0:03 chess rolls for kids in beginners the
0:05 chessboard is made up of eight rows and
0:08 eight columns for a total of 64 squares
0:11 of alternating colors each square of the
0:13 chessboard is identified with unique air
0:15 of a letter and a number both players
0:17 sit opposite to each other make sure
0:19 lighter colored square should be in the
0:21 bottom right hand side for each player
0:24 let's set up the board at the beginning
0:27 of the game the pieces are arranged for
0:30 each side one King one queen two rooks
0:33 two bishops two nights and eight pawns
0:38 total 16 pieces each sign your queen
0:41 should be the same color as the color of
0:43 your square White Queen for instance on
0:46 white or the lighter square in the black
0:48 Queen on the black or darker square
0:51 check and make sure each piece should be
0:54 facing each other the King across from
0:56 the king and the Queen across from the
1:00 Queen chess moves each type of piece has
1:03 its own method of movement King King can
1:05 move exactly one square horizontally
1:09 vertically or diagonally once in every
1:10 game each King is allowed to make a
1:15 special move known as castling Queen the
1:17 Queen is the most powerful piece of
1:20 chess Queen can move any number of
1:23 vacant squares diagonally horizontally
1:27 or vertically rook or castle rook can
1:29 move any number of vacant squares
1:32 vertically or horizontally just to make
1:34 it easy to understand rook moves in the
1:37 Plus pattern so rook can move any number
1:42 of squares up right left or down it also
1:46 is moved while castling Bishop Bishop
1:49 can move any number of vacant squares in
1:52 any diagonal direction just to make it
1:54 easy to understand Bishop moves in an X
1:58 pattern knight Knight can move one
2:00 square along any rank or file and then
2:03 at an angle the knight
2:05 movement and also be viewed as an L or
2:08 seven laid out at any horizontal or
2:12 vertical angle night is the only piece
2:15 that can jump over other pieces for
2:17 example if there were any pieces right
2:19 next to the night the night can simply
2:22 jump over these pieces and move and if
2:24 there is any piece on a square the night
2:27 can simply capture that piece pawns
2:31 bones are the smallest weakest pieces of
2:34 chess pawns can move forward one square
2:38 if that square is unoccupied if it has
2:41 not yet moved the pawn has the option of
2:43 moving two squares forward provided both
2:45 squares in front of the pawn are
2:48 unoccupied upon cannot move backward
2:51 pawns are the only pieces that captured
2:53 differently from how they move making
2:55 capture an enemy piece on either of the
2:57 two spaces adjacent to the space in
2:59 front of them ie the two squares
3:02 diagonally in front of them but cannot
3:04 move to these spaces if they are vacant
3:06 the pawn is also involved in the two
3:11 special moves on Hasaan in promotion
3:14 promotion what a pawn reaches the other
3:16 end of the board it can be changed for
3:19 any other piece of its own color except
3:21 the king this is called pawn promotion
3:24 so pawn can be promoted to a queen rook
3:28 a bishop or Knight a pawn is promoted by
3:30 removing the pawn from the board and
3:32 replacing the chosen piece on the
3:37 promotion square on Hassan
3:39 it is a special type of capture that
3:41 ponds can make under very specific
3:44 circumstances this pawn capture can
3:45 occur immediately after a player moves
3:48 upon two squares forward from its
3:49 starting position and an enemy pawn
3:52 could have captured it had the same pawn
3:55 move only one square forward the
3:58 opponent captures the just moved pawn as
4:01 if taking it as it passes through the
4:04 first square the resulting position is
4:06 the same as if the pawn had only moved
4:09 one square forward in the enemy pawn had
4:12 captured normally the on passant capture
4:15 must be done on the very next turn or
4:19 the right to do so is lost such a move
4:22 is the only occasion in chess in which
4:24 of peace' captures but does not move to
4:27 the square of the captured piece [Music]
4:29 [Music]
4:34 castling at most once in every game each
4:36 King is allowed to make a special move
4:38 known as castling when player moves is
4:40 king two squares over to one side and
4:43 then move the rook from that side right
4:45 corner next to the King on the opposite
4:48 side for castling a player must follow
4:51 these few conditions one it must be the
4:55 King's first move - it must be that
4:59 rooks first move three there shouldn't
5:01 be any other pieces in between the king
5:05 and rook before the King shouldn't be in
5:08 checkmate nor pass through a checkmate
5:11 let's start the game the player who has
5:13 the white pieces always starts a game of chess
5:14 chess
5:16 choose any of your pieces that is able
5:19 to move and put it in its new space each
5:22 turn consists of moving one piece one
5:24 time only after the player with the
5:26 white piece takes their turn plate
5:28 alternates to the player with the black
5:31 pieces capture your opponent's pieces
5:34 capturing pieces means landing on the
5:36 same space as an opponent's piece and
5:38 removing them from the game try to
5:40 capture your opponent's stronger pieces
5:43 like their Queen rooks and bishops to
5:46 make their turns less powerful
5:49 what is checkmate the ultimate aim in
5:52 the game chess is delivering a checkmate
5:55 trapping your opponent's king checkmate
5:57 happens when a king is placed in check
5:59 and there is no legal move to escape
6:03 when this happens say checkmate out loud
6:05 to declare the end of the game let your
6:07 opponent double check if they can make a
6:09 move before declaring yourself the
6:11 winner how to win the game
6:14 checkmate ends the game and the side
6:18 whose King was checkmated loses games
6:20 may also end in a draw if neither player
6:22 can force a checkmate such as if the
6:25 Kings are the only pieces left on the
6:27 board there are a few rules for a draw
6:30 if there are enough pieces on the board
6:32 to force a checkmate for example a king
6:37 in a bishop versus my king if the same
6:38 exact position is repeated three times
6:41 it's not necessarily three times in a
6:44 row 50 consecutive moves have been
6:46 played while neither player has moved a
6:52 pawn or captured any piece if a player's
6:55 turn is to move is not in check but has
6:57 no legal moves this situation is called
7:00 stalemate and it ends the game in a draw
7:01 if you found this video helpful please
7:03 subscribe on our youtube channel and
7:05 follow future videos as well and click
7:06 on the bell icon to activate
7:08 notifications when new and exciting
7:10 videos are uploaded thank you for