintendo Switch 2. Now, with game
key cards, I feel like it's safe to say
that in my opinion, those are probably
the most controversial thing about the
Nintendo Switch 2. And it's honestly a
very fair thing to hate on. But I feel
like a lot of the times when people hate
on game key cards, they don't know the
whole story. And you know, the big thing
that I have been pushing in these videos
is the fact that developers have only
been given two options. 64 GB cartridge
or a game key card. And that is what
ultimately has led us to getting so many
game key cards. Now, there's been more
of a groundbreaking development to where
game key cards might actually need to be
a requirement when it comes to some of
these Nintendo Switch 2 games. And I
wanted to talk about the comments that
the developers made and what we should
expect when it comes to future Game Key
card releases. Because we've talked
about on this channel how the company
that makes the cartridges for the Switch
2 has said in an investor's meeting that
they're looking to make smaller
cartridges that aren't 64 GB to help
these third party developers, which now
even if they do that with some of these
developer comments, it seems like we
could still have a game key card issue.
So, I want to talk about it all into
this video. Let's jump straight into it.
All right, let's talk about one of the
most recent Switch 2 releases, and that
was Star Wars Outlaws. This game got a
lot of praise for the Nintendo Switch 2.
However, there was a lot of hate for it
for the fact that it was a game key
card, and a lot of people tweeted at
Ubisoft trying to figure out, hey, why
is this a game key card? Da da da da.
Everyone was really going in. And then
one of the developers actually commented
on it on Blue Sky and they gave a whole
statement of why Star Wars Outlaws
actually needed to be a game key card.
And I wanted to go over what they said
and I quote, "Snow Drop relies heavily
on disc streaming for its openw world
environments. And we found that with the
Switch to cards simply didn't give the
performance we needed at the quality
target we were going for. I don't recall
the cost of the cards ever entering the
discussion, probably because it was a
moot. Now, this is part of a whole
thread where people were speculating why
Star Wars Outlaws was a game key card.
And in this discussion, the cost of the
64 GB cartridge was talked about, and
that's confirmed to not actually be the
case of why it was a game key card.
Snowdrop is a Ubisoft engine that is
heavily used in all of their upcoming
openw world experiences. And this
developer is saying that the regular
Switch 2 64 GB cartridge is not able to
hold that and that with the game key
card it actually possesses faster
technology with SSD. So if you put it
into that perspective, I do think that
does make a little bit of sense. Now,
there are important comments that the
developer says right after making this
post because people were worried that
this could mean everything is going to
be a game key card when it comes to
these big third-party experiences,
particularly in the openw world scene.
The Ubisoft developer talks about the
fact, well, let me just quote this post.
I think if we designed a game for the
Switch 2 from the ground up, it might
have been different as it was. is we'd
build a game around the SSDs of the
initial targeted platforms and then the
Switch 2 came along a while later. I
think in this case our leadership made
the right call. So this is very very
interesting what is said here. What this
tells us is any big openw world game is
probably going to be a game key card
because a majority of these openw world
games coming to the Switch 2 is probably
going to be ports considering that the
Switch one is missing a lot of these
titles, particularly Ubisoft titles.
I've said many times before that I think
the Switch 2 is going to be a Ubisoft
machine essentially because there's so
many things that did not come to the
Switch one that I think Ubisoft's going
to look at the Switch 2 and be like hm
let's put Rainbow Six Siege on here.
Let's put all the Far Cry games on here.
This is like let's put all the Division
games. There's going to be so many of
that stuff on to the Switch 2. I am
heavily expecting it. The developer in
this post confirms that Star Wars
Outlaws didn't have to be a game key
card if it had been developed
specifically for the Nintendo Switch 2
in mind. But since the system was
announced later after the game was
already out, it was kind of impossible
to do something like that. Now, if they
would have made a version from the
ground up, I think that could have been
possible. But with a majority of these
ports coming out to the Switch 2, you're
not going to see built from the ground
up Switch 2 versions because that's not
what happened with the Switch one. And I
don't expect to see that ever happening
with the Switch 2 with a majority of
these third-p partyy games. Stop the
video, guys. This is it. This is the
final week of the Monado Max merch being
available for the rest of the week. It's
closing like October 3rd or 4th. I can't
remember off the top of my head, but go
grab a t-shirt if you are interested
before the website shuts down and you're
never able to get one of these because
the next time we do it will be sometime
next year and it's a totally different
design. Back to the video. So, over the
last few days, we had Tokyo Game Show,
which every developer was there
essentially. You had Capcom and Square
Enix. Square Enix actually made comments
regarding game key cards twice over the
week, especially with Capcom as well.
And I think it's interesting that we're
seeing these comments being talked about
at Tokyo Game Show because it shows that
the movement of people not liking game
key cards also exist within Japan. And
Square Enix made some interesting
comments. I think we first should go to
what the Final Fantasy 7 Rebirth
director said when it came to game
keyarts. Yes, I've heard the reactions
of various Nintendo players to the game
keyarts. I certainly understand their
perspective. I can understand what might
bother them and why they might not like
them and I really do. But among
developers, the discussion about the
formite might be a little different than
fans might expect. Perhaps the biggest
issue for developers is certainly for
people like us who are developing
high-end HD games is the loading speed.
Because if you compare that to an SSD
drive and the speed you get from when
it's loading, it's inferior. So, that's
really the bigger problem when it comes
to developing games, high-end games for
the Switch 2 and what's possible with
it. This is just my personal opinion,
but I would like it if Nintendo fans
understood the key cards and perhaps
accepted them as a part of the gaming
culture on the Switch because they offer
more possibilities. It's an option that
not everyone needs to use, but it's
another way to make games available to
fans, and I think we could miss
opportunities if we didn't have that
option because there might be people who
wouldn't be able to play the game
otherwise. I really understand why
people are negative about it and there
are good reasons and arguments for it,
but if people are more accepting of it,
I think there are also advantages. And
from a developer's perspective, it
allows us to do the things we might not
otherwise do. Again, I think these
comments are interesting if you look
back at what was said with the Star Wars
Outlaws comment because the developer
said that Star Wars Outlaws would have
been possible if they made it from the
ground up where all of these other games
that Square Annex is doing like Final
Fantasy 7 remake, it's a port, so it's
not going to be possible to put that on
the 64 GB cartridge. Something that I
think is important to note with Final
Fantasy 7 remake as well is that game
was never going to be a 64 GB cartridge.
Have you seen how much storage this game
takes on PlayStation and all other
platforms? Even on the Switch 2, I
believe that this is the highest
gigabyte game that the Switch 2 is
getting where it's almost 100 gigabytes
taken onto your storage. So honestly, no
matter what, this was always going to be
a game key card. But that's also a game
that is a not necessarily open world. I
know Final Fantasy 7 remake is not, but
it is bigger worlds, more exploration,
more to it than a typical game. And it's
also again a port. I think what it comes
down to from these developers comments
that ports are going to always be a game
key card, especially when these bigger
games, bigger worlds, open world
especially will always be game key cards
because of how the Switch 2 cartridge
systems work. Now, I don't know if
there's really a way around this with
making better 64 GB cartridges that I
don't know much about. I don't know the
side of things of how it could work. I
just understand that the game key cards
run off a faster cartridge, I believe,
because of it through I I don't really
understand why, but from what developers
are saying, it's more meant for the SSD
technology that the Switch 2 has.
Capcom's response to game key cards is
very short. I'm not even going to lie.
It's very obvious that Capcom does not
care when it comes to game key cards.
even if it wasn't selling, they were
always going to go down this path. And
it's very apparent if you paid attention
to really all of their physical releases
when it came to the Switch One. If you
look at their collection releases, a
majority of them were a lot of download
releases. They would have one of the
games on the cartridge and there would
be a download code. So, I am not really
surprised that all of what Capcom's
doing is game key cards. and probably
for the foreseeable future is always
going to be game key cards if you look
at the history Capcom has had with these
releases. But let's go over what they
talked about. So, this individual asked
the Resident Evil 9 director about their
thoughts on the Nintendo Switch 2 game
key cards. In fact, I will tell you
exactly what they said. One of the big
topics at the moment around the Switch 2
are the game key cards. as a team making
one of the most technically intense
Switch 2 games so far. Is data streaming
an issue when you're putting a game onto
a card as some other developers have
suggested? Basically, are Game Key cards
a developer consideration or a
publishing one? And then the director
responded with, "It's not a development
decision for us. It's more of a sales
strategy decision." And I think people
are going to look at what Capcom just
said here and say that Square Enix and
Ubisoft must be lying because the
releases that Capcom is putting as
always game key cards, stuff like that.
And to be honest with you, um, honestly,
these games could actually be on the 64
GB cartridge if I am to understand what
the developers are saying. Uh when it
comes to Capcom's release, particularly
with Resident Evil 7, 8, and 9, it's
pretty much flatout confirmed that these
are going to be Game Key card releases,
but these are games that being are being
developed with the other consoles in
mind all at the same time, which is what
Ubisoft was talking about was making it
kind of impossible to put Star Wars
Outlaws on a full-on cartridge
considering that this was a flatout
port. Same thing with Square Enix. Final
Fantasy 7 is clearly a port. Resident
Evil 9 is not a port, but from what
Capcom is saying, they don't care. It is
just a sales strategy. They want to make
the most money possible without having
to spend as much money. So, they're just
going to put everything on a game key
card because they just simply don't
care. And considering the very short
statement that the director said, I
think it is very clear that Capcom does
not care if you're buying them or not
buying them. They're always going to do
this no matter what. So, I bring all
these comments up to kind of give you
guys an updated feeling on how I think
future releases are going to be. I've
talked about how I thought that once we
get more cartridge sizes, we're going to
see less and less game key cards. And I
still stand by that statement. I still
think that that's going to happen.
Sometime next year though in the middle
of summer, so we're going to be stuck
with a lot of game key card releases.
But there's going to be the companies
that don't care that are still going to
do game key cards. Capcom for example,
EA for example. And with all of this new
information, I do think a lot of these
ports are going to end up being a game
key card. particularly anything that is
like a massive game that relies on SSDs
and on top of that any big openw world
experience unless they develop from the
ground up. That's the only way I see it
being possible to be fully on cartridge
which could also be possible. Who knows?
And I take that the comments that the
Square Enix director said makes it to me
sound like that not every release that
Square Enix does is going to be a game
key card. It really sounds once those
smaller cartridges are available,
they'll put it fully on cartridge. I
like to think that, but who knows? I
definitely want to hear your guys'
comments on Game Key cards, and I want
like an actual discussion on this. I
don't want people being like, "Oh, game
key card not buying." I want an actual
discussion here because we're actually
been given points regarding game key
cards. And I think it's important to
have this conversation rather than us
just saying not buying. Figure it out.
Like I just want some actual legitimate
comments because a lot of the times when
you guys are hating on game key cards,
which you guys are more than welcome to,
y'all have fair reason to hate them. But
I feel like now we're getting some
clearer answers and I think it's a good
debate now at this point. Definitely
want to hear it all in the comments down
below. But guys, I have been talking for
way too much. Make sure to back slash
that subscribe button, like the video,
check out the Twitter, Discord,
Instagram, all that good stuff in the
description below, and I will see you
guys in the next video. Peace.
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