I designed this video from the ground up
to be the greatest video ever created on
Da Vinci Resolve. This is an entire
introduction course. This is a course
that we used to charge hundreds of
dollars for. We've helped millions of
people learn Resolve. And I'm excited
for you to learn Resolve, too. By the
end of this video, you're going to be
able to use Da Vinci Resolve to start
creating the videos that you want to
create. Everything from media management
to laying out your clips in the timeline
to color grading to compositing to audio
mixing all the way to final delivery so
that you can upload your footage to
YouTube or output it for whatever
purpose you need. We're going to go over
all the essential need to know stuff,
everything about Resolve that you'll
need to know to get started. You can
download footage and follow along.
There's the top link in the description
there. And yeah, this is just a
massively amazing course that we're
giving out for free. Why are we doing
that? Well, because at ground control,
we actually have quite a few courses on
Da Vinci Resolve. A little bit more
advanced stuff, pretty much all of the
next steps that you would want to take
right after this course. And so, if you
want to dive a little bit deeper, we're
hoping you might buy a course. That
said, you can just watch this video and
be off to the races. Man, you're about
to go from somebody who doesn't know
anything about Resolve to being able to
use Resolve to make videos that you want
to make and even make videos that you
can charge for and get clients. I
absolutely love being able to empower
people to be creative and Resolve is one
of the coolest tools available to be
able to be creative with uh digital
media. You ready to go? Let's do it. So,
what do we need to get started here? The
first thing that you'll need is a good
system. Now, you can use Resolve on a
pretty basic computer, but once you
start getting a little bit deeper,
especially into compositing and things
that uh take a little bit more system
resources, if you don't have a good
graphics card and kind of a good uh like
a mid-range gaming PC or maybe like a
Mac M2 or later, you're probably going
to have a hard time. Resolve is really
resource hungry. So, I want to make sure
that if you're following along, you're
doing that on a good system, or else uh
it's not going to be very much fun. So,
that's number one. You got to have a
good system. Okay. Two, you need a copy
of Resolve. Resolve has a free version
that's amazing. Pretty much everything I
show you in this video, you can do in
the free version. Okay. I'll let you
know if there's a paid version thing.
Something that would be helpful in this
video is a little bit of knowledge on
kind of how video editing works and
stuff. It's not totally essential. If
you've taken videos with your phone
camera and you've kind of scrubbed
through a video before, that's a really
good start. But learning Resolve is
going to be especially easy for you if
you've used something like iMovie or Cap
Cut or Premiere or something like that.
All of those editing skills transfer
nicely into Resolve. The other big thing
I'd recommend is that you actually
dedicate some time to this. Learning any
new skill takes time and Resolve is a
great big deep program that can do all
kinds of stuff and it's really easy to
feel lost and frustrated especially when
you start looking at the interface like
we're going to look at in a few minutes.
But I want you to take some time and
have some patience. Be kind to yourself
because learning this kind of thing,
especially if you're brand new to it, is
not easy. That said, I'm going to do my
very best to move slowly and to give you
just the need to know knowledge in
little bite-sized chunks so it doesn't
take quite as much time and you don't
need quite as much experience. You can
use the free version. And a lot of this
stuff you can do on a system that maybe
isn't the highest spec system ever,
especially the media that we link down
below, that should all run on just about
any system without lots of trouble. So,
let's start with the very basics. What
the heck is Resolve? Resolve is a piece
of video editing software and what makes
it unique is that not only can you do
video editing like in the traditional
sense of putting clips together in a
story and kind of lining that out and
cutting out the parts you don't want and
that kind of thing. But it can also do
fancy things like adding explosions and
lightsabers and duplicating people and
cloning things out. things that you
would maybe think of using Photoshop
for, but for video. Da Vinci Resolve is
also really, really great at color
correction. And it can also mix audio
really well. And so all of these things
kind of come together as sort of a
one-stop shop for what we call
post-prouction. That's everything that
happens after you shoot. So managing
your media, putting it together in a
timeline, graphics and effects, and all
kinds of stuff. That all can happen
inside of Resolve. And Resolve is a very
high quality program. It's a
professional program. This is the kind
of app that Hollywood uses and they use
on great big movies and TV shows and all
kinds of stuff. Like here on the
Blackmagic website, you can see clips
from movies that have used Resolve. I
mean, from Marvel and from Disney and
things that you would see in the
theaters. This is the kind of production
quality that we can do with Resolve. I
mean, it's nuts. So the fact that we
have such a high quality piece of
software available, you know, in the
free version for free is just nuts.
And the thing that's really cool about
Resolve is it's really like several
programs all in one. And they split
these different programs up into pages.
And so here we can see the kind of
different pages in Resolve. And they
each have a different job. So there's
the cut page and the edit page which is
focused on putting your clips together
in a story on a story line. We have the
color page which is all about color. We
have the fusion page which does the
effects and graphics and things like
that. We have the Fairlite page which is
all about audiom mixing. And so this is
the kind of thing that you would
traditionally need to use several
different apps for but it's all built
inside of Resolve. And so here we have
the pages of Resolve. They're actually
represented by these buttons that are
down below on the interface of Resolve.
So here, if I bring up Resolve, we see
these buttons right here. And this is
how you switch in between those
different apps to do the different parts
of your video editing. And there is a
lot to go over for every page here. I
mean, every page is its own huge
monster. And we're going to go over the
basics of each of them so that you
aren't lost. And you'll be able to use
each page at least in its basic form by
the end of this video. Resolve has a
bunch of different effects and I mean
things that you would think about like
Instagram filters. It has stuff like
that. It has blurs and film looks and
different filters to stylize your video.
It has a whole bunch of AI stuff built
in. A lot of that is only available in
the paid version, but I'll show you a
couple really uh interesting unique
things as we go along. It works with
other plugins and all kinds of third
party tools and stuff. There's even
specialized hardware that it works with.
They have these unique editing keyboards
as well as color grading panels which
are really fun. And I mean you can just
go crazy. You can get this huge mixing
board for Fairlite. Look at this. That's
nuts. Or you can just use the free
version on your laptop. That's the
amazing thing about Resolve is it scales
to your ability and your needs. You can
use the free version on a laptop on a
plane or you can use the paid version
with all kinds of hardware in a huge
studio. and it's all using the same
piece of software with just, you know,
little different features. So, let's
talk about the free version versus the
studio version. People always ask me
what's the difference. The long story
short is if you are watching this video,
you can probably use the free version. I
would recommend that you get the free
version, you download it, you open it
up, and you start making stuff with it.
If you get into some corner of Resolve
where something is only available in the
paid version, it will pop up and tell
you. And I always recommend that you
only upgrade if you keep running into
that. It can do nearly everything I show
you in this video. You can work with
just about any kind of video. You can
even collaborate with other editors
online with the free version. You can
render up to UHD, so that's a little
smaller than 4K. That's like the
consumer 4K. It has color grading. It
has Fusion compositing. It has Fair
Light. You can use it for commercial
work. There's no demo period. There's no
watermark. It's just a ridiculously good
deal. It's free. There's no catch. It's
just awesome. Now, for the studio
version, you do get a bunch of really
cool stuff. Most notably, Resolve
effects, which are just a lot more
effects to stylize your video, as well
as all the AI stuff. There are a lot of
new AI features that will do things like
sweeten your audio or cut out a person
walking across your video so you can put
graphics behind them. And there's a lot
of really nice little features that just
make Resolve even better. Resolve
Studio, you buy it once for $295. It's a
smoking deal. There's no subscription.
You just buy it for 295 and you get it
forever. And so far, they have not been
charging for upgrades. It's very
possible they'll charge something for
upgrades in the future, but even if they
do, this is a smoking deal because there
are a lot of really cool things in the
paid version of Resolve that I would
highly recommend getting the paid
version for. But again, if you're just
starting out, and even if you're not
starting out, but you just don't need
some of those features, use the free
version. It's amazing, and there's just
no reason not to do that. So, my answer
is get the free version and see how it
goes. Consider getting the paid version
when you have some extra money or if you
need some of the really specific things
that Resolve Studio will give you. But
the free version is perfect for I mean,
90% of people can totally use the free
version. And this is really the reason
why we teach Resolve at Ground Control
is because our mission is to encourage
and empower creativity. We want people
to be able to create the things that
they want to make. And right now, Da
Vinci Resolve is like the greatest tool
for that. So, I'm really excited that
you're looking into it. Let's get into
the actual software, shall we? By the
way, I'm using Da Vinci Resolve 20 for
this video. In the future, whether
you're using Da Vinci Resolve 20 or 20.5
or 21 or whatever comes out next, 99% of
what we're going over is going to apply
perfectly. But if you're on Resolve 21
or something, probably not a big deal.
Another thing to mention is that I am
using the studio version of Resolve, but
everything that I'm going to show you is
in the free version. Okay? So, don't be
asking me in the comments, is this all
in the free version? Do you even listen?
So, when you open Resolve, this is the
first thing that comes up. Now, this
panel right here, this is called your
project manager. This is how you
navigate to your different project
files. You can see I have some of these
older projects here. Yours might look
more like this, and that's totally fine.
But here is where we open past projects
and make new projects. And all of the
projects here, these live in our project
library. We can browse our project
libraries over here. And by default,
you'll be working on your local
libraries. Now, what the heck does that
mean? So, a library is just a database
of your projects that lives on your
system. It's basically just a folder
that has your projects in it. Resolve is
kind of picky about where that folder
goes. It always wants to have access to
just that folder. You can't just put
projects willy-nilly all over the
landscape. So, by default, it's probably
on your system drive. You can hit this
little I and then click on open file
location. And so, for me, it's under C
users Casey documents resolve disc
library. And if you go through a whole
bunch of subfolders, you'll find all of
your projects. Now, I wouldn't worry
about this too much. Here's why. The
only time you're going to need to open
up a project is in Resolve. And Resolve
knows where that is. If you want to save
a project that's not in that library,
maybe you want to save it and give it to
somebody else or you want to save it as
a backup or something like this, all you
have to do is rightclick on your project
and go down to export project. that will
let you save a copy of your project to
your desktop or to an external drive or
to cloud storage or whatever you want to
do. That's going to make a DRP file.
That's short for Da Vinci Resolve
project. This is a great way to do
things, but just know by default all of
your projects live in your library,
which is a folder that Resolve knows
about on your system. You can have
multiple libraries and multiple folders.
We'll get into that some other time.
Now, you also have network libraries and
cloud libraries. A network library is
for a studio that has kind of a server
and all that stuff. You probably don't
need to worry about that. Cloud
libraries are shared projects. These are
projects that you can actually share
with other editors that have access to
your cloud account. And so just like we
have this folder on our local library on
our system, we can have a folder that
lives on the Blackmagic website
basically that you can all kind of share
and access and it's really slick. If you
want a video about that, let me know and
we'll talk more about it. But for now,
all we really have to do is go down here
to where it says new project. And let's
make a new project. And we're going to
call this intro to Resolve
to Resolve like this. And we'll just say
2025 cuz that's the year that I'm
recording this. And it's going to ask
you for a media location. For now, let's
just not worry about that. Let's just
leave it at default and hit create. Once
you do that, it's going to open up the
Resolve interface. This is where we
actually have to start doing things.
But first, a little tour. Most of this
interface, like everything within the
red box, is actually going to switch out
depending on what page you're on in
Resolve. Here we have the pages. And as
I click on the different pages, that's
going to switch out my interface.
And kind of like we were talking about
earlier, it switches it to kind of like
a different app, but it's not a
different app. This is all Resolve. And
it all kind of shares the same project,
which is really slick. And we'll get
into that here in a little bit. But
that's the first thing I want you to do
is go down here and just switch these
pages and get used to switching out that
interface. But where we're going to
start is this far left page, the media
page. All the way over here. Click on
media for me. And now all of our panels
have switched out for the panels for the
media page. Now, something to mention
here is that this isn't just switching a
layout. This is actually switching into
kind of a different mode. Even though
there are common panels in between the
pages, it's not just a different
workspace. It's actually like a
different mode of creating. So, let's
start talking about what the heck the
media page is. Well, each page has a
really a specific job. The media pages
job is to manage media. And so, this is
a perfect mode to put Resolve in when
you don't have any media in your project
and you're looking to put some in there.
So, a little tour of the interface. In
the upper left, we have this panel,
which is our media storage panel. This
is a way to navigate on your system to
any media that you want to bring into
Resolve. So, I'll just navigate to some
media here. And once you find the folder
up here, then you can actually preview
the media just by mousing over any of
these thumbnails. This is what we call
hover scrub because you hover over this
thumbnail and it scrubs the video. That
means it just moves that playhead back
and forth so you can see what's going
on. This is a great way to be able to
preview the footage that you have before
you bring it into your project. Now,
what do I mean by that? Well, even
though we're looking at this media here,
the media isn't actually imported into
the project. We haven't told Resolve to
use the media. We're really just kind of
using Resolve to go and find it. But, we
haven't said anything about wanting to
edit anything or combine clips together
or change them. So, in order to change
anything or work with this media, we
need to import it into Resolve. To do
that, real simply, we can just grab a
piece of media here from our media
storage and drag it down to this panel
down here, which is called our media
pool. It's going to ask if we want to
change the project frame rate. We'll
explain this a little bit later. I'll
hit change right now. Okay. What that's
going to do is put this piece of media
down here in the media pool. Anything
that's down here in the media pool
actually lives in our project. So, we've
told Resolve that, hey, there is a piece
of media called A54191
blah blah blah. And it lives on our
system. Here it is. I want to actually
work on this. And so, we've told Resolve
that we're actually going to use this
and play with it and work with it and
edit it with other videos and all the
fun stuff that Resolve does. All the
media up here in this panel is not in
our project yet. It's just on our
system. So, as far as Resolve is
concerned, it only really knows about
this one clip. In fact, I would consider
using this panel a little bit optional.
It is a nice way to be able to hover
scrub and kind of find the media that
you want. But you could also just close
this media storage and bring things
directly into the media pool. You could
do that a couple ways. You could
rightclick here and say import media.
You could go up to file and go down to
import media. Or you can just drag media
into the media pool from your system.
And so here I have a bunch of footage. I
can grab any of these and just drag them
into the media pool. And again, now it
knows about this footage because I put
it in the media pool. It lives in the
project. So now we have two clips that
we can work with. What if we had a bunch
of clips? So I'll just grab a bunch of
this and drag this in here. Now we have
a bunch of clips here in the media pool.
We have all these clips that we can work
with for our movie. But it would
actually help to start getting organized
here. That's one thing that the media
page is really good for. And especially
working here in the media pool. You can
rightclick anywhere here in this empty
space and you could go up and say new
bin. That makes a little folder inside
of the Resolve project where you can put
different pieces of media. So we can put
whatever piece of media we want here.
Just anything with the girl. Let's say
great. We just say girl. Sure. Can
double click and open this. And we have
our media here. We also have a list of
bins over here on the left which we can
kind of navigate to. And it's kind of a
little folder structure here. And so if
we have another bin here, we could say
wide shots. Sure. Let's pick all the
wide shots here and put them in wide.
Sure. And now we have these different
bins here. We can organize this. We
could also right click here in the bin
list and say new bin. That works too.
Bin three. Sure. And we can put those
into bin three. We can also drag them
like this. There are different views in
the media pool. You can zoom these
thumbnails in and out with this slider.
You can switch it to list view if you
want to see a little bit more
information about your clips.
You can switch this to metadata view,
which is kind of a mix of the thumbnail
view and there's also a little bit more
data on them. Most of the time I either
use the thumbnail view or the list view.
And this is really how we get organized
when it comes to our media here in
Resolve. All about the media pool. So,
I'm actually going to get rid of all of
these just so we have no clips here. And
I want you to do this with me. If you
downloaded the media to follow along,
you should have a folder called drag
these folders into media pool bin list.
Now, this is going to be absolutely
shocking, but here's what I want you to
do. I want you to select all of these
folders and I want you to drag them into
the media pool bin list right here. Just
like this, right under here where it
says master and drop them.
That's going to take Resolve a second.
And then it's going to make bins out of
each of those folders. So, that's going
to be organized just like it is in our
Finder or Explorer window in these
different folders. If you drag these
into the media pool itself and not the
bin list, it's just going to throw all
of the media in there without the
folders. So, make sure to drag them
here. All right. So, now we have all of
the media that we're going to use for
the rest of this video. and feel free to
open up the bins, go through it, and
take a look at some of this footage. We
have all kinds of fun stuff. We have a
production meeting here with multiple
cameras. We have footage that we're
going to color grade later. We have
footage that needs some compositing and
some effects. And we have some clips
that we're going to edit together into a
story in the edit page. Now, I don't
want to spend tons and tons of time on
this, but I do want to show you a couple
little extra things about the media
pool. One thing that can be really
helpful in the media page is the
metadata. Now over here we have a
metadata panel which has nothing to
inspect right now. But if I select the
clip that's going to show us metadata on
this clip. Now what is that? It's just
basically information that is recorded
with the clip. We can make this panel
bigger by going up here and clicking
where it says audio. That's going to
close our audio panel here. In fact, any
panel in Resolve pretty much has some
kind of header like this, usually at the
top. And when it's bright white, that
panel is open. And when it's gray, it's
closed. And so, this is how we can open
and close different panels in Resolve.
And this is common to all of the pages.
We're going to be doing a lot of that.
So, we have our metadata panel open
here. And I can see all kinds of
information about this, but there's
actually even more information. If I go
up here to the upper right, this little
button right here, I can click this and
say all groups. And that gives us just a
ton of stuff. Most of this is stuff that
we can fill in later. And so if you're
the kind of person that really likes to
be organized and really, you know, you
write notes about stuff and you tag
things and you have labels all over your
house and you have spreadsheets, this is
the best place for you. You can write
all kinds of notes about every single
thing that you want for your piece of
media here. You can write a description,
comments, the shot, scene, take, angle.
All of this stuff you can do right here
in the metadata panel of the media page.
It's probably way more detailed than you
ever really need to be. But here's
what's really cool about that. Let's
select this uh clip 24. I'm just going
to double click on this clip 24 here.
That'll load it up in this viewer. So,
if I double click on it, then I don't
have to be hover scrubbing it. I can
just scrub this up here in the viewer.
And what I can do is zoom in by just
rolling with the scroll wheel here to
this slate. This is the reason why we
shoot with slates is because then we can
easily tell what scene and take a clip
is. And we could if we wanted to go here
into the metadata and kind of record
that. So scene 4.5
take five. So now we have that here in
the metadata because we kind of read it
off of here and just typed it in. We can
do the same thing for other clips here.
Let's find it. So this is 4.6.
4.6 take two.
4.7 take 3. And you could go through and
tag all of your clips with this. What's
neat about this is I can switch this to
list view and I can rightclick up here
in this header and I can pick any kind
of metadata that I want to show. In
fact, I'll uncheck a bunch of this stuff
cuz I don't care about most of it. Just
uncheck all the stuff I don't care about
and then just check the stuff I do care
about. So, for instance, scene, take,
and then I can organize this by scene
and take, and I can quickly see where my
scenes and takes are, match that up to
my script if I want to, whatever I want
to do here. And so, this is a really
nice way to get organized. I could also
rightclick here and select keyword. And
here I could do something like, all
right, this is an over- the-shoulder
shot. So, we could go into keywords here
in my metadata, and type OTS. That's
short for over the shoulder. Just like
that. That's going to add that keyword
here. And anything that I have that's an
over-the-shoulder shot, I can just kind
of page through here and see if there's
anything else that's an OTS. This is
sort of an over- the-shoulder shot.
Sure, let's call it that. OTS like that.
Boop. Now, we have these listed as OTS.
So, I could sort them by keyword, but I
can also go to something called a smart
bin. Smart bins are like a live filter.
It's sort of like a folder that it puts
a copy of things into based on whatever
you set the smart bin to. And by
default, if you click on keywords, it
makes a smart bin for every keyword. So,
I can click on OTS, and that's going to
show me just the OTS shots. And you can
make keywords for absolutely anything
you want. It can be completely custom,
which is really neat. There's also these
collections here, which will give you
some quick things to sort by. for
instance, video clips, audio only, and
it even has a way with AI where it can
kind of sort and categorize things. In
fact, let's do that. Let's grab our
audio only stuff. Let's just grab all of
this here. I'm going to just shiftclick
the end of that, right click, and go
down to AI tools, audio classification,
analyze. This is something that's only
available in the paid version. I
promised I'd tell you when there's paid
version stuff. Any kind of AI stuff is
pretty much in the paid version. All
right. But what's neat about this is
once it analyzes all of that, then I can
go and look for clips just with
dialogue, clips with just music, clips
that are more for effects, and there's
also subcategories, and it will try and
figure out clips that have things like
effects in them, things like a door,
things like a dog barking, things like
laughter or liquid. Sometimes it does
all kinds of weird things, like it
thinks they're sheep or pig. There's a
toilet flushing sound. It nailed that
one. And so that's kind of fun. If you
have lots and lots of clips that you
want to organize a little bit better,
you can use that AI to do that. But
again, that's in the paid version and
you don't need to do that. You can
always make your own keywords and kind
of organize this yourself. You can even
rightclick here and say add smart bin
and you can do kind of a live filter
based on all kinds of stuff. So media
pool properties. You could even do like
things from a certain scene. If the
scene contains, you know, scene four,
then that's going to only show scene
four. And if we hit create, then we have
the smart bin one, which we could rename
scene 4. And you could have one for each
scene. All kinds of stuff you can do
with this. This is especially helpful
for documentaries and things where you
have lots and lots and lots of footage
that you need to stay organized with.
Things where you have, you know, 20
hours of B-roll. It's great to spend
some time before you edit to kind of get
this all organized here. And there are a
few more things that you could do in the
media page, but this is really what I
use this for most of the time is going
through and getting organized, logging
footage, putting putting metadata in,
and just kind of getting our head around
all of the media that's in our project.
And I'm going to show you one more cool
thing before we get into the edit page.
And this is something that you can
actually do in the other pages, but is a
great thing to do in the media page as
well. And that is syncing audio. If we
open up our clip and play this back, we
have the audio from the camera.
The kids are talking, but you can't
really hear them very well because the
camera is really far away. Now, we had a
boom mic here where we were recording
some audio so that we can actually hear
them, but that recorded to a separate
recorder. In fact, if we open up our
audio here, this clip 108,
scene four, shot 18, take three.
He said, "Scene four, shot 18, take three."
three."
Scene four, shot 18, take three.
Scene four, shot 18, take three.
So, how do we get this audio and this
video to sync up? Well, you could
actually put them together on a
timeline, which I'll show you a little
bit on how to do something like that
later. But one thing that Resolve can do
that's really great is we can take this
audio. Let's actually just take grab all
this audio and throw this into that
folder. So, we have all of the audio and
video together. I can take this clip and
this clip. I'm just holding control and
selecting both of these. And I can
rightclick and go up to audio sync,
autosync audio. This is something that
is still available in the free version.
and we're going to select synchronize
using waveform like this and hit sync.
What that's going to do it you just
about miss it. What that's going to do
is replace the audio in our video clip
with the audio from that mic. So here
camera audio
scene four shot 18 take three.
That still works but now go check it out.
out.
No, you go check it out. we can actually
hear them because we have that good
audio switched out. What's cool about
this is we can actually select all of
our clips. Just shift select all of
this, right click, audio sync, autosync
audio, and that's going to go through
all of our clips and sync them together.
So, anything that matches with the other
one, it's going to replace that audio.
Now, some of the clips it didn't really
work for, and that's okay. We can worry
about those later, but for most of them,
it worked. So, it says clip 20 and clip
19. Let's look at clip 20 and clip 19.
And there's not really any audio that we
need to hear. There's not not any
dialogue. So, it's really not that big
of a deal. But from now on in our
project, we'll hear the good audio fine
instead of the on camera audio. And
that's going to make editing a lot
easier. In fact, if we want to double
check and make sure that things are
synced up, we can rightclick here in
this header and find synced audio. And
that's going to list the audio right
here that it synced up with that clip.
Isn't that nice? Such a great feature.
Next, let's talk about editing. And for
that, I'm going to go into the edit
page. I'm actually going to skip over
the cut page for just a minute. But to
switch to the edit page, all I have to
do is click on edit. And that'll switch
to the edit page, and we're ready to
start working on our story. Now, a lot
of what you do in Resolve is going to be
in the edit page because you can kind of
think of it as like the hub for all of
the things that happen in your video.
The edit page is where we take all of
these clips that we have in our project
and we actually put them together in a
timeline. The timeline is where we
figure out the order of the clips and
how long they take and which parts we
use. And we're basically building our
new edited video with the timeline.
It's really all about building a story.
And so if we're shooting a scene in a
movie about Bill getting into his car,
we can shoot all of the different pieces
of this. Bill walking to his car, Bill
getting in the car, Bill getting a phone
call, Bill opening the door, Bill waving
to the neighbor. We can shoot all of
these things happening in any order we
want and then choose to change the order
in our edit. So, Bill opens the door.
That's the fourth thing that we shoot,
but we're going to put it first in our
edit. Bill waving to the neighbor comes next.
next.
Bill getting a phone call, Bill walking
to the car, and then Bill getting in the
car. And so even though we shot this out
of order, the order that we're building
in our edit is Bill opens the door, Bill
waves to the neighbor, Bill gets a phone
call, Bill walks to his car, Bill gets
in the car. This is the kind of thing
that I'm so excited about when it comes
to editing is because what we're doing
is we're building a story here. So
everything in the edit page is about
building that story. And that timeline
is going to be where everything in our
video lives. And we're going to make
more tweaks to it later in these other
pages. But for now, kind of keep that in
mind that that's our goal with the edit
page. So, let's talk about the
interface. We are going to have some
familiar stuff here. Actually, we have
these little buttons up here. When we
click these and they're white, they open
up different panels. And the panel
that's open by default over here on the
left is our media pool. Now, this is
exactly like the media pool in the media
page. The only difference is instead of
it being down here,
it's over here to the left. But you can
still do all the same things. This is
all the media that lives in your
project. We still have our bins. We
still have our smart bins. We can still
look at our media in various different
ways. But you can sort of think of this
as like your cabinet of ingredients that
we're going to use to make our video.
Here we also have a couple of viewers.
This left viewer is called our source viewer.
viewer.
And this right viewer here is called the
What the source viewer is for is if I
open up one of these pieces of media,
double click on it, I can preview this
piece of media. So I can scrub through
this and preview this and look all
through any kind of media that I have.
And you do that just by double clicking
on any of these pieces of media. And you
can sort of think of this as like
picking up something and looking at it.
So if you have a snack in your cabinet,
you pick it up and you look at it like
this, but you haven't actually added it
to your plate yet. All you're doing is
just kind of previewing it, looking at
it. So that's cool. You can double click
on any piece of media to load it up here
in the viewer. You can also switch this
to this second mode right here with this
little button. And this is called source
tape mode. And what this is is it
basically takes all of your footage and
it loads it all into this source viewer
all at once and it just kind of puts
them all together. And so if I scrub
through this, I'm scrubbing through this
first clip. And if I go to this second
part after this little tick mark, I'm
scrubbing through the second clip and
the third clip and so on. And so I can
scrub through all of my clips in my
media pool, at least in the bin that I
have up here, all at once in one motion.
This is great if you're looking for a
specific shot visually that you want to
lay over something. Makes it really,
really quick to be able to find what you
need to find. But you might find it less
confusing, maybe a little bit easier
just to use this first icon here, this
first mode where you double click on a
piece of media and load it up here in
the viewer. Now, once we have a piece of
media selected that we like and we
actually want to add that to our video,
we want to put that into our edit, what
we have to do is add it to a timeline.
If the media pool is like our cabinet
and our viewer is like picking up a
ingredient from that cabinet, then the
timeline down here, this is kind of like
our plate.
So, if we want to actually eat
something, we're going to put it on our
plate. So, if we want to add this to our
video, I can grab this clip just in the
middle. I'm just grabbing it and
dragging it down here to our timeline.
And that's going to add this clip to our
timeline, which is like, you know,
putting an apple on our plate. So now we
have an active timeline. We have this
playhead that goes back and forth. And
this is actually going to make the story
of our video. Right now our story is
this. If we go all the way to the left
and I hit spacebar to play, we have a
bunch of black space here. We have an
empty space. And then eventually our
clip starts. And this is our full clip,
not edited. We haven't done anything
with this. It's just literally the clip
thrown into the timeline. We still have
people moving around. We still have the
slate, all of that kind of stuff. And so
if we were going to export this movie
right now and we were going to put this
on YouTube or something, this is exactly
what people would see is 6 seconds of
black followed by just this unedited
footage. That doesn't really make a
whole lot of sense. But we've done
something really exciting already. We've
put this clip down onto our timeline,
which means that we actually have a
video in progress. Now, we could render
this out and it will be a video that's
different than this clip. So, we've done
a little bit of magic already. We've
created something. Now, it's not very
good. It's not very interesting. So, we
can change that. But all of the magic of
building our story happens down here in
the timeline. So, let's change our story
to be a little bit better here. The
first thing I want to do is I don't want
this black right here. I don't want to
watch 6 seconds of black before anything
happens. So, we can take this and just
drag it to the left. And we always want
this kind of pushed all the way to the
left at the very start of our clip
because then we start with an actual
video, right? We can zoom into this
timeline by clicking this little plus
right here. That's kind of our zoom bar.
We can zoom in and out. And I can adjust
this middle bar here. And I can move
this up and down. And by default, we
have a video track and an audio track
added here. If I take the bottom edge of
this audio track and I drag it down,
that'll make these waveforms a little
bit bigger. And so we can see a visual
representation of what's happening in
the audio. So the bigger the spike, the
more the louder the audio. So we can see
where the slate is right here. We zoom
in here. We have these little spikes.
Teen take one.
That's where that slate made that spike.
And so we're going to start sometime
after this.
What was that?
So her saying, "What was that?" So
that's a good place to start this clip.
That's where it actually gets
interesting. That's the part that we're
supposed to show. And so what we can do
is we can trim this and kind of cut out
all of this part and just start the clip
there. The way that we do that is we
just mouse over the edge of this. And
you'll see how my mouse kind of turns
into this left bracket. I can grab this
and then just slide this over like this.
And I'll have that clip kind of start
right there. This is called trimming a
clip. So just like you would trim a
hedge or something like that or trim a
piece of paper, you kind of cut off all
the excess. Right? So, we're cutting off
this first part. Let's play this back.
I'll just hit spacebar.
What was that?
Great. I like that. Let's stop right
after that. And I'll take the edge of
this and drag this over here.
And we can see the outline of the full
clip. And we're just going to use that
little part. There we go. So, now this
is a lot shorter, but we have all this
black here. So, we can take this and
slide it all the way to the left. Just
like that. Okay. I'll zoom in here so we
can see what's going on.
What was that?
Great. This literally this literally
what I just showed you. Picking a clip here,
here,
dragging it down, and then deciding
where you want to start that clip. So
maybe starting it right here.
Go check it out.
And trimming it to just be that part
that you like.
Check it out.
Um, no. You go check it out.
Trimming off all the excess. This is
like the bread and butter of editing.
This is like 90% of it. You can make so
many amazing videos literally with what
I just showed you. That's all you need.
That's all you need for so much stuff.
We're just bringing those clips in,
trimming them, and then putting them
here in the timeline. And ideally, there
wouldn't be any empty spaces in between
them. So, we cut from one video.
Go check it out.
Next video.
All right. We're putting these clips
together. And that makes a new story.
Just like in our example of Bill walking
to his car, we're taking all these
separate clips and then putting them
together here in an order that we like
in the timeline. Okay. And what's cool
is that we have control over this. We
can do something like completely cut out
the phone call. Bill opens the door.
Bill waves to his neighbor. Bill walks
to his car. Bill gets in the car. We can
cut out this this whole first part and
just say Bill walks to his car and then
Bill gets in the car. We are in complete
control of this story and it's all about
where these clips go in the timeline and
what order they go in. So this is so
great. Let's let's get our hands dirty
here a little bit. Let's let's make a
story. So if we were to go to this
second icon here, this source tape, and
scrub through this, we can kind of get a
good idea of the story here. These kids
arrive and they see this crashed UFO.
They're a little bit scared about it, so
they kind of argue who should go check
it out. The girl finally convinces her
brother to go and check it out. So he
walks towards the UFO. So he walks up to
the UFO. They're both really nervous.
And then as he walks up there, something
moves. So this is just a few clips from
a scene from our movie called Tuesday on
Earth. And so what's great is we have
all these clips and we can choose to
tell this story however we want. So a
good way to start oftent times is with a
wide shot. And we want the wide shot
that shows the first thing that happens,
right? So, we have the kids kind of
riding up on their bikes, putting their
bikes down.
And so, let's use that for our first
clip. So, that's clip 10. I'll just
double click on that. That'll switch to
our source viewer. I'll grab this and
For this first clip, let's scrub through
until we're ready, until something
interesting starts happening. So, right
as they kind of get off their bikes,
that's probably a good place to trim
this beginning. Move this down. Let's
play this back.
I can hit control F to play this full
Great. That's about all we need right
there. And so we could use that and trim
it this way. We also have other takes
here. And so let's scrub through this
And you'll notice now when we scrub
through things, the video changes on the
right viewer. That's because again, this
is the timeline viewer. This is the
preview of what your actual movie is
going to be. This is just picking up
footage from over here and looking at
it. Nothing that happens over here is
necessarily going to happen in your
video. It's all about this viewer right
here, the timeline viewer. If you forget
which one is which, just scrub your
timeline and see which one moves. We can
scrub through this and figure out what
Great. I like that. Let's trim the end
and let's trim the beginning
Okay, something like that. And move this
all the way to the left. So, we have our
first shot of our
movie. Them getting off their bikes and
walking up.
Let's maybe go back into our source tape
here. Kind of scroll around and try and
figure out what what we should do next.
Again, we're in control of this. That's
what's so nice. So, they end this shot
by kind of standing there like this. So,
let's cut to them standing together.
I think probably this shot right here,
shot 31. But this time, instead of
dragging this entire clip down here to
the timeline and trimming it, we're
going to do a little bit of work before
we add it to the timeline. We're going
to do that by setting ins and outs. See,
in our source viewer, we're viewing the
entire clip, right? The whole thing. And
everything that might happen in that
clip is not necessarily stuff we want to
keep. Saying action, the actor having to
sneeze, Bill waving to the neighbor,
Bill waves to the neighbor again.
awkward ending and cut. Most of that
stuff we don't need. What we really want
is Bill waving to the neighbor, right?
So, what we can do is kind of trim out
the extra stuff in the source viewer
before we take this and we put it down
into the timeline. And so, what we'll do
is we'll set what's called an in and an
out. An in is like the start of the clip
that you want and the out is the end of
the clip you want. You can think of this
like swimming. When you get in the pool,
you start swimming and when you end
swimming, you get out of the pool. So an
in is the beginning of your clip and out
is the end of your clip. So we're going
to scrub through and try and find the
beginning of our clip, which is probably
going to be right before he starts talking.
talking.
Kind of scrub through this. And then
let's just play.
Go check it out.
Great. So yeah, right about there. And
we want that to start there. So we're
going to set an in. There's a few ways
to do that. One of them is you can click
this button right here, which is our set
in button. Like that. No way. You
The other thing you could do would be to
hit I on the keyboard. I for in
go check it out.
Let's play this back and see what it
looks like.
Fine. Okay,
Okay,
I'll go check it out.
Good. Now, let's end the clip there. And
we can either click this set out button
or we can hit O for out. Just like that.
Now, we have these little gray
indicators here. And what that means is
that our clip is this long, but we're
only going to use this part of the clip.
This is what we're actually going to
use. And if I click and drag from the
middle of this clip down here, we'll see
it's much shorter than it would have
been, and it's already pre-trimmed. Now,
that doesn't mean that we can't change
it. We can grab this, and we can take
the edge of this and trim this. And you
can see how big the original clip is
with this little gray outline that shows
up. It's just like we were to put this
down and trim it. We just don't have to
move things around in the timeline to do
that. We could just kind of trim this
beforehand and bring this in. And so
what some people will do is go through
all their footage and pick the part that
they like. They'll kind of do some pre-edits.
Like this I for in. And I can also use
the J, K, and L keys on the keyboard as
these buttons right here. J plays
backwards. K starts and stops. and L
plays forwards. So you can kind of move
things back and forth with J and L.
Go check it out.
Um, no, you go check it out. Fine.
Fine. Okay,
Okay,
I'll go check it out.
Good. That looks good. I'll hit O for
out. And I've just grabbed the part that
I want and I can drag it down into the
timeline. Just like that. And so a great
way to start getting things here on the
timeline is just to go through all of
your clips and pick the parts you like.
Go check it out.
Um, no. You go check it out. Fine.
Fine.
Reset. We don't want you to move. Right.
Right.
Okay. Needs to back up a little bit. So,
we're going to use the second take. I
can scrub through this faster by hitting
L twice. That's going to go through this
at 2x speed. And then I can hit K to
stop and then L to play back normal speed.
speed.
Go check it out. Right. I guess
J to kind of reverse. I for in.
Go check it out.
Um, no, you go check it out. Fine.
Fine.
And again, I can just drag this down.
So, you can do this for all of your
footage. And a good way to do this is
just kind of throw all the footage into
a timeline. And then remember, you can
always move things around,
change the order, and play around with
things, and you can always trim it more
or less. You really can't ruin it too
badly. And so, this is the fun part
about editing is creating this story.
So, let's just maybe cut to this second
shot here. And I'll just trim this back
a little bit to where they're kind of
just looking dumb at this thing. And
we'll cut from this wide shot into this
closeup like this action.
action.
Go check it out.
Fine. Okay,
Okay,
I'll go check it out.
Great. So, we have the basic actions
happening where they come up, they see something,
something,
they start arguing, and eventually the
guy starts walking towards the craft.
But we want to show this in a more
creative way. And so, we actually have
these other shots that we can cut in
between them and make it look a little
bit more interesting. So, for instance,
when the girl's talking, we want to see
the girl's face a little bit closer. So,
let's see if this take works.
Go check it out.
Um, no, you go check it out.
And I like that little Wait, what? Like
this? This right here. So, let's trim
that. And let's see if we can put this
in there somewhere right after he says
go check it out.
Go check it out.
Right there. That's probably a good
place to cut. Now, we haven't done this
yet, but we have this clip, and this
shouldn't go before or after. It should
go right in the middle here. So, what we
can do is we can split this clip a
couple of different ways. One way we
could do it would be to go and click on
this little icon here, this little razor
blade, and that's going to turn our
mouse into a razor blade tool. And
whenever we click on this clip, that's
going to split the clip right there
wherever we click. So, we can just chop
this up if we want to. I'll hit
control-z a few times to undo that. What
I like to do is figure out where I want
to cut by moving this playhead back and
forth and then use a keyboard shortcut
to split it. The default keyboard
shortcut for Resolve is control
backslash. That's the backslash that's
right above enter, like the return key,
kind of in the middle of the keyboard.
If you hit that, that will split this
clip right where that playhead is. And
then you can move the clips around and
put this clip here in between them like
this. So now, let's see what this looks like.
like.
Go check it out.
Um, no, you go check it out.
See how that kind of works. Fine.
Now we want to see him say fine. And so
really this is kind of the same process.
So we split it right there. Controll backslash.
backslash.
And we might not use the rest of this.
But we'll just bring it down there kind
of out of the way for now. Have him
saying fine. Let's see. Where's another
one? There we go. Him saying fine.
No, you go check it out.
Right there. I like that. Let's trim
that here. Bring this in like this.
Fine. Great.
Great.
So, he says fine here. Fine.
Fine.
Let's trim this.
Put this in order. So, now we're putting
clips in the order for the story, but
we're also choosing clips that show the
story the very best. This is where it
starts to get really fun.
Go check it out.
Fine. Okay,
Okay,
I'll go check it out.
Great. So, we'll maybe cut right there.
And now we have a sequence of a few
different shots that really start to
tell our story. And then it's up to you
as the editor to go in and think about,
okay, how fast should one clip cut to
another clip?
Go check it out.
So, he kind of pushes her. I feel like
this should happen a little bit quicker.
go to that other shot. Anytime that you
cut in between one shot and another, you
can decide to show more or less time.
And so you can kind of control time a
little bit. This is the one part of the
world where you can control time. That's
what's really neat.
Um, no, you go check it out. Good.
Good.
Let's cut that a little bit tighter,
Okay.
You notice how this cut works really well.
well.
Fine. The reason for that is because he
starts to turn his head back in this
shot and he finishes turning his head on
this shot. This is called cutting on
action. That means that there's one
action that happens in one shot that's
continued in the other shot. And so our
mind accepts the little differences in
between the shots and it makes it feel
like they're continuous. Just like I
start waving my hand in this shot and
then we cut to this shot, it feels like
it's continuous, right? And that's
because it is. I mean, this is kind of
recorded live, but that's what really helps
helps
is that little tiny movement. And so,
looking for those opportunities to make
those cuts a little bit easier. For
instance, when he pushes her, she kind
of moves a little bit. Maybe
Maybe
this happens in this shot, too. Does he
push her? Yeah, she moves forward a
little bit. So, maybe as she moves
forward just a touch, maybe that'll work
a little better. I can select this empty
part and hit delete. And that's going to
get rid of that gap.
See how there's like that little
movement? She's moving forward. Kind of
moving forward a little bit there, too.
That might be a good cut. It might just
take too long, and we don't want to do
that. We'll see. But that's all up to
you. Now, a couple other things about
adding clips. Let's go through here and
let's add this shot right here. Shot 24.
This is what we would call their POV,
sort of. It's actually an
overthe-shoulder shot, but it's what
they see. And so, anytime that you're
editing, especially when somebody's
looking off screen and they have some
kind of reaction, just like what's
happening here where they're walking
towards and they go, "Wo
then that sparks a question in the
viewer's mind. What are they looking
at?" And so, a lot of the time it's a
good idea to show what they're looking
at in the next shot. Now, the next shot
in the timeline right here is actually
them standing. And it's sort of a
problem because they're actually
standing farther apart here than they
are in this shot. And that's something
you'll probably notice. Like it looks
weird. So, we can kind of feed two birds
with one scone here. We can answer the
question, what are they looking at off
screen? And we can bridge this gap to
not be distracting by adding this shot
in here. Couple ways that we could do
this would be to zoom out, select all of
our shots to the right, and move it down
so that we have some space to put this
shot. And we can drag this shot in here.
And we could set the in and the out on
this shot, and we can drag it in here
like that. And then kind of delete the
gaps, and that would work. What's a
little bit faster is to put our playhead
right on that edge. You can tell it to
snap to the edges by clicking this
button right here. If this magnet is
white, it'll snap to the edges like
this. If it's not, then it won't really
snap. It'll You can kind of put this
wherever you want. But I like have
snapping on for this kind of thing. Put
this right on that edit, that edge in
between the two clips. And what we can
do is click one of these buttons right
here. These are our edit buttons. This
one is insert clip. And what we'll do is
we can set an in and out like the
beginning and the end of this clip.
Something like that. And we can hit this
insert button. And look what happens
when I click this. It inserts this clip
right where that playhead was and it
moves all the other clips this way down
the timeline. So if I hit control +- Z,
we can kind of see what happens. Control
shift Z to redo it. It's just putting
that clip in there. So now we have in
our story, they show up and say, whoa.
And then we see what they see. Ooh yeah,
baby. That looks good. And now we've
forgotten how far apart they were in
that first shot. And so now we cut here
and nobody cares. Works great.
Go check it out.
That's how we build a story here in the
edit page. So cool. And this basic
process works for any kind of video
you're making. Whether you're making a
film like this, or whether you're just
doing a YouTube video, documentary
commercial, it's all about finding the
clips you want, setting the in and out,
and putting it on the timeline in some
way. Whether it's dragging it to the
timeline, or whether it's using an edit
button like this insert. There's also a
couple other edit modes. for instance,
overwrite, which just kind of pastes
this over everything. There's replace,
which will swap out the clip here for
the clip that we're over here in the
timeline. And you can click and drag
here and drag this viewer onto this
viewer. And you have a few more options,
too. For instance, place on top puts
that clip on top and on the next layer.
We're always going to be looking at the
top layer in our viewer,
but we can decide to turn this off and
move this around without overwriting
this clip. One handy edit button here
would be append.
If you drop it on this append, it's
going to throw this clip, whatever we
have selected here, at the end of our
timeline, which is great if you're just
kind of gathering the clips that you
want. You can just double click, set
your in and out. Okay, drag it over
here. Append it end. You don't have to
worry about where you are in your story.
You can just kind of go through here.
Pick the parts you like.
Append. You don't really have to worry
about it.
Great. Append at end. And you can throw
those all in the timeline. And then you
can move them around and adjust them and
trim them and split them and all the
stuff that you need to do. So, if you
want to get really used to how the edit
page works, I would highly recommend
grabbing this footage, dragging it down
into the timeline and just trying to
make a story out of these clips. Now, a
couple quick tips that I think are
pretty helpful for actually putting
together a story here is I like to use
what I call the anchor technique. This
is something that we go into a little
bit more in our end toend editing
course, which I'll tell you more about
in a little while. But the big idea here
is that you start with one shot where
multiple things are happening. So, we
have this wide shot of him walking
towards the craft. We have her kind of
looking around. And so, we can kind of
start with this as our anchor for this
part of the edit. And then we can use
these other shots to enhance it. So, we
have her kind of looking back and forth
right here. We also have this shot of
her kind of looking as he walks forward.
We have the shot of her looking back and
forth right here. And so, we can take
this shot and we'll just kind of trim this
this
And we can drag this up to a new track
and kind of put this over our shot like
this. So we have our wide shot here and
then we have the close-up here. And we
can kind of move this back and forth
without overwriting this just because
it's in that top layer. And we can kind
of just play around with this
Maybe we want to cut to a closeup of
him, which we have right here.
Yeah, maybe this one. Sure. And again,
Maybe we'll just cut to this first and
then cut to her. So, we have him
And we can kind of mix these in however
we want
to make this scene not only have all of
the actions that happen in the scene,
but also make it look exciting and have
a bunch of dynamic shots, right? And we
can choose whether to use shots or not.
I mean, we have this shot right here,
which I really like of her kind of
thinking things over a little bit.
Check it out.
We could decide to put this right here
if we want to, but we're using the shots
that are already here down in the
timeline to figure out where to put our
other shots. So, that's the anchor
technique. Now, for a couple of
shortcuts, these are really, really
important. Let's go ahead and put this
right here. And let's say I want to trim
this about this much. I can do that with
my normal selection mode, my normal tool
here, which is activated right here in
the toolbar. Or I can use the trim mode.
That's this one right here. And what
this does is it does similar things, but
if I grab the edge like this and I bring
it this way, it actually kind of sucks
the clips down. And so I can grab the
edge here and I can trim this, but it
doesn't leave a gap. And so it's just a
little bit quicker way to trim things.
It's the exact same thing as trimming
this with our normal selection mode,
selecting this emptiness, and moving it
down like that. It just does this all in
one little thing. The other thing this
tool will do, this this trim tool, is if
you click and drag in the middle of a
clip towards the top, what this will do
is slip this clip. And that means that
it's going to keep the same in and out,
but it's going to use a different part
of the clip. And so if I want to move it
down like this and use this part
just what happened
then that works. I can also slide the
clip if I click and drag in the middle
towards kind of the bottom of the clip
like this. And that moves this back and
forth and it kind of trims the other
clips around it. And this makes more
sense if we have these all on one line.
I'll just drop these in real quick. If
I'm in the trim mode here and I grab
this lower part, I can move this back
and forth and it trims the other clips
there with it. So, I can trim the other
clips or I can move this kind of clip
back and forth. And so, this is a nice way if you don't quite have your clip
way if you don't quite have your clip settled in just right. You can use the
settled in just right. You can use the trim tools to really kind of move things
trim tools to really kind of move things back and forth. And so, it really,
back and forth. And so, it really, really helps, especially if you're
really helps, especially if you're trying to make an edit just right. And
trying to make an edit just right. And when you grab this and you move it back
when you grab this and you move it back and forth, it shows this multiple view.
and forth, it shows this multiple view. And so we have the first frame and the
And so we have the first frame and the last frame of this clip. Then we have
last frame of this clip. Then we have the last frame of this clip and the
the last frame of this clip and the first frame of this clip. And so you can
first frame of this clip. And so you can see all of the transition points all on
see all of the transition points all on one view here. So trim tool is really
one view here. So trim tool is really useful, especially if you're trying to
useful, especially if you're trying to edit a little bit quicker. And speaking
edit a little bit quicker. And speaking of editing quicker, keyboard shortcuts
of editing quicker, keyboard shortcuts are very, very important. You can hit T
are very, very important. You can hit T to select your trim tool and A for your
to select your trim tool and A for your normal selection mode. Remember, A just
normal selection mode. Remember, A just kind of moves things around like this.
kind of moves things around like this. Overwrites things, but T will do the
Overwrites things, but T will do the slip and slide and that kind of thing.
slip and slide and that kind of thing. You can hit B to go to your blade tool
You can hit B to go to your blade tool to chop this up however much you want.
to chop this up however much you want. But again, I would highly recommend
But again, I would highly recommend learning the keyboard shortcut just to
learning the keyboard shortcut just to split this at the playhead. Controll
split this at the playhead. Controll backslash like that because that's a
backslash like that because that's a nice way to do that. The other major
nice way to do that. The other major keyboard shortcut I'd highly recommend
keyboard shortcut I'd highly recommend learning is the ripple trim shortcut.
learning is the ripple trim shortcut. Let's say I want to chop this part of
Let's say I want to chop this part of the clip off either by doing this and
the clip off either by doing this and then deleting it and moving it down or I
then deleting it and moving it down or I could use the trim tool and move it down
could use the trim tool and move it down like this.
like this. Well, I can do that with a keyboard
Well, I can do that with a keyboard shortcut by aiming my playhead right
shortcut by aiming my playhead right where I want the clip to start and
where I want the clip to start and hitting control shift left bracket.
hitting control shift left bracket. That's going to do all of that all at
That's going to do all of that all at once. is just going to trim this and
once. is just going to trim this and ripple everything down this way. Ripple
ripple everything down this way. Ripple is the fancy word for moving clips down
is the fancy word for moving clips down so that there's no gaps. And so we can
so that there's no gaps. And so we can ripple trim control shift left bracket
ripple trim control shift left bracket for the beginning. And then if we want
for the beginning. And then if we want to trim the end, control shift right
to trim the end, control shift right bracket like that. Now you may notice
bracket like that. Now you may notice that both control backslash and control
that both control backslash and control shift left and right bracket take two
shift left and right bracket take two hands on the keyboard. And so if you
hands on the keyboard. And so if you have one hand on the mouse, it's kind of
have one hand on the mouse, it's kind of awkward to remove your hand from the
awkward to remove your hand from the mouse and then hit a keyboard shortcut.
mouse and then hit a keyboard shortcut. It's slightly faster actually to
It's slightly faster actually to probably just grab it with the mouse.
probably just grab it with the mouse. And so to actually save time, I'd highly
And so to actually save time, I'd highly recommend customizing your keyboard
recommend customizing your keyboard shortcuts. So how do you do that? Up
shortcuts. So how do you do that? Up here in our Da Vinci Resolve menu, we
here in our Da Vinci Resolve menu, we can go down to keyboard customization.
can go down to keyboard customization. And this is a whole big panel
And this is a whole big panel dedicated to keyboard shortcuts. And all
dedicated to keyboard shortcuts. And all you have to do is click on whatever
you have to do is click on whatever modifiers you want and then whatever you
modifiers you want and then whatever you would press after that modifier. So
would press after that modifier. So control shift left bracket. And this
control shift left bracket. And this will show you the command. So this is
will show you the command. So this is start to playhead. If I click on this,
start to playhead. If I click on this, that'll open up start to playhead right
that'll open up start to playhead right here. And if you want, you can change
here. And if you want, you can change the keyboard shortcut for this. So I
the keyboard shortcut for this. So I have mine set to Q for start to playhead
have mine set to Q for start to playhead and W for end to playhead. Let me kind
and W for end to playhead. Let me kind of walk you through this because it's
of walk you through this because it's kind of annoying. So I'm going to switch
kind of annoying. So I'm going to switch back to my Da Vinci Resolve shortcuts
back to my Da Vinci Resolve shortcuts here.
By the way, they have presets for shortcuts that are kind of like Adobe
shortcuts that are kind of like Adobe Premiere Pro and Apple Final Cut, Avid
Premiere Pro and Apple Final Cut, Avid Pro Tools. What I usually do is I set
Pro Tools. What I usually do is I set this to Da Vinci Resolve. And I'll do
this to Da Vinci Resolve. And I'll do this, this control shift left bracket,
this, this control shift left bracket, this is start to play head. If I click
this is start to play head. If I click on this command right here, that'll
on this command right here, that'll bring that up right here. If I click on
bring that up right here. If I click on this little plus, that will make a
this little plus, that will make a little box here, and I can type whatever
little box here, and I can type whatever keyboard shortcut I want. So, start to
keyboard shortcut I want. So, start to playhead, I'm going to select as Q.
playhead, I'm going to select as Q. Great. Now, it's going to come up and
Great. Now, it's going to come up and say Q is already assigned to something,
say Q is already assigned to something, which is fine with me because I'm never
which is fine with me because I'm never going to use this view source timeline
going to use this view source timeline viewer. You might use it, but I'm not
viewer. You might use it, but I'm not going to. So, whatever you assign to it,
going to. So, whatever you assign to it, it's going to tell you if that's already
it's going to tell you if that's already a keyboard shortcut. So, I'm just going
a keyboard shortcut. So, I'm just going to say assign. Now, it gives you a
to say assign. Now, it gives you a little warning here. The reason there's
little warning here. The reason there's a warning is because neither of these
a warning is because neither of these keyboard shortcuts are going to work
keyboard shortcuts are going to work anymore because one keyboard shortcut is
anymore because one keyboard shortcut is assigned to two things, which you would
assigned to two things, which you would think it would just do both things, but
think it would just do both things, but it actually does neither. So, I'm going
it actually does neither. So, I'm going to go out of here, go back to my just
to go out of here, go back to my just vanilla keyboard here, and click on Q.
vanilla keyboard here, and click on Q. Then, it's going to list all the
Then, it's going to list all the commands that are under Q. So, we have
commands that are under Q. So, we have start to play head, which is what I
start to play head, which is what I want, and then source timeline view.
want, and then source timeline view. Let's click on source timeline view
Let's click on source timeline view here, and let's just get rid of the Q
here, and let's just get rid of the Q shortcut right there. Great. We're going
shortcut right there. Great. We're going to do the same thing with W. So, let's
to do the same thing with W. So, let's go ahead and open up W, dynamic trim
go ahead and open up W, dynamic trim mode. Let's take that off. Okay. And
mode. Let's take that off. Okay. And then we're going to look up control
then we're going to look up control shift right bracket, which is end of
shift right bracket, which is end of playhead. Let's make this W. Great. So,
playhead. Let's make this W. Great. So, now we have Q and W set to start and end
now we have Q and W set to start and end of playhead. The other thing that I like
of playhead. The other thing that I like to do is set this S key to split clip,
to do is set this S key to split clip, which is control backslashplit clips
which is control backslashplit clips right here. So, I'm going to actually
right here. So, I'm going to actually set this to S. It's going to say, "Hey,
set this to S. It's going to say, "Hey, S is already something." I'll say,
S is already something." I'll say, "Okay, assign." Then let's go back to S
"Okay, assign." Then let's go back to S and take away toggle slip slide. Boom.
and take away toggle slip slide. Boom. Like that. Now I have Q and W and S. And
Like that. Now I have Q and W and S. And those are really the only keyboard
those are really the only keyboard shortcuts that I change for Resolve.
shortcuts that I change for Resolve. Everything else seems to make pretty
Everything else seems to make pretty good sense to me. But those are the ones
good sense to me. But those are the ones that are really nice because I can use
that are really nice because I can use three fingers to do a lot of editing.
three fingers to do a lot of editing. And I'll show you the power of that here
And I'll show you the power of that here in just a second. But this looks good. I
in just a second. But this looks good. I want to make sure to save this. So, I'll
want to make sure to save this. So, I'll go up to these three dots and say save
go up to these three dots and say save as new preset. We'll call this intro
as new preset. We'll call this intro intro shortcuts. Hit okay. Great. So,
intro shortcuts. Hit okay. Great. So, now this is saved. I can close this. And
now this is saved. I can close this. And now we should be able to hit Q and
now we should be able to hit Q and that's going to trim the edge. And W.
that's going to trim the edge. And W. That should trim the edge. And S should
That should trim the edge. And S should split this. So, I have three fingers
split this. So, I have three fingers that can do a lot of these editing
that can do a lot of these editing tasks. So, check this out. Especially if
tasks. So, check this out. Especially if you're editing something where you have
you're editing something where you have a lot of footage or whether you're just
a lot of footage or whether you're just trying to cut down maybe a podcast or
trying to cut down maybe a podcast or something like that.
something like that. You can go through here and just look at
You can go through here and just look at the waveforms like this and see when
the waveforms like this and see when somebody's talking, right? And so you
somebody's talking, right? And so you can split it with S. And then you can
can split it with S. And then you can get rid of this
get rid of this part with a ripple trim to start. So Q
part with a ripple trim to start. So Q like that. See how this works? S Q
like that. See how this works? S Q just like that. And I can do this by
just like that. And I can do this by just aiming with my playhead
just aiming with my playhead and then Q.
and then Q. Right.
Right. Just like that. And I can trim this
Just like that. And I can trim this whole thing and cut out all of the
whole thing and cut out all of the silence
silence really, really quickly
just by looking at the waveforms and trimming it to
trimming it to those waveforms. So, that's a great way
those waveforms. So, that's a great way to cut down things that have a lot of
to cut down things that have a lot of talking and just keep the talking. In
talking and just keep the talking. In fact, that's how my editor Sam is
fact, that's how my editor Sam is cutting this tutorial. Pretty much same
cutting this tutorial. Pretty much same thing. QWS. What I would recommend
thing. QWS. What I would recommend doing, especially if you haven't edited
doing, especially if you haven't edited before, is I would double click on each
before, is I would double click on each of these clips, set the in and out for
of these clips, set the in and out for whatever part looks interesting and drag
whatever part looks interesting and drag it down here into the timeline. Add
it down here into the timeline. Add these all to the timeline, and then kind
these all to the timeline, and then kind of mix them together and put together a
of mix them together and put together a story in the edit page. Now, I'm going
story in the edit page. Now, I'm going to cheat a little bit and use a timeline
to cheat a little bit and use a timeline that I've already worked on just so I
that I've already worked on just so I can show you some more cool stuff. And
can show you some more cool stuff. And to show you this kind of stuff, I'm
to show you this kind of stuff, I'm going to import a bin. So, just like you
going to import a bin. So, just like you can open a project or export a project,
can open a project or export a project, you can export just a bin or a timeline
you can export just a bin or a timeline in Resolve. It's really helpful. I can
in Resolve. It's really helpful. I can rightclick here in the empty space in my
rightclick here in the empty space in my media pool and go down to import bin.
media pool and go down to import bin. And I'm going to select a bin that says
And I'm going to select a bin that says Casey only. You will not have this bin.
Casey only. You will not have this bin. Okay, say it with me. I will not have
Okay, say it with me. I will not have this bin. This is Casey only. All right.
this bin. This is Casey only. All right. It's not included in the files. This is
It's not included in the files. This is just for my demo purposes. Okay. So,
just for my demo purposes. Okay. So, we're gonna hit open. And that's how you
we're gonna hit open. And that's how you import a bin. Inside of this bin, I'm
import a bin. Inside of this bin, I'm going to have a couple of timelines that
going to have a couple of timelines that are going to help us learn some stuff.
are going to help us learn some stuff. Just double click on my edit demo thing
Just double click on my edit demo thing here. And here we have an edit that I
here. And here we have an edit that I made using this footage here on the edit
made using this footage here on the edit page. Let's take a look.
Whoa. Whoa.
Go check it out. Um, no. You go check it out.
Um, no. You go check it out. Fine.
Fine. Okay.
Okay. Check it out.
So, it's a cohesive story. It has a beginning, a middle, and an end. The
beginning, a middle, and an end. The kids show up, drop their bikes. This is
kids show up, drop their bikes. This is what they see. They argue. The guy
what they see. They argue. The guy starts to walk forward. He's nervous.
starts to walk forward. He's nervous. She's nervous.
She's nervous. it moves. They kind of panic and they go
it moves. They kind of panic and they go in to investigate. Now, a couple of
in to investigate. Now, a couple of things to point out here about this edit
things to point out here about this edit that I made.
that I made. One clip here has a split,
One clip here has a split, but there's no cut. We're not really
but there's no cut. We're not really cutting to a different clip. It's just
cutting to a different clip. It's just split here for essentially no reason.
split here for essentially no reason. What we can do is we can actually repair
What we can do is we can actually repair this by right-clicking here on this edit
this by right-clicking here on this edit point and saying delete through edit.
point and saying delete through edit. And that's going to make this into one
And that's going to make this into one clip, which is going to be helpful later
clip, which is going to be helpful later when we're doing color. There's no
when we're doing color. There's no reason to have a clip split if you're
reason to have a clip split if you're not going to cut to a different clip or
not going to cut to a different clip or severely change that clip. By the way, a
severely change that clip. By the way, a great way to move up and down the
great way to move up and down the timeline when you're zoomed in is to
timeline when you're zoomed in is to click and hold the middle button on your
click and hold the middle button on your mouse and drag. And what that will do is
mouse and drag. And what that will do is let you kind of grab this timeline and
let you kind of grab this timeline and move it back and forth. And that
move it back and forth. And that actually works for just about everything
actually works for just about everything in Resolve. I can move this preview
in Resolve. I can move this preview around by clicking and dragging on my
around by clicking and dragging on my middle button, on my scroll wheel
middle button, on my scroll wheel button. That's kind of the click and
button. That's kind of the click and drag and pan sort of shortcut for most
drag and pan sort of shortcut for most things here in Resolve. So, I can move
things here in Resolve. So, I can move this over here. And it doesn't look like
this over here. And it doesn't look like we have any more through edits. Oh,
we have any more through edits. Oh, wait, there's one. Let's right click on
wait, there's one. Let's right click on this, delete throughit. There we go.
this, delete throughit. There we go. Good.
Good. But actually, I had this split over here
But actually, I had this split over here for my audio. And the reason for that is
for my audio. And the reason for that is because this audio is really loud. So,
because this audio is really loud. So, if we play this back,
if we play this back, those are just really loud bike sounds.
those are just really loud bike sounds. And so, the cool thing about the edit
And so, the cool thing about the edit page is not only can you organize your
page is not only can you organize your video tracks and kind of change their
video tracks and kind of change their order and everything, but you can also
order and everything, but you can also mess with your audio. And so, what we
mess with your audio. And so, what we really want to do is take the volume
really want to do is take the volume down on this clip. We actually have the
down on this clip. We actually have the volume turned way up here in our edit,
volume turned way up here in our edit, but normally there's a little line right
but normally there's a little line right here, and you can click and drag this up
here, and you can click and drag this up and down to change the volume of your
and down to change the volume of your audio. And so I had this turned way up
audio. And so I had this turned way up because I want to hear kind of the quiet
because I want to hear kind of the quiet parts, but it's way too loud for when
parts, but it's way too loud for when the bikes fall down. And so what we can
the bikes fall down. And so what we can do is just split this right here. And I
do is just split this right here. And I just want to split the audio. And when I
just want to split the audio. And when I select this, it's going to select both
select this, it's going to select both the video track and the audio track. And
the video track and the audio track. And I can just select the audio by going up
I can just select the audio by going up here and unlinking this chain link here.
here and unlinking this chain link here. And then I can just select the audio and
And then I can just select the audio and move that separately. I can also hold
move that separately. I can also hold alt and click on this track just to
alt and click on this track just to select it by itself. But either way, I
select it by itself. But either way, I want to select just the audio and then I
want to select just the audio and then I can split it with control backslash or
can split it with control backslash or whatever you set your keyboard shortcut
whatever you set your keyboard shortcut to. I can just split that right there.
to. I can just split that right there. And then I can have a separate volume
And then I can have a separate volume line for this part and this part.
line for this part and this part. And that lets you change the volume of
And that lets you change the volume of your audio. Now, we don't want there to
your audio. Now, we don't want there to be a really harsh difference in our
be a really harsh difference in our audio where the ambient noise is really
audio where the ambient noise is really loud and then it turns it down
loud and then it turns it down immediately. See, if I bring this back,
immediately. See, if I bring this back, we'll have this kind of sound
we'll have this kind of sound where it turns it down immediately. And
where it turns it down immediately. And so, what we might want to do is
so, what we might want to do is crossfade this. I can rightclick on this
crossfade this. I can rightclick on this edit and go down and I can pick one of
edit and go down and I can pick one of these crossfade options. It doesn't
these crossfade options. It doesn't really matter. You can pick the 12
really matter. You can pick the 12 frame, let's say. And what that's going
frame, let's say. And what that's going to do is crossfade these clips together,
to do is crossfade these clips together, which if you have two different clips,
which if you have two different clips, it's going to fade out the first clip
it's going to fade out the first clip and then fade in the second clip kind of
and then fade in the second clip kind of gradually so that you don't notice a cut
gradually so that you don't notice a cut there. But when you have the same clip
there. But when you have the same clip at different volumes, what it
at different volumes, what it essentially does is it kind of just
essentially does is it kind of just turns down the volume over this amount
turns down the volume over this amount of time. So, it's a lot more gradual
of time. So, it's a lot more gradual and you don't notice that difference.
and you don't notice that difference. We could do the same thing here.
Yeah, that's nice. And I find this is a really nice way to adjust your audio
really nice way to adjust your audio over time. The other way that you can do
over time. The other way that you can do that, I'll just take this volume line
that, I'll just take this volume line down a little bit. The other way you can
down a little bit. The other way you can do that is hold alt and click on this
do that is hold alt and click on this line and that will give you these little
line and that will give you these little control points and you can move one up
control points and you can move one up and one down and you can kind of adjust
and one down and you can kind of adjust the level of volume over time here. So
the level of volume over time here. So you can get really detailed with how you
you can get really detailed with how you want to change your audio in your clip.
want to change your audio in your clip. And so if you have one really loud part,
And so if you have one really loud part, you could just kind of squish that down.
you could just kind of squish that down. So we could do this. I'll just kind of
So we could do this. I'll just kind of get rid of this and bring that out like
get rid of this and bring that out like this. We could
this. We could hold alt and add a couple of control
hold alt and add a couple of control points here.
points here. I can bring this control point down and
I can bring this control point down and just bring down that little part. And
just bring down that little part. And that's good, too.
It's really kind of dependent on what you want to do. The reason I tend not to
you want to do. The reason I tend not to do this so much is because it's kind of
do this so much is because it's kind of a pain to grab these little points and
a pain to grab these little points and move them around. And it's easy to kind
move them around. And it's easy to kind of mess this up or get too many points
of mess this up or get too many points or, you know, if I have to move one,
or, you know, if I have to move one, then I have to move the other one. It
then I have to move the other one. It just kind of is annoying. And so what
just kind of is annoying. And so what I'll usually do is just select this
I'll usually do is just select this audio,
turn this clip down, and crossfade these because then I can do stuff like roll
because then I can do stuff like roll these edits back and forth.
And that's going to change where that adjustment is really easily. It's really
adjustment is really easily. It's really up to you. Here you'll notice this
up to you. Here you'll notice this little triangle. This is from bringing
little triangle. This is from bringing this little white handle over. And what
this little white handle over. And what this does is this makes a fade, like a
this does is this makes a fade, like a fade out. And so anytime that you have a
fade out. And so anytime that you have a clip where you want it to fade in or
clip where you want it to fade in or out, you can take these little white
out, you can take these little white handles and bring them in, and that's
handles and bring them in, and that's going to adjust a fade. That works for
going to adjust a fade. That works for both audio as well as video. We have
both audio as well as video. We have these little white handles in this
these little white handles in this video, too. And so we have this fade up
video, too. And so we have this fade up from black.
from black. Go figure it out.
Go figure it out. And then fade down, right? So, if you're
And then fade down, right? So, if you're making a movie trailer where you have
making a movie trailer where you have stuff fade in and out all the time,
stuff fade in and out all the time, that's a good way to do it. And oh my
that's a good way to do it. And oh my gosh, there's so much more to get into
gosh, there's so much more to get into with adjusting stuff on the edit page.
with adjusting stuff on the edit page. But we're already going to have a long
But we're already going to have a long enough YouTube video here. So, I want to
enough YouTube video here. So, I want to show you just a couple other things in
show you just a couple other things in the edit page before we move on. Let's
the edit page before we move on. Let's talk about the inspector. So, the
talk about the inspector. So, the inspector is a panel that you can open
inspector is a panel that you can open up over here on the right. And what this
up over here on the right. And what this is is a list of properties for whatever
is is a list of properties for whatever we have selected. Now, this is a
we have selected. Now, this is a universal thing in Resolve. There is
universal thing in Resolve. There is some version of an inspector on just
some version of an inspector on just about every page. And so, this is an
about every page. And so, this is an essential concept for you to understand.
essential concept for you to understand. When you select something, this clip has
When you select something, this clip has certain properties. And when we have
certain properties. And when we have this selected, what it does is it opens
this selected, what it does is it opens up those properties here in the
up those properties here in the inspector. So, we select something and
inspector. So, we select something and we adjust its details and its properties
we adjust its details and its properties in the inspector. Now I can hit this
in the inspector. Now I can hit this little button to expand the inspector so
little button to expand the inspector so that it's the full height of the screen
that it's the full height of the screen and we can see all these different
and we can see all these different properties. So every clip has a bunch of
properties. So every clip has a bunch of properties. So I'll select this clip
properties. So I'll select this clip here and we'll just see what these all
here and we'll just see what these all do. There are tabs up here and these are
do. There are tabs up here and these are different categories of properties. So a
different categories of properties. So a clip by default is going to have video
clip by default is going to have video and audio tab. And depending on what
and audio tab. And depending on what other fancy things you do, these other
other fancy things you do, these other tabs might be available. But the video,
tabs might be available. But the video, we start with the transform properties.
we start with the transform properties. These are ways that you can move and
These are ways that you can move and scale and rotate your video. And these
scale and rotate your video. And these controls, some of them have sliders,
controls, some of them have sliders, which makes sense. You slide this back
which makes sense. You slide this back and forth. And some of them just have
and forth. And some of them just have numbers, which you can double click in
numbers, which you can double click in and replace with a number. Or you can
and replace with a number. Or you can click and drag left and right on any of
click and drag left and right on any of these numbers to control it, sort of
these numbers to control it, sort of like a slider. You can doubleclick on
like a slider. You can doubleclick on any of these properties to reset them.
any of these properties to reset them. You can also hit this little reset
You can also hit this little reset button. And so now if we want to zoom in
button. And so now if we want to zoom in on her face, we can zoom like this. And
on her face, we can zoom like this. And we can adjust the position to be right
we can adjust the position to be right there on her face. We can adjust the
there on her face. We can adjust the rotation if we want to. And that's how
rotation if we want to. And that's how we would do that for this clip. Now,
we would do that for this clip. Now, it's only adjusting this clip because
it's only adjusting this clip because this is the clip that we have selected.
this is the clip that we have selected. If we go to this clip, it is unaffected.
If we go to this clip, it is unaffected. In fact, if we're over this clip and
In fact, if we're over this clip and we're looking at it, we're adjusting the
we're looking at it, we're adjusting the zoom and nothing's happening. That's
zoom and nothing's happening. That's because we have this clip selected. And
because we have this clip selected. And so that's loaded into the inspector. So,
so that's loaded into the inspector. So, we zoom this way far up.
we zoom this way far up. We go back to this one and it's zoomed
We go back to this one and it's zoomed in really far, right? So, let's go ahead
in really far, right? So, let's go ahead and reset everything in our transform.
and reset everything in our transform. We also have cropping where we can crop
We also have cropping where we can crop the image. We can adjust the softness of
the image. We can adjust the softness of that crop.
that crop. This is great if you want to mix kind of
This is great if you want to mix kind of one side of one shot and the other side
one side of one shot and the other side of another shot, something like that. Or
of another shot, something like that. Or if you want to do kind of a pictureand
if you want to do kind of a pictureand picture thing, you could do some
picture thing, you could do some cropping.
on your image and then position it down into the corner. Something like that.
into the corner. Something like that. And at that point, if you wanted to put
And at that point, if you wanted to put this clip over something else, you could
this clip over something else, you could just put this over other clips here in
just put this over other clips here in the timeline, and those would be layered
the timeline, and those would be layered like that.
You can adjust the composite mode, which is kind of the transparency of things.
is kind of the transparency of things. If I put this image over this image, we
If I put this image over this image, we could take the opacity down and kind of
could take the opacity down and kind of fade this. So, it's kind of ghosted over
fade this. So, it's kind of ghosted over it. We could also change the composite
it. We could also change the composite mode to different things like add or
mode to different things like add or multiply and all different kinds of
multiply and all different kinds of composite modes. This works a lot like
composite modes. This works a lot like an image editing program like Photoshop
an image editing program like Photoshop or something like that. Same kind of
or something like that. Same kind of idea. And there's just so much more to
idea. And there's just so much more to go over, but basically if you want to
go over, but basically if you want to adjust how a clip is treated, its
adjust how a clip is treated, its position, its rotation, how it interacts
position, its rotation, how it interacts with other clips, the volume of the
with other clips, the volume of the audio, the pan of the audio, the pitch,
audio, the pan of the audio, the pitch, there's equalizer, there's all kinds of
there's equalizer, there's all kinds of stuff that we'll get into a little bit
stuff that we'll get into a little bit more when we talk about Fairlite, but
more when we talk about Fairlite, but this is where the properties for
this is where the properties for anything that you have selected lives.
anything that you have selected lives. Okay, so again, if we want to make this
Okay, so again, if we want to make this small, we can zoom it out like that
small, we can zoom it out like that just by selecting it and adjusting it in
just by selecting it and adjusting it in the inspector. One thing that's cool is
the inspector. One thing that's cool is that we can stabilize clips here right
that we can stabilize clips here right in the edit page. I can just select the
in the edit page. I can just select the clip, go over to stabilization, and hit
clip, go over to stabilization, and hit stabilize.
stabilize. And what that's going to do is take out
And what that's going to do is take out all of the little jitters and everything
all of the little jitters and everything for the clip. And it works pretty darn
for the clip. And it works pretty darn well. Works pretty darn well. The
well. Works pretty darn well. The stabilization here is excellent. And
stabilization here is excellent. And there are a bunch of different options
there are a bunch of different options here for the stabilization, which you
here for the stabilization, which you can play around with. You'll get various
can play around with. You'll get various different results, but just know that
different results, but just know that that's kind of where that happens. We
that's kind of where that happens. We can correct a lens. So you can distort
can correct a lens. So you can distort or undistort your lens. Here where it
or undistort your lens. Here where it says rettime and scaling, these are just
says rettime and scaling, these are just kind of the processes for retiming. If
kind of the processes for retiming. If you actually want to do a time remap on
you actually want to do a time remap on something, you can right click on it and
something, you can right click on it and go up to rettime controls. And you can
go up to rettime controls. And you can grab the edges like this and make it
grab the edges like this and make it play back faster
You can even kind of stop in the middle of this clip and click on this little
of this clip and click on this little arrow and that'll bring up a little menu
arrow and that'll bring up a little menu and you can add a speed point. And what
and you can add a speed point. And what this will do is let you change part of
this will do is let you change part of the clip's speed
to one value and the other part to another value. So, we can go from slow
another value. So, we can go from slow motion into fast motion. This is great
motion into fast motion. This is great for drone shots and punchy edits and
for drone shots and punchy edits and things like that. That's how that's
things like that. That's how that's done. And when you're done with your
done. And when you're done with your speed changes, you can just hit this
speed changes, you can just hit this little X button right here, and it'll
little X button right here, and it'll give you a little indicator that there's
give you a little indicator that there's a speed change on it. But the idea that
a speed change on it. But the idea that you select something and adjust its
you select something and adjust its properties in the inspector is really,
properties in the inspector is really, really, really important. Now, sort of
really, really important. Now, sort of related to that is there is a whole
related to that is there is a whole section of the edit page called effects.
section of the edit page called effects. So, if I switch to effects, that's going
So, if I switch to effects, that's going to bring up my effects panel. And this
to bring up my effects panel. And this has I mean, just so much stuff in it.
has I mean, just so much stuff in it. This is where you get a little bit more
This is where you get a little bit more fancy in the edit page. There are all
fancy in the edit page. There are all kinds of tools here, including
kinds of tools here, including transitions, which you just grab one of
transitions, which you just grab one of these transitions and put it in between
these transitions and put it in between two clips like this. Just drag it in
two clips like this. Just drag it in between on this edit. That will make a
between on this edit. That will make a little transition like that. You can
little transition like that. You can even select this transition and switch
even select this transition and switch to a different transition here in the
to a different transition here in the inspector.
inspector. Okay.
Okay. If you go down to open effects, there
If you go down to open effects, there are all kinds of effects here that you
are all kinds of effects here that you can apply to your shots. So, if you want
can apply to your shots. So, if you want your shot to be blurry, you can grab
your shot to be blurry, you can grab something like directional blur. Drag
something like directional blur. Drag this on here and then you select this
this on here and then you select this clip. And because this clip has effects
clip. And because this clip has effects on it, it has a little indicator right
on it, it has a little indicator right here. And it also has the effects tab
here. And it also has the effects tab enabled where you can find the effect
enabled where you can find the effect that you applied to it and you can
that you applied to it and you can adjust the properties of the effect.
adjust the properties of the effect. Right? See why this is so important is
Right? See why this is so important is because anything that happens in this
because anything that happens in this clip, you pretty much adjust here in the
clip, you pretty much adjust here in the inspector. And so we can adjust the
inspector. And so we can adjust the blurriness and all of that. All of the
blurriness and all of that. All of the controls for this effect right here in
controls for this effect right here in the inspector. We can turn the effect on
the inspector. We can turn the effect on or off or we can delete it by hitting
or off or we can delete it by hitting this garbage can like that. And that's
this garbage can like that. And that's how we would apply any kind of effect
how we would apply any kind of effect you would want to apply to a clip. So
you would want to apply to a clip. So sharpen stylized kind of stuff like a
sharpen stylized kind of stuff like a mirror effect.
And the free version of Resolve comes with a lot of effects and the paid
with a lot of effects and the paid version has a lot more. So, there's
version has a lot more. So, there's still quite a bit of effects in the free
still quite a bit of effects in the free version, but there are certain more
version, but there are certain more intense effects that only come with the
intense effects that only come with the paid version. We've been working with
paid version. We've been working with just clips here in the timeline, but in
just clips here in the timeline, but in the effects panel, there are also things
the effects panel, there are also things like titles and generators. So, a
like titles and generators. So, a generator just generates video. So, I
generator just generates video. So, I can grab something like this fourcolor
can grab something like this fourcolor gradient, and I can drag this down into
gradient, and I can drag this down into the timeline just like I would drag a
the timeline just like I would drag a clip from the media pool into the
clip from the media pool into the timeline. So, now we have this fourcolor
timeline. So, now we have this fourcolor gradient. Again, I select it and go up
gradient. Again, I select it and go up here to the inspector and I can adjust
here to the inspector and I can adjust the colors.
So, I can make a nice background with that. And there's all kinds of different
that. And there's all kinds of different generators. There's even some really
generators. There's even some really fancy ones that use the power of the
fancy ones that use the power of the fusion page. So, I could do this hexagon
fusion page. So, I could do this hexagon glow. That thing's pretty crazy. One of
glow. That thing's pretty crazy. One of my favorites is this honeycomb.
my favorites is this honeycomb. There's all kinds of controls here to
There's all kinds of controls here to change how this looks. There's also
change how this looks. There's also transitions and all kinds of stuff here.
transitions and all kinds of stuff here. So, we can drag this in. This will be
So, we can drag this in. This will be kind of some graphics. There we go. And
kind of some graphics. There we go. And you can select this and adjust your
you can select this and adjust your text, you know,
text, you know, intro, right?
intro, right? That's cool.
That's cool. You can use a custom logo. You can do
You can use a custom logo. You can do all kinds of stuff with this. And each
all kinds of stuff with this. And each effect is slightly different because
effect is slightly different because it's just kind of built for different
it's just kind of built for different purposes, right? So, this one has
purposes, right? So, this one has different color controls and things to
different color controls and things to be able to customize this template. Now,
be able to customize this template. Now, if you want to make your own text that's
if you want to make your own text that's maybe just a little bit less specific
maybe just a little bit less specific that isn't this kind of specific looking
that isn't this kind of specific looking effect, you can go up to titles and
effect, you can go up to titles and there are kind of two sections of titles
there are kind of two sections of titles here. There are just the normal titles
here. There are just the normal titles and then there are fusion titles. Fusion
and then there are fusion titles. Fusion titles are just fancier titles that use
titles are just fancier titles that use the power of the fusion page. We'll get
the power of the fusion page. We'll get into that in a little bit, how Fusion
into that in a little bit, how Fusion works and all that, but we have some
works and all that, but we have some basic stuff here that's actually really
basic stuff here that's actually really great. So, for instance, text. If I just
great. So, for instance, text. If I just grab normal text, I can put this over my
grab normal text, I can put this over my fourcolor gradient. And I can select the
fourcolor gradient. And I can select the title controls here in the video in the
title controls here in the video in the inspector with the text title selected.
inspector with the text title selected. You know, my title and I can change the
You know, my title and I can change the font and the size and the tracking and
font and the size and the tracking and all of that kind of stuff to design this
all of that kind of stuff to design this title to be exactly how I want. And
title to be exactly how I want. And there are quite a bit of controls here
there are quite a bit of controls here to make this look how I want for my
to make this look how I want for my project. Let's go and kind of make a
project. Let's go and kind of make a title here. I could just take this text
title here. I could just take this text and drag this down. And we'll call this
and drag this down. And we'll call this uh Tuesday on Earth. That's the name of
uh Tuesday on Earth. That's the name of the movie. Pick a different font. Let's
the movie. Pick a different font. Let's just say Poppins Black. Push up that
just say Poppins Black. Push up that tracking a little bit. There we go. It's
tracking a little bit. There we go. It's nice and tasteful. Let's change the
nice and tasteful. Let's change the color. Maybe make this kind of a
color. Maybe make this kind of a slightly kind of teal color. Something
slightly kind of teal color. Something like that. Great. There we have our
like that. Great. There we have our title. Now, let's say that we want to
title. Now, let's say that we want to animate something. we want to change a
animate something. we want to change a property of a clip or a property of this
property of a clip or a property of this title over time. Here's how we can do
title over time. Here's how we can do that. We have this text which is
that. We have this text which is actually just generating a video. If I
actually just generating a video. If I go over here to the inspector, it says
go over here to the inspector, it says title and settings. If I switch to
title and settings. If I switch to settings, this is going to give us the
settings, this is going to give us the same transform controls that we have
same transform controls that we have with any of these clips. Pretty much the
with any of these clips. Pretty much the same transform controls. And so what we
same transform controls. And so what we can do is change the position of this
can do is change the position of this text just by taking the video that the
text just by taking the video that the text generator generates and moving that
text generator generates and moving that video around. There are these little
video around. There are these little diamonds right here. These diamonds are
diamonds right here. These diamonds are what we call key frame diamonds. I don't
what we call key frame diamonds. I don't actually know the real name for it, but
actually know the real name for it, but I call it key frame diamonds because
I call it key frame diamonds because what you do is you click on this diamond
what you do is you click on this diamond and that will set a key frame. Now, if
and that will set a key frame. Now, if you don't know what a key frame is, a
you don't know what a key frame is, a key frame is basically a way to tell
key frame is basically a way to tell your software that you want a property
your software that you want a property to be a certain value at a certain time.
to be a certain value at a certain time. So, when we click this key frame
So, when we click this key frame diamond, we're telling Resolve that at
diamond, we're telling Resolve that at 49 seconds and 11 frames, so right here
49 seconds and 11 frames, so right here on this clip, that we want the position
on this clip, that we want the position to be at 0 0. if we move to a different
to be at 0 0. if we move to a different time. So, let's move to kind of the
time. So, let's move to kind of the start of the clip. We can adjust this
start of the clip. We can adjust this position again and you'll see there's
position again and you'll see there's this little tiny greater than indicator,
this little tiny greater than indicator, this little arrow. That means that there
this little arrow. That means that there is a key frame on this track and it's
is a key frame on this track and it's that way. And what that also means is
that way. And what that also means is that if I change this position right
that if I change this position right now, that's going to add a new key
now, that's going to add a new key frame. You can see that it turned this
frame. You can see that it turned this key frame red.
key frame red. And what it's going to do is animate in
And what it's going to do is animate in between those two key frames
between those two key frames over time. And so we've just made an
over time. And so we've just made an animated title. Isn't that cool? Now, is
animated title. Isn't that cool? Now, is this really the only indicator that
this really the only indicator that something is animated? No. If we go up
something is animated? No. If we go up here to these buttons right here, and we
here to these buttons right here, and we click on this one, this one that looks
click on this one, this one that looks like some diamonds, we click on that,
like some diamonds, we click on that, that's going to open up our key frames
that's going to open up our key frames panel for our timeline. And here we have
panel for our timeline. And here we have these familiar little diamonds
these familiar little diamonds and we can see the properties that these
and we can see the properties that these are animating. So we have a diamond on
are animating. So we have a diamond on this track for position X and a diamond
this track for position X and a diamond on this track for position Y. And then
on this track for position Y. And then we also have diamonds here for transform
we also have diamonds here for transform which is kind of like the group of those
which is kind of like the group of those properties. So I can take this diamond
properties. So I can take this diamond for the transform and I can move this
for the transform and I can move this back and forth and that's going to
back and forth and that's going to change where that key frame is on my
change where that key frame is on my track. And so I can take this first key
track. And so I can take this first key frame and move this up at the start and
frame and move this up at the start and the last key frame and move this at the
the last key frame and move this at the end. And throughout the entire
end. And throughout the entire length of the clip,
length of the clip, it's going to move from down here to up
it's going to move from down here to up here. If I want this to go faster, I can
here. If I want this to go faster, I can push these key frames together because
push these key frames together because it'll take less time to go from one key
it'll take less time to go from one key frame to the other, which means this
frame to the other, which means this goes faster. And so that's generally how
goes faster. And so that's generally how you'll animate stuff in Resolve. and and
you'll animate stuff in Resolve. and and really that same kind of way of
really that same kind of way of animating things by setting a key frame
animating things by setting a key frame and adjusting the distance between the
and adjusting the distance between the two key frames. That's pretty much how
two key frames. That's pretty much how you animate anything in most software.
you animate anything in most software. In fact, as you use Fusion, key frames
In fact, as you use Fusion, key frames are all over the place. But just know
are all over the place. But just know for now that you can animate stuff by
for now that you can animate stuff by using those key frames and adjusting the
using those key frames and adjusting the distance between them. Now, when
distance between them. Now, when something moves and comes to a stop on a
something moves and comes to a stop on a video, it actually looks a lot nicer if
video, it actually looks a lot nicer if it kind of slows down before it stops.
it kind of slows down before it stops. That is called easing. Easing a key
That is called easing. Easing a key frame. like you easily just stop, right?
frame. like you easily just stop, right? You ease into it. And so what we really
You ease into it. And so what we really want to do would be to ease this key
want to do would be to ease this key frame, this last key frame, so that it
frame, this last key frame, so that it slows down before it stops. So it
slows down before it stops. So it doesn't just kind of jerk to a stop like
doesn't just kind of jerk to a stop like this. It doesn't look good. And so
this. It doesn't look good. And so here's how you ease those key frames.
here's how you ease those key frames. Right now in this version of Resolve,
Right now in this version of Resolve, there is another key frame panel which I
there is another key frame panel which I can click and that will open up here
can click and that will open up here kind of where the media pool and the
kind of where the media pool and the effects go and it will give you another
effects go and it will give you another graph just like is down here. But you
graph just like is down here. But you can click on this little button right
can click on this little button right here and that will switch to your curves
here and that will switch to your curves view. And this will give you a graph of
view. And this will give you a graph of the values over time. And you can select
the values over time. And you can select this last key frame and click on this
this last key frame and click on this button right here which will let you
button right here which will let you flatten the handles on this key frame.
flatten the handles on this key frame. So you can grab this little handle.
So you can grab this little handle. Let's just zoom this in a little bit.
Let's just zoom this in a little bit. You can grab this handle and kind of
You can grab this handle and kind of adjust the graph. And so if you grab
adjust the graph. And so if you grab this handle and kind of push it out like
this handle and kind of push it out like this so it's flat, you have this nice
this so it's flat, you have this nice easy curve as we go into the key frame.
easy curve as we go into the key frame. And so as this comes in, it kind of
And so as this comes in, it kind of slows down before it stops. Isn't that
slows down before it stops. Isn't that nice? Comes in fast, slows down before
nice? Comes in fast, slows down before it stops. And so this is the interface
it stops. And so this is the interface that you can use to get really detailed
that you can use to get really detailed with your key frames. Now, it's possible
with your key frames. Now, it's possible that this panel is going to change in
that this panel is going to change in the future. I've recommended that they
the future. I've recommended that they actually put all of this down here
actually put all of this down here because it makes a lot more sense to be
because it makes a lot more sense to be able to move this based on our timeline
able to move this based on our timeline rather than moving things back and forth
rather than moving things back and forth on this grid where you don't really have
on this grid where you don't really have any idea of the actual timing of things.
any idea of the actual timing of things. And so if you're watching this video in
And so if you're watching this video in the future and you're like, there is no
the future and you're like, there is no key frames panel here or it looks
key frames panel here or it looks different or something, just look
different or something, just look around. Some of these buttons up here
around. Some of these buttons up here might be down here. We'll see. You
might be down here. We'll see. You should be able to click on this expand
should be able to click on this expand button and that will give you a undocked
button and that will give you a undocked key frame editor here that gives you a
key frame editor here that gives you a really nice interface for working with
really nice interface for working with your key frames. Again, that button
your key frames. Again, that button might be down here in the future. Who
might be down here in the future. Who knows? The key frames panels, this one
knows? The key frames panels, this one and this one are brand new to Resolve
and this one are brand new to Resolve when I'm recording this. So, if it's
when I'm recording this. So, if it's slightly different on your version, that
slightly different on your version, that might be a thing. But either way, it
might be a thing. But either way, it should pretty much work the same. You
should pretty much work the same. You move your key frames back and forth to
move your key frames back and forth to change the timing, and you adjust the
change the timing, and you adjust the curve to ease the key frames. There are
curve to ease the key frames. There are similar tools to this in the Fusion
similar tools to this in the Fusion page, which we'll go over in a little
page, which we'll go over in a little while, but that's how you animate things
while, but that's how you animate things here on the edit page.
here on the edit page. There are so many more things that I
There are so many more things that I want to tell you about the edit page,
want to tell you about the edit page, but we have to move on. This should be
but we have to move on. This should be plenty to get you started grabbing the
plenty to get you started grabbing the footage and putting it into a timeline
footage and putting it into a timeline and creating a story. This is the magic
and creating a story. This is the magic of video editing is that you're in
of video editing is that you're in control of that story. H so good. Next,
control of that story. H so good. Next, let's jump into the cut page, which is
let's jump into the cut page, which is just a little bit of a different angle
just a little bit of a different angle on the same kind of idea of creating a
on the same kind of idea of creating a story in a timeline. So, the cut page,
story in a timeline. So, the cut page, the cut page is kind of like the edit
the cut page is kind of like the edit page, but it's built for a slightly
page, but it's built for a slightly different application. You can think of
different application. You can think of the cut page as sort of like a version
the cut page as sort of like a version of the edit page, but designed with one
of the edit page, but designed with one value in mind, speed. Speed of editing.
value in mind, speed. Speed of editing. Everything in this page is designed to
Everything in this page is designed to help you edit faster. Now, it has some
help you edit faster. Now, it has some pretty familiar elements. We have our
pretty familiar elements. We have our media pool up here, which works pretty
media pool up here, which works pretty much exactly like the media pool does in
much exactly like the media pool does in the other pages. The only difference is
the other pages. The only difference is that instead of a bin list, you have a
that instead of a bin list, you have a little drop down here, but pretty much
little drop down here, but pretty much the same idea. We have a viewer.
the same idea. We have a viewer. You can double click on a clip and you
You can double click on a clip and you can hover scrub. You can scrub through
can hover scrub. You can scrub through it here in the source viewer. You can
it here in the source viewer. You can switch to source tape and bring up all
switch to source tape and bring up all of the different clips one after
of the different clips one after another. You can also switch to the
another. You can also switch to the timeline viewer.
timeline viewer. So, there aren't two viewers in the edit
So, there aren't two viewers in the edit page. There's only one that kind of
page. There's only one that kind of switches out like this. But other than
switches out like this. But other than that, it pretty much works the same. We
that, it pretty much works the same. We do have an inspector. Same idea. But we
do have an inspector. Same idea. But we also have kind of this slightly
also have kind of this slightly different style of inspector, which if
different style of inspector, which if you click on this button right here,
you click on this button right here, will bring up a bunch of controls that
will bring up a bunch of controls that are the same as the inspector controls,
are the same as the inspector controls, but they're kind of just on a different
but they're kind of just on a different interface.
interface. The idea being that this would be a
The idea being that this would be a little bit faster.
little bit faster. We also have effects and titles and even
We also have effects and titles and even a key frames editor like we do on the
a key frames editor like we do on the edit page.
edit page. There's transitions, that kind of thing.
There's transitions, that kind of thing. But really the big difference here in
But really the big difference here in the cut page versus the edit page is
the cut page versus the edit page is that we have two timelines.
that we have two timelines. We have this upper timeline here and we
We have this upper timeline here and we have the lower timeline down here. Now,
have the lower timeline down here. Now, this can be a little bit confusing, but
this can be a little bit confusing, but these are the same timeline at different
these are the same timeline at different zoom levels. So, this upper timeline is
zoom levels. So, this upper timeline is your entire movie from beginning to end.
your entire movie from beginning to end. So, it's zoomed all the way out. The
So, it's zoomed all the way out. The lower timeline is the zoomedin version
lower timeline is the zoomedin version of that same sequence. And so, if I want
of that same sequence. And so, if I want to adjust this part where we have a
to adjust this part where we have a transition, I can quickly move to that
transition, I can quickly move to that part using this top timeline. And then I
part using this top timeline. And then I can adjust the details of the clips here
can adjust the details of the clips here in the lower timeline. And so the idea
in the lower timeline. And so the idea here is that you can quickly move from
here is that you can quickly move from one side of the world to the other
one side of the world to the other without having to zoom in and out a
without having to zoom in and out a whole bunch because that does take some
whole bunch because that does take some time to zoom in and out and kind of get
time to zoom in and out and kind of get the right view for what you're working
the right view for what you're working on. The other thing you might notice is
on. The other thing you might notice is these little indicators here where if we
these little indicators here where if we have a clip, let's say, let's just open
have a clip, let's say, let's just open a clip like this. We have this little
a clip like this. We have this little animation here that's kind of shooting
animation here that's kind of shooting little arrows down here. And we also
little arrows down here. And we also have this green highlight. This is our
have this green highlight. This is our edit indicator. And what that means is
edit indicator. And what that means is that if we use some of these edit
that if we use some of these edit buttons, which are very similar to the
buttons, which are very similar to the edit buttons you get over here in the
edit buttons you get over here in the edit page, but if we use one of these
edit page, but if we use one of these edit buttons, some of these have to do
edit buttons, some of these have to do with a specific edit point. So, for
with a specific edit point. So, for instance, this insert button, this smart
instance, this insert button, this smart insert, what it's going to do is look
insert, what it's going to do is look for the nearest edit point, which is
for the nearest edit point, which is going to be highlighted in green, and
going to be highlighted in green, and that's where it's going to insert the
that's where it's going to insert the clip. Normally, on the edit page, if I
clip. Normally, on the edit page, if I were to be right over this title, and I
were to be right over this title, and I were to insert this like this, that's
were to insert this like this, that's going to throw that right in the middle
going to throw that right in the middle of that clip, exactly where my playhead
of that clip, exactly where my playhead is, just like that. in the cut page
is, just like that. in the cut page because it takes time to completely line
because it takes time to completely line this up exactly where you want it to be.
this up exactly where you want it to be. It's just going to put this on the
It's just going to put this on the nearest edit point. So, if I grab this
nearest edit point. So, if I grab this right here and I say smart insert,
right here and I say smart insert, that's going to put that right there in
that's going to put that right there in between those two clips. It's not going
between those two clips. It's not going to put it exactly where the playhead is.
to put it exactly where the playhead is. If I have that playhead less than 50%
If I have that playhead less than 50% through this clip, we're going to
through this clip, we're going to highlight this edit point and that's
highlight this edit point and that's where whatever clip I have selected is
where whatever clip I have selected is going to be inserted.
going to be inserted. So, this is the kind of thing that can
So, this is the kind of thing that can get you in trouble, but if you're aware
get you in trouble, but if you're aware of it and kind of the thinking behind
of it and kind of the thinking behind why this is built this way, then it can
why this is built this way, then it can actually be really helpful and speed you
actually be really helpful and speed you up. Sort of a similar thing with this
up. Sort of a similar thing with this edit point is with our transitions.
edit point is with our transitions. There's these three buttons right here,
There's these three buttons right here, and this will allow you to quickly
and this will allow you to quickly select the type of transition that you
select the type of transition that you want for this edit point. And so, by
want for this edit point. And so, by default, it's a cut, but with one click,
default, it's a cut, but with one click, I can add a crossfade here. And so I
I can add a crossfade here. And so I could just go to the nearest edit point
could just go to the nearest edit point and go, okay, I want a crossfade here. I
and go, okay, I want a crossfade here. I want one here. I want one here. And you
want one here. I want one here. And you can really easily just add these kind of
can really easily just add these kind of things. And you can see how quickly you
things. And you can see how quickly you can go through and do stuff. And so
can go through and do stuff. And so there are a lot of cool things about
there are a lot of cool things about just editing a normal project in the cut
just editing a normal project in the cut page. It's a little bit of a different
page. It's a little bit of a different feel. You have to get used to it, but
feel. You have to get used to it, but for certain applications, it can really
for certain applications, it can really speed you up. Something like putting
speed you up. Something like putting together a narrative film is maybe not
together a narrative film is maybe not something that I would do in the cut
something that I would do in the cut page. The cut page would be really great
page. The cut page would be really great for a vlog or a news story where you're
for a vlog or a news story where you're trying to one move really fast and
trying to one move really fast and probably get it out as quickly as you
probably get it out as quickly as you can. And two, you generally just have a
can. And two, you generally just have a bunch of clips one after another and you
bunch of clips one after another and you don't have complicated sound design and
don't have complicated sound design and you know all kinds of different layers
you know all kinds of different layers and and stuff like that. It's just one
and and stuff like that. It's just one clip after another. And so because
clip after another. And so because that's kind of such a specific
that's kind of such a specific application, we're not going to spend
application, we're not going to spend lots and lots of time on the cut page.
lots and lots of time on the cut page. It's sort of a divisive page. Honestly,
It's sort of a divisive page. Honestly, some people really like it and some
some people really like it and some people don't see a point in having the
people don't see a point in having the cut page at all. Me, I use this for some
cut page at all. Me, I use this for some things. It's nice for quickly putting a
things. It's nice for quickly putting a whole bunch of clips down into the
whole bunch of clips down into the timeline and creating kind of a rough
timeline and creating kind of a rough edit, but I'll generally move over to
edit, but I'll generally move over to the edit page to kind of refine my edits
the edit page to kind of refine my edits and make sure that my audio tracks are
and make sure that my audio tracks are good and everything like that because
good and everything like that because the cut page, while there are audio
the cut page, while there are audio tracks, kind of get rid of our extra
tracks, kind of get rid of our extra tracks here, move my camera here. I can
tracks here, move my camera here. I can click on this button right here and
click on this button right here and expand those tracks a little bit and I
expand those tracks a little bit and I can see the audio a little bit better.
can see the audio a little bit better. And I can hold alt and adjust just the
And I can hold alt and adjust just the audio like this. And so it's certainly
audio like this. And so it's certainly doable, but because of the way the cut
doable, but because of the way the cut page is made where you don't really have
page is made where you don't really have a normal selection tool, you only have
a normal selection tool, you only have the trim tools, it can sort of feel
the trim tools, it can sort of feel awkward and you can kind of trim your
awkward and you can kind of trim your audio when you don't really mean to
audio when you don't really mean to sometimes. And it's just it's a little
sometimes. And it's just it's a little bit awkward sometimes. And so generally,
bit awkward sometimes. And so generally, if you're going to do something quick
if you're going to do something quick where you have your audio and your video
where you have your audio and your video in the same clips and you're just going
in the same clips and you're just going to put one right after another, that's
to put one right after another, that's what I would use the cut page for. And
what I would use the cut page for. And like I said, it it kind of comes down to
like I said, it it kind of comes down to personal preference. You might find that
personal preference. You might find that you really like the way the cut page
you really like the way the cut page does things and not having to zoom in or
does things and not having to zoom in or out. And you might find that cutting
out. And you might find that cutting your videos together in the cut page is
your videos together in the cut page is really enjoyable. However, especially if
really enjoyable. However, especially if you're coming from a different editor
you're coming from a different editor like Premiere or something like that,
like Premiere or something like that, the edit page is going to feel a lot
the edit page is going to feel a lot more familiar. Now, the one thing that's
more familiar. Now, the one thing that's really, really great about the cut page
really, really great about the cut page is surprisingly it's multicam editing.
is surprisingly it's multicam editing. The way it handles multicam is actually
The way it handles multicam is actually really interesting. If you want to
really interesting. If you want to follow along, you can go to the master
follow along, you can go to the master bin right here and open cut. And we have
bin right here and open cut. And we have some footage that we're going to cut
some footage that we're going to cut together on the cut page. Let's make a
together on the cut page. Let's make a new timeline. I'll just right click and
new timeline. I'll just right click and say create new timeline like this. And
say create new timeline like this. And we'll say cut page multicam
we'll say cut page multicam like that. And here we have several
like that. And here we have several different shots of the same production
different shots of the same production meeting. And so we have two kind of
meeting. And so we have two kind of medium shot cameras. We have one
medium shot cameras. We have one overhead camera and we have a wide
overhead camera and we have a wide camera. So, this is a 4 camera multi-cam
camera. So, this is a 4 camera multi-cam shoot. We also have our audio. This is
shoot. We also have our audio. This is just an example with multiple cameras,
just an example with multiple cameras, but if you have a multi- camera shoot
but if you have a multi- camera shoot for, say, a cooking video or a live
for, say, a cooking video or a live event or something, this is all going to
event or something, this is all going to work the same way. When we have all of
work the same way. When we have all of these different cameras that happen at
these different cameras that happen at the same time, what we can do is we can
the same time, what we can do is we can sync them up with each other and then
sync them up with each other and then cut from one camera to the other just to
cut from one camera to the other just to get a kind of a different angle. And
get a kind of a different angle. And there are ways to do this in the edit
there are ways to do this in the edit page. For instance, I can open up this
page. For instance, I can open up this cut page multicam and I can start
cut page multicam and I can start bringing some of these cameras in here
bringing some of these cameras in here and I can sync these up with each other
and I can sync these up with each other just by kind of lining up these audio
just by kind of lining up these audio waveforms.
And I could cut from one camera to the other
and make my edit that way just by kind of stacking these cameras and kind of
of stacking these cameras and kind of turning one layer off and kind of
turning one layer off and kind of trimming it and that kind of thing to
trimming it and that kind of thing to cut in between the cameras. But in the
cut in between the cameras. But in the edit page, I could also select all of
edit page, I could also select all of these, rightclick, and say new multicam
these, rightclick, and say new multicam clip using selected clips. I'll just
clip using selected clips. I'll just uncheck move source clips to original
uncheck move source clips to original clips bin and hit create. And so there
clips bin and hit create. And so there are ways to kind of sync these up and
are ways to kind of sync these up and then select the different cameras and
then select the different cameras and kind of cut in between them on the edit
kind of cut in between them on the edit page, but it is kind of a pain to set
page, but it is kind of a pain to set that up. It's a little bit tricky. Let
that up. It's a little bit tricky. Let me know in the comments if you want a
me know in the comments if you want a video on setting up multicam in the edit
video on setting up multicam in the edit page. But in the cut page, it kind of
page. But in the cut page, it kind of simplifies this and that we can select
simplifies this and that we can select all of these clips and we can click this
all of these clips and we can click this button right here, which is the sync
button right here, which is the sync button. I can select those all and I can
button. I can select those all and I can sync these by audio and then hit
sync these by audio and then hit autosync.
autosync. And that will sync up all of my clips on
And that will sync up all of my clips on this kind of preview timeline. And then
this kind of preview timeline. And then we can hit save sync.
we can hit save sync. And what that's going to do is give us a
And what that's going to do is give us a little blue indicator on each of these
little blue indicator on each of these clips to show that it syncs with some
clips to show that it syncs with some other clip. Once we have that done,
other clip. Once we have that done, we've kind of tagged all of those clips
we've kind of tagged all of those clips to say, "Hey, these sync with each
to say, "Hey, these sync with each other, and here's exactly the time that
other, and here's exactly the time that they should sync with." Once we have
they should sync with." Once we have that, we can drag any of these clips.
that, we can drag any of these clips. Let's just drag this wide clip in. We
Let's just drag this wide clip in. We can drag any of these clips in and just
can drag any of these clips in and just kind of go through it. Sort of like the
kind of go through it. Sort of like the anchor method like we were talking
anchor method like we were talking about. We just have this wide shot and
about. We just have this wide shot and we can look around for something
we can look around for something interesting happening. We have Dan
interesting happening. We have Dan reaching for some candy. That's
reaching for some candy. That's something interesting right here. And so
something interesting right here. And so what we can do is go up to our sync bin
what we can do is go up to our sync bin and this is going to show live the clips
and this is going to show live the clips that sync up with this place in our
that sync up with this place in our timeline. So right here when he starts
timeline. So right here when he starts to reach, we can see all of our
to reach, we can see all of our different angles for what we want. I can
different angles for what we want. I can hit three and that's going to bring up a
hit three and that's going to bring up a clip and set an in and out to start
clip and set an in and out to start right there. I can just drag this down
right there. I can just drag this down like this and then it's going to be a
like this and then it's going to be a perfect cut
from one shot to another. Let's go back to our timeline viewer here. So, here's
to our timeline viewer here. So, here's one shot. There we go. We can cut back,
one shot. There we go. We can cut back, trim this just like that. And so it's
trim this just like that. And so it's sort of like a hybrid of a multicam and
sort of like a hybrid of a multicam and kind of the traditional way of stacking
kind of the traditional way of stacking a bunch of clips together.
a bunch of clips together. And so what's great about something like
And so what's great about something like this is we can just cut to whatever we
this is we can just cut to whatever we think is interesting from this wide
think is interesting from this wide shot. And so Sam's talking right here.
shot. And so Sam's talking right here. Again, we can just open up the sync bin.
Again, we can just open up the sync bin. Let's use the shot of Sam talking here.
Let's use the shot of Sam talking here. Great. And we can either drag it down or
Great. And we can either drag it down or we can use our edit buttons like this
we can use our edit buttons like this place on top. And that's going to put
place on top. And that's going to put that exactly where it's supposed to be.
that exactly where it's supposed to be. Switch back to our timeline. Here we
Switch back to our timeline. Here we have him talking.
have him talking. Great.
Great. So, this is a nice way to be able to use
So, this is a nice way to be able to use multiple cameras without having to set
multiple cameras without having to set up a multicam and play through and
up a multicam and play through and switch your cameras in real time. You
switch your cameras in real time. You can kind of just scrub through and find
can kind of just scrub through and find the interesting parts. So, there's Sam
the interesting parts. So, there's Sam talking again. Sync bin. Let's switch to
talking again. Sync bin. Let's switch to Sam talking.
Sam talking. Put that in as a place on top. And now
Put that in as a place on top. And now we can cut to Sam as he's talking. Isn't
we can cut to Sam as he's talking. Isn't that great? And so if you're doing a lot
that great? And so if you're doing a lot of multicam stuff, especially if it's
of multicam stuff, especially if it's something like a live event where you're
something like a live event where you're mostly on a wide shot and then you just
mostly on a wide shot and then you just want to cut to the interesting parts,
want to cut to the interesting parts, this is a really nice way to handle
this is a really nice way to handle that. There are a lot more features in
that. There are a lot more features in the cut page, things that we just don't
the cut page, things that we just don't have time to get into. This is kind of
have time to get into. This is kind of the main stuff. But if you're looking to
the main stuff. But if you're looking to move a lot faster and you're kind of
move a lot faster and you're kind of working on a deadline, the cut page
working on a deadline, the cut page might be something to really look into
might be something to really look into and learn a little bit more about,
and learn a little bit more about, especially if you're doing these certain
especially if you're doing these certain kinds of multicam edits. This can be
kinds of multicam edits. This can be really helpful. But a lot of the basics
really helpful. But a lot of the basics here are pretty much like the edit page.
here are pretty much like the edit page. We're still putting clips together into
We're still putting clips together into a timeline. We're cutting them. We're
a timeline. We're cutting them. We're trimming them. We're moving things
trimming them. We're moving things around. We're adjusting the order. And
around. We're adjusting the order. And we're building our story here on the
we're building our story here on the timeline. This timeline, whatever we
timeline. This timeline, whatever we make for our video, this is going to be
make for our video, this is going to be the bones of our video. It's the main
the bones of our video. It's the main place where all of the clips live. And
place where all of the clips live. And then everything else that we do in
then everything else that we do in Fusion Color in Fairlite are going to be
Fusion Color in Fairlite are going to be based on this timeline right here. So
based on this timeline right here. So after you organize your media, you can
after you organize your media, you can switch to the edit page or the cut page
switch to the edit page or the cut page depending on what you feel like doing.
depending on what you feel like doing. and you place your clips here on the
and you place your clips here on the timeline to create a story. Once you're
timeline to create a story. Once you're happy with the story, then you can move
happy with the story, then you can move on and get fancier with the Fusion Color
on and get fancier with the Fusion Color and Fairlite pages, which we're going to
and Fairlite pages, which we're going to dive into next. So, let's take a step
dive into next. So, let's take a step back and talk about some kind of general
back and talk about some kind of general workflow here. When you're making a
workflow here. When you're making a video of some kind, you will record
video of some kind, you will record stuff or get footage from a client or
stuff or get footage from a client or online or whatever. And the very first
online or whatever. And the very first thing that you have to do is manage your
thing that you have to do is manage your media. So, it's get it organized, make
media. So, it's get it organized, make sure it's renamed if you're going to
sure it's renamed if you're going to rename it, put it in folders, tag it,
rename it, put it in folders, tag it, get familiar with it, that kind of
get familiar with it, that kind of thing. From there, it's building a
thing. From there, it's building a story, which is the strict definition of
story, which is the strict definition of editing. A lot of people when they say
editing. A lot of people when they say editing, they pretty much mean this
editing, they pretty much mean this entire workflow. But strictly speaking,
entire workflow. But strictly speaking, editing is adjusting clips in a
editing is adjusting clips in a timeline. So, it's actually creating
timeline. So, it's actually creating what your movie is going to be. Once you
what your movie is going to be. Once you have that, then you can move on to get a
have that, then you can move on to get a little bit fancier and a little bit more
little bit fancier and a little bit more detailed. For most videos, that would
detailed. For most videos, that would include things like visual effects.
include things like visual effects. Whether it's doing simple things like
Whether it's doing simple things like replacing a screen on a TV digitally or
replacing a screen on a TV digitally or cloning out a car that's driving through
cloning out a car that's driving through the background of your medieval epic
the background of your medieval epic movie or adding lightsabers and
movie or adding lightsabers and explosions and portals and things like
explosions and portals and things like that. That's all visual effects. It
that. That's all visual effects. It would be adding graphics, things like
would be adding graphics, things like titles and credits and little pop-up
titles and credits and little pop-up icons and things like that. And then
icons and things like that. And then generally you'll work on color
generally you'll work on color correction, color grading, making sure
correction, color grading, making sure that your colors look good, working on
that your colors look good, working on your audio, making sure your audio
your audio, making sure your audio sounds good, things are loud enough but
sounds good, things are loud enough but not too loud, things sound like they
not too loud, things sound like they belong there, things that should make
belong there, things that should make noise actually make noise. And then
noise actually make noise. And then finally, we get into rendering, which is
finally, we get into rendering, which is saving out your video in a format that
saving out your video in a format that other people can watch. It's making a
other people can watch. It's making a video file and uploading it to YouTube
video file and uploading it to YouTube or giving it to your client, putting it
or giving it to your client, putting it on a website, that kind of thing. So
on a website, that kind of thing. So this is the whole workflow from start to
this is the whole workflow from start to finish on making a video. And it kind of
finish on making a video. And it kind of flows in this general order. And this is
flows in this general order. And this is really why the buttons at the bottom of
really why the buttons at the bottom of the Resolve interface, the pages are in
the Resolve interface, the pages are in this order because we start with media,
this order because we start with media, then we do our editing, then we do our
then we do our editing, then we do our effects and our graphics in Fusion. We
effects and our graphics in Fusion. We do our color grading and color. We do
do our color grading and color. We do our audio mixing in Fairite, and then we
our audio mixing in Fairite, and then we render it out. So, for the rest of this
render it out. So, for the rest of this video, we're going to get fancy. We're
video, we're going to get fancy. We're going to do the fancy stuff. Starting
going to do the fancy stuff. Starting out with Fusion here in a minute. So, I
out with Fusion here in a minute. So, I can do my graphics, effects, color, and
can do my graphics, effects, color, and audio right here in Resolve. And all of
audio right here in Resolve. And all of these different apps, which are actually
these different apps, which are actually just pages and Resolve, all share the
just pages and Resolve, all share the same timeline.
And it's instantly available to do our really detailed, fancy stuff in those
really detailed, fancy stuff in those pages. You build your story here on the
pages. You build your story here on the edit page. and the other pages let you
edit page. and the other pages let you make it even better. So, let's dive into
make it even better. So, let's dive into Fusion. Go ahead and do this with me. Go
Fusion. Go ahead and do this with me. Go over to your media pool in the edit page
over to your media pool in the edit page and open the Fusion bin. So, you should
and open the Fusion bin. So, you should have VFX alien plate, house, exterior
have VFX alien plate, house, exterior ship plate, etc. Right click anywhere in
ship plate, etc. Right click anywhere in there and say timelines, create new
there and say timelines, create new timeline. And we're just going to call
timeline. And we're just going to call this fusion timeline. And we'll hit
this fusion timeline. And we'll hit create. You don't have to make a new
create. You don't have to make a new timeline to work in Fusion. We're just
timeline to work in Fusion. We're just doing this because this is going to kind
doing this because this is going to kind of be the Fusion demo thing. But take
of be the Fusion demo thing. But take all of these clips. I'll just shift
all of these clips. I'll just shift select those and just drag those into
select those and just drag those into the timeline like this. So, we have four
the timeline like this. So, we have four main clips here. We have a little
main clips here. We have a little puppet. We have a house. We have the top
puppet. We have a house. We have the top of the spaceship. And we have a wide
of the spaceship. And we have a wide shot with kids riding their bikes across
shot with kids riding their bikes across this mountain vista. These are the shots
this mountain vista. These are the shots that we're going to use to kind of learn
that we're going to use to kind of learn a little bit more about Fusion. So, make
a little bit more about Fusion. So, make sure that you have these shots added to
sure that you have these shots added to a new timeline. And we're going to do
a new timeline. And we're going to do one special thing. We're going to take
one special thing. We're going to take this VFX alien plate. We're going to put
this VFX alien plate. We're going to put this up on the second video track and
this up on the second video track and put this right over our VFX ship plate
put this right over our VFX ship plate like that. And then we'll just drag this
like that. And then we'll just drag this down. So we should have our VFX house
down. So we should have our VFX house exterior, our alien plate, and our ship
exterior, our alien plate, and our ship plate stacked and our wideshot like
plate stacked and our wideshot like this. Let's just open up our widesot in
this. Let's just open up our widesot in Fusion. The way that we do that is we're
Fusion. The way that we do that is we're just over it here on the edit page. And
just over it here on the edit page. And then we go down and just click on the
then we go down and just click on the fusion page. That's going to open up
fusion page. That's going to open up this clip here in Fusion. And now we're
this clip here in Fusion. And now we're ready to work with this clip right on
ready to work with this clip right on our timeline. Now, if you've never used
our timeline. Now, if you've never used Fusion before, you're probably already a
Fusion before, you're probably already a little bit, "Oh gosh, what is this? This
little bit, "Oh gosh, what is this? This looks completely different than the edit
looks completely different than the edit page. What the heck are these things?"
page. What the heck are these things?" There's no way I'm ever going to
There's no way I'm ever going to understand this. And believe me, I get
understand this. And believe me, I get it. Fusion can be really intimidating
it. Fusion can be really intimidating because it's a very different interface
because it's a very different interface than a lot of other apps. The edit page
than a lot of other apps. The edit page at least sort of looks like something
at least sort of looks like something you're familiar with. you know, there's
you're familiar with. you know, there's kind of like layers. There's a timeline.
kind of like layers. There's a timeline. You know, you've scrubbed through videos
You know, you've scrubbed through videos on YouTube. It's sort of familiar, so
on YouTube. It's sort of familiar, so you can kind of pick it up. But the
you can kind of pick it up. But the Fusion page, you're like, "What? Why are
Fusion page, you're like, "What? Why are there little boxes?" Don't worry, I'm
there little boxes?" Don't worry, I'm going to explain everything and move
going to explain everything and move really slow. And pretty soon, you're
really slow. And pretty soon, you're going to say, "Okay, that's pretty
going to say, "Okay, that's pretty cool." So, let's start with the easy
cool." So, let's start with the easy stuff. Up here, we have our familiar
stuff. Up here, we have our familiar buttons that open and close panels. And
buttons that open and close panels. And we have the inspector. Look at that.
we have the inspector. Look at that. Remember the inspector is going to show
Remember the inspector is going to show properties of whatever we have selected.
properties of whatever we have selected. More on that in a little bit. Over here
More on that in a little bit. Over here we can open up our media pool which is
we can open up our media pool which is exactly how it's been in the other
exactly how it's been in the other pages. And also our effects which is
pages. And also our effects which is very similar as well. We have a list of
very similar as well. We have a list of effects that we can drag down and apply
effects that we can drag down and apply to things. We have a viewer right here.
to things. We have a viewer right here. And we have a viewer over here. And
And we have a viewer over here. And these for now, let's just say these work
these for now, let's just say these work pretty much like the viewers in the edit
pretty much like the viewers in the edit page where on the left you can open up a
page where on the left you can open up a clip and kind of preview it. And on the
clip and kind of preview it. And on the right, this is what the person who
right, this is what the person who watches your video is going to see. By
watches your video is going to see. By default, it works in a similar way on
default, it works in a similar way on the Fusion page. There's a viewer over
the Fusion page. There's a viewer over here where we're going to use to pick up
here where we're going to use to pick up little pieces and look at them. And on
little pieces and look at them. And on the right, this is what the person who
the right, this is what the person who watches our movie is actually going to
watches our movie is actually going to see. Down below here, we have sort of a
see. Down below here, we have sort of a little bit of a different style of a
little bit of a different style of a timeline, but it still works. It has a
timeline, but it still works. It has a playhead, which is this little red line,
playhead, which is this little red line, and you can drag it back and forth. We
and you can drag it back and forth. We have our playback controls. So, we can
have our playback controls. So, we can play this, stop it, go backwards. J, K,
play this, stop it, go backwards. J, K, and L still work. And you can play this
and L still work. And you can play this back and forth. Really, the only big
back and forth. Really, the only big difference here is that we're looking at
difference here is that we're looking at one clip. We're not looking at our
one clip. We're not looking at our entire timeline. We're just looking at
entire timeline. We're just looking at one clip from our timeline. And so, by
one clip from our timeline. And so, by default, we'll have this loop. And so
default, we'll have this loop. And so this will play all the way through and
this will play all the way through and then loop back to the beginning and play
then loop back to the beginning and play again. Here we have our current frame
again. Here we have our current frame that we're on. And as we scrub this kind
that we're on. And as we scrub this kind of changes. We also have our beginning
of changes. We also have our beginning and end frames for our composition. And
and end frames for our composition. And below that we have a panel which we call
below that we have a panel which we call our toolbar. Now this is a little bit
our toolbar. Now this is a little bit different than our toolbar in the edit
different than our toolbar in the edit page where when you click a tool it kind
page where when you click a tool it kind of changes how your mouse reacts to
of changes how your mouse reacts to things.
things. This toolbar actually creates tools down
This toolbar actually creates tools down here in the notes. Now, if you don't
here in the notes. Now, if you don't know what that means yet, that's okay.
know what that means yet, that's okay. Basically, here's how it works. You grab
Basically, here's how it works. You grab an icon and you drag it down here, and
an icon and you drag it down here, and it will make a little box.
it will make a little box. Okay, don't worry about that. Below our
Okay, don't worry about that. Below our toolbar, we have our nodes. This is
toolbar, we have our nodes. This is where the action happens in Fusion.
where the action happens in Fusion. Fusion is all about the nodes. What the
Fusion is all about the nodes. What the heck are nodes? Basically, it's a
heck are nodes? Basically, it's a flowchart of little boxes that you run
flowchart of little boxes that you run images through to create whatever you
images through to create whatever you want to make. Now, I know that sounds
want to make. Now, I know that sounds really generic and doesn't really
really generic and doesn't really explain it. So, I want to back up for
explain it. So, I want to back up for just a minute. Fusion is a compositing
just a minute. Fusion is a compositing tool. Now, what the heck is compositing?
tool. Now, what the heck is compositing? Compositing, real strictly speaking, is
Compositing, real strictly speaking, is basically putting images over other
basically putting images over other images. It's combining elements. So, you
images. It's combining elements. So, you can think of this kind of like what you
can think of this kind of like what you would typically use Photoshop for,
would typically use Photoshop for, right? If we're going to make an image
right? If we're going to make an image with some mountains and a cow and a
with some mountains and a cow and a saucer abducting the cow, we would have
saucer abducting the cow, we would have different elements here. We would have
different elements here. We would have possibly a shot that looks like this.
possibly a shot that looks like this. And then we would add this saucer
And then we would add this saucer digitally. Or maybe we just have a shot
digitally. Or maybe we just have a shot of some mountains and we put in the cow
of some mountains and we put in the cow digitally and we put in the saucer and
digitally and we put in the saucer and then we maybe add a little bit of fancy
then we maybe add a little bit of fancy clouds to the sky. It's putting all of
clouds to the sky. It's putting all of these pieces together to make a really
these pieces together to make a really cool visual thing. And something like
cool visual thing. And something like this where you're combining photos and
this where you're combining photos and you want to make it look real, that's
you want to make it look real, that's something that we would call like visual
something that we would call like visual effects. Whereas, if you're making a
effects. Whereas, if you're making a title, you know, with 3D text that comes
title, you know, with 3D text that comes in and flashes, that would be more like
in and flashes, that would be more like a graphic. But visual effects and
a graphic. But visual effects and graphics are Fusion's bread and butter.
graphics are Fusion's bread and butter. That's what Fusion does. So, if you're
That's what Fusion does. So, if you're wanting to change an image so that it
wanting to change an image so that it looks different and has different
looks different and has different elements in it than it did when you shot
elements in it than it did when you shot it, you're probably going to be
it, you're probably going to be compositing in some way, just like you
compositing in some way, just like you would take a photo and clone out your
would take a photo and clone out your weird uncle because you don't want him
weird uncle because you don't want him in the family picture. You can do that
in the family picture. You can do that kind of thing with video and Fusion is
kind of thing with video and Fusion is the place to do it in Resolve. If you've
the place to do it in Resolve. If you've heard of After Effects, Fusion is kind
heard of After Effects, Fusion is kind of like Blackmagic's answer to After
of like Blackmagic's answer to After Effects inside of Resolve. It can do
Effects inside of Resolve. It can do pretty much all the same stuff. So, the
pretty much all the same stuff. So, the reason we might take a shot like this
reason we might take a shot like this into Fusion is if we want to change
into Fusion is if we want to change something about it. Let's just get rid
something about it. Let's just get rid of these nodes for a minute because
of these nodes for a minute because they're they're scary. Maybe we want to
they're they're scary. Maybe we want to erase one of these people riding their
erase one of these people riding their bike. Maybe we want to add crazy clouds
bike. Maybe we want to add crazy clouds to the sky. Maybe we want to add a
to the sky. Maybe we want to add a flying saucer.
flying saucer. Maybe we want to duplicate some trees
Maybe we want to duplicate some trees and fill in these trees a little more.
and fill in these trees a little more. Anything that has to do with kind of
Anything that has to do with kind of changing the actual pixels of the image,
changing the actual pixels of the image, that's stuff we would use Fusion for. In
that's stuff we would use Fusion for. In our other shots, if we want to make this
our other shots, if we want to make this image look like it was shot at night, we
image look like it was shot at night, we could do a lot of that probably in the
could do a lot of that probably in the color page, but we can do some fancy
color page, but we can do some fancy things in the fusion page as well, like
things in the fusion page as well, like brighten up these windows or replace
brighten up these windows or replace them with different windows that have
them with different windows that have lights in them. We could add a big
lights in them. We could add a big statue here. Really, the thing that I
statue here. Really, the thing that I love about Fusion is that there are no
love about Fusion is that there are no limits to what you can do in a little
limits to what you can do in a little bit. One thing that we're going to do in
bit. One thing that we're going to do in Fusion is take this image and kind of
Fusion is take this image and kind of cut a hole in it and then put our little
cut a hole in it and then put our little alien guy into the hole of the image so
alien guy into the hole of the image so it looks like he's hanging out in this
it looks like he's hanging out in this seat smiling and happy. That's the kind
seat smiling and happy. That's the kind of stuff that you can do in Fusion. So,
of stuff that you can do in Fusion. So, let's go back to our wide shot here. And
let's go back to our wide shot here. And to make all these kind of things happen,
to make all these kind of things happen, we are going to use nodes. So, what is a
we are going to use nodes. So, what is a node? A node is a little box in the
node? A node is a little box in the Fusion interface that does one job. And
Fusion interface that does one job. And what we do is we link all of these boxes
what we do is we link all of these boxes together to do a bunch of fancy stuff to
together to do a bunch of fancy stuff to our image. So, this is basically what a
our image. So, this is basically what a node looks like. The node has one job
node looks like. The node has one job and it's generally called whatever its
and it's generally called whatever its job is. So, this node's job is to blur
job is. So, this node's job is to blur things. And there are a couple of
things. And there are a couple of different inputs on each node. This is
different inputs on each node. This is where you would attach other nodes. And
where you would attach other nodes. And the colors of the inputs matter a lot.
the colors of the inputs matter a lot. Generally, most nodes, you would attach
Generally, most nodes, you would attach a node to a yellow input. But there are
a node to a yellow input. But there are also green and blue and other inputs
also green and blue and other inputs that we'll talk about in a little bit.
that we'll talk about in a little bit. Once the node does its job, for
Once the node does its job, for instance, if you hook up an image to
instance, if you hook up an image to this yellow input, it's going to take
this yellow input, it's going to take that image and blur it. And then you can
that image and blur it. And then you can connect this node to other nodes by
connect this node to other nodes by taking this little white square and
taking this little white square and connecting that to the next node. After
connecting that to the next node. After the image runs through this node, it's
the image runs through this node, it's going to change the image. And so this
going to change the image. And so this image that I connect to the next node is
image that I connect to the next node is going to be a blurry image because it's
going to be a blurry image because it's already gone through this node. If this
already gone through this node. If this is already confusing, that's okay. All
is already confusing, that's okay. All you really have to know is that a node
you really have to know is that a node is a box with one job. A lot of the
is a box with one job. A lot of the students that we work with that are
students that we work with that are learning Fusion find it's a lot easier
learning Fusion find it's a lot easier to think about nodes like a flowchart.
to think about nodes like a flowchart. And when you're just starting out, it
And when you're just starting out, it helps to think of a flowchart for
helps to think of a flowchart for something fun. Like for instance, a
something fun. Like for instance, a recipe. A recipe is nice because there
recipe. A recipe is nice because there are a series of steps. So if you were
are a series of steps. So if you were going to write out a recipe for
going to write out a recipe for lemonade, let's say. Number one might be
lemonade, let's say. Number one might be get lemons. Step two might be squeeze
get lemons. Step two might be squeeze them. Squeeze the juice. Three would be
them. Squeeze the juice. Three would be add the juice to water. Four would be
add the juice to water. Four would be add sugar. Five might be mix. And so we
add sugar. Five might be mix. And so we can kind of split what we want to do
can kind of split what we want to do into steps. And we can do this like a
into steps. And we can do this like a flowchart like get lemons, squeeze
flowchart like get lemons, squeeze juice, add juice to water, add sugar,
juice, add juice to water, add sugar, mix. And these are going to happen in a
mix. And these are going to happen in a certain order and they're going to flow
certain order and they're going to flow from one to the other.
from one to the other. This is pretty much how nodes work in
This is pretty much how nodes work in Fusion. So if we were going to make a
Fusion. So if we were going to make a node chart for getting lemonade, it
node chart for getting lemonade, it might look something like this. The
might look something like this. The difference is that Fusion you have to
difference is that Fusion you have to tell Fusion everything. It's kind of
tell Fusion everything. It's kind of like you need to give it really specific
like you need to give it really specific instructions on exactly what you want it
instructions on exactly what you want it to do because it can't read your mind.
to do because it can't read your mind. So for instance, we have a node here
So for instance, we have a node here called get lemons. Okay, so I have some
called get lemons. Okay, so I have some lemons. Squeeze the juice. Okay, so I'm
lemons. Squeeze the juice. Okay, so I'm squeezing it. Then I add the juice to
squeezing it. Then I add the juice to the water. What water? Where's the
the water. What water? Where's the water? This is the first time I've ever
water? This is the first time I've ever heard about water.
heard about water. And so what we really need to do is make
And so what we really need to do is make another node that says uh get water. So
another node that says uh get water. So we get lemons and we get water. We
we get lemons and we get water. We squeeze the juice for the lemons and we
squeeze the juice for the lemons and we add the juice to the water. So we need
add the juice to the water. So we need to actually combine these two things. So
to actually combine these two things. So both of those things happen. We get
both of those things happen. We get juice and we get water. Then we need
juice and we get water. Then we need sugar. What sugar? Well, we need to get
sugar. What sugar? Well, we need to get some sugar. We need to add those. Right?
some sugar. We need to add those. Right? So we're mixing two things together. So
So we're mixing two things together. So this is more of a node graph that you
this is more of a node graph that you would see in Fusion. You get some lemons
would see in Fusion. You get some lemons and you change those lemons by squeezing
and you change those lemons by squeezing them. You get some water and you combine
them. You get some water and you combine it with that squeezed juice. You get
it with that squeezed juice. You get this watery juice. You get some sugar
this watery juice. You get some sugar and you add those together. Then you
and you add those together. Then you stir it. You mix it up. And at the end,
stir it. You mix it up. And at the end, you have lemonade. One of the first
you have lemonade. One of the first things I ask our students to do when
things I ask our students to do when they're learning fusion is to make a
they're learning fusion is to make a flowchart for a recipe that they like.
flowchart for a recipe that they like. So, here is a flowchart from one of our
So, here is a flowchart from one of our students named Ryan that I think is
students named Ryan that I think is especially great for how to make ramen
especially great for how to make ramen noodles. And we'll take a look at this
noodles. And we'll take a look at this and then we're going to come back to it
and then we're going to come back to it in a little bit because I want to show
in a little bit because I want to show you something really cool about this.
you something really cool about this. But it's the idea of doing one step at a
But it's the idea of doing one step at a time. We get a pot. We get 20 ounces of
time. We get a pot. We get 20 ounces of water. We add the water to the pot. We
water. We add the water to the pot. We boil the water. We get noodles. We add
boil the water. We get noodles. We add the noodles to the boiling water for 5
the noodles to the boiling water for 5 minutes. We drain the water from the
minutes. We drain the water from the pot. We get sauce. We add the sauce to
pot. We get sauce. We add the sauce to the noodles. We stir fry for 30 seconds.
the noodles. We stir fry for 30 seconds. We get flakes. We add the flakes to the
We get flakes. We add the flakes to the noodles. We stir it all up and we serve
noodles. We stir it all up and we serve it. Right? So, it's thinking about
it. Right? So, it's thinking about things in steps. That's what's really,
things in steps. That's what's really, really important here. If you can get
really important here. If you can get your mind to start thinking in these
your mind to start thinking in these little steps, nodes are going to be
little steps, nodes are going to be easy. Let's jump into Fusion and take a
easy. Let's jump into Fusion and take a look at this. By default, we have a
look at this. By default, we have a couple of nodes here. And this should
couple of nodes here. And this should already make a little bit more sense.
already make a little bit more sense. That's what's so great about this is
That's what's so great about this is that once it kind of clicks in your
that once it kind of clicks in your mind, you go, "Oh, okay. I love seeing
mind, you go, "Oh, okay. I love seeing that moment with our students. It's
that moment with our students. It's awesome. By default, when you open up a
awesome. By default, when you open up a clip inside of Fusion from the edit
clip inside of Fusion from the edit page, you'll have two nodes. You have a
page, you'll have two nodes. You have a very simple flowchart here. And you can
very simple flowchart here. And you can think of these nodes as kind of the
think of these nodes as kind of the beginning and the end. Media in has one
beginning and the end. Media in has one job, just like all nodes have one job.
job, just like all nodes have one job. And that is to take this footage, this
And that is to take this footage, this clip from the edit page, and bring it
clip from the edit page, and bring it into Fusion. All right. So, that's all
into Fusion. All right. So, that's all it's doing is just importing the
it's doing is just importing the footage. So, it's kind of bringing that
footage. So, it's kind of bringing that footage in. And then we have a line that
footage in. And then we have a line that connects media in to media out. So, it's
connects media in to media out. So, it's flowing from left to right. So, the next
flowing from left to right. So, the next step is media out. Media out. What that
step is media out. Media out. What that does is that takes an image, whatever
does is that takes an image, whatever image you plug into this yellow input,
image you plug into this yellow input, and then it puts it out to the edit
and then it puts it out to the edit page. So, really what we're doing here
page. So, really what we're doing here is we're taking an image from the edit
is we're taking an image from the edit page, we're doing nothing with it, and
page, we're doing nothing with it, and then we're putting it back in the edit
then we're putting it back in the edit page, which is why when we go to the
page, which is why when we go to the edit page, nothing's changed. Okay? But
edit page, nothing's changed. Okay? But if we were to add another step here,
if we were to add another step here, fancy things right here, then that's
fancy things right here, then that's going to change this image and we're
going to change this image and we're going to be putting a different image
going to be putting a different image into the edit page. So if I were to grab
into the edit page. So if I were to grab maybe this icon right here that looks
maybe this icon right here that looks like a teardrop and drag this down,
like a teardrop and drag this down, that's going to make a new node. That's
that's going to make a new node. That's going to make a blur node. All right,
going to make a blur node. All right, I'll get rid of that for a second
I'll get rid of that for a second because I can grab this and drag this
because I can grab this and drag this down onto this line. And when this line
down onto this line. And when this line turns blue, I can let go. And what
turns blue, I can let go. And what that's going to do is run this image
that's going to do is run this image through this blur node. And that's going
through this blur node. And that's going to change this image. Now, it just
to change this image. Now, it just changes it a little bit because we're
changes it a little bit because we're only blurring it a little bit. The
only blurring it a little bit. The reason I know is because when I select
reason I know is because when I select this blur node and I go to the
this blur node and I go to the inspector, I can see the properties of
inspector, I can see the properties of that blur node. And this blur size is at
that blur node. And this blur size is at only at one pixel. So, if I push this
only at one pixel. So, if I push this blur size up, look, we get a blurry
blur size up, look, we get a blurry image. Okay. So, what we're doing is
image. Okay. So, what we're doing is we're bringing a image into Fusion. Then
we're bringing a image into Fusion. Then we're blurring it 31.5 pixels
we're blurring it 31.5 pixels and then we're putting it into the media
and then we're putting it into the media out which puts this back into the edit
out which puts this back into the edit page. Now if we switch over to the edit
page. Now if we switch over to the edit page, look what happens. We have a
page, look what happens. We have a blurry image. So what's really cool
blurry image. So what's really cool about this is that we've brought a clip
about this is that we've brought a clip into Fusion. We've changed it in Fusion
into Fusion. We've changed it in Fusion and now it's already in our timeline. We
and now it's already in our timeline. We don't have to render it out. We don't
don't have to render it out. We don't have to convert it or anything like
have to convert it or anything like that. It's just already living there.
that. It's just already living there. Now, Fusion can do a lot more fancy
Now, Fusion can do a lot more fancy things than just blur things, but just
things than just blur things, but just go with this for now. We're building a
go with this for now. We're building a really simple flowchart. Grab an image,
really simple flowchart. Grab an image, blur it, put the image back into the
blur it, put the image back into the edit page. And this is essentially how
edit page. And this is essentially how you build all the effects inside of
you build all the effects inside of Fusion. So, take a second and just kind
Fusion. So, take a second and just kind of start to think about, okay, if I want
of start to think about, okay, if I want to change an image, I'm going to start
to change an image, I'm going to start running it through certain nodes. I'm
running it through certain nodes. I'm going to get rid of this blur node. What
going to get rid of this blur node. What kind of node would we use if we wanted
kind of node would we use if we wanted to make this whole image pink? We would
to make this whole image pink? We would probably use some kind of color
probably use some kind of color correction or tint node or something
correction or tint node or something like that. And there actually is a node
like that. And there actually is a node called color corrector which is right
called color corrector which is right here. And we can grab this and just drag
here. And we can grab this and just drag this down. Make sure that line turns
this down. Make sure that line turns blue. Grab this color corrector and
blue. Grab this color corrector and wiggle it and make sure that those
wiggle it and make sure that those connections are actually connected. And
connections are actually connected. And then we can select this color corrector
then we can select this color corrector and push this little dot towards pink.
and push this little dot towards pink. And look at what happens. We have a pink
And look at what happens. We have a pink image. We can switch over to the edit
image. We can switch over to the edit page. We have a pink image. And if you
page. We have a pink image. And if you can do that, if you can do just that,
can do that, if you can do just that, you can use Fusion. Even though Fusion
you can use Fusion. Even though Fusion can do all this really, really crazy
can do all this really, really crazy complicated stuff, it can be as simple
complicated stuff, it can be as simple as that. Now, let's take a look at how
as that. Now, let's take a look at how nodes work together. Here's a little
nodes work together. Here's a little diagram of how we would make a foggy
diagram of how we would make a foggy shot. So, a shot where we're adding fog.
shot. So, a shot where we're adding fog. Maybe we have a shot of a house and we
Maybe we have a shot of a house and we have an image of fog. We're going to put
have an image of fog. We're going to put those together with a node called merge.
those together with a node called merge. That puts one image over another image.
That puts one image over another image. Then maybe we want to do some color
Then maybe we want to do some color correction to that whole image where
correction to that whole image where that's already combined. Then maybe we
that's already combined. Then maybe we want to zoom it in a little bit. And
want to zoom it in a little bit. And then we put this into the media out
then we put this into the media out which is going to put it into the edit
which is going to put it into the edit page. That's how we would add fog to a
page. That's how we would add fog to a shot. And really you don't even need the
shot. And really you don't even need the color correction or zoom. If you're just
color correction or zoom. If you're just going to add fog, you could just put fog
going to add fog, you could just put fog over the house shot in Fusion. Call it
over the house shot in Fusion. Call it good. So, let's get to work here in
good. So, let's get to work here in Fusion. In the context of the movie,
Fusion. In the context of the movie, there's actually supposed to be some
there's actually supposed to be some smoke, kind of a smoke trail that goes
smoke, kind of a smoke trail that goes across this sky. And so, we're adding a
across this sky. And so, we're adding a really simple visual effect of some
really simple visual effect of some smoke. And we're going to do this
smoke. And we're going to do this together in Fusion. But before we do
together in Fusion. But before we do that, I want to set up our color
that, I want to set up our color management. This is something that we're
management. This is something that we're going to talk about a little bit more in
going to talk about a little bit more in the color page. But for now, I want you
the color page. But for now, I want you to do this with me. Go to the media pool
to do this with me. Go to the media pool and to the Fusion folder. Right click on
and to the Fusion folder. Right click on our Fusion timeline. We can go to
our Fusion timeline. We can go to timelines, timeline settings. This is
timelines, timeline settings. This is going to allow us to change the settings
going to allow us to change the settings for our timeline. And let's uncheck use
for our timeline. And let's uncheck use project settings like this. And this is
project settings like this. And this is where you can change the timeline
where you can change the timeline resolution and all kinds of stuff here.
resolution and all kinds of stuff here. But we're going to go over to where it
But we're going to go over to where it says color. And here where it says color
says color. And here where it says color science, I'm going to switch this from
science, I'm going to switch this from Da Vinci YGB to Da Vinci Y RGB color
Da Vinci YGB to Da Vinci Y RGB color managed like this. I'm also going to
managed like this. I'm also going to uncheck automatic color management and
uncheck automatic color management and take this color processing mode and
take this color processing mode and switch this to HDR Da Vinci wide gamut
switch this to HDR Da Vinci wide gamut intermediate. Now, you probably don't
intermediate. Now, you probably don't know what any of that means. We'll talk
know what any of that means. We'll talk about that in a little while, but for
about that in a little while, but for now, set your settings for your timeline
now, set your settings for your timeline to this and then hit okay. And that made
to this and then hit okay. And that made our viewer flash a little bit. And
our viewer flash a little bit. And that's because what it's doing is
that's because what it's doing is putting this timeline into color managed
putting this timeline into color managed mode, which for our purposes means that
mode, which for our purposes means that it's going to do a little bit of color
it's going to do a little bit of color correction to make our log footage not
correction to make our log footage not look like log footage. If you're like,
look like log footage. If you're like, "What the heck is log footage?" We'll
"What the heck is log footage?" We'll talk about it in a little bit. But for
talk about it in a little bit. But for now, what we're going to do is shift
now, what we're going to do is shift select all of these clips right here.
select all of these clips right here. So, our alien plate, our ship plate, our
So, our alien plate, our ship plate, our house exterior, and our wide shot. And
house exterior, and our wide shot. And we're going to rightclick and go down to
we're going to rightclick and go down to input color space and select Blackmagic
input color space and select Blackmagic Design. Blackmagic Design Pocket 4K film
Design. Blackmagic Design Pocket 4K film Gen 4 right here. That's what we want.
Gen 4 right here. That's what we want. Boom. This makes our colors look a
Boom. This makes our colors look a little bit better because we're doing a
little bit better because we're doing a little bit of initial color correction
little bit of initial color correction to our footage. And that's just going to
to our footage. And that's just going to make everything in Fusion work a little
make everything in Fusion work a little bit nicer. Like I said, we'll talk about
bit nicer. Like I said, we'll talk about this a little bit more when we get to
this a little bit more when we get to the color page. For now, your clip
the color page. For now, your clip should look like this. And we're going
should look like this. And we're going to add some smoke to the sky here. The
to add some smoke to the sky here. The first thing that we need to do is get
first thing that we need to do is get some smoke. And you can do this a lot of
some smoke. And you can do this a lot of different ways. You could get an image
different ways. You could get an image of a smoke trail. You could render one
of a smoke trail. You could render one in 3D. You can do all different kinds of
in 3D. You can do all different kinds of things. What we can actually do here in
things. What we can actually do here in Fusion is generate something that looks
Fusion is generate something that looks sort of like smoke using this little
sort of like smoke using this little icon right here. I can click this and
icon right here. I can click this and drag this in. This is called fast noise.
drag this in. This is called fast noise. And to take a look at what this does,
And to take a look at what this does, remember I said we're going to talk
remember I said we're going to talk about these two viewers here. I'll make
about these two viewers here. I'll make sure to select this button right here.
sure to select this button right here. And that's going to make sure that we
And that's going to make sure that we have two viewers. You can kind of switch
have two viewers. You can kind of switch between one viewer and two viewers with
between one viewer and two viewers with this button. There's similar buttons on
this button. There's similar buttons on the other pages. They're kind of like
the other pages. They're kind of like this actually. But if we have two
this actually. But if we have two viewers here, I can take this fast noise
viewers here, I can take this fast noise node and I can just drag it into my left
node and I can just drag it into my left viewer and that'll let me see what this
viewer and that'll let me see what this fast noise node is doing. So this fast
fast noise node is doing. So this fast noise node is creating this kind of
noise node is creating this kind of foggy cloud texture. And if I select
foggy cloud texture. And if I select this and go to my inspector, I can push
this and go to my inspector, I can push up the detail. I can push up the scale.
up the detail. I can push up the scale. And that's going to make these clouds.
And that's going to make these clouds. So, we're going to make some kind of
So, we're going to make some kind of clouds here. We'll just I don't know,
clouds here. We'll just I don't know, make it about that size. Sure. You don't
make it about that size. Sure. You don't have to get it exactly like me. I'll go
have to get it exactly like me. I'll go ahead and close our media pool, too, so
ahead and close our media pool, too, so we have a little room. And we're going
we have a little room. And we're going to change the color of this fog. We're
to change the color of this fog. We're going to go to the color tab of our fast
going to go to the color tab of our fast noise here. And here for color two,
noise here. And here for color two, instead of white, I'm going to take the
instead of white, I'm going to take the blue, green, and red down so that it's
blue, green, and red down so that it's black. So, it's basically just black
black. So, it's basically just black clouds over transparent. You can see
clouds over transparent. You can see it's transparent by the checkerboard
it's transparent by the checkerboard here. And so, this is just black clouds
here. And so, this is just black clouds over transparent. And now, we're going
over transparent. And now, we're going to put these black clouds over this
to put these black clouds over this image. Now, you might think that what
image. Now, you might think that what you do is you run this image through
you do is you run this image through this image because you're applying these
this image because you're applying these black clouds to it. Really, what's
black clouds to it. Really, what's happening here is we have one image,
happening here is we have one image, which is our original footage, and then
which is our original footage, and then we have this other image, which is our
we have this other image, which is our fast noise, and we're going to combine
fast noise, and we're going to combine them together. To combine two images
them together. To combine two images together, you use a very specific node
together, you use a very specific node called a merge node. Here's how it
called a merge node. Here's how it works. This little icon right here, if
works. This little icon right here, if we grab this and drag this down, this
we grab this and drag this down, this will make a merge node. And it has three
will make a merge node. And it has three inputs: yellow, green, and blue. The
inputs: yellow, green, and blue. The yellow input is the background for our
yellow input is the background for our merge. So, we can take the output of
merge. So, we can take the output of this media in one. I can actually just
this media in one. I can actually just click on this line once to get rid of
click on this line once to get rid of it. I can take the output, which is that
it. I can take the output, which is that little gray square, drag this into merge
little gray square, drag this into merge one, like this.
one, like this. into the yellow input. And then I can
into the yellow input. And then I can take my fast noise and put that into the
take my fast noise and put that into the green input and take the output of my
green input and take the output of my merge and put that into my media out.
merge and put that into my media out. And I'll make sure to drag this media
And I'll make sure to drag this media out to the right viewer so that I'm
out to the right viewer so that I'm always looking at that media out. And
always looking at that media out. And now we have our black clouds over our
now we have our black clouds over our image. So we put two images together,
image. So we put two images together, our black clouds and our original image.
our black clouds and our original image. And don't miss this. Either of these
And don't miss this. Either of these viewers can view any node at any time.
viewers can view any node at any time. All you have to do is take the node and
All you have to do is take the node and drag it into the viewer. You can also
drag it into the viewer. You can also hit one or two on the keyboard with the
hit one or two on the keyboard with the node selected to load it into either
node selected to load it into either viewer. What I like to do is have my
viewer. What I like to do is have my media out on the right viewer and then
media out on the right viewer and then just view various nodes on the left
just view various nodes on the left viewer so that I can see what's
viewer so that I can see what's happening with little pieces of my
happening with little pieces of my composite. A lot like you would grab a
composite. A lot like you would grab a piece of media here on the source viewer
piece of media here on the source viewer and you'd have your timeline on the
and you'd have your timeline on the right viewer. Kind of the same thing. We
right viewer. Kind of the same thing. We look at pieces of it on the left viewer
look at pieces of it on the left viewer and our media out on the right viewer.
and our media out on the right viewer. So now, just as a reminder, if we go
So now, just as a reminder, if we go over to the edit page, this clip is
over to the edit page, this clip is going to have those black clouds over
going to have those black clouds over it.
it. That's really cool. We can select this
That's really cool. We can select this fast noise and adjust the detail
fast noise and adjust the detail and the scale and everything of those
and the scale and everything of those clouds. We can adjust the se to kind of
clouds. We can adjust the se to kind of move these around. That's going to give
move these around. That's going to give us those dark clouds. But we don't want
us those dark clouds. But we don't want those clouds to be everywhere. We only
those clouds to be everywhere. We only want it to be kind of in one place. We
want it to be kind of in one place. We really want this to be kind of a streak
really want this to be kind of a streak across the sky like this. So what we can
across the sky like this. So what we can do is mask this fast noise and limit
do is mask this fast noise and limit this image so that it only exists right
this image so that it only exists right there inside of this little shape. So we
there inside of this little shape. So we can do that with a mask node. So there
can do that with a mask node. So there are quite a few little mask nodes here
are quite a few little mask nodes here in Fusion. And we can grab whichever one
in Fusion. And we can grab whichever one of these that we think is the best.
of these that we think is the best. There are a few. There's a ellipse node
There are a few. There's a ellipse node which draws a circle,
which draws a circle, a rectangle which draws a rectangle.
a rectangle which draws a rectangle. This is pretty This is pretty intense
This is pretty This is pretty intense stuff.
stuff. We also have a polygon node which lets
We also have a polygon node which lets you kind of use a pen tool to make a
you kind of use a pen tool to make a custom shape. And that's the kind of
custom shape. And that's the kind of shape that we're actually going to use.
shape that we're actually going to use. So, let's grab a polygon node. That's
So, let's grab a polygon node. That's this middle one here. Drag this down.
this middle one here. Drag this down. And then we're going to make the shape.
And then we're going to make the shape. I'm going to just kind of make like a
I'm going to just kind of make like a triangle thing here that's sort of going
triangle thing here that's sort of going off the screen like that. There we go.
off the screen like that. There we go. It's actually kind of a rectangle, I
It's actually kind of a rectangle, I guess, but it's really skewed. And so
guess, but it's really skewed. And so the idea here is that we're only
the idea here is that we're only highlighting this part of the image and
highlighting this part of the image and this is where we want to draw those
this is where we want to draw those clouds. So we can take the output of
clouds. So we can take the output of this and we can plug this output into
this and we can plug this output into the blue input of this fast noise. And
the blue input of this fast noise. And what's going to happen? Check this out.
what's going to happen? Check this out. Take this, plug this into the blue
Take this, plug this into the blue input. That's going to limit this fast
input. That's going to limit this fast noise to only exist inside of that
noise to only exist inside of that shape. So now if I double click off of
shape. So now if I double click off of this, we can see that those clouds are
this, we can see that those clouds are only inside of that shape. You can think
only inside of that shape. You can think of a mask this way. If a node has one
of a mask this way. If a node has one job, like this fast noise has a job of
job, like this fast noise has a job of making these black clouds. You can use a
making these black clouds. You can use a polygon to draw a shape and say whatever
polygon to draw a shape and say whatever your job is node, I want you to only do
your job is node, I want you to only do that job right here inside of this
that job right here inside of this shape. When we connect this to the blue
shape. When we connect this to the blue input, we're limiting it to that shape.
input, we're limiting it to that shape. If we had a different shape like a
If we had a different shape like a ellipse and we put that into the blue
ellipse and we put that into the blue input, it would limit it to that
input, it would limit it to that ellipse. All right? So, it's sort of
ellipse. All right? So, it's sort of like we're cropping what that node is
like we're cropping what that node is doing.
doing. So, we put that into the vast noise. And
So, we put that into the vast noise. And then let's view our media out. And now
then let's view our media out. And now it looks like the edges here are just
it looks like the edges here are just too sharp. So, something we could do
too sharp. So, something we could do would be to select our polygon and go
would be to select our polygon and go over here to soft edge. We can push that
over here to soft edge. We can push that soft edge up. We could really soften
soft edge up. We could really soften this. And look, now we have just kind of
this. And look, now we have just kind of a trail of dark clouds here. And it
a trail of dark clouds here. And it doesn't look like we cut that out with a
doesn't look like we cut that out with a mask. It just looks like a nice little
mask. It just looks like a nice little trail. So that works really, really
trail. So that works really, really well. So if you can do this, this is
well. So if you can do this, this is like your first visual effect inside of
like your first visual effect inside of Fusion. What an exciting thing. And so
Fusion. What an exciting thing. And so now when we play this back, we have the
now when we play this back, we have the bikes going across and we have the smoke
bikes going across and we have the smoke trail. The other thing we can do is we
trail. The other thing we can do is we can go to our fast noise and we can push
can go to our fast noise and we can push up the sea rate. Can push that up a
up the sea rate. Can push that up a little bit. I'm going to push it up way
little bit. I'm going to push it up way too much right now just so we can see
too much right now just so we can see what's going on. But this see rate will
what's going on. But this see rate will animate those clouds just continuously.
animate those clouds just continuously. So when we play this back, we can see
So when we play this back, we can see how the clouds are kind of like
how the clouds are kind of like wobbling, right? We don't want it this
wobbling, right? We don't want it this fast. So I can take this down a lot. I
fast. So I can take this down a lot. I just want it just just ever so slight.
just want it just just ever so slight. Just so it has a little bit of movement.
Just so it has a little bit of movement. Just so it isn't totally static.
Just so it isn't totally static. Yeah, maybe something like that where
Yeah, maybe something like that where it's just almost imperceptibly moving so
it's just almost imperceptibly moving so it doesn't look like just a still. There
it doesn't look like just a still. There we go. Now we have this smoke trail from
we go. Now we have this smoke trail from the crashed UFO going across the screen.
the crashed UFO going across the screen. I love that. And anytime we want, we can
I love that. And anytime we want, we can change this polygon and kind of change
change this polygon and kind of change this shape to change where our smoke
this shape to change where our smoke trail goes. Now, the one thing that
trail goes. Now, the one thing that you'll run into when you're adjusting a
you'll run into when you're adjusting a polygon mask is that it automatically
polygon mask is that it automatically animates. And so, if we were to look at
animates. And so, if we were to look at this and play this back, see how that
this and play this back, see how that mask is animating? When I go back and
mask is animating? When I go back and forth, it animates. That's because I
forth, it animates. That's because I have a key frame on this mask, that
have a key frame on this mask, that first frame where I drew this mask. And
first frame where I drew this mask. And when I changed it just now, we were
when I changed it just now, we were actually at a different place in time.
actually at a different place in time. So, if we're doing this on purpose, it's
So, if we're doing this on purpose, it's great. But one thing that I always do
great. But one thing that I always do with masks that I'm not going to animate
with masks that I'm not going to animate is I go over here to the inspector. I
is I go over here to the inspector. I select the polygon mask. Go over here to
select the polygon mask. Go over here to the inspector. Right here where it says
the inspector. Right here where it says right click here for shape animation, I
right click here for shape animation, I rightclick and then go down and I say
rightclick and then go down and I say remove polygon one polyline. like that.
remove polygon one polyline. like that. Boop. Like that. What that's going to do
Boop. Like that. What that's going to do is get rid of the key frames, which are
is get rid of the key frames, which are the little white ticks that were on
the little white ticks that were on here. It's not going to have a red key
here. It's not going to have a red key frame diamond. It's just going to stay
frame diamond. It's just going to stay where it's at. And no matter where I
where it's at. And no matter where I change this mask, it's always going to
change this mask, it's always going to stay like that because there is no
stay like that because there is no animation. All right, that has got me in
animation. All right, that has got me in trouble so many times. That's why I'm
trouble so many times. That's why I'm telling you about it now. If your mask
telling you about it now. If your mask is animating, it's because it's
is animating, it's because it's automatically key framed. You got to
automatically key framed. You got to right click and get rid of that
right click and get rid of that animation. So, now we have a little bit
animation. So, now we have a little bit of movement there. We have a nice
of movement there. We have a nice looking shot. We have this kind of
looking shot. We have this kind of streak across the sky. How do we get it
streak across the sky. How do we get it back into the edit page? I'm testing
back into the edit page? I'm testing you. All you do is switch back to the
you. All you do is switch back to the edit page and boom, there it is. That's
edit page and boom, there it is. That's our finished visual effects shot. Isn't
our finished visual effects shot. Isn't that awesome? We did that all right here
that awesome? We did that all right here inside of Resolve, inside of Fusion.
inside of Resolve, inside of Fusion. Beautiful. Let's go to our first shot,
Beautiful. Let's go to our first shot, this house exterior. I'll switch back
this house exterior. I'll switch back over to Fusion. Again, I'm moving this
over to Fusion. Again, I'm moving this around by clicking and dragging with my
around by clicking and dragging with my middle button on my mouse, my scroll
middle button on my mouse, my scroll wheel button. And you can kind of move
wheel button. And you can kind of move this around. Same thing here for the
this around. Same thing here for the viewers. But now, what we're going to do
viewers. But now, what we're going to do is we're going to turn this into a
is we're going to turn this into a nighttime shot. So, this is going to
nighttime shot. So, this is going to involve a couple things. One is we need
involve a couple things. One is we need to make it darker. Two is we need to
to make it darker. Two is we need to make it blue. Three is we need to kind
make it blue. Three is we need to kind of keep some of the light that's here so
of keep some of the light that's here so that it doesn't look weird and it
that it doesn't look weird and it doesn't look too dark. So, we're
doesn't look too dark. So, we're darkening everything except for these
darkening everything except for these lights basically. How do we do this? In
lights basically. How do we do this? In Fusion, we can run an image through an
Fusion, we can run an image through an effect. So, for instance, this color
effect. So, for instance, this color correction effect. We could grab this
correction effect. We could grab this and drag that down like this. And we can
and drag that down like this. And we can select the color corrector. Maybe we'll
select the color corrector. Maybe we'll push this a little bit blue. Maybe push
push this a little bit blue. Maybe push up a little bit of contrast. Maybe take
up a little bit of contrast. Maybe take this gain down. That's just the
this gain down. That's just the brightness of the brightest parts of the
brightness of the brightest parts of the image. Maybe something like that. Now,
image. Maybe something like that. Now, we're really darkening that kind of
we're really darkening that kind of thing down. That's one way that we could
thing down. That's one way that we could do it. We could also use a curves node.
do it. We could also use a curves node. And this, if we uncheck alpha, we can
And this, if we uncheck alpha, we can add a little bit of a contrast curve
add a little bit of a contrast curve like that. But the tool that I really
like that. But the tool that I really like for this kind of thing inside of
like for this kind of thing inside of Fusion is our brightness and contrast
Fusion is our brightness and contrast node. That's this node right here.
node. That's this node right here. We can take this and drag this in. I
We can take this and drag this in. I like this because it's a little bit more
like this because it's a little bit more simple. I could just take maybe this
simple. I could just take maybe this gamma down. Push this down like this.
gamma down. Push this down like this. Take the saturation down a little bit.
Take the saturation down a little bit. And now we're just making this a little
And now we're just making this a little bit darker. Like that. Yes. And we're
bit darker. Like that. Yes. And we're pretty quickly going to figure out that
pretty quickly going to figure out that the color here is going to be too dark
the color here is going to be too dark here and not dark enough up here. So,
here and not dark enough up here. So, what we're going to have to do is do
what we're going to have to do is do this in a couple different parts. So, I
this in a couple different parts. So, I could take this brightness and contrast
could take this brightness and contrast down. And I'm just going to pick one of
down. And I'm just going to pick one of these. I can either pick the sky or I
these. I can either pick the sky or I can pick the ground and the building and
can pick the ground and the building and stuff. So, I'll just pick the building
stuff. So, I'll just pick the building first. Maybe just kind of take that
first. Maybe just kind of take that down. Something like that. Great. The
down. Something like that. Great. The other thing I want to do is clip black
other thing I want to do is clip black and clip white. This makes sure that no
and clip white. This makes sure that no craziness happens with our color.
craziness happens with our color. Sometimes you can make things that are
Sometimes you can make things that are blacker than black or whiter than white
blacker than black or whiter than white and that kind of messes with things and
and that kind of messes with things and gives you weird results sometimes. So
gives you weird results sometimes. So you always want to clip that black and
you always want to clip that black and white unless you're doing something
white unless you're doing something really specific. I also tend to click
really specific. I also tend to click pre-ivide post multiply. This makes sure
pre-ivide post multiply. This makes sure that if you're color correcting
that if you're color correcting something that has transparency, like an
something that has transparency, like an alpha channel, maybe it's a logo or
alpha channel, maybe it's a logo or something like that that has
something like that that has transparency, that when you adjust the
transparency, that when you adjust the colors that it only adjusts the colors
colors that it only adjusts the colors on the pixels that aren't transparent.
on the pixels that aren't transparent. Sometimes you can color correct
Sometimes you can color correct transparent pixels and weird stuff
transparent pixels and weird stuff happens too. So basically you tick all
happens too. So basically you tick all of these boxes to make sure weird stuff
of these boxes to make sure weird stuff doesn't happen. Okay, so we have this a
doesn't happen. Okay, so we have this a little bit darker. Let's darken the sky
little bit darker. Let's darken the sky too. So what I could do would just be to
too. So what I could do would just be to copy and paste this just by hitting C,
copy and paste this just by hitting C, double clicking, hitting Ctrl +V. And
double clicking, hitting Ctrl +V. And let's do another version of this. Let's
let's do another version of this. Let's take our original footage and we'll run
take our original footage and we'll run it through brightness and contrast like
it through brightness and contrast like this. Take this brightness and contrast.
this. Take this brightness and contrast. Make sure we're looking at that. Just
Make sure we're looking at that. Just dragging it up here. And then we'll clip
dragging it up here. And then we'll clip black and white. Pre-divide, post
black and white. Pre-divide, post multiply. And this time we're going to
multiply. And this time we're going to take this gain down a lot. We're going
take this gain down a lot. We're going to take the gamma down a lot. We're just
to take the gamma down a lot. We're just going to make that sky really dark. All
going to make that sky really dark. All I care about is the sky. Yeah, something
I care about is the sky. Yeah, something like that. Really, really dark.
like that. Really, really dark. Everything else is way too dark, but we
Everything else is way too dark, but we just care about the sky. Also going to
just care about the sky. Also going to take the saturation down a lot. Maybe
take the saturation down a lot. Maybe like all the way. Okay. So, we have a
like all the way. Okay. So, we have a separate color correction for the sky,
separate color correction for the sky, and we have a separate color correction
and we have a separate color correction for the bottom part. Now we're going to
for the bottom part. Now we're going to combine these images together. So we can
combine these images together. So we can do that with a merge node that always
do that with a merge node that always combines images like this. So we're
combines images like this. So we're going to put this merge node here. And
going to put this merge node here. And let's look at our media out. So now we
let's look at our media out. So now we have this color correction for the
have this color correction for the building. And now we're going to take
building. And now we're going to take the output of the color correction for
the output of the color correction for our sky and put that into the foreground
our sky and put that into the foreground of this merge. And look what happens. We
of this merge. And look what happens. We only see the foreground. Okay. So here's
only see the foreground. Okay. So here's the background before the merge. Here's
the background before the merge. Here's the foreground before the merge.
the foreground before the merge. And here is the composite after the
And here is the composite after the merge, but we only wanted it for the
merge, but we only wanted it for the sky. Well, the thing is we didn't tell
sky. Well, the thing is we didn't tell Fusion that we only want on the sky. So,
Fusion that we only want on the sky. So, what we got to do is use a mask just
what we got to do is use a mask just like we did with the black smoke. And
like we did with the black smoke. And so, I could take something like this
so, I could take something like this polygon mask. I'll drag this down. And
polygon mask. I'll drag this down. And this time, I'm going to mask the merge
this time, I'm going to mask the merge because this merge is doing one job.
because this merge is doing one job. What it's doing is it's putting the
What it's doing is it's putting the foreground over the background. And what
foreground over the background. And what I want to do is tell it to only put that
I want to do is tell it to only put that foreground over the background inside of
foreground over the background inside of this shape that I'm going to draw. So,
this shape that I'm going to draw. So, actually, let's go ahead and draw this
actually, let's go ahead and draw this shape first. And I'm just going to start
shape first. And I'm just going to start kind of up here. I'm going to select
kind of up here. I'm going to select this polygon and start up here and just
this polygon and start up here and just kind of draw around where I want the
kind of draw around where I want the sky. There we go. Something like that.
sky. There we go. Something like that. Then I can connect this polygon to the
Then I can connect this polygon to the blue input of that merge. And look what
blue input of that merge. And look what happens. We have the sky color grade
happens. We have the sky color grade over the building color grade. And
over the building color grade. And again, just like we did with the black
again, just like we did with the black smoke, I can take this polygon and push
smoke, I can take this polygon and push up the soft edge like this. We'll just
up the soft edge like this. We'll just push it up a little bit.
push it up a little bit. Maybe bring this down.
Maybe bring this down. Soften that edge a lot.
And we're just going to kind of move that around to where we get a good
that around to where we get a good solid combination of both of those
solid combination of both of those colors.
colors. Might want to make this even softer.
Might want to make this even softer. And now we can select this merge and
And now we can select this merge and turn off on and off this switch. And we
turn off on and off this switch. And we can see the difference, right?
can see the difference, right? Makes a big big difference. I also want
Makes a big big difference. I also want to take this polygon and maybe move it
to take this polygon and maybe move it up a little bit just so we're not
up a little bit just so we're not softening the edges. is we'll take it
softening the edges. is we'll take it way off the canvas here like this. And
way off the canvas here like this. And now we have essentially two color
now we have essentially two color corrected images combined together. We
corrected images combined together. We have our sky grade and our building
have our sky grade and our building grade and we're putting those together
grade and we're putting those together in two different layers. Now let's take
in two different layers. Now let's take this whole thing and turn it blue. I'm
this whole thing and turn it blue. I'm going to take this media out and we're
going to take this media out and we're going to take some color correction.
going to take some color correction. We're going to run this through our
We're going to run this through our color corrector and we're going to push
color corrector and we're going to push this a little bit blue. All right. Let's
this a little bit blue. All right. Let's make sure we're looking at our media
make sure we're looking at our media out. Oh yeah, that's too blue. We just
out. Oh yeah, that's too blue. We just want it a little bit blue. Something
want it a little bit blue. Something like that. Maybe take the saturation
like that. Maybe take the saturation down a little bit.
down a little bit. And we can really start to dial this in
And we can really start to dial this in and make this look like it's nighttime.
and make this look like it's nighttime. Okay. Now, a lot of this is stuff that
Okay. Now, a lot of this is stuff that we could probably do in the color page,
we could probably do in the color page, honestly. But I like this exercise
honestly. But I like this exercise because it gets us used to working with
because it gets us used to working with nodes. And this will also help us with
nodes. And this will also help us with color here in a little bit. If anytime
color here in a little bit. If anytime you get lost in a node tree, you can
you get lost in a node tree, you can just grab the nodes on the left and just
just grab the nodes on the left and just start dragging each one into this left
start dragging each one into this left viewer and kind of think about it in
viewer and kind of think about it in steps. The first step we have is our
steps. The first step we have is our original footage. Then we're adjusting
original footage. Then we're adjusting it with the brightness and contrast.
it with the brightness and contrast. Then we're taking our original footage
Then we're taking our original footage again and we're adjusting it differently
again and we're adjusting it differently with our brightness and contrast. So we
with our brightness and contrast. So we have two versions of this color
have two versions of this color corrected image. One that's sort of dark
corrected image. One that's sort of dark and one that's really dark. Then we're
and one that's really dark. Then we're merging our really dark one over our
merging our really dark one over our sort of dark one, but we're only doing
sort of dark one, but we're only doing it inside of this polygon mask. So just
it inside of this polygon mask. So just on the sky part. Then we're taking that
on the sky part. Then we're taking that whole thing and we're color correcting
whole thing and we're color correcting it to tint it blue. And that gives us
it to tint it blue. And that gives us our composite where we have multiple
our composite where we have multiple images put over one another. Now we
images put over one another. Now we could go even crazier here. What really
could go even crazier here. What really sells a day fornight shot is when we
sells a day fornight shot is when we have these bright yellow lights kind of
have these bright yellow lights kind of lighting things up. And so we could copy
lighting things up. And so we could copy this media in again. I'll just copy and
this media in again. I'll just copy and paste. Now we have our original footage
paste. Now we have our original footage again. And we can put this over our blue
again. And we can put this over our blue kind of nighttime shot like this. We can
kind of nighttime shot like this. We can do that by adding a merge node and
do that by adding a merge node and putting it into the foreground. And if
putting it into the foreground. And if we look at our media out, we have our
we look at our media out, we have our original footage with nothing over it,
original footage with nothing over it, right? But we're only going to merge
right? But we're only going to merge this where the bright parts are here. So
this where the bright parts are here. So we could do something like grab a
we could do something like grab a ellipse and plug this into the blue
ellipse and plug this into the blue input here.
input here. And I can make this ellipse really small
And I can make this ellipse really small and move it like this. And then soften
and move it like this. And then soften that edge like this. See what we're
that edge like this. See what we're doing here?
doing here? Soften that edge. And now we have that
Soften that edge. And now we have that yellow that looks like the light is
yellow that looks like the light is emitting light. Right. We could copy and
emitting light. Right. We could copy and paste this ellipse mask. I'll just drag
paste this ellipse mask. I'll just drag this down. Hit Ctrl + C and then Ctrl
this down. Hit Ctrl + C and then Ctrl +V. It's going to copy and paste that.
+V. It's going to copy and paste that. And it's going to run that mask through
And it's going to run that mask through that mask, which is basically just going
that mask, which is basically just going to combine them. So I can add another
to combine them. So I can add another mask over here. Create. I'll move these
mask over here. Create. I'll move these down. Grab this one. Copy paste. Crl +
down. Grab this one. Copy paste. Crl + Crl + V. Move this over here for this
Crl + V. Move this over here for this one. Maybe make this one a little bit
one. Maybe make this one a little bit bigger. So we have a little bit more
bigger. So we have a little bit more light over here. Something like that.
light over here. Something like that. And now we have that light showing up
And now we have that light showing up here and it looks more like a night
here and it looks more like a night shot. Isn't that cool? This is the kind
shot. Isn't that cool? This is the kind of stuff that you can do in Fusion
of stuff that you can do in Fusion really easily. Maybe we want to add some
really easily. Maybe we want to add some fog to this. Remember, we kind of know
fog to this. Remember, we kind of know how to do that already. We can take this
how to do that already. We can take this second icon, which again makes fog. It's
second icon, which again makes fog. It's a fast noise. push up the detail. Maybe
a fast noise. push up the detail. Maybe maybe push down the scale a little bit.
maybe push down the scale a little bit. And let's merge this over everything. By
And let's merge this over everything. By the way, there is a quick trick to merge
the way, there is a quick trick to merge something over something else. So you
something over something else. So you don't have to grab this merge node and
don't have to grab this merge node and then plug it into the foreground. What
then plug it into the foreground. What you can do is just take the output, this
you can do is just take the output, this little gray square, and drop it on the
little gray square, and drop it on the white square here like this. Boop. And
white square here like this. Boop. And that will automatically put it in the
that will automatically put it in the foreground of a merge right after this
foreground of a merge right after this node. So now we have our fast noise over
node. So now we have our fast noise over everything just like we did before. And
everything just like we did before. And again, we can grab a polygon
again, we can grab a polygon and let's just kind of make a little
and let's just kind of make a little mask around here. I'm just clicking and
mask around here. I'm just clicking and dragging to make it soft. Pushing this
dragging to make it soft. Pushing this soft edge.
soft edge. Selecting these
Selecting these and just
and just messing with this shape that I can get a
messing with this shape that I can get a little bit of fog.
little bit of fog. Isn't that cool?
Isn't that cool? Now, this fog is a little bit strong.
Now, this fog is a little bit strong. So, I want to take this merge and I'm
So, I want to take this merge and I'm going to turn down the opacity of the
going to turn down the opacity of the foreground. I'm going to make it more
foreground. I'm going to make it more transparent. With this merge, I can take
transparent. With this merge, I can take this blend and push the blend down like
this blend and push the blend down like this. And so, I can kind of fade this on
this. And so, I can kind of fade this on or off. So, if I want to split the
or off. So, if I want to split the difference, I can take this blend to
difference, I can take this blend to 0.5.
0.5. And I'll actually just push this in just
And I'll actually just push this in just a little bit, maybe like 20% or so. And
a little bit, maybe like 20% or so. And now we have this fog in our shot.
now we have this fog in our shot. And it really adds a lot. Makes it feel
And it really adds a lot. Makes it feel like it's a nighttime kind of foggy
like it's a nighttime kind of foggy shot. Look at that big difference.
shot. Look at that big difference. Here's our original footage
Here's our original footage and here's after. That's a big big
and here's after. That's a big big difference. Isn't that cool? The other
difference. Isn't that cool? The other thing we can do with this fog is we can
thing we can do with this fog is we can grab this fast noise and look at this.
grab this fast noise and look at this. We can move the center of the fast noise
We can move the center of the fast noise around and that just kind of moves this
around and that just kind of moves this texture. And we can start this here at
texture. And we can start this here at the beginning of our shot. And just like
the beginning of our shot. And just like we can animate stuff in the edit page,
we can animate stuff in the edit page, we can animate stuff here in the fusion
we can animate stuff here in the fusion page. So I could take this fog. I'll
page. So I could take this fog. I'll take the center and just start it there.
take the center and just start it there. You can really start it anywhere. It's
You can really start it anywhere. It's just going to be easier to animate from
just going to be easier to animate from one side to the other rather than
one side to the other rather than starting here and then animating it off
starting here and then animating it off screen. We're going to start right here.
screen. We're going to start right here. And I'm going to animate the center.
And I'm going to animate the center. I'll just click this key frame diamond.
I'll just click this key frame diamond. And then at the end, we'll move this
And then at the end, we'll move this over a little bit. I don't know, maybe
over a little bit. I don't know, maybe halfway or so. So now as
halfway or so. So now as we play this back, we see the fog kind
we play this back, we see the fog kind of rolling across a little bit. Oh,
of rolling across a little bit. Oh, that's so cool. We could also adjust the
that's so cool. We could also adjust the seed rate and push that up just a little
seed rate and push that up just a little bit so that this kind of changes over
bit so that this kind of changes over time. Maybe a little bit stronger than
time. Maybe a little bit stronger than that. There we go. So now we have the
that. There we go. So now we have the fog kind of rolling in across this. I'm
fog kind of rolling in across this. I'm going to turn this up so you can see it
going to turn this up so you can see it a little better. We have that fog going
a little better. We have that fog going from left to right.
from left to right. I always want to keep things subtle, but
I always want to keep things subtle, but it's a little bit easier to see on the
it's a little bit easier to see on the recording here. So, let's just push this
recording here. So, let's just push this up
up just so it's nice and subtle. Little bit
just so it's nice and subtle. Little bit of fog. Ah, it's so cool. Movie magic in
of fog. Ah, it's so cool. Movie magic in Fusion. And remember, once we have this
Fusion. And remember, once we have this all built out, we can switch to the edit
all built out, we can switch to the edit page. And look, here's our shot in the
page. And look, here's our shot in the edit page. We don't have to render it.
edit page. We don't have to render it. We don't have to do anything crazy. It's
We don't have to do anything crazy. It's just already in the timeline. Isn't that
just already in the timeline. Isn't that awesome? Now, here's kind of one of the
awesome? Now, here's kind of one of the dirty little secrets about Fusion. You
dirty little secrets about Fusion. You kind of take one look at this node tree
kind of take one look at this node tree and you're like, gosh, that's a lot of
and you're like, gosh, that's a lot of little boxes and everything, but it
little boxes and everything, but it wasn't that hard when we were building
wasn't that hard when we were building it because we're just building it one
it because we're just building it one step at a time. Okay? And really, we're
step at a time. Okay? And really, we're just starting with this media in and
just starting with this media in and we're color correcting it, which is one
we're color correcting it, which is one step. We're starting with this media in
step. We're starting with this media in again and we're color correcting it.
again and we're color correcting it. We're putting it together. We're masking
We're putting it together. We're masking where it goes together. We're color
where it goes together. We're color correcting it blue. We're taking the
correcting it blue. We're taking the original footage again and we're just
original footage again and we're just putting it over everything, but only
putting it over everything, but only within these masks. So only where it's
within these masks. So only where it's white right here. Then we're taking some
white right here. Then we're taking some fast noise and we're putting it over our
fast noise and we're putting it over our shot, but only inside of a mask that's
shot, but only inside of a mask that's right down here. And so it's pretty
right down here. And so it's pretty simple, straightforward stuff. It's just
simple, straightforward stuff. It's just lined out with every single step that we
lined out with every single step that we did. So that's the bad thing and the
did. So that's the bad thing and the good thing about nodes. The bad thing is
good thing about nodes. The bad thing is that it looks kind of intimidating. But
that it looks kind of intimidating. But the good thing is that you can always go
the good thing is that you can always go back to any of these steps. All these
back to any of these steps. All these steps are modular. And so you can go
steps are modular. And so you can go back and say, actually, I don't know if
back and say, actually, I don't know if I like the correction here. I can go to
I like the correction here. I can go to my brightness and contrast here and
my brightness and contrast here and adjust that correction on the top part
adjust that correction on the top part of our screen, and I can see what it
of our screen, and I can see what it looks like even after it flows through
looks like even after it flows through all of this stuff. Fusion is the very
all of this stuff. Fusion is the very most powerful page in Resolve. You can
most powerful page in Resolve. You can do absolutely anything with it. Fusion
do absolutely anything with it. Fusion is what we dive super deep into in our
is what we dive super deep into in our courses. We have a course called Intro
courses. We have a course called Intro to Fusion that breaks down all of this
to Fusion that breaks down all of this in even more detail and helps you truly
in even more detail and helps you truly understand how Fusion works and then
understand how Fusion works and then puts you through the paces to transform
puts you through the paces to transform you from somebody who doesn't really
you from somebody who doesn't really know anything about Fusion to somebody
know anything about Fusion to somebody who can confidently use Fusion for
who can confidently use Fusion for visual effects and for graphics and for
visual effects and for graphics and for creating awesome things in Resolve. Now,
creating awesome things in Resolve. Now, let's go back to our edit page and we
let's go back to our edit page and we have these two shots and we want to
have these two shots and we want to combine them. Now, to combine a couple
combine them. Now, to combine a couple of shots in Fusion, you can do this a
of shots in Fusion, you can do this a couple different ways. One thing I could
couple different ways. One thing I could do would be to just be over this bottom
do would be to just be over this bottom one and switch to Fusion. And then I
one and switch to Fusion. And then I could go to my media pool and grab this
could go to my media pool and grab this other shot and drag this in like this.
other shot and drag this in like this. And that's going to make another media
And that's going to make another media in. And so we have this footage and this
in. And so we have this footage and this footage. And then I can combine them
footage. And then I can combine them just like I combined the same footage
just like I combined the same footage over itself. The other way that we can
over itself. The other way that we can do it that's sometimes a little bit more
do it that's sometimes a little bit more convenient, I'll just rightclick on this
convenient, I'll just rightclick on this and reset our fusion composition is I
and reset our fusion composition is I can stack these on the timeline, select
can stack these on the timeline, select both of them, rightclick and go to new
both of them, rightclick and go to new fusion clip. What that will do is
fusion clip. What that will do is combine these together and then I can
combine these together and then I can switch into Fusion and I'll have both of
switch into Fusion and I'll have both of those clips synced up and lined up with
those clips synced up and lined up with each other here in the Fusion page. So
each other here in the Fusion page. So here's one of them and here's the other.
here's one of them and here's the other. It really doesn't matter which one you
It really doesn't matter which one you use. It's kind of dependent on what you
use. It's kind of dependent on what you feel like doing. One advantage that you
feel like doing. One advantage that you have with working with just one piece of
have with working with just one piece of footage though is that when you switch
footage though is that when you switch into Fusion, it's going to open it up in
into Fusion, it's going to open it up in its native resolution. Okay, so this is
its native resolution. Okay, so this is 1920 x 800. If you make a Fusion clip,
1920 x 800. If you make a Fusion clip, it's going to make a version of this
it's going to make a version of this that's actually the timeline resolution,
that's actually the timeline resolution, which may or may not be an issue. In
which may or may not be an issue. In this case, it's not really that much of
this case, it's not really that much of an issue other than we have a little bit
an issue other than we have a little bit of empty space at the top and bottom
of empty space at the top and bottom because this footage is widescreen and
because this footage is widescreen and our timeline settings are HD. But I like
our timeline settings are HD. But I like to do it this way. Grab this original
to do it this way. Grab this original footage. And then I'll just grab this
footage. And then I'll just grab this other footage from the media pool and
other footage from the media pool and drag it in. And I can rename these nodes
drag it in. And I can rename these nodes by selecting the node and hitting F2. So
by selecting the node and hitting F2. So we'll call this alien MI for media in.
we'll call this alien MI for media in. This one's going to be called ship_mi
This one's going to be called ship_mi for media in. So we have our alien, we
for media in. So we have our alien, we have our ship. And now it's our job to
have our ship. And now it's our job to combine these together so it looks like
combine these together so it looks like this alien is inside of the ship. Now
this alien is inside of the ship. Now this might actually be easier if we put
this might actually be easier if we put this alien in the background and the
this alien in the background and the ship in the foreground. So let's go
ship in the foreground. So let's go ahead and disconnect our ship and we're
ahead and disconnect our ship and we're going to start with our alien. We're
going to start with our alien. We're going to take him and put him into the
going to take him and put him into the media out. This is going to be our
media out. This is going to be our original footage. In this case, they're
original footage. In this case, they're both the same resolution, so it doesn't
both the same resolution, so it doesn't really matter. And then we're going to
really matter. And then we're going to take our ship and we're going to put
take our ship and we're going to put this over our alien like that. So, we're
this over our alien like that. So, we're just going to be able to see the ship
just going to be able to see the ship and the aliens underneath it. So, if we
and the aliens underneath it. So, if we move this over, we can see the aliens
move this over, we can see the aliens underneath it. But the first thing we
underneath it. But the first thing we have to do is cut a hole in our clip of
have to do is cut a hole in our clip of the ship. In visual effects land, this
the ship. In visual effects land, this would be called a plate. Think of if
would be called a plate. Think of if you're stacking two plates in the
you're stacking two plates in the kitchen. Your foreground plate is on top
kitchen. Your foreground plate is on top of your background plate. All right? So,
of your background plate. All right? So, this foreground plate, this ship, we're
this foreground plate, this ship, we're going to cut a hole right here in the
going to cut a hole right here in the cockpit and see if we can put our little
cockpit and see if we can put our little alien shot in there. To do that, we can
alien shot in there. To do that, we can grab a polygon mask. And if we connect
grab a polygon mask. And if we connect it to the ship right now, everything's
it to the ship right now, everything's going to disappear and we're not going
going to disappear and we're not going to be able to see what we're working on.
to be able to see what we're working on. So, it's actually a little better idea
So, it's actually a little better idea to not connect this yet. We're just
to not connect this yet. We're just going to put this kind of nearby where
going to put this kind of nearby where we want to connect it. select this
we want to connect it. select this polygon and I'm just going to start
polygon and I'm just going to start drawing
drawing a mask right around here where I want
a mask right around here where I want this to be cut out. Now, drawing masks
this to be cut out. Now, drawing masks is kind of its own art. Let's just look
is kind of its own art. Let's just look at this polygon here for a minute. In
at this polygon here for a minute. In fact, I'll grab all these and kind of
fact, I'll grab all these and kind of reset it. If you click once, that's
reset it. If you click once, that's going to add a point to your polygon.
going to add a point to your polygon. So, if I click once several times,
So, if I click once several times, that's going to build a shape. Once I
that's going to build a shape. Once I connect that shape to itself and close
connect that shape to itself and close that path, that's going to make a
that path, that's going to make a selection. That's this white part right
selection. That's this white part right here. I can also add points to this by
here. I can also add points to this by just clicking and dragging. It's going
just clicking and dragging. It's going to add points. But there's also these
to add points. But there's also these little handles on the line. And if I
little handles on the line. And if I click and drag that, that's going to
click and drag that, that's going to make these points softer. Like it's
make these points softer. Like it's going to make them not as pointy. And so
going to make them not as pointy. And so I can adjust my path using these little
I can adjust my path using these little handles. And I can make soft curves or I
handles. And I can make soft curves or I can make them pointy depending on where
can make them pointy depending on where those handles are. When I'm drawing, if
those handles are. When I'm drawing, if I click once, that makes a sharp point.
I click once, that makes a sharp point. If I click and drag, that drags out
If I click and drag, that drags out those handles so that I can make a soft
those handles so that I can make a soft shape like that. Generally, when you're
shape like that. Generally, when you're drawing with a mask, you want to have
drawing with a mask, you want to have the least amount of points possible. And
the least amount of points possible. And so if you're going to draw a curve, you
so if you're going to draw a curve, you don't want to draw a ton of little
don't want to draw a ton of little points like that to make your shape,
points like that to make your shape, what's better is just to use one point
what's better is just to use one point here in the middle and drag those
here in the middle and drag those handles out like this.
handles out like this. Then you can kind of adjust it. But you
Then you can kind of adjust it. But you can get the same shape with three points
can get the same shape with three points instead of 30. And it takes some
instead of 30. And it takes some practice if you've never drawn these
practice if you've never drawn these kinds of paths before. You haven't used
kinds of paths before. You haven't used like a pen tool, you haven't drawn
like a pen tool, you haven't drawn vector shapes, things like that. It does
vector shapes, things like that. It does take some getting used to, but with a
take some getting used to, but with a little practice, you'll get the hang of
little practice, you'll get the hang of it. All right, so let's go back to our
it. All right, so let's go back to our ship, and we're going to use our polygon
ship, and we're going to use our polygon mask. And I'm going to click once here,
mask. And I'm going to click once here, and then click and drag here for this
and then click and drag here for this curve. Click once here. Click once here
curve. Click once here. Click once here because there's a little bit of curve.
because there's a little bit of curve. There we go. I'm clicking and dragging.
There we go. I'm clicking and dragging. Click once. Click and drag. Click once
Click once. Click and drag. Click once to close the path. I can hold control
to close the path. I can hold control and grab this little handle. That's
and grab this little handle. That's really hard to see. Let me adjust my
really hard to see. Let me adjust my viewer here. I'm just turning the gain
viewer here. I'm just turning the gain down in our viewer. It's just the colors
down in our viewer. It's just the colors of the viewer. It doesn't actually
of the viewer. It doesn't actually change the image. It's just like your
change the image. It's just like your preview of it. Those three dots. You can
preview of it. Those three dots. You can click on gain and gamma. And you can
click on gain and gamma. And you can kind of adjust the brightness of your
kind of adjust the brightness of your viewer just so you can do things like
viewer just so you can do things like this a little bit easier. I can hold
this a little bit easier. I can hold control and grab this handle and move
control and grab this handle and move this down into line cuz I want a good
this down into line cuz I want a good selection of this right here. I think
selection of this right here. I think that looks pretty good. I can reset my
that looks pretty good. I can reset my gain and gamma by clicking these little
gain and gamma by clicking these little dots here. Or I can also just go up to
dots here. Or I can also just go up to the three dots and turn off gain and
the three dots and turn off gain and gamma. And now I have this selection
gamma. And now I have this selection that looks like this. And if I apply
that looks like this. And if I apply this to the ship like this, look what
this to the ship like this, look what happens. That does cut out the ship, but
happens. That does cut out the ship, but it only leaves the center. And what I
it only leaves the center. And what I really want is the center to be gone and
really want is the center to be gone and everything else to stay there. So what I
everything else to stay there. So what I can do is select my polygon mask and
can do is select my polygon mask and right here where it says invert, I'm
right here where it says invert, I'm going to invert that selection. Boop.
going to invert that selection. Boop. Like that. And now look, we have a
Like that. And now look, we have a little hole cut out in our footage. And
little hole cut out in our footage. And we can see this checkerboard behind it.
we can see this checkerboard behind it. That means that it's transparent. So I
That means that it's transparent. So I can put this over our alien footage. And
can put this over our alien footage. And look, there he is. He's peeking out. So
look, there he is. He's peeking out. So we have this kind of partially done. We
we have this kind of partially done. We have this cut out. And we have our alien
have this cut out. And we have our alien in there, but he's not really the right
in there, but he's not really the right size. And so what we need to do is
size. And so what we need to do is resize this footage to fit right about
resize this footage to fit right about here. We're going to do that with a
here. We're going to do that with a transform node. So a transform node is
transform node. So a transform node is like taking an image and adjusting its
like taking an image and adjusting its size, its rotation, and its scale. It's
size, its rotation, and its scale. It's a lot like the transform controls right
a lot like the transform controls right here in the edit page, but it all lives
here in the edit page, but it all lives in one node. And so we can take this
in one node. And so we can take this alien, this original footage right here,
alien, this original footage right here, and we're going to run it through a
and we're going to run it through a transform node. Transform nodes are
transform node. Transform nodes are right here. Can grab this and drag this
right here. Can grab this and drag this in like this. Make sure this is
in like this. Make sure this is connected. And then with the transform
connected. And then with the transform node selected, I have my transform tools
node selected, I have my transform tools up here. And I can push the size down.
up here. And I can push the size down. And look, it kind of gives us a little
And look, it kind of gives us a little outline. And I can put this guy right
outline. And I can put this guy right where I want him to be. Look at that.
where I want him to be. Look at that. And so we're combining those images
And so we're combining those images together and we're making one new image.
together and we're making one new image. That's movie magic. Isn't that cool?
That's movie magic. Isn't that cool? Again, this node tree looks complicated,
Again, this node tree looks complicated, but it's our original footage of our
but it's our original footage of our alien. We're transforming him, making
alien. We're transforming him, making him smaller like this. We're taking our
him smaller like this. We're taking our ship footage, we're cutting out the
ship footage, we're cutting out the middle, and we're just pasting it on top
middle, and we're just pasting it on top of this image. Those combine together.
of this image. Those combine together. And they make our shot here. And now we
And they make our shot here. And now we can call this good or we can change it
can call this good or we can change it around a little bit. One thing is maybe
around a little bit. One thing is maybe this polygon mask needs a little bit of
this polygon mask needs a little bit of softness. So I'll push up the softness
softness. So I'll push up the softness just a little bit. Something like that.
just a little bit. Something like that. Adjust this a little bit. Make sure that
Adjust this a little bit. Make sure that we right click and remove our polygon
we right click and remove our polygon one polyline or else we'll have moving
one polyline or else we'll have moving masks.
masks. Just going to kind of adjust this and
Just going to kind of adjust this and make sure this looks good.
make sure this looks good. Always a good idea.
Always a good idea. Maybe we want to color correct right
Maybe we want to color correct right here and kind of put a little shadow so
here and kind of put a little shadow so it looks like he's really inside of that
it looks like he's really inside of that craft. We could run this transformed
craft. We could run this transformed alien, this right here through something
alien, this right here through something like a brightness and contrast.
like a brightness and contrast. And let's view this here on the left
And let's view this here on the left viewer. And we're going to take the gain
viewer. And we're going to take the gain down a little bit. Maybe maybe take the
down a little bit. Maybe maybe take the gamma down touch. Maybe take the
gamma down touch. Maybe take the saturation down. Just going to make it a
saturation down. Just going to make it a little bit darker. But we're only going
little bit darker. But we're only going to do it right here. Okay. So, we could
to do it right here. Okay. So, we could take a polygon mask or even maybe a
take a polygon mask or even maybe a rectangle mask and we can apply that to
rectangle mask and we can apply that to our color correction. And as we change
our color correction. And as we change this mask, look, it's only going to do
this mask, look, it's only going to do that color correction. That one node's
that color correction. That one node's job, this brightness and contrast job is
job, this brightness and contrast job is only going to happen inside of this
only going to happen inside of this rectangle. And so, I can take this
rectangle. And so, I can take this rectangle and let's we can either move
rectangle and let's we can either move it on this viewer or the other viewer,
it on this viewer or the other viewer, doesn't matter. We'll rotate this a
doesn't matter. We'll rotate this a little bit. I'll just move this right
little bit. I'll just move this right there. And then maybe soften that edge
there. And then maybe soften that edge just so we have a little bit of our
just so we have a little bit of our color correction here. Just like that.
color correction here. Just like that. Adds a little bit of interactive
Adds a little bit of interactive lighting there. So here's before and
lighting there. So here's before and here's after. And that's only happening
here's after. And that's only happening on this image because we're running it
on this image because we're running it through this brightness and contrast
through this brightness and contrast before we put it under the ship. If we
before we put it under the ship. If we did a color correction on this side,
did a color correction on this side, then what we're doing is we're taking
then what we're doing is we're taking this image and we're color correcting
this image and we're color correcting it. Right? So, if I did some kind of
it. Right? So, if I did some kind of color correction here, we'll just I
color correction here, we'll just I don't know, make this
don't know, make this really yellow, right? And then we put
really yellow, right? And then we put that inside of a ellipse. That's going
that inside of a ellipse. That's going to color correct everything at least
to color correct everything at least inside of that ellipse. But if we were
inside of that ellipse. But if we were to put this here before we put it under
to put this here before we put it under the ship, I can hold shift and drag this
the ship, I can hold shift and drag this out like this and just drop it back in
out like this and just drop it back in like that. Then that's going to color
like that. Then that's going to color correct this image before it goes under
correct this image before it goes under the ship. And so we're only color
the ship. And so we're only color correcting this image. So the order of
correcting this image. So the order of the nodes is really important. Let's get
the nodes is really important. Let's get rid of that. And now we have our nice
rid of that. And now we have our nice composite. We can switch back over to
composite. We can switch back over to the edit page. H. So beautiful. There's
the edit page. H. So beautiful. There's our little guy. We can get rid of this
our little guy. We can get rid of this alien plate. And now we have three
alien plate. And now we have three finished VFX shots right here in our
finished VFX shots right here in our timeline. And we can do this on any
timeline. And we can do this on any timeline. If we switch back to our edit
timeline. If we switch back to our edit timeline, I can quickly go into Fusion.
timeline, I can quickly go into Fusion. And maybe I'll do something like add
And maybe I'll do something like add fog.
push up the detail like this. And we'll just mask it to be
like right here. Soften that. Soften that edge a lot.
Soften that. Soften that edge a lot. Now we have a lot more fog than we did.
Now we have a lot more fog than we did. Really makes a big difference.
There are infinitely more things to go over in Fusion. Man, I could spend so
over in Fusion. Man, I could spend so much time on this. In fact, we have
much time on this. In fact, we have several courses on Fusion. We have
several courses on Fusion. We have hundreds of students that have learned
hundreds of students that have learned how to use Fusion, this part of Resolve
how to use Fusion, this part of Resolve that is the most powerful, inspiring,
that is the most powerful, inspiring, amazing part of Resolve. You can also
amazing part of Resolve. You can also use Fusion to make motion graphics and
use Fusion to make motion graphics and animations and all kinds of cool stuff
animations and all kinds of cool stuff like that. In fact, you know what? I
like that. In fact, you know what? I don't care if this is a million hour
don't care if this is a million hour video. We're going to uh I need to show
video. We're going to uh I need to show you some of this stuff, too. Let's
you some of this stuff, too. Let's switch back to our wide shot here. And
switch back to our wide shot here. And imagine imagine if we made this into
imagine imagine if we made this into kind of like a sort of like predator
kind of like a sort of like predator vision kind of shot where it's all kind
vision kind of shot where it's all kind of washed with some color and maybe
of washed with some color and maybe there's like a little targeting system
there's like a little targeting system or something that tracks one of these
or something that tracks one of these bikes and maybe there's like heat vision
bikes and maybe there's like heat vision or something like that. You can do all
or something like that. You can do all this kind of stuff in Fusion. And so
this kind of stuff in Fusion. And so let's let's just walk through and play
let's let's just walk through and play around and have a little bit of fun
around and have a little bit of fun here.
here. So, after all of these nodes that we're
So, after all of these nodes that we're using, let's kind of do some color
using, let's kind of do some color correction here. And let's just maybe
correction here. And let's just maybe turn it blue, maybe push up the contrast
turn it blue, maybe push up the contrast a little bit, take the saturation down,
a little bit, take the saturation down, so we have this kind of like bluish gray
so we have this kind of like bluish gray wash on everything. Let's make a little
wash on everything. Let's make a little graphic that kind of follows her. And
graphic that kind of follows her. And you can do this in a bunch of different
you can do this in a bunch of different ways. One way that'd be pretty easy
ways. One way that'd be pretty easy would be to grab a background. So, this
would be to grab a background. So, this just generates a background color of any
just generates a background color of any color you want. Maybe we'll make this
color you want. Maybe we'll make this kind of a greenish cyan kind of thing.
kind of a greenish cyan kind of thing. Let's put this over our color
Let's put this over our color correction. And let's take a mask and
correction. And let's take a mask and we're just going to put a rectangle mask
we're just going to put a rectangle mask on this like this.
on this like this. And then we can kind of put a box around
And then we can kind of put a box around our girl here. And then let's uncheck
our girl here. And then let's uncheck solid and push up border width for our
solid and push up border width for our mask. And now we have a little border,
mask. And now we have a little border, like a little picture frame here. Push
like a little picture frame here. Push up the corner radius. Now we have this
up the corner radius. Now we have this little mask that's masking this colored
little mask that's masking this colored background and creating this little
background and creating this little picture frame. I'll take that border
picture frame. I'll take that border width down a little bit. Something like
width down a little bit. Something like that. And I think I'll just work on a
that. And I think I'll just work on a little bit of this shot. Let's just go
little bit of this shot. Let's just go to the edit page and just trim this real
to the edit page and just trim this real quick just because we're playing around
quick just because we're playing around with it. Let's make it easy on
with it. Let's make it easy on ourselves. Just do a little bit of this.
ourselves. Just do a little bit of this. That's going to adjust the trim points
That's going to adjust the trim points here. And I can zoom in this little bar
here. And I can zoom in this little bar so that we're only looking at the part
so that we're only looking at the part in between the yellow markers in and out
in between the yellow markers in and out of this comp. And one thing we could do
of this comp. And one thing we could do would be to key frame the rectangle mask
would be to key frame the rectangle mask here. And so I could end it right here
here. And so I could end it right here and adjust the center. And I could kind
and adjust the center. And I could kind of just key frame this
of just key frame this so that it sort of follows her sort of
so that it sort of follows her sort of in the middle here. I'm going to add
in the middle here. I'm going to add another key frame. Just move this over.
another key frame. Just move this over. Sort of in the middle of that. move that
Sort of in the middle of that. move that over like this. So now we have this kind
over like this. So now we have this kind of following her as she rides. And that
of following her as she rides. And that works fine. The other way that we could
works fine. The other way that we could do this would be to track the motion. So
do this would be to track the motion. So depending on what you're doing, this
depending on what you're doing, this could be more or less work. I'm going to
could be more or less work. I'm going to double click here in the empty space.
double click here in the empty space. And you can hit shift and spacebar and
And you can hit shift and spacebar and that's going to bring up a menu that
that's going to bring up a menu that will let you select all of the 37ome
will let you select all of the 37ome nodes inside of Fusion. There are a ton.
nodes inside of Fusion. There are a ton. Look at that. It's crazy. But I'm going
Look at that. It's crazy. But I'm going to type tracker. That's going to bring
to type tracker. That's going to bring up this tracker node. I'll select that
up this tracker node. I'll select that and hit add. And you can take your
and hit add. And you can take your original footage here. I can just copy
original footage here. I can just copy and paste this. Crl + C. Double click
and paste this. Crl + C. Double click off. Ctrl +V. I'll just move this up
off. Ctrl +V. I'll just move this up here and put this into the tracker.
here and put this into the tracker. Let's just look at this here on the
Let's just look at this here on the right. And this tracker, what that does
right. And this tracker, what that does is it will lock on to a feature in your
is it will lock on to a feature in your image and it will follow it. And so we
image and it will follow it. And so we can grab this little target thing here.
can grab this little target thing here. Let's just go to the beginning of our
Let's just go to the beginning of our clip here. Let's take this Intelllet
clip here. Let's take this Intelllet track and put that right on top of our
track and put that right on top of our leading lady here. And let's track that
leading lady here. And let's track that forward using this button right here.
forward using this button right here. What that's going to do is stick that
What that's going to do is stick that tracker to her as she rides by. It's
tracker to her as she rides by. It's going to track that motion. It's
going to track that motion. It's basically doing some key frames for us
basically doing some key frames for us here. And once we have that, then we can
here. And once we have that, then we can do a bunch of different things with this
do a bunch of different things with this tracker. One thing we could do would be
tracker. One thing we could do would be to maybe take some text or something and
to maybe take some text or something and plug that into the green foreground
plug that into the green foreground input of this tracker and say, you know,
input of this tracker and say, you know, text like this, select this tracker, go
text like this, select this tracker, go over to operation, and here where it
over to operation, and here where it says operation none, switch it to match
says operation none, switch it to match move. And what that's going to do is put
move. And what that's going to do is put some text here. And I can select the
some text here. And I can select the text, put this right where it's supposed
text, put this right where it's supposed to be, and watch what happens here. This
to be, and watch what happens here. This text will follow her as she rides her
text will follow her as she rides her bike. Isn't that awesome? And so if you
bike. Isn't that awesome? And so if you need to stick something to something,
need to stick something to something, you can use a tracker to do it. So we're
you can use a tracker to do it. So we're kind of using this tracker like a merge
kind of using this tracker like a merge node, but it will animate the
node, but it will animate the foreground. Now, we don't have to
foreground. Now, we don't have to include the background here. We can
include the background here. We can select this tracker, go to operation,
select this tracker, go to operation, mesh move, and then merge. Instead of
mesh move, and then merge. Instead of foreground over background, let's just
foreground over background, let's just say foreground only. That's going to
say foreground only. That's going to give us just the text in its own kind of
give us just the text in its own kind of isolated layer, but it has the same
isolated layer, but it has the same movement. So we could put this into the
movement. So we could put this into the foreground as a separate thing. Then we
foreground as a separate thing. Then we have the tracker as a separate thing and
have the tracker as a separate thing and then the merge as a separate thing,
then the merge as a separate thing, right? So it kind of gives us the same
right? So it kind of gives us the same idea, but there's the text. Now, what's
idea, but there's the text. Now, what's cool about this cool about nodes here is
cool about this cool about nodes here is that we don't have any effects applied
that we don't have any effects applied to anything specifically. We're just
to anything specifically. We're just running it through this effect, so it's
running it through this effect, so it's always modular. So I could take this
always modular. So I could take this text out and I could take my rectangle
text out and I could take my rectangle background, plug that into the green
background, plug that into the green input right there, and I'll adjust this
input right there, and I'll adjust this rectangle here. Let's actually reset our
rectangle here. Let's actually reset our center. I'm just double clicking on that
center. I'm just double clicking on that center here. I'm going to put this
center here. I'm going to put this around her. Look at this. Now it follows
around her. Look at this. Now it follows her because it's running through that
her because it's running through that tracker. Okay, so we're tracking the
tracker. Okay, so we're tracking the bike and we're moving along with it.
bike and we're moving along with it. Now, here's what's really cool. This is
Now, here's what's really cool. This is where things just get so awesome. Let's
where things just get so awesome. Let's take all of this and move it to the
take all of this and move it to the right here a little bit. Just make a
right here a little bit. Just make a little bit of room. We could take this
little bit of room. We could take this same kind of tracker, which is really
same kind of tracker, which is really just giving us an image that looks like
just giving us an image that looks like this, and we could make sort of a
this, and we could make sort of a different version of it, and we can use
different version of it, and we can use it as a mask. So, we could do something
it as a mask. So, we could do something like I could just copy and paste this.
like I could just copy and paste this. Ctrl + C, double click off, Ctrl +V. All
Ctrl + C, double click off, Ctrl +V. All right. So, this is going to be our
right. So, this is going to be our frame, our cyan frame. But this one,
frame, our cyan frame. But this one, let's just drag this up here. Instead of
let's just drag this up here. Instead of a cyan frame, let's go to this rectangle
a cyan frame, let's go to this rectangle mask and let's check solid and take down
mask and let's check solid and take down our border width. And that's going to
our border width. And that's going to give us just a solid mask. And we don't
give us just a solid mask. And we don't even need the background anymore. We can
even need the background anymore. We can get rid of the background here and plug
get rid of the background here and plug this into the foreground input of the
this into the foreground input of the tracker. Not the blue input, the
tracker. Not the blue input, the foreground input. And what this will do
foreground input. And what this will do is give us a animated mask that we can
is give us a animated mask that we can use by plugging into the blue input of
use by plugging into the blue input of something. So, I could take this output
something. So, I could take this output of this tracker, plug this into the blue
of this tracker, plug this into the blue input of the color correction, and look
input of the color correction, and look what happens. It's only color correcting
what happens. It's only color correcting inside of that mask. Isn't that magical?
inside of that mask. Isn't that magical? We could grab this color corrector, go
We could grab this color corrector, go over to settings, and here we have some
over to settings, and here we have some mask settings, and we can select apply
mask settings, and we can select apply mask inverted like this. And look at
mask inverted like this. And look at that. Now, it's going to be everywhere
that. Now, it's going to be everywhere except for in that mask.
except for in that mask. And we can connect this to multiple
And we can connect this to multiple things. Check this out. I could grab a
things. Check this out. I could grab a blur and make this really blurry
blur and make this really blurry everywhere except for inside of that
everywhere except for inside of that mask. So, I could take the same thing. I
mask. So, I could take the same thing. I could take the output and plug that into
could take the output and plug that into the blue input of the blur. And again,
the blue input of the blur. And again, go to settings, apply mask inverted, and
go to settings, apply mask inverted, and everything's blurry except for inside of
everything's blurry except for inside of this.
this. We can do so much cool stuff.
We can do so much cool stuff. I could get rid of this color corrector
I could get rid of this color corrector thing like this. And now it's just sharp
thing like this. And now it's just sharp inside of here and blurry everywhere
inside of here and blurry everywhere else. So many cool things you can do.
else. So many cool things you can do. But don't miss this. You can take the
But don't miss this. You can take the output of a node and run it into
output of a node and run it into multiple different nodes. You can use
multiple different nodes. You can use one node or one mask to mask like 50
one node or one mask to mask like 50 different things if you want to. That's
different things if you want to. That's what's so powerful about nodes. I love
what's so powerful about nodes. I love it. This is a cool effect. Let's add a
it. This is a cool effect. Let's add a little bit of graphics to it. We can
little bit of graphics to it. We can just grab a text node and just drag this
just grab a text node and just drag this in here. And we'll call this uh sector
in here. And we'll call this uh sector 45B
45B North America.
North America. Sure. And we'll take the output of this
Sure. And we'll take the output of this and put this over the output like that.
and put this over the output like that. Just like this. Let's take this text,
Just like this. Let's take this text, switch this maybe to aerial. Let's take
switch this maybe to aerial. Let's take the size down. There we go. We can kind
the size down. There we go. We can kind of put this down here like this. And we
of put this down here like this. And we can start making our graphics. We could
can start making our graphics. We could animate this right on property like
animate this right on property like this. So it looks like it's typed in. So
this. So it looks like it's typed in. So we could have this come in like right
we could have this come in like right here. I could animate this right on
here. I could animate this right on property just by clicking that key frame
property just by clicking that key frame diamond and have this come up.
diamond and have this come up. Just animate this like this. And now we
Just animate this like this. And now we have this really cool effect
have this really cool effect like that. Now we have like this
like that. Now we have like this predator vision kind of thing. Isn't
predator vision kind of thing. Isn't that cool? I want to show you something
that cool? I want to show you something that's just in the paid version of
that's just in the paid version of Resolve called Magic Mask. Magic Mask is
Resolve called Magic Mask. Magic Mask is ridiculous. It is a way that you can
ridiculous. It is a way that you can trace out things and animate that trace
trace out things and animate that trace without a whole lot of work. So, we can
without a whole lot of work. So, we can take this original footage. I'm just
take this original footage. I'm just dragging this in here. And I can double
dragging this in here. And I can double click off and hit shift spacebar and
click off and hit shift spacebar and type magic. Again, this is only in the
type magic. Again, this is only in the paid version of Resolve. And I'll just
paid version of Resolve. And I'll just hit enter. That's going to make a magic
hit enter. That's going to make a magic mask node. I'll drag this over here. And
mask node. I'll drag this over here. And what I could do is either copy and paste
what I could do is either copy and paste this media in like I've been doing. Or I
this media in like I've been doing. Or I can even take the output of this and
can even take the output of this and just plug this in like this. All right.
just plug this in like this. All right. So, it's the same thing as copying and
So, it's the same thing as copying and pasting this media and putting it in
pasting this media and putting it in here like that. I could even take this
here like that. I could even take this one over here. Doesn't matter. But I'll
one over here. Doesn't matter. But I'll take this one like this. And let's drag
take this one like this. And let's drag the magic mask in here. And what this
the magic mask in here. And what this will let us do is you can draw a line
will let us do is you can draw a line on whatever you want to select. So, I'm
on whatever you want to select. So, I'm just going to draw a line over her. And
just going to draw a line over her. And what that's going to do is automatically
what that's going to do is automatically try and trace her out. I can hold alt
try and trace her out. I can hold alt and get rid of the extra parts. So,
and get rid of the extra parts. So, we'll just do kind of a soft mask around
we'll just do kind of a soft mask around her like this. And then we'll track this
her like this. And then we'll track this back and forth. So, I'll click this
back and forth. So, I'll click this track back and forth. And it's going to
track back and forth. And it's going to do a pretty good job of at least kind of
do a pretty good job of at least kind of making a blob around her. There isn't a
making a blob around her. There isn't a lot of resolution here. There's a lot of
lot of resolution here. There's a lot of reasons why this would have a lot of
reasons why this would have a lot of trouble, but this is actually going to
trouble, but this is actually going to work out perfectly for what we're trying
work out perfectly for what we're trying to do. I can take the output of this
to do. I can take the output of this magic mask and put it on top of this
magic mask and put it on top of this merge two like this. Let's look at our
merge two like this. Let's look at our media out. And now we have the original
media out. And now we have the original footage layered on top, but only where
footage layered on top, but only where that magic mask is tracing it out. So we
that magic mask is tracing it out. So we could take this magic mask, go to matt,
could take this magic mask, go to matt, push up this blur a little bit, and
push up this blur a little bit, and that's going to make this a little bit
that's going to make this a little bit more of kind of a blurry little blob on
more of kind of a blurry little blob on top of her. Okay. We could take that and
top of her. Okay. We could take that and color correct it like this. Color
color correct it like this. Color corrector like this. And we could maybe
corrector like this. And we could maybe make that bright orange like this. And
make that bright orange like this. And now look, we have this kind of
now look, we have this kind of sort of looks like a heat signature kind
sort of looks like a heat signature kind of thing where she's going. Isn't that
of thing where she's going. Isn't that cool? So cool. Now, this isn't actually
cool? So cool. Now, this isn't actually the greatest use for magic mask. This is
the greatest use for magic mask. This is just going to kind of work great in this
just going to kind of work great in this circumstance. Let's uh let's grab one of
circumstance. Let's uh let's grab one of our color clips. I'll just grab clip
our color clips. I'll just grab clip 106. Maybe put this into Fusion. Make
106. Maybe put this into Fusion. Make sure the clip 106 is tagged with our
sure the clip 106 is tagged with our input color space. Blackmagic Design
input color space. Blackmagic Design 6K film Gen 4. Okay. We could run this
6K film Gen 4. Okay. We could run this through magic mask and we'll just draw
through magic mask and we'll just draw on top of him like this. What that's
on top of him like this. What that's going to do is cut him out pretty darn
going to do is cut him out pretty darn well. We can track this back and forth.
well. We can track this back and forth. And now we'll completely cut him out
And now we'll completely cut him out from the background.
from the background. And we can adjust this mat by blurring
And we can adjust this mat by blurring it a little bit, maybe eroding it. But
it a little bit, maybe eroding it. But then we can take this and maybe we'll
then we can take this and maybe we'll take this same media and color correct
take this same media and color correct it. I don't know, we'll color it blue or
it. I don't know, we'll color it blue or something. put this into our media out
something. put this into our media out and take our magic mask and put it over
and take our magic mask and put it over everything. And now it'll do a really
everything. And now it'll do a really good job of separating that subject from
good job of separating that subject from the background. Not only that, but you
the background. Not only that, but you can put stuff behind him, you know? So,
can put stuff behind him, you know? So, if you want to put some text behind him,
if you want to put some text behind him, let's say,
we can have this behind him because we're separating those layers. And you
we're separating those layers. And you can do this yourself with masks, but it
can do this yourself with masks, but it takes a lot more time and effort to
takes a lot more time and effort to trace him out. And for certain things,
trace him out. And for certain things, Magic Mask works really, really well. It
Magic Mask works really, really well. It doesn't work perfectly with everything,
doesn't work perfectly with everything, but it can really help you save some
but it can really help you save some time when you're doing things like this.
time when you're doing things like this. That said, if you do want to get into
That said, if you do want to get into Fusion, I have a whole bunch of videos
Fusion, I have a whole bunch of videos for free here on YouTube on how to learn
for free here on YouTube on how to learn Fusion, as well as a bunch of courses
Fusion, as well as a bunch of courses that are designed to take you from
that are designed to take you from somebody who has no idea how Fusion
somebody who has no idea how Fusion works to being really comfortable and
works to being really comfortable and using Fusion amazingly. But hopefully
using Fusion amazingly. But hopefully you see the potential of what is
you see the potential of what is possible in the fusion page of Resolve.
possible in the fusion page of Resolve. Now let's get into the next fancy page
Now let's get into the next fancy page color. To follow along with this part,
color. To follow along with this part, if you have the media, there should be a
if you have the media, there should be a folder called color. And what we're
folder called color. And what we're going to do is select and shift select
going to do is select and shift select all of these color clips. Right click on
all of these color clips. Right click on the first one and say create new
the first one and say create new timeline using selected clips. Just like
timeline using selected clips. Just like that. We'll call this color timeline and
that. We'll call this color timeline and hit create.
hit create. That's going to put all of these clips
That's going to put all of these clips here in order. And this is pretty much
here in order. And this is pretty much to simulate if you had an edit where you
to simulate if you had an edit where you had all kinds of different clips.
had all kinds of different clips. They're all put together in a timeline,
They're all put together in a timeline, but now you want to make your colors
but now you want to make your colors look good. We'll walk through all the
look good. We'll walk through all the need to know stuff on the color page in
need to know stuff on the color page in this timeline. Again, to bring it into
this timeline. Again, to bring it into the color page, all you have to do is
the color page, all you have to do is click into color and it will bring that
click into color and it will bring that timeline here into the color page. Very
timeline here into the color page. Very exciting. So, a general overview. The
exciting. So, a general overview. The color page of Resolve is obviously made
color page of Resolve is obviously made for doing color correction. And this is
for doing color correction. And this is another one of those interfaces that I
another one of those interfaces that I mean there's so much stuff here. It
mean there's so much stuff here. It looks like the helm of a spaceship. And
looks like the helm of a spaceship. And you could pretty easily just look at it
you could pretty easily just look at it and be overwhelmed by all the little
and be overwhelmed by all the little buttons and panels and everything. And
buttons and panels and everything. And this isn't even all of them when you
this isn't even all of them when you switch through. I mean, look at this.
switch through. I mean, look at this. It's crazy. Not only can I switch out
It's crazy. Not only can I switch out these panels, but each panel has several
these panels, but each panel has several different panels. It's crazy. The great
different panels. It's crazy. The great news is that you really only need to
news is that you really only need to know a couple of these little panels.
know a couple of these little panels. And we're going to walk through all of
And we're going to walk through all of this. And by the end of this section,
this. And by the end of this section, you're going to be really familiar with
you're going to be really familiar with the color page. If you've ever used a
the color page. If you've ever used a different editing app before, you might
different editing app before, you might be used to, you know, having a bunch of
be used to, you know, having a bunch of shots in your timeline and then you have
shots in your timeline and then you have some kind of effect like a color
some kind of effect like a color corrector or color correction effect and
corrector or color correction effect and you drag it onto the shots and change
you drag it onto the shots and change your color. Sort of like you would do
your color. Sort of like you would do with an effect in the edit page. You
with an effect in the edit page. You have all these shots. You drag it to the
have all these shots. You drag it to the shot. You click on the shot and then you
shot. You click on the shot and then you have some kind of properties panel or
have some kind of properties panel or something where you adjust your color
something where you adjust your color for the shot. And that would totally
for the shot. And that would totally make sense. And there are some color
make sense. And there are some color effects in Resolve that sort of work
effects in Resolve that sort of work that way. But the idea of the color page
that way. But the idea of the color page in Resolve actually kind of simplifies
in Resolve actually kind of simplifies the color correction process. You have
the color correction process. You have multiple shots in your timeline. And
multiple shots in your timeline. And whatever shot you're looking at in the
whatever shot you're looking at in the viewer, whatever shot your playhead is
viewer, whatever shot your playhead is over, that's the shot that you're
over, that's the shot that you're working on, and you're automatically in
working on, and you're automatically in color mode. You don't have to drag any
color mode. You don't have to drag any effects to the shot or anything like
effects to the shot or anything like that. You're just going to adjust the
that. You're just going to adjust the colors of each clip as you look at them.
colors of each clip as you look at them. And so even though this looks like a
And so even though this looks like a really complicated interface, the basics
really complicated interface, the basics of it are actually really simple. We
of it are actually really simple. We have a viewer up here where we can see
have a viewer up here where we can see the shot that we're working on. We click
the shot that we're working on. We click on whatever shot we want. Each one of
on whatever shot we want. Each one of these thumbnails represents a single
these thumbnails represents a single shot in our timeline. And so if we want
shot in our timeline. And so if we want to adjust the shot of our actor here, we
to adjust the shot of our actor here, we just click on his face. And we can play
just click on his face. And we can play this back and even loop it like this. So
this back and even loop it like this. So we have that shot. And as long as we're
we have that shot. And as long as we're looking at it here in the viewer, we can
looking at it here in the viewer, we can mess with our color controls. And we're
mess with our color controls. And we're going to change the colors of that shot
going to change the colors of that shot and that shot only. If we want to adjust
and that shot only. If we want to adjust another shot, we can switch to that
another shot, we can switch to that shot. And now we're adjusting that shot
shot. And now we're adjusting that shot only. You can really think of this in a
only. You can really think of this in a couple main sections. We have our viewer
couple main sections. We have our viewer up here. We have a way to select our
up here. We have a way to select our shots. And then we have all of the color
shots. And then we have all of the color controls. So, this actually is kind of
controls. So, this actually is kind of like the inspector sort of for whatever
like the inspector sort of for whatever shot we want to do our color on. Each of
shot we want to do our color on. Each of these little panels down here is called
these little panels down here is called a color palette. And we use the color
a color palette. And we use the color palettes to adjust the color on whatever
palettes to adjust the color on whatever shot we're working on. We also have a
shot we're working on. We also have a graph up here. And this is also a node
graph up here. And this is also a node graph. Although the nodes in the color
graph. Although the nodes in the color page are slightly more simple. They're
page are slightly more simple. They're the same in that they're little boxes
the same in that they're little boxes and they connect to each other and one
and they connect to each other and one box comes after another box and the
box comes after another box and the nodes flow in order. So if I were to in
nodes flow in order. So if I were to in this first node make this black and
this first node make this black and white and then in the second node make
white and then in the second node make it pink. In the third node we're
it pink. In the third node we're starting with a pinkish purple image. If
starting with a pinkish purple image. If I were to do this the other way and make
I were to do this the other way and make this really pink and then turn it black
this really pink and then turn it black and white, we have a black and white
and white, we have a black and white image because the order matters. The big
image because the order matters. The big difference with these nodes compared to
difference with these nodes compared to the fusion nodes is that while fusion
the fusion nodes is that while fusion nodes really only have one job and if
nodes really only have one job and if you want to do something different you
you want to do something different you have to use a different kind of node,
have to use a different kind of node, each color node is really like a group
each color node is really like a group of corrections. So this first node I can
of corrections. So this first node I can do a bunch of stuff down here in my
do a bunch of stuff down here in my color palettes and it all lives in this
color palettes and it all lives in this one node. So I could make a curve like
one node. So I could make a curve like this. I could turn it green. I can mess
this. I could turn it green. I can mess with all kinds of crazy stuff here. And
with all kinds of crazy stuff here. And this all lives in this one node. If I
this all lives in this one node. If I rightclick and say add node, add serial,
rightclick and say add node, add serial, that's going to make another node in a
that's going to make another node in a series after this node. And so I'm
series after this node. And so I'm starting with the image that this node
starting with the image that this node gave me. So if I desaturate it, and then
gave me. So if I desaturate it, and then maybe I add a little bit more contrast,
maybe I add a little bit more contrast, then that correction is going to happen
then that correction is going to happen after this first correction. I can click
after this first correction. I can click on the number of the node to turn it off
on the number of the node to turn it off and on. And so I can quickly see what my
and on. And so I can quickly see what my image looks like with or without certain
image looks like with or without certain corrections. That's a really nice way to
corrections. That's a really nice way to work. And so all of the corrections and
work. And so all of the corrections and all of the work that I'm doing down here
all of the work that I'm doing down here lives in a node of some kind. And we can
lives in a node of some kind. And we can have as many nodes as we want. And it's
have as many nodes as we want. And it's really up to us to figure out how we
really up to us to figure out how we want to group those corrections. For
want to group those corrections. For instance, some people like to adjust the
instance, some people like to adjust the brightness in the first node. And I can
brightness in the first node. And I can hit Alt S to add another node here. And
hit Alt S to add another node here. And maybe in this second one, they like to
maybe in this second one, they like to adjust the contrast.
adjust the contrast. Alt S. Maybe in this third one they want
Alt S. Maybe in this third one they want to adjust the temperature or the tint or
to adjust the temperature or the tint or whatever and make something warmer or
whatever and make something warmer or darker. And even though you could do all
darker. And even though you could do all of this in one node, it's nice to split
of this in one node, it's nice to split it up into three different parts so that
it up into three different parts so that you can see what it looks like without
you can see what it looks like without the exposure or without the contrast or
the exposure or without the contrast or without the warmness. You can rightclick
without the warmness. You can rightclick and select node label to rename this. So
and select node label to rename this. So this could be warm, this could be
this could be warm, this could be contrast, and this could be exposure.
contrast, and this could be exposure. And you can kind of split this up into
And you can kind of split this up into different jobs. There's no right or
different jobs. There's no right or wrong way to do this. It's really up to
wrong way to do this. It's really up to you to stay organized and to do things
you to stay organized and to do things how you want. You can always reset a
how you want. You can always reset a clip's color by right-clicking in the
clip's color by right-clicking in the empty space and saying reset all grades
empty space and saying reset all grades and nodes. That's going to reset
and nodes. That's going to reset everything. And when a clip doesn't have
everything. And when a clip doesn't have any color adjustments on it, its number
any color adjustments on it, its number is gray. As soon as we touch something,
is gray. As soon as we touch something, its number turns rainbow. That's how we
its number turns rainbow. That's how we know that we've changed some kind of
know that we've changed some kind of color in this clip. So, it's really easy
color in this clip. So, it's really easy to see the clips that you haven't
to see the clips that you haven't changed and the clips that you have. So,
changed and the clips that you have. So, the color page, just like the other
the color page, just like the other pages, uses the edit timeline. So, this
pages, uses the edit timeline. So, this is the same timeline from our edit page.
is the same timeline from our edit page. It's our current timeline that we have
It's our current timeline that we have up. And any color that we do in the
up. And any color that we do in the color page happens by looking at the
color page happens by looking at the image that we want to adjust, which
image that we want to adjust, which automatically selects it down here on
automatically selects it down here on our thumbnail timeline. We can do any
our thumbnail timeline. We can do any kind of adjustments we want down here
kind of adjustments we want down here with the color palettes. All of those
with the color palettes. All of those adjustments live in the nodes. And then
adjustments live in the nodes. And then whatever our image looks like here in
whatever our image looks like here in the color page, it will also look that
the color page, it will also look that way in the edit page. Again, without any
way in the edit page. Again, without any kind of roundt tripping or rendering or
kind of roundt tripping or rendering or converting things or anything like that.
converting things or anything like that. So the idea is that we can quickly go
So the idea is that we can quickly go through our entire edit and we can make
through our entire edit and we can make all the colors look exactly how we want,
all the colors look exactly how we want, make everything look really good, and
make everything look really good, and that all lives on our timeline, and we
that all lives on our timeline, and we can export our edit with our color
can export our edit with our color applied. Now, we're going to get into
applied. Now, we're going to get into the major color palettes down here. The
the major color palettes down here. The stuff that you really need to know here
stuff that you really need to know here in just a minute. But first, we got to
in just a minute. But first, we got to build a little bit of foundation here.
build a little bit of foundation here. We got to talk about it. Color
We got to talk about it. Color management. Let's take a look at this
management. Let's take a look at this shot here. I'll just bring this up full
shot here. I'll just bring this up full screen. And there's a couple things to
screen. And there's a couple things to notice about this shot. This was shot on
notice about this shot. This was shot on a Blackmagic Pocket Cinema Camera 6K. If
a Blackmagic Pocket Cinema Camera 6K. If you don't know what the heck that camera
you don't know what the heck that camera is or you don't care, it's no big deal.
is or you don't care, it's no big deal. But the way this camera shoots, and much
But the way this camera shoots, and much like a lot of professional cameras these
like a lot of professional cameras these days, this shoots in a log format. Now,
days, this shoots in a log format. Now, what the heck does that mean? Log is
what the heck does that mean? Log is basically a way for a camera to capture
basically a way for a camera to capture more colors and more ranges of
more colors and more ranges of brightness by kind of desaturating and
brightness by kind of desaturating and decontrasting the image. There's a lot
decontrasting the image. There's a lot of technical mumbo jumbo here that I'll
of technical mumbo jumbo here that I'll cover in another video at some point,
cover in another video at some point, but basically what happens is to get the
but basically what happens is to get the very most data packed into the video
very most data packed into the video signal, what the camera does is it makes
signal, what the camera does is it makes the blacks not as black, it makes the
the blacks not as black, it makes the whites not as white, and it makes the
whites not as white, and it makes the colors not as colorful. And we end up
colors not as colorful. And we end up with this kind of gray nasty looking
with this kind of gray nasty looking image. And so this image has a lot of
image. And so this image has a lot of potential. It could look really good,
potential. It could look really good, but right now it doesn't look very good.
but right now it doesn't look very good. It's sort of like if you're going
It's sort of like if you're going camping and you buy the world's greatest
camping and you buy the world's greatest tent. It comes in a box and the tent is
tent. It comes in a box and the tent is all rolled up in a bag and it's all kind
all rolled up in a bag and it's all kind of crushed in. It could be the best tent
of crushed in. It could be the best tent in the world, but right now it kind of
in the world, but right now it kind of looks like a box with a bunch of fabric
looks like a box with a bunch of fabric stuffed in it. So, in order to actually
stuffed in it. So, in order to actually go camping and have a good time, you
go camping and have a good time, you have to take that tent out of the box
have to take that tent out of the box and spread it out and based on the
and spread it out and based on the instructions, set up the tent so that it
instructions, set up the tent so that it looks right. That's kind of the same
looks right. That's kind of the same thing that we need to do with this
thing that we need to do with this image. All the information that the
image. All the information that the camera saw is kind of crushed down into
camera saw is kind of crushed down into this gray nasty looking image. And what
this gray nasty looking image. And what we need to do is follow the right
we need to do is follow the right instructions from the camera to unpack
instructions from the camera to unpack this image and make it look nice again.
this image and make it look nice again. That process is called color management.
That process is called color management. It's pretty much for any kind of image
It's pretty much for any kind of image format that isn't Rex 709. What does Rex
format that isn't Rex 709. What does Rex 709 mean? REX 709 is the color space,
709 mean? REX 709 is the color space, the kind of image colors that look good
the kind of image colors that look good on your screen. So, for instance, this
on your screen. So, for instance, this video that you're watching right here is
video that you're watching right here is in Rex 709. My skin is saturated.
in Rex 709. My skin is saturated. There's good contrast and everything
There's good contrast and everything like that, but without any color
like that, but without any color management, it looks a little bit more
management, it looks a little bit more like this, which is kind of desaturated.
like this, which is kind of desaturated. The colors aren't as bright. And so,
The colors aren't as bright. And so, there needs to be this step. Takes our
there needs to be this step. Takes our image from gray nasty looking to
image from gray nasty looking to actually looking good. And so, this
actually looking good. And so, this image right now is Rex 709. and it
image right now is Rex 709. and it doesn't need any color management. It
doesn't need any color management. It doesn't need to be changed into a format
doesn't need to be changed into a format that looks good on your screen. It
that looks good on your screen. It already looks good. Whereas this footage
already looks good. Whereas this footage doesn't look good out of the box. We
doesn't look good out of the box. We need to convert it. Now, what some
need to convert it. Now, what some people will do and what has been done
people will do and what has been done for a long time is somebody will look at
for a long time is somebody will look at this shot and say, you know, I know what
this shot and say, you know, I know what this shot needs. It needs a little bit
this shot needs. It needs a little bit more contrast and it needs a little bit
more contrast and it needs a little bit of saturation. If I add that to this
of saturation. If I add that to this image, then that's going to look really
image, then that's going to look really good. And so, they might use some color
good. And so, they might use some color tools. I'm just going to kind of do this
tools. I'm just going to kind of do this quickly because we're going to get into
quickly because we're going to get into these tools here in just a second. And
these tools here in just a second. And they'll up some contrast and they'll up
they'll up some contrast and they'll up some saturation. And so they've taken
some saturation. And so they've taken this image that looks gray and nasty and
this image that looks gray and nasty and made it look good on the screen. But
made it look good on the screen. But there's one important part that we
there's one important part that we missed here. And that is we didn't
missed here. And that is we didn't follow the instructions. So this is like
follow the instructions. So this is like taking our tent that's all packed up and
taking our tent that's all packed up and then just kind of spreading it out and
then just kind of spreading it out and trying to put it together just
trying to put it together just willy-nilly. It might work and it might
willy-nilly. It might work and it might be a good tent, but a couple things are
be a good tent, but a couple things are going to happen. Is one, it's probably
going to happen. Is one, it's probably not going to be exactly right. And two,
not going to be exactly right. And two, it's going to take a lot of time. And
it's going to take a lot of time. And also, I'm sort of just guessing how
also, I'm sort of just guessing how bright things should be. I'm just kind
bright things should be. I'm just kind of looking on my screen and saying, "Oh,
of looking on my screen and saying, "Oh, yeah. Okay, this white should be about
yeah. Okay, this white should be about that white, and this black should be
that white, and this black should be about that black, and these colors
about that black, and these colors should be about that bright." And if I'm
should be about that bright." And if I'm being honest, I don't really have any
being honest, I don't really have any idea of if they are supposed to be that
idea of if they are supposed to be that bright, if this wall is supposed to be
bright, if this wall is supposed to be bright white or not. I can guess, but
bright white or not. I can guess, but I'm not really going to know. And so,
I'm not really going to know. And so, basically, I'm taking a bunch of time to
basically, I'm taking a bunch of time to kind of guess how the color should look.
kind of guess how the color should look. And so, what we do instead of manually
And so, what we do instead of manually color correcting this is we use color
color correcting this is we use color management. Color management takes the
management. Color management takes the instructions from the camera that
instructions from the camera that recorded this image and made it look
recorded this image and made it look gray and it kind of reverses those
gray and it kind of reverses those instructions to sort of unpack that tent
instructions to sort of unpack that tent and set it up perfectly so that it looks
and set it up perfectly so that it looks exactly how it was intended to look. So,
exactly how it was intended to look. So, how the heck does that work? Well, we
how the heck does that work? Well, we kind of touched on this earlier in the
kind of touched on this earlier in the Fusion portion of this video, but what
Fusion portion of this video, but what we got to do is go to our media pool and
we got to do is go to our media pool and let's right click on our color timeline
let's right click on our color timeline and go to timelines, timeline settings.
and go to timelines, timeline settings. I'm going to uncheck use project
I'm going to uncheck use project settings and go over to color. For this
settings and go over to color. For this color science, the default color
color science, the default color science, which is basically just how
science, which is basically just how Resolve thinks about colors is called Da
Resolve thinks about colors is called Da Vinci YGB. What that basically means is
Vinci YGB. What that basically means is that it's not going to mess with your
that it's not going to mess with your colors in any way. All of it's going to
colors in any way. All of it's going to be manual. Anything that you do is going
be manual. Anything that you do is going to be manual adjusting sliders and
to be manual adjusting sliders and buttons and things like that. So,
buttons and things like that. So, instead of that, we're going to switch
instead of that, we're going to switch this from Da Vinci YGB to Da Vinci YGB
this from Da Vinci YGB to Da Vinci YGB color managed. What that's going to do
color managed. What that's going to do is do its best to look up the
is do its best to look up the instructions that cameras use to make
instructions that cameras use to make those log images and it's going to apply
those log images and it's going to apply kind of reverse math to those
kind of reverse math to those instructions to make the images look
instructions to make the images look good. Now, if you're not that into this,
good. Now, if you're not that into this, you can absolutely just say Da Vinci RGB
you can absolutely just say Da Vinci RGB color managed and then hit okay. What's
color managed and then hit okay. What's going to actually be slightly better is
going to actually be slightly better is if you go to Da Vinci RGB color manage,
if you go to Da Vinci RGB color manage, uncheck automatic color management.
uncheck automatic color management. Right here where it says color
Right here where it says color processing mode, switch this to HDR, Da
processing mode, switch this to HDR, Da Vinci widegamut intermediate. This is
Vinci widegamut intermediate. This is going to basically do the same thing as
going to basically do the same thing as automatic color management. It's just
automatic color management. It's just going to be a little higher quality. If
going to be a little higher quality. If you have questions about that, if you
you have questions about that, if you want me to dive into it, let me know.
want me to dive into it, let me know. But we can switch it to this. All you
But we can switch it to this. All you have to do is make your settings look
have to do is make your settings look like this and then hit okay. Now,
like this and then hit okay. Now, nothing is going to happen by default.
nothing is going to happen by default. All we've done is just told Resolve,
All we've done is just told Resolve, "Hey, we're going to use some color
"Hey, we're going to use some color management." And it said, "Okay, these
management." And it said, "Okay, these images still look gray and washed out
images still look gray and washed out because we haven't told Resolve how we
because we haven't told Resolve how we shot these images. We haven't told it
shot these images. We haven't told it what camera we used. So, what we can do
what camera we used. So, what we can do is go up to our media pool and we can
is go up to our media pool and we can shift select all of our images that are
shift select all of our images that are from the same camera. And I can right
from the same camera. And I can right click on any of them and go down to
click on any of them and go down to input color space. This is where we tell
input color space. This is where we tell it what camera we used. So there are a
it what camera we used. So there are a whole list of different cameras. If
whole list of different cameras. If you're shooting on an iPhone like a 15
you're shooting on an iPhone like a 15 or 16 Pro, something like that, you can
or 16 Pro, something like that, you can select Apple log. There's Blackmagic
select Apple log. There's Blackmagic Design cameras. There's Canon cameras,
Design cameras. There's Canon cameras, Nikon, Leica, Samsung, Sony, all kinds
Nikon, Leica, Samsung, Sony, all kinds of different cameras here. This was shot
of different cameras here. This was shot on a Blackmagic Design camera. We shot
on a Blackmagic Design camera. We shot this on Blackmagic Design Pocket 6K and
this on Blackmagic Design Pocket 6K and the color science was film Gen 4. Now,
the color science was film Gen 4. Now, how the heck do I know that? Well, we
how the heck do I know that? Well, we wrote it down when we shot it. Odds are,
wrote it down when we shot it. Odds are, if you have a professional camera of
if you have a professional camera of some kind, there is a way to look up the
some kind, there is a way to look up the color science. You can Google, "How do I
color science. You can Google, "How do I look up the color science for whatever
look up the color science for whatever your camera is?" It's usually in your
your camera is?" It's usually in your menus under picture styles or something
menus under picture styles or something like that. And chances are, if you have
like that. And chances are, if you have a professional camera, you probably
a professional camera, you probably bought it for that reason anyway. So,
bought it for that reason anyway. So, however you shot this footage, that's
however you shot this footage, that's what you tag this as. If you don't know
what you tag this as. If you don't know how you shot the footage, you should go
how you shot the footage, you should go and try and figure it out because the
and try and figure it out because the only way to do this the right way is to
only way to do this the right way is to actually know. All right, Blackmagic
actually know. All right, Blackmagic Design Pocket 6K Gen Film Gen 4. And
Design Pocket 6K Gen Film Gen 4. And look what happens when I click this.
look what happens when I click this. Boom.
Boom. Now we have footage that looks correct.
Now we have footage that looks correct. So this has good contrast, good
So this has good contrast, good saturation. The images don't look
saturation. The images don't look perfect. We can still make them look
perfect. We can still make them look better. There's still some style we want
better. There's still some style we want to add, but it doesn't look halfway
to add, but it doesn't look halfway black and white like it did. This
black and white like it did. This actually looks as scientifically close
actually looks as scientifically close as it can possibly be to how the colors
as it can possibly be to how the colors looked in real life when we shot this
looked in real life when we shot this footage. And you'll notice that I didn't
footage. And you'll notice that I didn't tweak any sliders. I didn't move
tweak any sliders. I didn't move anything up and down. I didn't change
anything up and down. I didn't change anything around. All I did was enable
anything around. All I did was enable color management and then go to my
color management and then go to my footage and tell Resolve what color
footage and tell Resolve what color science I used. Blackmagic Design Pocket
science I used. Blackmagic Design Pocket 6K film Gen 4. And that gives us a great
6K film Gen 4. And that gives us a great starting point for our color correction.
starting point for our color correction. It really kind of gives us the best of
It really kind of gives us the best of both worlds. We have all this
both worlds. We have all this information that we packed in when we
information that we packed in when we recorded the footage and we're unpacking
recorded the footage and we're unpacking it scientifically so that we can have
it scientifically so that we can have the most information and work in the
the most information and work in the highest quality possible when it comes
highest quality possible when it comes to adjusting our colors. Color
to adjusting our colors. Color management is a just a massively huge
management is a just a massively huge topic, but it's honestly not that much
topic, but it's honestly not that much more complicated than this. In Resolve
more complicated than this. In Resolve 20, they've made color management a lot
20, they've made color management a lot easier. You just enable it in your
easier. You just enable it in your timeline settings under color. Make sure
timeline settings under color. Make sure you have these settings. Any footage
you have these settings. Any footage that you have that's log, you rightclick
that you have that's log, you rightclick input color space and select the color
input color space and select the color space that you used. If you don't know
space that you used. If you don't know the color space or it's footage that
the color space or it's footage that wasn't shot in log, then you can just
wasn't shot in log, then you can just set your input color space to same as
set your input color space to same as timeline or project Rexto9 and it's not
timeline or project Rexto9 and it's not really going to do any tweaks to your
really going to do any tweaks to your colors. It's just going to try and leave
colors. It's just going to try and leave them alone. But do yourself a favor and
them alone. But do yourself a favor and don't skip this step. Color management
don't skip this step. Color management is essential for getting good color
is essential for getting good color grades. It gives you a higher quality
grades. It gives you a higher quality image at the end and it saves you a
image at the end and it saves you a bunch of time because I don't have to go
bunch of time because I don't have to go through and make all of these look
through and make all of these look normal before I even start thinking
normal before I even start thinking about how to make them look really
about how to make them look really great. I can just start with the normal
great. I can just start with the normal image and be on my way. So, now that we
image and be on my way. So, now that we have our color management set up and
have our color management set up and everything is ready for us, let's jump
everything is ready for us, let's jump into what the heck we do in the color
into what the heck we do in the color page. Let's just pick a shot. Maybe this
page. Let's just pick a shot. Maybe this shot number eight here. And let's just
shot number eight here. And let's just have a look at how we would adjust an
have a look at how we would adjust an image just so we have a little bit more
image just so we have a little bit more room. I'm going to close my clips and my
room. I'm going to close my clips and my timeline panels just so we have some
timeline panels just so we have some room here. Maybe even close my effects.
room here. Maybe even close my effects. Sure. I'll even zoom in and crop this a
Sure. I'll even zoom in and crop this a little bit. And let's talk about how we
little bit. And let's talk about how we would actually adjust an image. Again,
would actually adjust an image. Again, because we're looking at this image in
because we're looking at this image in our viewer, that's the image that we're
our viewer, that's the image that we're going to be adjusting with the color
going to be adjusting with the color palette, all of the windows that live
palette, all of the windows that live down here. And there are a lot of
down here. And there are a lot of different color palettes. Look at this.
different color palettes. Look at this. We can really just go through a whole
We can really just go through a whole bunch of these things. And the good news
bunch of these things. And the good news is that you don't need to know all of
is that you don't need to know all of them. Really, you only need to know a
them. Really, you only need to know a couple to do most of the work that you
couple to do most of the work that you need to do here in color. And the one
need to do here in color. And the one we're going to start with is right here,
we're going to start with is right here, this lower left panel called the
this lower left panel called the primaries. And I'm actually going to
primaries. And I'm actually going to make sure that I'm on this little button
make sure that I'm on this little button right here. Up here, this should say
right here. Up here, this should say primaries color wheels. That's the one.
primaries color wheels. That's the one. By the way, if you don't have three
By the way, if you don't have three panels here, like one,
panels here, like one, two, three, and it's two panels or even
two, three, and it's two panels or even one, and maybe these little icons are
one, and maybe these little icons are squished together, don't worry about it.
squished together, don't worry about it. you have the same panels. Almost all of
you have the same panels. Almost all of these panels are in the free version as
these panels are in the free version as well. Again, if something is just in the
well. Again, if something is just in the paid version, I'm going to tell you, but
paid version, I'm going to tell you, but sometimes what it will do is squish one
sometimes what it will do is squish one or two of these panels together for
or two of these panels together for different resolutions on your screen.
different resolutions on your screen. So, if you have your scaling or your
So, if you have your scaling or your resolution set to something different
resolution set to something different than mine, it might not quite look like
than mine, it might not quite look like mine, but you should have the same
mine, but you should have the same panel. So, this primary color wheels
panel. So, this primary color wheels palette, this, I'd say, is where you do
palette, this, I'd say, is where you do most of the work when you're adjusting
most of the work when you're adjusting your colors. And even though it looks
your colors. And even though it looks like there are a lot of controls,
like there are a lot of controls, there's really only three kind of main
there's really only three kind of main controls down here. One is the color
controls down here. One is the color wheel. The other is this little slider
wheel. The other is this little slider here. The other kind of control are
here. The other kind of control are these little number boxes. And if you've
these little number boxes. And if you've never used anything like this before, I
never used anything like this before, I want you to do me a favor and just
want you to do me a favor and just follow along with me. Open up this image
follow along with me. Open up this image and grab the center of this color wheel
and grab the center of this color wheel and just push it around. Just grab it
and just push it around. Just grab it and drag it. And you can see as you drag
and drag it. And you can see as you drag your mouse around, it's going to move
your mouse around, it's going to move that little dot in the middle of the
that little dot in the middle of the wheel away from the center. And the
wheel away from the center. And the farther it gets away from that center,
farther it gets away from that center, the more color it's going to push into
the more color it's going to push into your image. And the direction that it
your image. And the direction that it pushes is going to be the hue, the color
pushes is going to be the hue, the color that is pushed into the image. And so if
that is pushed into the image. And so if I want to make this look very blue, I
I want to make this look very blue, I take this and move this down to the
take this and move this down to the lower right a lot. And that makes this
lower right a lot. And that makes this very blue. And so that's like a third of
very blue. And so that's like a third of what you need to know as far as actual
what you need to know as far as actual controls down here in the primaries. The
controls down here in the primaries. The second one, this little slider, this is
second one, this little slider, this is called the master wheel. And if you grab
called the master wheel. And if you grab the master wheel and you move your mouse
the master wheel and you move your mouse to the right or to the left, that makes
to the right or to the left, that makes things brighter to the right or darker
things brighter to the right or darker to the left. You can also mouse over
to the left. You can also mouse over this and scroll with your scroll wheel.
this and scroll with your scroll wheel. Adjust that. And so just with these two
Adjust that. And so just with these two controls, we can adjust the tint of the
controls, we can adjust the tint of the image as well as the brightness. And
image as well as the brightness. And this color wheel master wheel combo,
this color wheel master wheel combo, this is just duplicated three more
this is just duplicated three more times. And so it's the same basic kind
times. And so it's the same basic kind of control, but why is this split up
of control, but why is this split up into four parts? Well, what's happening
into four parts? Well, what's happening here is if you move the offset, that's
here is if you move the offset, that's going to adjust the colors of the entire
going to adjust the colors of the entire image. Same thing for the offset master
image. Same thing for the offset master wheel. The brightness is going to go up
wheel. The brightness is going to go up or down for the entire image. But lift,
or down for the entire image. But lift, gamma, and gain splits the image up into
gamma, and gain splits the image up into kind of the darker part, the midtones,
kind of the darker part, the midtones, and the brighter parts. And so, which
and the brighter parts. And so, which one you grab depends on what you want to
one you grab depends on what you want to adjust in the image. And so, if I want
adjust in the image. And so, if I want the brighter parts to be more yellow, I
the brighter parts to be more yellow, I select the gain because that's the
select the gain because that's the brighter parts. And I push this a little
brighter parts. And I push this a little bit more towards yellow. Now, this is
bit more towards yellow. Now, this is going to make the entire image a little
going to make the entire image a little bit more yellow, but it's going to be
bit more yellow, but it's going to be strongest in the bright parts. So, we
strongest in the bright parts. So, we can see how it's really yellow right
can see how it's really yellow right here and in here in the brighter parts.
here and in here in the brighter parts. And the parts that are black are maybe
And the parts that are black are maybe just a little yellow, but not super
just a little yellow, but not super yellow like these brights. If I were to
yellow like these brights. If I were to do the same thing, take the lift, which
do the same thing, take the lift, which is the darkest parts, and push those
is the darkest parts, and push those towards yellow. We'll see we're starting
towards yellow. We'll see we're starting to really tint the darker parts of the
to really tint the darker parts of the image, but the brighter parts right here
image, but the brighter parts right here stay white. That's because this is
stay white. That's because this is strongest in the darker parts of the
strongest in the darker parts of the image. And then, as you might imagine,
image. And then, as you might imagine, the gamma, these are the midtones, and
the gamma, these are the midtones, and this is going to be strongest in the
this is going to be strongest in the medium brightness kind of parts of the
medium brightness kind of parts of the image. So, depending on what you're
image. So, depending on what you're going for here, you might choose to
going for here, you might choose to adjust the offset, lift, gamma, or gain
adjust the offset, lift, gamma, or gain of your image and adjust the color or
of your image and adjust the color or the brightness of that part. So, for
the brightness of that part. So, for instance, if I want to make the bright
instance, if I want to make the bright parts brighter, I can go to the gain and
parts brighter, I can go to the gain and take this master wheel and drag it to
take this master wheel and drag it to the right, and that's going to make the
the right, and that's going to make the brighter parts brighter. The darker
brighter parts brighter. The darker parts are pretty much going to stay kind
parts are pretty much going to stay kind of where they are. If I want to make the
of where they are. If I want to make the darker parts darker, I can go to lift
darker parts darker, I can go to lift and take that master wheel and take it
and take that master wheel and take it to the left. And that's going to make
to the left. And that's going to make the darker parts darker. And I can go
the darker parts darker. And I can go really, really crazy on this. And that's
really, really crazy on this. And that's going to darken the darker parts. But
going to darken the darker parts. But look, the bright parts stay the same. So
look, the bright parts stay the same. So if I want to do something like give this
if I want to do something like give this image more contrast, one thing I can do
image more contrast, one thing I can do is take the bright parts and push them
is take the bright parts and push them to the right to brighten that up and the
to the right to brighten that up and the dark parts and push it to the left.
dark parts and push it to the left. That's going to give this more contrast.
That's going to give this more contrast. And again, all of these adjustments,
And again, all of these adjustments, anything that I do down here lives in
anything that I do down here lives in this node. So I could turn this node off
this node. So I could turn this node off and on to see what's happening. So I'm
and on to see what's happening. So I'm just upping that contrast by pushing the
just upping that contrast by pushing the gain up and the lift down in their
gain up and the lift down in their master wheels. If I want to reset
master wheels. If I want to reset anything that's happening in the
anything that's happening in the primaries, I can click this little reset
primaries, I can click this little reset button. I can also rightclick on this
button. I can also rightclick on this node and say reset node grade. That will
node and say reset node grade. That will reset anything that is done in this
reset anything that is done in this node. If I want to boost up the
node. If I want to boost up the brightness of kind of medium tones right
brightness of kind of medium tones right here, I can take the gamma and push that
here, I can take the gamma and push that up. That's going to leave the bright
up. That's going to leave the bright parts about where they are and the dark
parts about where they are and the dark parts about where they are and push up
parts about where they are and push up the midtones. So, what we've gone over
the midtones. So, what we've gone over here pretty much covers all of this
here pretty much covers all of this panel. These little numbers, these
panel. These little numbers, these little controls here, these are called
little controls here, these are called the primary controls. And the primary
the primary controls. And the primary controls are other kind of little
controls are other kind of little specific things about the image. So, for
specific things about the image. So, for instance, there is a contrast control.
instance, there is a contrast control. So, this is another way that I can put
So, this is another way that I can put some contrast into the image. I can take
some contrast into the image. I can take this contrast and drag it to the right.
this contrast and drag it to the right. And that again is going to make the
And that again is going to make the darker parts dark and the brighter parts
darker parts dark and the brighter parts brighter. The pivot adjusts kind of the
brighter. The pivot adjusts kind of the split between what it thinks is dark
split between what it thinks is dark versus light. So if I push this pivot to
versus light. So if I push this pivot to the left, it's going to think more
the left, it's going to think more things are bright. If I push it to the
things are bright. If I push it to the right, it's going to think more things
right, it's going to think more things are dark. And so I can use this contrast
are dark. And so I can use this contrast and pivot to dial in the contrast of my
and pivot to dial in the contrast of my image to be exactly how I want. And that
image to be exactly how I want. And that might be a little bit more easy than
might be a little bit more easy than pushing up the gain and the pushing down
pushing up the gain and the pushing down the lift. We also have temperature and
the lift. We also have temperature and tint, which is an easy way to adjust
tint, which is an easy way to adjust something like white balance. Or if I
something like white balance. Or if I want this whole thing to feel a little
want this whole thing to feel a little bit more cool, I can take the
bit more cool, I can take the temperature and just grab that and push
temperature and just grab that and push that to the left. And now kind of a blue
that to the left. And now kind of a blue tone. And I can balance it between green
tone. And I can balance it between green and magenta like this. I can warm it up
and magenta like this. I can warm it up by bringing the temperature to the
by bringing the temperature to the right. And I can double click on any of
right. And I can double click on any of these to reset them. Down below I have
these to reset them. Down below I have some more controls. Shadows are the
some more controls. Shadows are the darker midtones of the image. Highlights
darker midtones of the image. Highlights are the brighter midtones of the image.
are the brighter midtones of the image. So it's almost like you have a master
So it's almost like you have a master wheel kind of between the lift and gamma
wheel kind of between the lift and gamma and the gamma and gain. That's what goes
and the gamma and gain. That's what goes right here. We have the saturation of
right here. We have the saturation of the whole image. So that's how strong
the whole image. So that's how strong the colors are. If I take this and drag
the colors are. If I take this and drag it all the way to the right, we have
it all the way to the right, we have very punchy colors. Hue is what actual
very punchy colors. Hue is what actual color things are. Pretty rarely use that
color things are. Pretty rarely use that unless you're trying to actually change
unless you're trying to actually change the color of something. Color boost is
the color of something. Color boost is like saturation except for it targets
like saturation except for it targets the things that are less saturated. And
the things that are less saturated. And so if you want to saturate the things
so if you want to saturate the things that are less saturated, you could push
that are less saturated, you could push up the color boost a little bit. And
up the color boost a little bit. And there are a few other buttons and
there are a few other buttons and sliders here that you can learn at some
sliders here that you can learn at some point, but these are the main ones.
point, but these are the main ones. lift, gamma, gain, offset, saturation,
lift, gamma, gain, offset, saturation, temp, tint, contrast, color boost. Those
temp, tint, contrast, color boost. Those are the big ones. And the cool thing is
are the big ones. And the cool thing is that just understanding this part of
that just understanding this part of this panel, you can do so much. You can
this panel, you can do so much. You can really make your colors look good for
really make your colors look good for your movie. I mean, this is seriously,
your movie. I mean, this is seriously, this is all you need. This combined with
this is all you need. This combined with color management, there's no reason why
color management, there's no reason why you can't correct your shots and make
you can't correct your shots and make them look really nice. So, here's what I
them look really nice. So, here's what I want you to do right now. Find this clip
want you to do right now. Find this clip and I want you to play around with the
and I want you to play around with the primaries. make this shot look as good
primaries. make this shot look as good as you can just using the primaries
as you can just using the primaries palette. So, one thing that I might do
palette. So, one thing that I might do is just push a little bit of contrast in
is just push a little bit of contrast in here. I might maybe push up the offset a
here. I might maybe push up the offset a little bit. Maybe I'll take the
little bit. Maybe I'll take the temperature a little bit more blue. I
temperature a little bit more blue. I can push and pull this contrast, adjust
can push and pull this contrast, adjust the pivot a little bit. Maybe push up
the pivot a little bit. Maybe push up some saturation. Maybe we'll push some
some saturation. Maybe we'll push some color boost instead. Something like
color boost instead. Something like that. Maybe take that offset up just a
that. Maybe take that offset up just a little bit. And so now we have a really
little bit. And so now we have a really nice looking image here. Has some
nice looking image here. Has some contrast. We have some blue coming in
contrast. We have some blue coming in from the windows. We have some warm on
from the windows. We have some warm on her face. overall looks pretty nice.
her face. overall looks pretty nice. This really is the Swiss Army knife of
This really is the Swiss Army knife of the color page. If you learn just the
the color page. If you learn just the primary color wheels, I'm telling you,
primary color wheels, I'm telling you, it's so powerful cuz check this out. We
it's so powerful cuz check this out. We can go to any shot. I'm just hitting
can go to any shot. I'm just hitting down on the keyboard. Sure. Let's grab
down on the keyboard. Sure. Let's grab this shot here where he's zipping up the
this shot here where he's zipping up the backpack. We can adjust this. Maybe
backpack. We can adjust this. Maybe we'll take the gain down a little bit.
we'll take the gain down a little bit. Push the gamma up. Put a little contrast
Push the gamma up. Put a little contrast in there. Maybe a little saturation just
in there. Maybe a little saturation just to make this look really nice. Maybe
to make this look really nice. Maybe it's a little bit too warm. We could
it's a little bit too warm. We could take the temperature down. Make that
take the temperature down. Make that temperature a little bit more blue.
temperature a little bit more blue. Yeah, something like that. And we can
Yeah, something like that. And we can have a nice looking shot. Here's before,
have a nice looking shot. Here's before, which was just way too bright. After
which was just way too bright. After looks good. Here's this shot right here,
looks good. Here's this shot right here, which kind of feels gray and a little
which kind of feels gray and a little bit dark and maybe a little bit green.
bit dark and maybe a little bit green. Maybe we'll take this offset up a little
Maybe we'll take this offset up a little bit. Push some saturation in there.
bit. Push some saturation in there. Maybe take this away from green a little
Maybe take this away from green a little bit. Just push this tint a little bit.
bit. Just push this tint a little bit. Maybe take the temperature a little bit
Maybe take the temperature a little bit blue just to balance out those whites a
blue just to balance out those whites a little bit. Maybe add a little contrast.
little bit. Maybe add a little contrast. Play with the pivot a little bit. And
Play with the pivot a little bit. And here is before and here's after. See
here is before and here's after. See that difference? Isn't that amazing what
that difference? Isn't that amazing what we can do just with this one panel?
we can do just with this one panel? Isn't that nuts? This is the kind of
Isn't that nuts? This is the kind of thing that is available to you for free
thing that is available to you for free in Resolve. This is why Resolve is the
in Resolve. This is why Resolve is the king of the color correction apps. It's
king of the color correction apps. It's the best app in the world for color
the best app in the world for color correction because all of that power is
correction because all of that power is right here. Isn't that nuts? You already
right here. Isn't that nuts? You already know enough to color grade like a whole
know enough to color grade like a whole movie. Now, is there more that you can
movie. Now, is there more that you can do? Are there more techniques? Are there
do? Are there more techniques? Are there more tools? Absolutely. But this primary
more tools? Absolutely. But this primary color wheel panel, this is the bee's
color wheel panel, this is the bee's knees. So, take some time, go through
knees. So, take some time, go through these shots and see what you can do.
these shots and see what you can do. Here's our outside shot again. Maybe we
Here's our outside shot again. Maybe we want to just take the exposure down a
want to just take the exposure down a little bit. Maybe add a little contrast.
little bit. Maybe add a little contrast. Maybe brighten this up. I can push the
Maybe brighten this up. I can push the gain a little bit more orange. We can
gain a little bit more orange. We can have kind of a more of a sunset look
have kind of a more of a sunset look here. Just push this pivot down. Maybe
here. Just push this pivot down. Maybe take this saturation down a touch. And
take this saturation down a touch. And we can make a really cool look compared
we can make a really cool look compared to what we had just using those
to what we had just using those primaries. Ah, so cool. Now, I'm going
primaries. Ah, so cool. Now, I'm going to rightclick and reset all grades and
to rightclick and reset all grades and nodes right here. Let's talk about the
nodes right here. Let's talk about the second most useful palette here on the
second most useful palette here on the color page. And that is the custom
color page. And that is the custom curves. The custom curves right here.
curves. The custom curves right here. This, if you've used an image editing
This, if you've used an image editing app that has curves like this, is going
app that has curves like this, is going to feel very familiar. If you haven't,
to feel very familiar. If you haven't, pretty much how this works is this is a
pretty much how this works is this is a graph. A graph of the brightnesses of an
graph. A graph of the brightnesses of an image. So, the bottom part here, this is
image. So, the bottom part here, this is the input. That's the input
the input. That's the input brightnesses. This axis is the output.
brightnesses. This axis is the output. down here is black and up here is white
down here is black and up here is white and in the middle is like gray. And so
and in the middle is like gray. And so if I were to find a point from left to
if I were to find a point from left to right that's maybe in the middle right
right that's maybe in the middle right here, this would be the input gray. So
here, this would be the input gray. So that would be right there on that line.
that would be right there on that line. If I want to make the gray parts
If I want to make the gray parts brighter, I would push this line up
brighter, I would push this line up because right now it's gray equals gray.
because right now it's gray equals gray. And if I want the gray to be light gray,
And if I want the gray to be light gray, I could say gray equals light gray like
I could say gray equals light gray like that. So I'll just take this and push
that. So I'll just take this and push this up. And what that will do is push
this up. And what that will do is push up the midtones basically. That's maybe
up the midtones basically. That's maybe a little strong. So I can push this up
a little strong. So I can push this up like this. The black parts are down
like this. The black parts are down here. And so I can push the black parts
here. And so I can push the black parts up. That's going to essentially do the
up. That's going to essentially do the same thing as my master wheel and my
same thing as my master wheel and my lift. This upper part is like the master
lift. This upper part is like the master wheel of my gain. So if I take my gain
wheel of my gain. So if I take my gain up and to the left, that's going to make
up and to the left, that's going to make more things bright. I can also take this
more things bright. I can also take this down and take the brightness of the
down and take the brightness of the bright parts down like that. I can take
bright parts down like that. I can take this black point and move it to the
this black point and move it to the right and keep it on the floor. And that
right and keep it on the floor. And that just makes more things black. And so you
just makes more things black. And so you have a lot of control over your image
have a lot of control over your image with this curve. So if I want to make
with this curve. So if I want to make the brighter parts of the image a little
the brighter parts of the image a little brighter and the darker parts of the
brighter and the darker parts of the image a little darker, well, I can make
image a little darker, well, I can make what we call an S-curve. Kind of looks
what we call an S-curve. Kind of looks like an S. And that's going to add a
like an S. And that's going to add a nice bit of contrast to my image. This
nice bit of contrast to my image. This S-curve is pretty much how you get kind
S-curve is pretty much how you get kind of a filmic contrast. There's always
of a filmic contrast. There's always some kind of version of this curve built
some kind of version of this curve built in. And usually you can add a few
in. And usually you can add a few different things. You could push up
different things. You could push up these blacks a little bit, crush the
these blacks a little bit, crush the lower mid tones down, maybe take
lower mid tones down, maybe take highlights down a little bit, but push
highlights down a little bit, but push up the upper mid tones. And you have
up the upper mid tones. And you have this nice kind of highlight roll off
this nice kind of highlight roll off there. Maybe even want to crush the
there. Maybe even want to crush the shadows in a little bit more. And so now
shadows in a little bit more. And so now we have this nice feeling that's nice
we have this nice feeling that's nice and rich just from this curve. I tell
and rich just from this curve. I tell you what, getting used to using this
you what, getting used to using this curve, oh man, you can make such nice
curve, oh man, you can make such nice images. And especially when you combine
images. And especially when you combine this curve with these primary color
this curve with these primary color wheels, chef's kiss. There are a lot of
wheels, chef's kiss. There are a lot of controls over here that honestly I don't
controls over here that honestly I don't use that often, so I'm going to skip
use that often, so I'm going to skip them. This is the important part right
them. This is the important part right here. You can also use this button right
here. You can also use this button right here to make big old curves. So if you
here to make big old curves. So if you want to get really detailed with your
want to get really detailed with your curve here, you could totally do that.
curve here, you could totally do that. But there are also some other kinds of
But there are also some other kinds of curves here. Selecting this second
curves here. Selecting this second little icon, this will bring us our hue
little icon, this will bring us our hue versus hue curves. Just like this curve
versus hue curves. Just like this curve is the input brightnesses versus the
is the input brightnesses versus the output brightnesses. These other curves
output brightnesses. These other curves are kind of just other graphs. So this
are kind of just other graphs. So this one is the input hue. So that's the
one is the input hue. So that's the actual color of the light versus the
actual color of the light versus the output hue. Okay. So if I want to take
output hue. Okay. So if I want to take stuff that is kind of this reddish part,
stuff that is kind of this reddish part, I can select the red and maybe I can add
I can select the red and maybe I can add a couple other little control points
a couple other little control points here. And if I push the red around, I
here. And if I push the red around, I can kind of move this back and forth and
can kind of move this back and forth and just change the reds. So this is great
just change the reds. So this is great if you need to change specific color.
if you need to change specific color. You can just kind of target that
You can just kind of target that specific color here on the chart. And
specific color here on the chart. And boom, we have a purple house. It's very
boom, we have a purple house. It's very selective. Similarly, we have hue versus
selective. Similarly, we have hue versus saturation. So you pick the hue that you
saturation. So you pick the hue that you want to adjust the saturation for. Maybe
want to adjust the saturation for. Maybe this green. By the way, you can click on
this green. By the way, you can click on the image when you have these curves up
the image when you have these curves up and it's going to add a control point
and it's going to add a control point for you. So I could click and drag and
for you. So I could click and drag and just color over where I want to select.
just color over where I want to select. That's going to select all the kind of
That's going to select all the kind of yellowish green. And I can take the
yellowish green. And I can take the saturation down. And so now we have all
saturation down. And so now we have all of these trees just black and white.
of these trees just black and white. See, here's the difference. It's not
See, here's the difference. It's not affecting the house too much. It's
affecting the house too much. It's mostly this kind of green stuff. We also
mostly this kind of green stuff. We also have hue versus luminance. So that's
have hue versus luminance. So that's just the brightness of certain hues. So
just the brightness of certain hues. So if I want to darken this backpack, I can
if I want to darken this backpack, I can select this backpack and maybe take that
select this backpack and maybe take that down a little bit in our hue versus
down a little bit in our hue versus luminance. That can be kind of nice
luminance. That can be kind of nice sometimes. We also have luminance versus
sometimes. We also have luminance versus saturation. And so depending on how
saturation. And so depending on how bright something is, you can adjust how
bright something is, you can adjust how saturated it is. And so a little trick
saturated it is. And so a little trick some people use is just to desaturate
some people use is just to desaturate anything that's getting close to white
anything that's getting close to white and desaturate anything that's close to
and desaturate anything that's close to black. And so really we only have
black. And so really we only have saturation in the midtones. And oftent
saturation in the midtones. And oftent times you can add a pretty harsh curve
times you can add a pretty harsh curve on this and it doesn't make that big of
on this and it doesn't make that big of a difference unless you have a really
a difference unless you have a really harsh push on it. So if I push this
harsh push on it. So if I push this offset really blue, you can see that
offset really blue, you can see that with this curve on it, we don't add too
with this curve on it, we don't add too much blue to the shadows or the
much blue to the shadows or the highlights. These are still black and
highlights. These are still black and these are still white. So if I were to
these are still white. So if I were to take this out, everything would be blue.
take this out, everything would be blue. We also have saturation versus
We also have saturation versus saturation. So if something is more
saturation. So if something is more saturated, we can remap it to be less
saturated, we can remap it to be less saturated and so on. This kind of helps
saturated and so on. This kind of helps us kind of keep our saturation problems
us kind of keep our saturation problems under control. We have something that's
under control. We have something that's just way too bright. Then we have
just way too bright. Then we have saturation versus luminance. So if
saturation versus luminance. So if something's more saturated or less
something's more saturated or less saturated, you can turn its brightness
saturated, you can turn its brightness up or down. So yeah, if I could only
up or down. So yeah, if I could only teach you one panel, it would be the
teach you one panel, it would be the primaries. If I could only teach you two
primaries. If I could only teach you two panels, it would be the curves and the
panels, it would be the curves and the primary. And now before we go any
primary. And now before we go any further, I want to stop and talk about
further, I want to stop and talk about the scopes. This is pretty darn
the scopes. This is pretty darn important when it comes to color
important when it comes to color grading. And I don't want you to watch
grading. And I don't want you to watch through the color part of this video and
through the color part of this video and not know how to read scopes cuz that
not know how to read scopes cuz that would be sad. Down in the lower right,
would be sad. Down in the lower right, we have a panel called color scopes. And
we have a panel called color scopes. And you can select the kind of scopes with
you can select the kind of scopes with this little drop down here. There are a
this little drop down here. There are a few different kind of scopes. Parade
few different kind of scopes. Parade waveform, vector scope, histogram, and
waveform, vector scope, histogram, and CIE chromaticity. We're going to start
CIE chromaticity. We're going to start with the waveform. And I'm going to put
with the waveform. And I'm going to put this into big mode. That'll bring up our
this into big mode. That'll bring up our big scopes here. And I'll switch this to
big scopes here. And I'll switch this to a single scope. And I'll go to this
a single scope. And I'll go to this little menu here. And I'm going to turn
little menu here. And I'm going to turn off colorize and switch this to Y mode
off colorize and switch this to Y mode just because it's easier for me to
just because it's easier for me to explain some things. This is called a
explain some things. This is called a waveform scope. And the idea of this
waveform scope. And the idea of this scope is that it is a graph of all of
scope is that it is a graph of all of the colors in your image. So every pixel
the colors in your image. So every pixel in your image has a little dot on this
in your image has a little dot on this graph somewhere. And on this graph on
graph somewhere. And on this graph on the x-axis here, we have the horizontal
the x-axis here, we have the horizontal position of each pixel. All right? So
position of each pixel. All right? So that means that a pixel that's over here
that means that a pixel that's over here on the left is going to be somewhere
on the left is going to be somewhere here on the left of our scope. A pixel
here on the left of our scope. A pixel that's going to be in the middle of our
that's going to be in the middle of our image is going to be somewhere here in
image is going to be somewhere here in the middle of our scope. But we really
the middle of our scope. But we really only care about the horizontal position
only care about the horizontal position here. Why is that? Because the up and
here. Why is that? Because the up and down is the graph of the brightness. So
down is the graph of the brightness. So it's the horizontal position and the
it's the horizontal position and the brightness. So, what that means is that
brightness. So, what that means is that if we had something really bright, let's
if we had something really bright, let's actually let's go to a different shot
actually let's go to a different shot that's a little bit easier to figure out
that's a little bit easier to figure out here. If we had something that's a
here. If we had something that's a little bit brighter on the left side of
little bit brighter on the left side of our image, it's going to be on the left
our image, it's going to be on the left side of our graph and it's going to be
side of our graph and it's going to be towards the top. So, this bit right
towards the top. So, this bit right here, this is going to be this kind of
here, this is going to be this kind of bluish part. It's a little bit towards
bluish part. It's a little bit towards the top. It's at about 10% into the
the top. It's at about 10% into the image and it's brighter. So, that is
image and it's brighter. So, that is right here. If we look at our scope, we
right here. If we look at our scope, we also have something on the right side of
also have something on the right side of the image that's a little bit brighter
the image that's a little bit brighter than this blue. And it's especially
than this blue. And it's especially bright, right? There's like something
bright, right? There's like something really bright right here. Something like
really bright right here. Something like that. And so, let's look at this. Yeah,
that. And so, let's look at this. Yeah, there we go. We have this lamp right
there we go. We have this lamp right here. So, it's really bright right
here. So, it's really bright right there. We also have the second lamp,
there. We also have the second lamp, which is this spike right here. This
which is this spike right here. This lamp is right here. We have something
lamp is right here. We have something bright right here. So, that's going to
bright right here. So, that's going to be this part of his arm. And so we can
be this part of his arm. And so we can kind of tell what the brightness of
kind of tell what the brightness of things are from this waveform scope.
things are from this waveform scope. This graph is from 1023 to 0. What the
This graph is from 1023 to 0. What the heck does that mean? There's technical
heck does that mean? There's technical reasons. Basically, 1023 is pure white
reasons. Basically, 1023 is pure white and 0 is pure black. So if you have an
and 0 is pure black. So if you have an image with things that should look
image with things that should look bright and things that should look pure
bright and things that should look pure black, you're going to have a signal
black, you're going to have a signal that stretches from 0 to 1023. A lot of
that stretches from 0 to 1023. A lot of things in the real world aren't actually
things in the real world aren't actually pure white and pure black. And so oftent
pure white and pure black. And so oftent times you'll have stuff that's almost a
times you'll have stuff that's almost a zero and maybe somewhere up in here. And
zero and maybe somewhere up in here. And that's in fact what we have right here.
that's in fact what we have right here. Right here. That's kind of where our
Right here. That's kind of where our image lives. Let's look at another image
image lives. Let's look at another image here. Here's one that's a little
here. Here's one that's a little brighter. You'll see we have this big
brighter. You'll see we have this big kind of purple blanket here that's
kind of purple blanket here that's somewhat darker. That's right here in
somewhat darker. That's right here in our signal. We have brighter parts. This
our signal. We have brighter parts. This little edge right here. This kind of
little edge right here. This kind of bright part. This bright part. That's
bright part. This bright part. That's right here. We have his shirt, which is
right here. We have his shirt, which is going to be hereish. And once you go
going to be hereish. And once you go through a few different shots, you can
through a few different shots, you can start to be able to read the scope a
start to be able to read the scope a little better. Here in this shot, we
little better. Here in this shot, we have this really bright part here.
have this really bright part here. That's this. This waveform scope is
That's this. This waveform scope is great for knowing the brightnesses of
great for knowing the brightnesses of things. But what's even more helpful is
things. But what's even more helpful is the parade. So, we can switch from
the parade. So, we can switch from waveform to parade. And what that is is
waveform to parade. And what that is is basically three waveform scopes next to
basically three waveform scopes next to each other. One for the red channel, one
each other. One for the red channel, one for the green channel, and one for the
for the green channel, and one for the blue channel. All images are made up of
blue channel. All images are made up of a combination of red, green, and blue
a combination of red, green, and blue light. And the percentage of light in
light. And the percentage of light in each channel determines what color
each channel determines what color things are going to be. If you have
things are going to be. If you have equal parts red, green, and blue light,
equal parts red, green, and blue light, that makes a neutral color like gray or
that makes a neutral color like gray or white or black. So, what's cool about
white or black. So, what's cool about this is if we can find something that's
this is if we can find something that's supposed to be relatively neutral, let's
supposed to be relatively neutral, let's say this pavement right here, we can
say this pavement right here, we can find that on the scope, which is going
find that on the scope, which is going to be right here, and we can balance
to be right here, and we can balance that using our color wheels to kind of
that using our color wheels to kind of fix the white balance. So, if this came
fix the white balance. So, if this came in like this, we would know that this is
in like this, we would know that this is a little bit tinted blue because if this
a little bit tinted blue because if this is assuming this is supposed to be gray,
is assuming this is supposed to be gray, which you honestly don't know, but it's
which you honestly don't know, but it's probably going to be pretty close to
probably going to be pretty close to gray, this signal should be equal across
gray, this signal should be equal across these channels. And so, if I can adjust
these channels. And so, if I can adjust this offset and make that signal equal,
this offset and make that signal equal, then the image is going to look
then the image is going to look balanced. Like here, let's try another
balanced. Like here, let's try another shot. If we wanted to white balance to
shot. If we wanted to white balance to this wall, we can pick the wall here in
this wall, we can pick the wall here in our signals and we can balance that out.
our signals and we can balance that out. Right now, the red channel is a little
Right now, the red channel is a little bit higher than the green channel, and
bit higher than the green channel, and the blue channel is a little bit higher
the blue channel is a little bit higher than the green channel. So, what this
than the green channel. So, what this means is this is going to look just a
means is this is going to look just a little bit pink. Now, it's hard to tell
little bit pink. Now, it's hard to tell just by looking at that image, which is
just by looking at that image, which is honestly why we have the scopes, but I
honestly why we have the scopes, but I can take this offset and I can push this
can take this offset and I can push this around until, and I just need to do it a
around until, and I just need to do it a little bit until these are right about
little bit until these are right about equal. And now this is going to be a
equal. And now this is going to be a neutral color. That's going to be a
neutral color. That's going to be a gray. We could also do this for the
gray. We could also do this for the window, which we can tell just by
window, which we can tell just by looking at it is a little bit blue, but
looking at it is a little bit blue, but we can confirm it with this signal right
we can confirm it with this signal right here. Red, green, blue. If you have blue
here. Red, green, blue. If you have blue higher than red and green, it's going to
higher than red and green, it's going to have more blue light, which means it's
have more blue light, which means it's going to be tinted blue. Actually, a
going to be tinted blue. Actually, a little bit more cyan because the green
little bit more cyan because the green is high, too. So, again, we can take
is high, too. So, again, we can take this offset and we can move this around
this offset and we can move this around like this. And if we move this around
like this. And if we move this around and just balance those signals, then we
and just balance those signals, then we can balance those out. And now this is
can balance those out. And now this is like a neutral white. Okay, it's like a
like a neutral white. Okay, it's like a neutral bright gray. Everything else is
neutral bright gray. Everything else is thrown off though because this is more
thrown off though because this is more of a blue light that's coming into the
of a blue light that's coming into the window and the white neutral light is
window and the white neutral light is more on our subject. And so when we
more on our subject. And so when we balance this to white, everything else
balance this to white, everything else kind of turns yellow. So I'll just reset
kind of turns yellow. So I'll just reset that. We can look at this again. We have
that. We can look at this again. We have this is blue. This is maybe just
this is blue. This is maybe just slightly magenta. So depending on if we
slightly magenta. So depending on if we think either of these should be white,
think either of these should be white, then we can balance to that if we want
then we can balance to that if we want to. I can also use my temperature and
to. I can also use my temperature and tint to kind of balance it a little bit.
tint to kind of balance it a little bit. Sure, something like that might be a
Sure, something like that might be a little bit more accurate to an actual
little bit more accurate to an actual balance here. Kind of depends on how you
balance here. Kind of depends on how you want it to look. By the way, it's not
want it to look. By the way, it's not totally essential that you get
totally essential that you get everything perfectly neutally balanced.
everything perfectly neutally balanced. What's important is that the image looks
What's important is that the image looks how you want it to look. Okay, that's
how you want it to look. Okay, that's kind of the bottom line when it comes to
kind of the bottom line when it comes to color correction. If anybody tells you
color correction. If anybody tells you that you need to balance everything and
that you need to balance everything and that everything should have pure bright
that everything should have pure bright whites, completely neutral whites,
whites, completely neutral whites, that's not necessarily true. Sometimes
that's not necessarily true. Sometimes the style that you're going for or the
the style that you're going for or the feeling that you might want to go for in
feeling that you might want to go for in your movie or something that your client
your movie or something that your client might want would be pure neutral whites.
might want would be pure neutral whites. Then in that case, yes, you should make
Then in that case, yes, you should make everything pure neutral white. But
everything pure neutral white. But that's not like a universal thing that
that's not like a universal thing that you need to do for every video. In fact,
you need to do for every video. In fact, pretty much look at any movie and you'll
pretty much look at any movie and you'll see there's usually some kind of tint to
see there's usually some kind of tint to it. It's not always purely beautifully
it. It's not always purely beautifully white balanced. There's a little bit of
white balanced. There's a little bit of style there. The other major scope that
style there. The other major scope that we can talk about here is the vector
we can talk about here is the vector scope. You can think of this like a big
scope. You can think of this like a big color wheel. The closer this signal is
color wheel. The closer this signal is to the middle, the less saturated it is.
to the middle, the less saturated it is. The farther it goes out, the more
The farther it goes out, the more saturated it is. And the direction is
saturated it is. And the direction is the hue. So if we had stuff kind of
the hue. So if we had stuff kind of coming over here towards this B, that's
coming over here towards this B, that's going to be really saturated blue.
going to be really saturated blue. Something up here towards this red is
Something up here towards this red is going to be really saturated red. So you
going to be really saturated red. So you can really tell what colors are in your
can really tell what colors are in your image just by looking at this vector
image just by looking at this vector scope. So just looking at this, we can
scope. So just looking at this, we can see we have a little bit of orange and a
see we have a little bit of orange and a little bit of red. And guess what? Skin
little bit of red. And guess what? Skin is basically light orange. And then we
is basically light orange. And then we have this red. We also have just a
have this red. We also have just a little bit of this kind of cyan blue,
little bit of this kind of cyan blue, which is obviously right here.
which is obviously right here. Everything else is somewhat neutral. If
Everything else is somewhat neutral. If we push the saturation up a lot, we can
we push the saturation up a lot, we can see that this image kind of grows and
see that this image kind of grows and now we have really saturated stuff.
now we have really saturated stuff. Generally, you have this invisible line
Generally, you have this invisible line in between these targets. This right
in between these targets. This right here is like pure magenta, pure blue,
here is like pure magenta, pure blue, pure cyan, pure green, pure yellow, and
pure cyan, pure green, pure yellow, and pure red. And usually, you don't want
pure red. And usually, you don't want your signal even touching these things
your signal even touching these things because it's going to be way too bright
because it's going to be way too bright and it's not going to look natural. You
and it's not going to look natural. You usually want your signal like something
usually want your signal like something like that. That's what tends to look
like that. That's what tends to look natural. You don't usually want it too
natural. You don't usually want it too small like this or it's going to look
small like this or it's going to look desaturated and black and white unless
desaturated and black and white unless you're going for it. But if you're
you're going for it. But if you're looking for just like a normal amount of
looking for just like a normal amount of saturation, you know, maybe somewhere in
saturation, you know, maybe somewhere in there. But the reason that we have
there. But the reason that we have scopes is so that we have some data on
scopes is so that we have some data on what our colors actually look like. The
what our colors actually look like. The reason we need that is because it's very
reason we need that is because it's very easy for your eyes to get used to an
easy for your eyes to get used to an image. You can look at an image and
image. You can look at an image and after a while, even if it's kind of
after a while, even if it's kind of crazy, like I could take this offset and
crazy, like I could take this offset and just push this pretty orangish red and
just push this pretty orangish red and it won't take long just staring at this
it won't take long just staring at this image for your eyes to sort of get used
image for your eyes to sort of get used to it. And they say it usually takes
to it. And they say it usually takes like 10 seconds for your eyes to just
like 10 seconds for your eyes to just kind of accept the colors and it sort of
kind of accept the colors and it sort of just doesn't seem so bad anymore. Like
just doesn't seem so bad anymore. Like right now, I'm looking at this image and
right now, I'm looking at this image and I go, you know, it's a little warm. It's
I go, you know, it's a little warm. It's not crazy. It's not unreasonable, but
not crazy. It's not unreasonable, but this is where we were. It's a huge huge
this is where we were. It's a huge huge difference this warmth that we're
difference this warmth that we're putting into that image. But after a
putting into that image. But after a while, your eyes don't really notice it.
while, your eyes don't really notice it. But when we look at the scope, the scope
But when we look at the scope, the scope always notices it. It says this thing is
always notices it. It says this thing is warm. If we look at the parade, this red
warm. If we look at the parade, this red channel is huge compared to the green
channel is huge compared to the green and blue channels. It is a warm image
and blue channels. It is a warm image objectively. And so the scopes are a way
objectively. And so the scopes are a way for you to tell the tint of an image,
for you to tell the tint of an image, the brightness of an image without your
the brightness of an image without your eyes playing tricks on you because they
eyes playing tricks on you because they do really quickly. In fact, it's usually
do really quickly. In fact, it's usually advised like once you switch to a shot
advised like once you switch to a shot to figure out what you think of that
to figure out what you think of that shot in the first like few seconds
shot in the first like few seconds because if you look at it longer than
because if you look at it longer than that, your eyes start to play tricks on
that, your eyes start to play tricks on you. Okay? So, you'll see a lot of
you. Okay? So, you'll see a lot of people that are into colorists and
people that are into colorists and people that are good to color kind of
people that are good to color kind of switching in between shots like this.
switching in between shots like this. I'm just hitting up and down on the
I'm just hitting up and down on the keyboard. And when you do that, it lets
keyboard. And when you do that, it lets your eyes kind of reset. All right. So,
your eyes kind of reset. All right. So, I go from this one to this one and I go,
I go from this one to this one and I go, I feel like this needs a little bit of
I feel like this needs a little bit of saturation. I can push that up. I feel
saturation. I can push that up. I feel like it needs a little bit of contrast.
like it needs a little bit of contrast. Right? And so we could push that in
Right? And so we could push that in there and then maybe look at something
there and then maybe look at something else for a while. Maybe literally just
else for a while. Maybe literally just look away from your screen and then look
look away from your screen and then look back and then yeah, I mean that looks
back and then yeah, I mean that looks looks pretty good. Maybe it's a little
looks pretty good. Maybe it's a little bit cool. Could maybe add a little bit
bit cool. Could maybe add a little bit of warmth there. Something like that.
of warmth there. Something like that. Maybe take away that green just a touch.
Maybe take away that green just a touch. And so color is part of the way making
And so color is part of the way making decisions on your image, but also part
decisions on your image, but also part of the way resetting your eyes and kind
of the way resetting your eyes and kind of keeping moving because that's the way
of keeping moving because that's the way that you can really make good decisions
that you can really make good decisions with your colors. If you're just spend
with your colors. If you're just spend all your time looking at one image and
all your time looking at one image and you never kind of reset your eyes, your
you never kind of reset your eyes, your eyes will play tricks on you and you'll
eyes will play tricks on you and you'll end up with all kinds of weird stuff.
end up with all kinds of weird stuff. So, for a lot of what I do in the color
So, for a lot of what I do in the color page, I'm pretty much just using these
page, I'm pretty much just using these three palettes, the primary color
three palettes, the primary color wheels, the curves, and looking at the
wheels, the curves, and looking at the scopes, usually on the parade, because I
scopes, usually on the parade, because I can go through a whole movie and do a
can go through a whole movie and do a lot of work and make things look really
lot of work and make things look really good just using these tools. And yeah,
good just using these tools. And yeah, those are kind of the basic controls for
those are kind of the basic controls for actually adjusting an image as a whole.
actually adjusting an image as a whole. Okay, so we have a good idea of how to
Okay, so we have a good idea of how to adjust a single image here in the color
adjust a single image here in the color page. But color grading is more than
page. But color grading is more than just adjusting a single shot. It's all
just adjusting a single shot. It's all about adjusting all of the shots so that
about adjusting all of the shots so that they work together in the context of the
they work together in the context of the movie. So, one of the first things that
movie. So, one of the first things that you're probably thinking is, "Okay, if I
you're probably thinking is, "Okay, if I make an adjustment to one shot and I
make an adjustment to one shot and I want to do the same thing on another
want to do the same thing on another shot that's very similar, do I have to
shot that's very similar, do I have to do all that work again?" And of course,
do all that work again?" And of course, no. That would be terrible. You can
no. That would be terrible. You can easily copy a color grade from one shot
easily copy a color grade from one shot to another one just by selecting the
to another one just by selecting the shot that you want to copy it to and
shot that you want to copy it to and then mousing over the shot you want to
then mousing over the shot you want to copy it from and then clicking down on
copy it from and then clicking down on your scroll wheel. That's this button
your scroll wheel. That's this button right here. clicking down on this scroll
right here. clicking down on this scroll wheel and that will instantly copy the
wheel and that will instantly copy the color grades from the shot that you
color grades from the shot that you clicked on to the shot that was
clicked on to the shot that was selected. And you can do this with
selected. And you can do this with multiple different shots, too. If I hold
multiple different shots, too. If I hold shift and select all of these, middle
shift and select all of these, middle button, mouse click here. If I have a
button, mouse click here. If I have a couple grades selected, it's going to
couple grades selected, it's going to ask me, do you want to replace the
ask me, do you want to replace the existing active grade? I'll say, and now
existing active grade? I'll say, and now it will put that blue over everything.
it will put that blue over everything. All right, so that's how you quickly
All right, so that's how you quickly just copy one grade to another. Anytime
just copy one grade to another. Anytime you want to reset a node, you can
you want to reset a node, you can rightclick here in the empty space and
rightclick here in the empty space and say reset all grades and nodes. You can
say reset all grades and nodes. You can also shift select everything and then do
also shift select everything and then do the same thing. Just right click in the
the same thing. Just right click in the empty space, reset all grades and nodes,
empty space, reset all grades and nodes, and that will reset it for everything
and that will reset it for everything that's been selected. So, this is great
that's been selected. So, this is great because then you don't have to duplicate
because then you don't have to duplicate work that you need to do on every single
work that you need to do on every single shot. So, we can just color grade this
shot. So, we can just color grade this shot. That looks good. And then anything
shot. That looks good. And then anything that's similar, just middle button,
that's similar, just middle button, mouse click right there. This one's
mouse click right there. This one's probably pretty similar. This one's
probably pretty similar. This one's probably pretty similar. We can at least
probably pretty similar. We can at least start with that. Here's similar. And we
start with that. Here's similar. And we can go through and very quickly work
can go through and very quickly work through our entire timeline. When I have
through our entire timeline. When I have my mouse over these thumbnails, I can
my mouse over these thumbnails, I can also hit control A on the keyboard to
also hit control A on the keyboard to select everything. And then I can copy a
select everything. And then I can copy a grade from a shot like this. Just
grade from a shot like this. Just clicking down on that scroll wheel. And
clicking down on that scroll wheel. And I can copy that. And I can also
I can copy that. And I can also rightclick reset all grades to reset
rightclick reset all grades to reset everything. Now, there are a lot of
everything. Now, there are a lot of different ways to copy grades and parts
different ways to copy grades and parts of grades and and group shots and use
of grades and and group shots and use parts of the grades and all of that
parts of the grades and all of that stuff and we just don't have time. This
stuff and we just don't have time. This is a multiple hour tutorial and we still
is a multiple hour tutorial and we still just don't have time to get into that.
just don't have time to get into that. But there are ways to do that. If you
But there are ways to do that. If you want more info on that, let me know in
want more info on that, let me know in the comments and we'll make a follow-up
the comments and we'll make a follow-up video. But right now, the need to know
video. But right now, the need to know stuff is that middle button mouse click
stuff is that middle button mouse click copies those grades. And anytime that
copies those grades. And anytime that I'm adjusting the colors on a shot,
I'm adjusting the colors on a shot, we'll just make this really pink just so
we'll just make this really pink just so we can see that happens to just this
we can see that happens to just this clip. And that adjustment I made lives
clip. And that adjustment I made lives in this first node of the clip. Now
in this first node of the clip. Now these nodes live in what we call the
these nodes live in what we call the clip grade. See there are different kind
clip grade. See there are different kind of layers of our color grades. You can
of layers of our color grades. You can think of these sort of like different
think of these sort of like different groupings. So each clip can be adjusted
groupings. So each clip can be adjusted by itself. So I can make this one green.
by itself. So I can make this one green. I can make this one orange. I can make
I can make this one orange. I can make this one blue. And these can all look
this one blue. And these can all look different, right? That's because they
different, right? That's because they all have their own node tree that lives
all have their own node tree that lives in each clip. But there is also a node
in each clip. But there is also a node tree for the timeline. If I go up here
tree for the timeline. If I go up here to these little dots and I click on this
to these little dots and I click on this right dot that you can just barely see
right dot that you can just barely see right here, that's going to switch to a
right here, that's going to switch to a new node graph here. And if I right
new node graph here. And if I right click and say add node corrector and
click and say add node corrector and then link this up like this is going to
then link this up like this is going to be a node that applies to the entire
be a node that applies to the entire timeline. That means all of these shots.
timeline. That means all of these shots. So, if I have 186,000 shots in our
So, if I have 186,000 shots in our timeline, this is going to apply to
timeline, this is going to apply to 186,000 shots. If I have three shots,
186,000 shots. If I have three shots, it's going to apply to three shots. All
it's going to apply to three shots. All right. And you'll notice as I switch in
right. And you'll notice as I switch in between these, I'm still looking at the
between these, I'm still looking at the same timeline node. So, let's take this
same timeline node. So, let's take this and maybe let's take the saturation and
and maybe let's take the saturation and turn the saturation all the way down.
turn the saturation all the way down. So, we're making this black and white.
So, we're making this black and white. Now, when I switch through this, look,
Now, when I switch through this, look, everything's black and white. What the
everything's black and white. What the heck is going on? Every single clip in
heck is going on? Every single clip in here has its own color grade. So, its
here has its own color grade. So, its own set of nodes. And then those nodes
own set of nodes. And then those nodes are being put through these nodes, the
are being put through these nodes, the timeline nodes. Okay. So, we're going to
timeline nodes. Okay. So, we're going to turn this bright blue. And then we're
turn this bright blue. And then we're going to put it into this node right
going to put it into this node right here, which turns it black and white.
here, which turns it black and white. And all of these clips have their own
And all of these clips have their own nodes. And I'll just move some of these
nodes. And I'll just move some of these around so we can see the difference when
around so we can see the difference when I switch in between. These are all
I switch in between. These are all different nodes. If I have several
different nodes. If I have several different nodes here on each one, right?
different nodes here on each one, right? If I switch in between the clips, they
If I switch in between the clips, they all have separate trees for their nodes,
all have separate trees for their nodes, but they all share the same timeline.
but they all share the same timeline. So, anything that I put in this timeline
So, anything that I put in this timeline is going to happen to all of the clips.
is going to happen to all of the clips. So, if I make it black and white,
So, if I make it black and white, they're all black and white. If I give
they're all black and white. If I give it a little bit of contrast like this,
it a little bit of contrast like this, they're all going to have that intense
they're all going to have that intense contrast. So, this is a great way to
contrast. So, this is a great way to make a style that goes over every single
make a style that goes over every single clip in your timeline. It's the perfect
clip in your timeline. It's the perfect place for establishing a creative look
place for establishing a creative look for your project or for something like
for your project or for something like this, making it making it all black and
this, making it making it all black and white, making it all look like old film
white, making it all look like old film or whatever. Whatever you put here is
or whatever. Whatever you put here is going to be applied to each of these
going to be applied to each of these nodes. But after the clip, that's why
nodes. But after the clip, that's why all of these look black and white. Even
all of these look black and white. Even though they're super tinted, all these
though they're super tinted, all these different colors, the result is black
different colors, the result is black and white because we're tinting them
and white because we're tinting them like crazy and then desaturating. So
like crazy and then desaturating. So again, just this level of understanding.
again, just this level of understanding. Oh my goodness, you can do so much cool
Oh my goodness, you can do so much cool stuff with this. Let's right click on
stuff with this. Let's right click on these timeline nodes and reset. And I
these timeline nodes and reset. And I can hit alt s to add a serial node, a
can hit alt s to add a serial node, a new corrector here. Then I'll switch
new corrector here. Then I'll switch back to my clip nodes. Crl+ A,
back to my clip nodes. Crl+ A, rightclick, and reset all grades and
rightclick, and reset all grades and nodes. And what I can do is make a
nodes. And what I can do is make a common look here in the timeline. And so
common look here in the timeline. And so let's just make something that's pretty
let's just make something that's pretty extreme just so we can see it. Okay,
extreme just so we can see it. Okay, normally you wouldn't probably go quite
normally you wouldn't probably go quite this extreme. We're getting crazy. We're
this extreme. We're getting crazy. We're having fun. So, let's say that we have
having fun. So, let's say that we have some bright orange kind of highlights
some bright orange kind of highlights and some kind of cool blue shadows. All
and some kind of cool blue shadows. All right. And we'll just really push this.
right. And we'll just really push this. And I'm going to right click and label
And I'm going to right click and label this. And we'll call this teal orange.
this. And we'll call this teal orange. Now, this isn't the best looking grade
Now, this isn't the best looking grade in the world. There are much more
in the world. There are much more tasteful ways to do this, but just
tasteful ways to do this, but just pretend that this is whatever style you
pretend that this is whatever style you want to add. Okay, I'll make another
want to add. Okay, I'll make another node by hitting Alt S, and then I'll
node by hitting Alt S, and then I'll make a little S curve like we were
make a little S curve like we were talking about earlier. Great. And maybe
talking about earlier. Great. And maybe I'll make another node. And let's go to
I'll make another node. And let's go to our luminance versus saturation. And I'm
our luminance versus saturation. And I'm just going to saturate things in the
just going to saturate things in the middle. And then take anything that's a
middle. And then take anything that's a little bit brighter and desaturate the
little bit brighter and desaturate the bright parts and the dark parts like
bright parts and the dark parts like this. So now we have this very intense
this. So now we have this very intense look. If I hit control and D, I can
look. If I hit control and D, I can disable these nodes. And so we're really
disable these nodes. And so we're really putting a lot of style into this. Okay.
putting a lot of style into this. Okay. Again, this may or may not be what you
Again, this may or may not be what you like, but the principle here is that we
like, but the principle here is that we have one creative look that we're going
have one creative look that we're going to put over our entire movie. And we
to put over our entire movie. And we call this, surprisingly, the look. It's
call this, surprisingly, the look. It's a really technical term. And we're not
a really technical term. And we're not only going to have this look on this
only going to have this look on this shot because we're working in the
shot because we're working in the timeline nodes. As I switch to the other
timeline nodes. As I switch to the other shots, we're going to have this same
shots, we're going to have this same kind of teal and orange look. Now, when
kind of teal and orange look. Now, when you add this kind of look, especially
you add this kind of look, especially one that's really extreme like this,
one that's really extreme like this, your other shots aren't necessarily
your other shots aren't necessarily going to look good, because that's
going to look good, because that's really only going to happen if you have
really only going to happen if you have an image that has similar colors and
an image that has similar colors and saturation and exposure and everything
saturation and exposure and everything to the clip that you designed this look
to the clip that you designed this look on. So, for instance, I could switch
on. So, for instance, I could switch over to shot six and it looks as
over to shot six and it looks as expected, but I switch to shot five and
expected, but I switch to shot five and what the heck is going on? It looks, as
what the heck is going on? It looks, as my daughter would say, poopy. It looks
my daughter would say, poopy. It looks like poopy. So, in order to make this
like poopy. So, in order to make this less poopy, let's switch over to our
less poopy, let's switch over to our clip nodes. And here's where we can
clip nodes. And here's where we can adjust our colors really before it goes
adjust our colors really before it goes into that creative look. And for
into that creative look. And for instance, maybe this needs to be a
instance, maybe this needs to be a little bit brighter. I can push up the
little bit brighter. I can push up the offset and that's going to help a lot
offset and that's going to help a lot because now we're pushing a little bit
because now we're pushing a little bit more colors into the highlights and
more colors into the highlights and those highlights get tinted orange. And
those highlights get tinted orange. And so, we have a lot less that is tinted
so, we have a lot less that is tinted teal and we actually have something that
teal and we actually have something that like sort of looks like it belongs in
like sort of looks like it belongs in this world. Okay, maybe the dark parts
this world. Okay, maybe the dark parts need to be a little bit darker. I can
need to be a little bit darker. I can take the lift and push that down. Can
take the lift and push that down. Can add a little bit of contrast like that.
add a little bit of contrast like that. And now we have two shots that sort of
And now we have two shots that sort of look like they belong together, right?
look like they belong together, right? But the idea here is that the more
But the idea here is that the more extreme your creative look is, the more
extreme your creative look is, the more you might have to tweak all of the shots
you might have to tweak all of the shots and make sure they match together in
and make sure they match together in order to have that kind of cohesive look
order to have that kind of cohesive look actually work. So for instance, shot
actually work. So for instance, shot seven, that's it's not good. So we can
seven, that's it's not good. So we can take that offset up. Maybe maybe push
take that offset up. Maybe maybe push this lift up a little bit and kind of
this lift up a little bit and kind of really push this around a little bit so
really push this around a little bit so we get a nice looking image with that
we get a nice looking image with that look on it. If we're planning on doing
look on it. If we're planning on doing this extreme look like this and we
this extreme look like this and we didn't set this look first, then we
didn't set this look first, then we might look at these different shots and
might look at these different shots and they might look like they match
they might look like they match relatively well. But what happens when
relatively well. But what happens when you have this extreme look is it can
you have this extreme look is it can sometimes amplify the differences in
sometimes amplify the differences in between these clips. And so we always
between these clips. And so we always want to make our look first, especially
want to make our look first, especially if it's an extreme look like this. That
if it's an extreme look like this. That way we can view our shots with that look
way we can view our shots with that look applied and make some adjustments here
applied and make some adjustments here in the clip nodes so that the shots
in the clip nodes so that the shots actually look somewhat reasonable. Okay.
actually look somewhat reasonable. Okay. And we can go through and make our
And we can go through and make our adjustments however we see fit to
adjustments however we see fit to hopefully get these things matching and
hopefully get these things matching and looking decent and get a good result.
looking decent and get a good result. So, that's the big bird's eyee view of a
So, that's the big bird's eyee view of a workflow is you want to figure out what
workflow is you want to figure out what your creative look really is before you
your creative look really is before you do tons and tons of work on everything
do tons and tons of work on everything else because the work you do in this
else because the work you do in this creative look may make some problems in
creative look may make some problems in your shots worse and it might make some
your shots worse and it might make some problems completely irrelevant. So, it's
problems completely irrelevant. So, it's a good idea to make sure you put that on
a good idea to make sure you put that on first. So, this is the smartest
first. So, this is the smartest workflow. Make sure you have that
workflow. Make sure you have that creative look and then go back and match
creative look and then go back and match your shots together. Now, I'm not really
your shots together. Now, I'm not really a fan of this creative look. It's a
a fan of this creative look. It's a little bit too extreme for me. And it
little bit too extreme for me. And it also brings up one little pet peeve that
also brings up one little pet peeve that I have about color grading. A lot of
I have about color grading. A lot of people, they'll see a tutorial on the
people, they'll see a tutorial on the internet and they'll say, "Oh, look at
internet and they'll say, "Oh, look at all of these controls I have over color.
all of these controls I have over color. I can just go crazy and I can make all
I can just go crazy and I can make all kinds of wild color looks." And so, they
kinds of wild color looks." And so, they end up making something that sort of
end up making something that sort of looks like this. Because they watched
looks like this. Because they watched The Matrix 5 years ago, and they
The Matrix 5 years ago, and they remember it being green, which was
remember it being green, which was really cool. And so, now they want their
really cool. And so, now they want their movie to look green. Here's a great big
movie to look green. Here's a great big colorist secret. The reason a movie
colorist secret. The reason a movie looks good is often not because of the
looks good is often not because of the color grading, but because of how it was
color grading, but because of how it was shot and the lighting and the set design
shot and the lighting and the set design and the costumes and things like that.
and the costumes and things like that. That's what gets a movie 80 90% there.
That's what gets a movie 80 90% there. The color grading is just like the spice
The color grading is just like the spice on top. It's like the salt on something
on top. It's like the salt on something that already tastes good. It just
that already tastes good. It just enhances the flavor. And so putting this
enhances the flavor. And so putting this heavy style on this image that wasn't
heavy style on this image that wasn't designed for this kind of style is going
designed for this kind of style is going to look bad. You just can't change the
to look bad. You just can't change the character of the image too much or else
character of the image too much or else it just doesn't look natural. It just
it just doesn't look natural. It just doesn't look good. And so a quick hack
doesn't look good. And so a quick hack that will save you years of pain, years
that will save you years of pain, years of torture, years of unhappy clients is
of torture, years of unhappy clients is just this. Look at the footage before
just this. Look at the footage before you start adding style to it. Just look
you start adding style to it. Just look at your color managed footage and think
at your color managed footage and think about the style that's already there
about the style that's already there because that's where the best color
because that's where the best color grade is going to live. It's going to be
grade is going to live. It's going to be a enhancement of that existing style of
a enhancement of that existing style of that existing tone. So in this shoot we
that existing tone. So in this shoot we have these kind of cooler toned windows.
have these kind of cooler toned windows. We have the warmer toned lamps. We have
We have the warmer toned lamps. We have these kind of red and maroon and blue
these kind of red and maroon and blue tones. We have just a little bit of
tones. We have just a little bit of green. We have white walls. That's the
green. We have white walls. That's the kind of set design that we have. It's
kind of set design that we have. It's not really dark and moody. It's not
not really dark and moody. It's not super bright and clean. And so our color
super bright and clean. And so our color grade needs to be somewhere in that
grade needs to be somewhere in that feeling. And so if I were creating a
feeling. And so if I were creating a look for this shot, a creative look, the
look for this shot, a creative look, the first thing I would do is just make sure
first thing I would do is just make sure that we have decent exposure on this
that we have decent exposure on this clip because this is what we're going to
clip because this is what we're going to design our look on. And I think the
design our look on. And I think the exposure looks pretty good. I could
exposure looks pretty good. I could maybe just bring it up just a touch.
maybe just bring it up just a touch. Maybe I'll just push the offset up just
Maybe I'll just push the offset up just a little bit with this master wheel.
a little bit with this master wheel. Okay, maybe just a little bit of
Okay, maybe just a little bit of contrast just to take some of the fog
contrast just to take some of the fog out of it. So, here's before and here's
out of it. So, here's before and here's after. Very subtle adjustment because
after. Very subtle adjustment because this is shot pretty well. Okay, there
this is shot pretty well. Okay, there aren't any major white balance issues.
aren't any major white balance issues. There aren't any major exposure issues.
There aren't any major exposure issues. It looks pretty good. Now, if we want to
It looks pretty good. Now, if we want to enhance it, I can switch to the timeline
enhance it, I can switch to the timeline nodes. I'll hit Alt S to add a serial
nodes. I'll hit Alt S to add a serial node. And this is where I'm going to
node. And this is where I'm going to start to build my look. And if you've
start to build my look. And if you've never built a look before, if you've
never built a look before, if you've never really tried to stylize something
never really tried to stylize something before, I would really highly recommend
before, I would really highly recommend that you stay with something like this.
that you stay with something like this. take this curve and make just a slight
take this curve and make just a slight scurve. All right. What that's going to
scurve. All right. What that's going to do is give us a little bit of contrast.
do is give us a little bit of contrast. It's going to take away some of the
It's going to take away some of the muddiness here. So, here's before and
muddiness here. So, here's before and here's after. It's just going to clarify
here's after. It's just going to clarify things a little bit. Let's rightclick
things a little bit. Let's rightclick and just let's just call this S curve.
and just let's just call this S curve. Let's make a new serial node. Alt S. And
Let's make a new serial node. Alt S. And then let's take that image and maybe
then let's take that image and maybe let's play around with the temperature.
let's play around with the temperature. So, I can go here to where it says
So, I can go here to where it says temperature and tint. And maybe just
temperature and tint. And maybe just push this, push it a little to the left
push this, push it a little to the left and see how we like it. Push it a little
and see how we like it. Push it a little to the right and see how we like it. And
to the right and see how we like it. And I think just pushing this a little to
I think just pushing this a little to the left a little bit cooler feels nice.
the left a little bit cooler feels nice. That starts to feel cleaner. It starts
That starts to feel cleaner. It starts to feel like it's at night time. Like
to feel like it's at night time. Like here's before. We have this gray gray
here's before. We have this gray gray green kind of look. And here's after. It
green kind of look. And here's after. It just feels like it's clarified a little
just feels like it's clarified a little bit. That feels nice. Okay. And even
bit. That feels nice. Okay. And even though this look isn't extreme, it's
though this look isn't extreme, it's still a nice look. It still looks good.
still a nice look. It still looks good. If I select both of these and hit Ctrl +
If I select both of these and hit Ctrl + D to disable. Here's before. Here's with
D to disable. Here's before. Here's with no style. And here's with the style
no style. And here's with the style added. It's very subtle, but it feels
added. It's very subtle, but it feels natural for the image. We're not
natural for the image. We're not fighting against the production here.
fighting against the production here. We're just taking what already looks
We're just taking what already looks good and enhancing it. Maybe we want a
good and enhancing it. Maybe we want a little bit brighter colors here. Maybe
little bit brighter colors here. Maybe we can make another node. This second
we can make another node. This second one is a temperature. Maybe this third
one is a temperature. Maybe this third one will do some saturation. So, let's
one will do some saturation. So, let's just push up our saturation knob a
just push up our saturation knob a little bit. We don't want to go too
little bit. We don't want to go too crazy. Once we go up here, that's just
crazy. Once we go up here, that's just too bright. Okay, we can always check
too bright. Okay, we can always check this on our vector scope. I'll make this
this on our vector scope. I'll make this a little bit bigger so we can see it.
a little bit bigger so we can see it. Here's our vector scope. We can even go
Here's our vector scope. We can even go to the little controls here. And I like
to the little controls here. And I like to turn on extents. That'll show the
to turn on extents. That'll show the very most extreme parts of our image
very most extreme parts of our image here. And see here, when we push the
here. And see here, when we push the saturation up, these extents are almost
saturation up, these extents are almost all the way out here. And some of the
all the way out here. And some of the blue is even beyond like it's way too
blue is even beyond like it's way too blue. Remember, we don't want things
blue. Remember, we don't want things that saturated. We really want stuff to
that saturated. We really want stuff to stop like hereish. All right. We want
stop like hereish. All right. We want this graph to be like here. All right.
this graph to be like here. All right. So, we can take the saturation down.
So, we can take the saturation down. Let's just put it somewhere in there.
Let's just put it somewhere in there. There. Our extensor like here for the
There. Our extensor like here for the red. The blue is maybe still a little
red. The blue is maybe still a little bit hardcore, which we could fix with a
bit hardcore, which we could fix with a curve maybe. But we're still putting
curve maybe. But we're still putting quite a bit of saturation in here.
quite a bit of saturation in here. Here's before and here's after. We're
Here's before and here's after. We're really brightening stuff up without it
really brightening stuff up without it being way too bright. Okay. Also, your
being way too bright. Okay. Also, your saturation and everything is going to
saturation and everything is going to depend on your lighting and the
depend on your lighting and the exposure. the colors of the things that
exposure. the colors of the things that you're shooting, the context, the tone,
you're shooting, the context, the tone, all of that stuff. Maybe let's work on
all of that stuff. Maybe let's work on these blues. Let's go to the hue versus
these blues. Let's go to the hue versus saturation. And we see we have this
saturation. And we see we have this spike here in the blues, which is
spike here in the blues, which is certainly going to be right here. I can
certainly going to be right here. I can take my color picker and just draw over
take my color picker and just draw over this. And that's going to make a couple
this. And that's going to make a couple little control points here and a control
little control points here and a control point in the center. I can take this
point in the center. I can take this control point here. And look at this
control point here. And look at this vector scope while I do this. Here's our
vector scope while I do this. Here's our blues. And what we're really trying to
blues. And what we're really trying to do is bring this little cloud this way.
do is bring this little cloud this way. All right. So, if we take this curve and
All right. So, if we take this curve and I push this down, look what happens.
I push this down, look what happens. That squishes that cloud down to
That squishes that cloud down to something that's reasonable. And again,
something that's reasonable. And again, I don't want this that far beyond just
I don't want this that far beyond just like halfway out. So, somewhere in
like halfway out. So, somewhere in there. That's where that's going to look
there. That's where that's going to look actually reasonable. All right. And so
actually reasonable. All right. And so now we still have our saturation getting
now we still have our saturation getting pushed up, but our blue isn't out of
pushed up, but our blue isn't out of control here. It doesn't look neon blue.
control here. It doesn't look neon blue. And so now we have a look that looks
And so now we have a look that looks really nice and it isn't just completely
really nice and it isn't just completely wild compared to what we shot. So again,
wild compared to what we shot. So again, here is before and here's after. Still
here is before and here's after. Still looks nice, not too different. The other
looks nice, not too different. The other advantage to doing it this way is that
advantage to doing it this way is that your shots are going to match a little
your shots are going to match a little bit easier than if you're doing some
bit easier than if you're doing some insane thing where you turn all the skin
insane thing where you turn all the skin purple or something like that. So I'll
purple or something like that. So I'll just open up our clips again and we'll
just open up our clips again and we'll go through here, go back to our clip
go through here, go back to our clip nodes, and I'll just select everything
nodes, and I'll just select everything and reset all the grades, everything
and reset all the grades, everything except for that shot I was working on.
except for that shot I was working on. Okay. And now we have this look applied
Okay. And now we have this look applied to all of our shots. And it'll be a lot
to all of our shots. And it'll be a lot less tweaking to make this look good
less tweaking to make this look good under this look. Maybe take the gain
under this look. Maybe take the gain down on this one. And flipping back and
down on this one. And flipping back and forth, we have a little bit closer
forth, we have a little bit closer match. Now, there are some problems
match. Now, there are some problems where this shot maybe looks a little bit
where this shot maybe looks a little bit too blue. This one maybe looks a little
too blue. This one maybe looks a little less blue. We could do things like
less blue. We could do things like highlight this window and turn it more
highlight this window and turn it more blue and that kind of thing, but we'll
blue and that kind of thing, but we'll get to that in a minute. The idea is
get to that in a minute. The idea is that we want all these shots to feel
that we want all these shots to feel like they live in the same world. When
like they live in the same world. When we're matching shots, that's really our
we're matching shots, that's really our main goal. Shots might not match 100%
main goal. Shots might not match 100% completely, especially when you're just
completely, especially when you're just starting and especially when you've just
starting and especially when you've just started a project and you haven't done
started a project and you haven't done lots of work on all the shots yet. But
lots of work on all the shots yet. But you want them to feel like they could
you want them to feel like they could live in the same world, right? So, they
live in the same world, right? So, they should have similar saturation. One
should have similar saturation. One shouldn't be way too bright. We could
shouldn't be way too bright. We could take this one down and just adjust this
take this one down and just adjust this to where they all feel like they could
to where they all feel like they could live in this world. This one maybe looks
live in this world. This one maybe looks a little too yellow. And you can go
a little too yellow. And you can go through and just use your first
through and just use your first impression when you switch to the shot.
impression when you switch to the shot. This one maybe looks a little bit too
This one maybe looks a little bit too green to try and match this the best you
green to try and match this the best you can. Okay. Same thing here. Let's take
can. Okay. Same thing here. Let's take this down. It's a little bit too
this down. It's a little bit too saturated. Sure. And we can turn that
saturated. Sure. And we can turn that into a night shot with some work, but
into a night shot with some work, but we'll just leave it like a daytime shot
we'll just leave it like a daytime shot for now. And now we have these all
for now. And now we have these all matched. This one maybe looks a little
matched. This one maybe looks a little purple now that I look at it again.
purple now that I look at it again. Okay. Adjust this to look good. But now
Okay. Adjust this to look good. But now we've done a couple things all at once.
we've done a couple things all at once. We picked a style for our scene and
We picked a style for our scene and we've started matching these shots to
we've started matching these shots to sort of look like each other. And that's
sort of look like each other. And that's going to help this scene not be
going to help this scene not be distracting when we play it back. You
distracting when we play it back. You don't want people thinking about why do
don't want people thinking about why do the colors look like that or why doesn't
the colors look like that or why doesn't one shot look like another one. You want
one shot look like another one. You want them to be invested in the moment. And
them to be invested in the moment. And so there shouldn't be any shots that
so there shouldn't be any shots that kind of just stand out. They should all
kind of just stand out. They should all just feel like they live together. And I
just feel like they live together. And I think we're pretty much at that point
think we're pretty much at that point here. It's not a perfect match, but it
here. It's not a perfect match, but it works. That's a great place to be in
works. That's a great place to be in your color grade. So now, if you want to
your color grade. So now, if you want to get a little bit more picky, I want to
get a little bit more picky, I want to show you a technique that is so helpful
show you a technique that is so helpful for matching your shots. What we can do
for matching your shots. What we can do is we can find a shot that we like.
is we can find a shot that we like. Let's say we like this one, and we can
Let's say we like this one, and we can rightclick here on the viewer and select
rightclick here on the viewer and select grab still. What this will do is grab a
grab still. What this will do is grab a still shot of this image, and it will
still shot of this image, and it will save it to our gallery. So our gallery
save it to our gallery. So our gallery is a panel that lives up here in the
is a panel that lives up here in the upper left. Click on gallery and that
upper left. Click on gallery and that comes up here. And they call these
comes up here. And they call these stills, but it's really more like a
stills, but it's really more like a saved preset, a saved color grade that
saved preset, a saved color grade that also includes a still image. It's like a
also includes a still image. It's like a color grading preset with a thumbnail.
color grading preset with a thumbnail. And so what's cool about that is if I
And so what's cool about that is if I were to reset this and I don't know,
were to reset this and I don't know, let's just do something really
let's just do something really different. I'll just desaturate it and
different. I'll just desaturate it and make it really dark or something so that
make it really dark or something so that we can see this difference is that if I
we can see this difference is that if I have one grade on this shot, I can
have one grade on this shot, I can middle button mouse click on this still,
middle button mouse click on this still, boop, like that, and apply that color
boop, like that, and apply that color grade right here from the still just
grade right here from the still just like I can from a different shot. So,
like I can from a different shot. So, you can easily save your color presets
you can easily save your color presets up here in the gallery. But what's also
up here in the gallery. But what's also great is that you can rightclick and say
great is that you can rightclick and say play still right here. And what that'll
play still right here. And what that'll do is give you a still frame of that
do is give you a still frame of that color graded image that you can compare
color graded image that you can compare with the other shots in your timeline.
with the other shots in your timeline. And so now I have a really nice kind of
And so now I have a really nice kind of split screen where I can compare one
split screen where I can compare one shot to another. And so if I have a
shot to another. And so if I have a couple shots that were maybe shot at a
couple shots that were maybe shot at a little different time, I can compare
little different time, I can compare these with a split screen and I can do
these with a split screen and I can do some work to match these and make these
some work to match these and make these feel like they live in the same world
feel like they live in the same world again. And so that's great if you're
again. And so that's great if you're trying to get an exact match on a setup
trying to get an exact match on a setup like this. But it also works if you're
like this. But it also works if you're comparing similar subjects. So for
comparing similar subjects. So for instance, this guy's face both here and
instance, this guy's face both here and here. See here? This looks a little bit
here. See here? This looks a little bit more pink. This one looks a little bit
more pink. This one looks a little bit more kind of yellow. And so maybe it's
more kind of yellow. And so maybe it's going to help this shot if we push it a
going to help this shot if we push it a little bit of green in there. Maybe a
little bit of green in there. Maybe a little less blue. And maybe that's going
little less blue. And maybe that's going to feel a little bit better. So yeah,
to feel a little bit better. So yeah, already that feels like it's matching a
already that feels like it's matching a little bit better. Maybe the
little bit better. Maybe the saturation's up just a touch. And now we
saturation's up just a touch. And now we can match these together using this
can match these together using this still. Same thing here for this other
still. Same thing here for this other shot. We want all of these to feel the
shot. We want all of these to feel the same. And that looks pretty good. That's
same. And that looks pretty good. That's a pretty good match, I would say. Same
a pretty good match, I would say. Same thing here. Let's take a look at this.
thing here. Let's take a look at this. That's also a pretty good match, I would
That's also a pretty good match, I would say. You can really drive yourself crazy
say. You can really drive yourself crazy second guessing your match. The best
second guessing your match. The best idea is to immediately decide whether it
idea is to immediately decide whether it matches or not, and if it's close
matches or not, and if it's close enough, move on. If it bothers you
enough, move on. If it bothers you later, you can come back and adjust it.
later, you can come back and adjust it. But you can go through your whole movie
But you can go through your whole movie and you can compare it to this one shot.
and you can compare it to this one shot. And this is a really good idea because
And this is a really good idea because this one shot is like your constant. You
this one shot is like your constant. You can always see how bright or dark or
can always see how bright or dark or saturated or blue or yellow or green
saturated or blue or yellow or green something compares to this. The shot
something compares to this. The shot that you initially graded this saved
that you initially graded this saved still right here. This is what we call
still right here. This is what we call our hero shot. It's our hero that we
our hero shot. It's our hero that we always compare all of the shots to. This
always compare all of the shots to. This is how you get a consistent look from
is how you get a consistent look from beginning to end in your color grade.
beginning to end in your color grade. Because what can happen is you can say,
Because what can happen is you can say, "Okay, I want this shot and this shot to
"Okay, I want this shot and this shot to match because they're next to each
match because they're next to each other, right?" And you can maybe make
other, right?" And you can maybe make those match, right? You'll say, "Okay,
those match, right? You'll say, "Okay, this one needs a little bit more
this one needs a little bit more offset." Then you go to this shot and
offset." Then you go to this shot and you go, "Okay, I need these to match."
you go, "Okay, I need these to match." And so you try and figure out like, "Oh,
And so you try and figure out like, "Oh, actually this one needs to be a little
actually this one needs to be a little bit more pink, right, to match with
bit more pink, right, to match with that. And then this one and this one
that. And then this one and this one should match. And now this one doesn't
should match. And now this one doesn't match at all. And so this one should
match at all. And so this one should really be more pink." And what ends up
really be more pink." And what ends up happening is you get this shot matches
happening is you get this shot matches good. These shots match well. These
good. These shots match well. These shots match well. And you get a slow
shots match well. And you get a slow drift from one shot to the other. And
drift from one shot to the other. And then the first shot and the last shot
then the first shot and the last shot don't look anything alike. That's why we
don't look anything alike. That's why we always compare all of our shots to this
always compare all of our shots to this one constant shot so we can easily tell,
one constant shot so we can easily tell, oh, this one's way off or this one's way
oh, this one's way off or this one's way off or this one's a lot closer. Then
off or this one's a lot closer. Then you're comparing your last shot and your
you're comparing your last shot and your first shot to the exact same thing. So
first shot to the exact same thing. So take some time and try that right now. I
take some time and try that right now. I want you to open up maybe shot five and
want you to open up maybe shot five and adjust it. Go into the timeline nodes
adjust it. Go into the timeline nodes and make a look that you like. It can be
and make a look that you like. It can be subtle like this or you can go ahead and
subtle like this or you can go ahead and make something that's a little bit more
make something that's a little bit more extreme. Play around. Have fun. That's
extreme. Play around. Have fun. That's what this is for. But just know that the
what this is for. But just know that the more extreme your look is, the harder
more extreme your look is, the harder it's going to be to match your shots.
it's going to be to match your shots. But do that. Make a creative look for
But do that. Make a creative look for this shot. Right click, grab still. And
this shot. Right click, grab still. And then you can rightclick and play still
then you can rightclick and play still here. and then match all of your shots
here. and then match all of your shots to it using this split screen technique.
to it using this split screen technique. Again, make sure that you go to your
Again, make sure that you go to your clip nodes to do those adjustments
clip nodes to do those adjustments because you're only going to want to
because you're only going to want to adjust that one shot and not all of them
adjust that one shot and not all of them in the timeline. This kind of thing,
in the timeline. This kind of thing, just practicing this over and over again
just practicing this over and over again is going to be so helpful for you. There
is going to be so helpful for you. There is so much more to go over and to say
is so much more to go over and to say just about workflow here, but I want to
just about workflow here, but I want to show you a couple of my favorite tools
show you a couple of my favorite tools here in the color page. The things that
here in the color page. The things that really feel exciting about color. We're
really feel exciting about color. We're going to dive into a concept called
going to dive into a concept called secondaries. Now that we have our shots
secondaries. Now that we have our shots relatively matched and our creative look
relatively matched and our creative look made and everything, it's a good time to
made and everything, it's a good time to get into my favorite part of color
get into my favorite part of color grading, which is secondary corrections.
grading, which is secondary corrections. I'm just going to close my clips and
I'm just going to close my clips and just focus on this one shot for this.
just focus on this one shot for this. Now, what is a secondary correction? A
Now, what is a secondary correction? A secondary correction is basically a
secondary correction is basically a correction that happens to one part of
correction that happens to one part of the image. And that can either be like a
the image. And that can either be like a physical area on the image or it can be
physical area on the image or it can be something that targets a specific color
something that targets a specific color or saturation or hue or something like
or saturation or hue or something like that. Basically, what we've been doing
that. Basically, what we've been doing so far are primary corrections. A
so far are primary corrections. A primary correction is a correction that
primary correction is a correction that applies to the entire image. Whereas a
applies to the entire image. Whereas a secondary correction is a little part of
secondary correction is a little part of the image. Okay. So to do that, what
the image. Okay. So to do that, what I'll often do is hit alt s and make a
I'll often do is hit alt s and make a serial node. Okay. This is a node that
serial node. Okay. This is a node that comes after this node. And so we're
comes after this node. And so we're going to take this image and we're going
going to take this image and we're going to refine it further. And some of this
to refine it further. And some of this we've already learned about with these
we've already learned about with these curves. And so I could do something like
curves. And so I could do something like select just these reds and adjust the
select just these reds and adjust the saturation of them. That would be a
saturation of them. That would be a secondary correction. So we have our
secondary correction. So we have our original footage, we have our primary
original footage, we have our primary correction, and then we have our
correction, and then we have our secondary correction which adjusts these
secondary correction which adjusts these reds. But I can also do a correction to
reds. But I can also do a correction to just a part of the image using a mask
just a part of the image using a mask which in the color page is called a
which in the color page is called a window. So, I'm going to go to the
window. So, I'm going to go to the Windows palette right here. It looks
Windows palette right here. It looks like this little ellipse with the little
like this little ellipse with the little control points on it. And here in this
control points on it. And here in this palette, it lets us make masks for
palette, it lets us make masks for whatever is happening in this node. So,
whatever is happening in this node. So, if this node turns everything pink and
if this node turns everything pink and then I apply a window just by clicking
then I apply a window just by clicking on one of these shapes, like this
on one of these shapes, like this ellipse shape, that's going to apply
ellipse shape, that's going to apply that correction just inside of that
that correction just inside of that window. So, it's a mask that's applied
window. So, it's a mask that's applied to this node. Now, something to notice,
to this node. Now, something to notice, we're not cutting out the image. All
we're not cutting out the image. All we're doing is limiting the corrections
we're doing is limiting the corrections that happen in this node to only happen
that happen in this node to only happen inside of this mask. So just this
inside of this mask. So just this absolutely like exponentially increases
absolutely like exponentially increases the amount of freedom that you have
the amount of freedom that you have adjusting your images. So I'll just
adjusting your images. So I'll just reset the primary color wheels here and
reset the primary color wheels here and let's move this around and let's do
let's move this around and let's do something like just brighten his face.
something like just brighten his face. I'm going to adjust this circle mask and
I'm going to adjust this circle mask and yeah, maybe I will actually turn this
yeah, maybe I will actually turn this purple here for a second so that we can
purple here for a second so that we can see what's going on. I can adjust the
see what's going on. I can adjust the size and the shape and everything of
size and the shape and everything of this mask by grabbing this bounding box.
this mask by grabbing this bounding box. But we also have these little red dots
But we also have these little red dots here that I can pull. And what that does
here that I can pull. And what that does is it softens the mask. And so if you
is it softens the mask. And so if you get into any color grading tutorials and
get into any color grading tutorials and you watch a colorist that's been doing
you watch a colorist that's been doing it for a while, they almost always just
it for a while, they almost always just use a big circle mask. A big soft circle
use a big circle mask. A big soft circle mask. The reason is because you can do
mask. The reason is because you can do so much stuff with just a soft circle.
so much stuff with just a soft circle. Look at this. I don't have to roto his
Look at this. I don't have to roto his face or anything. And I have, look at
face or anything. And I have, look at this. I'm doing a really extreme
this. I'm doing a really extreme correction to his face. And I just have
correction to his face. And I just have this soft circle mask. And I can go down
this soft circle mask. And I can go down here to this little button and turn off
here to this little button and turn off our overlays. And it honestly doesn't
our overlays. And it honestly doesn't look terrible as far as the actual mask
look terrible as far as the actual mask goes. It's hard to tell where the mask
goes. It's hard to tell where the mask starts and stops. And this is like the
starts and stops. And this is like the most extreme possible example of doing a
most extreme possible example of doing a localized secondary color correction.
localized secondary color correction. And so this is a great way to isolate
And so this is a great way to isolate any kind of adjustment that you just
any kind of adjustment that you just want to happen to part of your image. So
want to happen to part of your image. So we have our face selection here. And
we have our face selection here. And maybe I'll just make this a little bit
maybe I'll just make this a little bit smaller. Maybe just adjust one side of
smaller. Maybe just adjust one side of his face a little bit. Then I'll reset
his face a little bit. Then I'll reset my correction here. And one thing I'll
my correction here. And one thing I'll often do just to quickly turn off this
often do just to quickly turn off this overlay is just switch to a different
overlay is just switch to a different palette here. So I can switch to the
palette here. So I can switch to the curves and any adjustments we make are
curves and any adjustments we make are still going to apply to that mask
still going to apply to that mask because it's applied to this node and we
because it's applied to this node and we have this node selected. So anything
have this node selected. So anything that we do is going to happen just
that we do is going to happen just within the mask because we're masking
within the mask because we're masking that node. So what I like to do is
that node. So what I like to do is switch over to the curve and let's say I
switch over to the curve and let's say I want to brighten this side of his face.
want to brighten this side of his face. I can just push up the brightness there
I can just push up the brightness there like this. Maybe more the darker parts.
like this. Maybe more the darker parts. Yeah, just add a little bit of fill
Yeah, just add a little bit of fill there. So here's before and here's
there. So here's before and here's after. Here we go. We can add a little
after. Here we go. We can add a little bit of brightness to his face if we want
bit of brightness to his face if we want to. We could also do the opposite. I can
to. We could also do the opposite. I can move this over here. Let's reset this
move this over here. Let's reset this again. Let's reset our curves here. And
again. Let's reset our curves here. And we can take it down a little bit. And
we can take it down a little bit. And again, big soft circle window is magic,
again, big soft circle window is magic, man. Telling you. Just going to put that
man. Telling you. Just going to put that right there. And now we can darken that
right there. And now we can darken that side of the window. Here is before. And
side of the window. Here is before. And here's after. So now we can shape the
here's after. So now we can shape the light using these controls that we
light using these controls that we already know, but just combining it with
already know, but just combining it with a mask. Now, let's say that I want to do
a mask. Now, let's say that I want to do multiple things, like I want to darken
multiple things, like I want to darken this part, and I want to maybe brighten
this part, and I want to maybe brighten his eyes a little bit, maybe change the
his eyes a little bit, maybe change the color of his lips, whatever I want to
color of his lips, whatever I want to do, and I want to do all of those things
do, and I want to do all of those things to this shot. What I would recommend is
to this shot. What I would recommend is that you do those in parallel nodes.
that you do those in parallel nodes. Now, there are some reasons for this
Now, there are some reasons for this that are honestly a little bit hard to
that are honestly a little bit hard to explain. If you're really interested in
explain. If you're really interested in learning the different kinds of nodes in
learning the different kinds of nodes in the color page, let me know. But it's
the color page, let me know. But it's honestly not like super super important.
honestly not like super super important. Here's just a good general rule to go
Here's just a good general rule to go by. If you're doing a primary correction
by. If you're doing a primary correction where you're adjusting the entire image,
where you're adjusting the entire image, a lot of the time I'll just use a serial
a lot of the time I'll just use a serial node. If you're going to do multiple
node. If you're going to do multiple different things, adjust a bunch of
different things, adjust a bunch of different parts of the image like this.
different parts of the image like this. I would do those all in parallel nodes.
I would do those all in parallel nodes. To make a parallel node, rightclick and
To make a parallel node, rightclick and go to add node, add parallel. You can
go to add node, add parallel. You can also hit alt p. And what this is going
also hit alt p. And what this is going to do is basically take this original
to do is basically take this original image and that's going to feed it to all
image and that's going to feed it to all of these different corrections. So each
of these different corrections. So each one of them have the same starting
one of them have the same starting point. And so this node right here isn't
point. And so this node right here isn't looking at this image. It's actually
looking at this image. It's actually looking at an image that looks like
looking at an image that looks like this, which can be convenient if you're
this, which can be convenient if you're doing things like selecting stuff by
doing things like selecting stuff by color or brightness. Then you don't have
color or brightness. Then you don't have the other nodes kind of messing with
the other nodes kind of messing with that. And so let's just rightclick and
that. And so let's just rightclick and say node label here. We'll just say
say node label here. We'll just say darken window. For this one, let's
darken window. For this one, let's brighten his eyes. So maybe we'll make
brighten his eyes. So maybe we'll make another kind of soft circle here. I'll
another kind of soft circle here. I'll just put maybe on this eye just to
just put maybe on this eye just to brighten it up a little bit. Maybe we'll
brighten it up a little bit. Maybe we'll just take this curve and just push that
just take this curve and just push that up just a touch just to brighten it. I
up just a touch just to brighten it. I don't know if I like that. Maybe I'll
don't know if I like that. Maybe I'll take the offset up a little. Yeah, I
take the offset up a little. Yeah, I like that a little better. Take the
like that a little better. Take the offset up. Then I can also add another
offset up. Then I can also add another window just by going here and clicking
window just by going here and clicking this plus circle like this. That'll add
this plus circle like this. That'll add another circle window. And those are
another circle window. And those are both going to be applied by default,
both going to be applied by default, just added together for our node. And
just added together for our node. And you can see in the little preview here
you can see in the little preview here that it's only affecting the eyes. You
that it's only affecting the eyes. You can also go here to this tab, which is
can also go here to this tab, which is the key tab, and we can look at the
the key tab, and we can look at the selection that we're making. So, we're
selection that we're making. So, we're brightening his eyes. And then over
brightening his eyes. And then over here, maybe we'll adjust his lips. So,
here, maybe we'll adjust his lips. So, let's do that curves trick here. Hue
let's do that curves trick here. Hue versus hue. I'll just select his lips
versus hue. I'll just select his lips like that. And maybe we don't want those
like that. And maybe we don't want those quite as pink. I'll just push that down
quite as pink. I'll just push that down a little bit. Widen out these here a
a little bit. Widen out these here a little. It's going to just tone those
little. It's going to just tone those red lips down a little bit. And we're
red lips down a little bit. And we're also going to limit this with a window.
also going to limit this with a window. That's the cool thing is you can do
That's the cool thing is you can do multiple things in one node. I can put
multiple things in one node. I can put curves and stuff with our primaries and
curves and stuff with our primaries and sharpening and all kinds of stuff into
sharpening and all kinds of stuff into this. And then I can limit it with this
this. And then I can limit it with this window. So I'll take circle window and
window. So I'll take circle window and just limit it to the lips right there.
just limit it to the lips right there. So now I'll just disable these by
So now I'll just disable these by hitting Ctrl + D. Now we have our
hitting Ctrl + D. Now we have our original footage. We have our primary
original footage. We have our primary correction. Then we darkening this side
correction. Then we darkening this side of the screen, brightening up his eyes a
of the screen, brightening up his eyes a little bit, and changing the color of
little bit, and changing the color of his lips. And because these are all in
his lips. And because these are all in parallel nodes, these nodes are going to
parallel nodes, these nodes are going to interact with each other in a way that's
interact with each other in a way that's expected. If that's too much for you,
expected. If that's too much for you, it's really okay. Just do your big wide
it's really okay. Just do your big wide corrections in serial nodes and your
corrections in serial nodes and your little localized corrections in parallel
little localized corrections in parallel nodes. You'll be fine. Now, we have our
nodes. You'll be fine. Now, we have our masks set up here, and we have some
masks set up here, and we have some specific masks like right on his eyes,
specific masks like right on his eyes, which is cool, and it looks good for
which is cool, and it looks good for this frame. But as soon as we play this
this frame. But as soon as we play this back, there's some problems. Now, it's
back, there's some problems. Now, it's not so obvious on this shot, but if we
not so obvious on this shot, but if we look with the overlay, we'll notice that
look with the overlay, we'll notice that we're not really selecting his eyes. His
we're not really selecting his eyes. His head is moving around. And so, this
head is moving around. And so, this brightness on his eyes should really
brightness on his eyes should really follow his eyes, right? So, how do we do
follow his eyes, right? So, how do we do that? Well, we can use a tracker right
that? Well, we can use a tracker right here in the color page that is
here in the color page that is absolutely mindblowingly fantastic.
absolutely mindblowingly fantastic. Check this out. I'm going to start at
Check this out. I'm going to start at the beginning of my clip, just cuz
the beginning of my clip, just cuz that's where we set this up. And I'm
that's where we set this up. And I'm just going to put my windows where I
just going to put my windows where I want them to be. And I'm going to select
want them to be. And I'm going to select this window and go over to this next tab
this window and go over to this next tab here. This is our tracker tab. And I'll
here. This is our tracker tab. And I'll just hit this track back and forth
just hit this track back and forth button. And look what happens. Watch
button. And look what happens. Watch this. It just locks onto his eye and
this. It just locks onto his eye and tracks it in 1 second. Okay. Same thing
tracks it in 1 second. Okay. Same thing for this one. Tracks it. Crazy. So now
for this one. Tracks it. Crazy. So now look at that. They perfectly follow his
look at that. They perfectly follow his eyes. Isn't that nuts? It's like no
eyes. Isn't that nuts? It's like no effort to track stuff in the color page.
effort to track stuff in the color page. And again, it's very forgiving because
And again, it's very forgiving because really a lot of the time you're using
really a lot of the time you're using pretty soft masks. And so it's amazing
pretty soft masks. And so it's amazing how quickly you can refine an image,
how quickly you can refine an image, even an image that's moving and zooming
even an image that's moving and zooming and doing all kinds of stuff and people
and doing all kinds of stuff and people turning their heads and all of that. You
turning their heads and all of that. You can get really fine on these details. Do
can get really fine on these details. Do the same thing on the lips. We'll just
the same thing on the lips. We'll just make sure we select this window and then
make sure we select this window and then track this back and forth. No problem.
track this back and forth. No problem. And it completely follows his face.
And it completely follows his face. Isn't that nuts? That's just wild. There
Isn't that nuts? That's just wild. There are so many other things you can do in
are so many other things you can do in the color page. I'm trying to keep it to
the color page. I'm trying to keep it to just the essentials, but man, it's hard.
just the essentials, but man, it's hard. Let's hit alt P and make another node.
Let's hit alt P and make another node. And in this one, I want to soften kind
And in this one, I want to soften kind of the details in his face. Now, there
of the details in his face. Now, there are a lot of ways to do this, but one
are a lot of ways to do this, but one way that works pretty darn well is to
way that works pretty darn well is to take this mid detail slider here and
take this mid detail slider here and just push this to the left. And look at
just push this to the left. And look at what that does. That kind of gives us
what that does. That kind of gives us that kind of Instagram kind of gloss
that kind of Instagram kind of gloss filter. Look at that. That really starts
filter. Look at that. That really starts to soften his skin. All right. Now, it
to soften his skin. All right. Now, it makes everything else look really bad.
makes everything else look really bad. And so again, this is one of those times
And so again, this is one of those times where we're going to want to combine
where we're going to want to combine this with a selection of some kind. So
this with a selection of some kind. So one thing that we could do would be to
one thing that we could do would be to just again grab a soft circle window. We
just again grab a soft circle window. We can just put this in here like this. And
can just put this in here like this. And that's probably going to give us a
that's probably going to give us a pretty good result, honestly. So here's
pretty good result, honestly. So here's before. Here's after. But there are a
before. Here's after. But there are a few problems here. We're blurring a
few problems here. We're blurring a little bit of the background here. It's
little bit of the background here. It's going into his eyes a little bit,
going into his eyes a little bit, blurring his hair. And so it would be
blurring his hair. And so it would be nice if we could just select his skin.
nice if we could just select his skin. And there are automated, a little bit
And there are automated, a little bit fancier ways to do this in the paid
fancier ways to do this in the paid version of Resolve, but I want to show
version of Resolve, but I want to show you just an old school trick. All right,
you just an old school trick. All right, we're going to keep this window on here.
we're going to keep this window on here. We're going to just limit it to
We're going to just limit it to something like this. But then we're
something like this. But then we're going to make another selection just by
going to make another selection just by selecting his skin here. Now, how do we
selecting his skin here. Now, how do we do that? We can go to this fourth tab
do that? We can go to this fourth tab right here and select this little
right here and select this little eyropper. What this will do is this will
eyropper. What this will do is this will make a selection kind of like we select
make a selection kind of like we select with our windows, but it's doing it kind
with our windows, but it's doing it kind of like the way that you will select a
of like the way that you will select a color for a green screen. And so I'll
color for a green screen. And so I'll actually turn off our window here and
actually turn off our window here and probably turn off our midtone detail
probably turn off our midtone detail too, just so we can see just what this
too, just so we can see just what this is doing. And I can take my eyropper and
is doing. And I can take my eyropper and just drag over his skin like this. And
just drag over his skin like this. And that's going to set these sliders to
that's going to set these sliders to certain values. What this is basically
certain values. What this is basically doing is keying our image and setting
doing is keying our image and setting the mask for this node to be whatever
the mask for this node to be whatever colors are included. It's selecting by
colors are included. It's selecting by the color. And I can see this a little
the color. And I can see this a little bit better if I go up here to this icon,
bit better if I go up here to this icon, which is our highlight icon, which will
which is our highlight icon, which will turn on our highlight mode. And that
turn on our highlight mode. And that will pretty much put this on this gray,
will pretty much put this on this gray, and just show you the colors that it's
and just show you the colors that it's selecting. So, we can go back to our
selecting. So, we can go back to our qualifier here. By the way, this is
qualifier here. By the way, this is called a qualifier. And we can adjust
called a qualifier. And we can adjust these sliders back and forth and the
these sliders back and forth and the softness of this selection to only
softness of this selection to only select his skin color. All right. Maybe
select his skin color. All right. Maybe turn off the saturation. Probably turn
turn off the saturation. Probably turn off the luminance because it doesn't
off the luminance because it doesn't help too much. And we can get a good
help too much. And we can get a good selection here using this key because
selection here using this key because what we really want is just the skin.
what we really want is just the skin. Once we have a pretty good selection
Once we have a pretty good selection here, we can go to these matte finesse
here, we can go to these matte finesse controls. And this will let us adjust
controls. And this will let us adjust our selection a little bit. One thing
our selection a little bit. One thing that's going to help is if we push up
that's going to help is if we push up this pre-f filter just a touch, that's
this pre-f filter just a touch, that's going to get rid of some of those blocky
going to get rid of some of those blocky things. We can also clean the black and
things. We can also clean the black and clean the white. That's going to fill in
clean the white. That's going to fill in some of those holes. We also might just
some of those holes. We also might just want to play with this center until we
want to play with this center until we get mostly just his skin. We don't
get mostly just his skin. We don't really want his eyes or anything. So
really want his eyes or anything. So maybe we do want to adjust the luminance
maybe we do want to adjust the luminance here. Just push this around. There we
here. Just push this around. There we go. We're mostly just wanting his skin.
go. We're mostly just wanting his skin. Something like that. And this process is
Something like that. And this process is very tricky to make this work. And so
very tricky to make this work. And so you really only want to do these kind of
you really only want to do these kind of things with subtle adjustments. And so
things with subtle adjustments. And so maybe we'll do something like that. And
maybe we'll do something like that. And then limit it with the window even more.
then limit it with the window even more. So I can take this and just select his
So I can take this and just select his skin like this. And now we have mostly
skin like this. And now we have mostly just his skin being selected. Then I can
just his skin being selected. Then I can switch out of highlight mode and I'll
switch out of highlight mode and I'll take this midtone detail down. And
take this midtone detail down. And that's going to soften his skin in a way
that's going to soften his skin in a way that's a little more subtle. So we
that's a little more subtle. So we aren't messing with the rest of the
aren't messing with the rest of the image so much. We're just dealing with
image so much. We're just dealing with some of the details on his skin. That
some of the details on his skin. That gives him just a little bit more
gives him just a little bit more softness. You can really overdo this,
softness. You can really overdo this, too. So we're just going to push this up
too. So we're just going to push this up just a little bit just to take the edge
just a little bit just to take the edge off. And so that's how you can do a
off. And so that's how you can do a little bit of beauty refinement and
little bit of beauty refinement and everything. Again, what this qualifier
everything. Again, what this qualifier is doing is it's making a selection. And
is doing is it's making a selection. And in that selection, we can do anything
in that selection, we can do anything that we would do to this node, just like
that we would do to this node, just like we can with a window. But you can get
we can with a window. But you can get yourself in trouble here because if you
yourself in trouble here because if you do some kind of really extreme
do some kind of really extreme correction, so if I take this gamma and
correction, so if I take this gamma and push it blue, you can really easily see
push it blue, you can really easily see this selection. All right? And usually
this selection. All right? And usually it doesn't even look as good as this.
it doesn't even look as good as this. You can really get yourself in trouble
You can really get yourself in trouble with this kind of thing. And so if
with this kind of thing. And so if you're going to do something like change
you're going to do something like change a color, I'd highly recommend that you
a color, I'd highly recommend that you do that with something like this hue
do that with something like this hue versus hue curve because it's just a lot
versus hue curve because it's just a lot harder to get yourself in trouble. But
harder to get yourself in trouble. But these are all things that we can do to
these are all things that we can do to just refine each image even more. Let's
just refine each image even more. Let's do another shot. Again, I'll hit alt s
do another shot. Again, I'll hit alt s for a new serial and then a couple of
for a new serial and then a couple of parallels. Alt P like that. And we can
parallels. Alt P like that. And we can use these kind of circle windows to
use these kind of circle windows to really darken down parts of our frame. A
really darken down parts of our frame. A lot of the time I'll just grab the
lot of the time I'll just grab the offset and push that down. And you can
offset and push that down. And you can really make a big difference in your
really make a big difference in your shot just with these little windows. And
shot just with these little windows. And you can add multiple windows to each
you can add multiple windows to each node. And remember, you can always add
node. And remember, you can always add more windows to each node. And they
more windows to each node. And they don't have to be the same kind either.
don't have to be the same kind either. This window is one that I use a lot.
This window is one that I use a lot. This is a gradient. And what it does, if
This is a gradient. And what it does, if I were to make this pink, this does the
I were to make this pink, this does the correction and then fades it out over
correction and then fades it out over this line. And so I could do something
this line. And so I could do something like push this here on the side. And
like push this here on the side. And then let's not make this pink. Let's
then let's not make this pink. Let's just have that darken stuff a little
just have that darken stuff a little bit. And we can just darken one side of
bit. And we can just darken one side of our frame pretty easily. Okay. Really
our frame pretty easily. Okay. Really gives that a lot more impact. Maybe we
gives that a lot more impact. Maybe we want to darken this part because there's
want to darken this part because there's just too much light here. Same thing.
just too much light here. Same thing. Probably just a soft circle would do
Probably just a soft circle would do fine. Put it here. Take that offset down
fine. Put it here. Take that offset down a touch just so it's not so distracting.
a touch just so it's not so distracting. So here's before and here's after. And
So here's before and here's after. And you can go absolutely crazy on this and
you can go absolutely crazy on this and do this for every single shot if you
do this for every single shot if you want to. I'd recommend that you wait to
want to. I'd recommend that you wait to get this detailed on stuff until you
get this detailed on stuff until you have time. The very first thing that you
have time. The very first thing that you should do when color grading your shots
should do when color grading your shots is get a creative look and then match
is get a creative look and then match them all together. Once you have that,
them all together. Once you have that, then if you have time, you can go
then if you have time, you can go through and make things look prettier
through and make things look prettier and prettier. But don't start with that
and prettier. But don't start with that even though it's fun. You can't always
even though it's fun. You can't always start with the most fun thing,
start with the most fun thing, unfortunately. Last thing I want to
unfortunately. Last thing I want to touch on in the color page are there are
touch on in the color page are there are a couple other color wheel palettes that
a couple other color wheel palettes that you'll see used on a regular basis if
you'll see used on a regular basis if you watch color grading tutorials. One
you watch color grading tutorials. One is the log wheels. The other one is the
is the log wheels. The other one is the HDR wheels. Now, what the heck? Why are
HDR wheels. Now, what the heck? Why are there so many wheels? Here's the short
there so many wheels? Here's the short answer. These primaries, if I were to
answer. These primaries, if I were to Let's go to a different shot here so we
Let's go to a different shot here so we can see what's going on. These
can see what's going on. These primaries, if I were to grab this gain,
primaries, if I were to grab this gain, let's look at our waveform here. If I
let's look at our waveform here. If I were to take the gain and push that up,
were to take the gain and push that up, what that's going to do is adjust the
what that's going to do is adjust the entire image, but it's going to adjust
entire image, but it's going to adjust the brighter parts stronger. All right?
the brighter parts stronger. All right? It's like in the curves when you take
It's like in the curves when you take the top part and you move it like this.
the top part and you move it like this. In fact, that's pretty much what gain
In fact, that's pretty much what gain is. All right. The gamma adjusts the
is. All right. The gamma adjusts the middle, but it leaves the white point
middle, but it leaves the white point and black point where they are. So, it's
and black point where they are. So, it's basically doing this. The lift adjusts
basically doing this. The lift adjusts the black point, which is doing this.
the black point, which is doing this. So, it affects the entire image, but
So, it affects the entire image, but it's a lot stronger in the darker parts.
it's a lot stronger in the darker parts. Okay. Now, if we go to our log wheel, we
Okay. Now, if we go to our log wheel, we have a similar layout here, but look
have a similar layout here, but look what happens when I adjust the
what happens when I adjust the highlights. As I push this up, actually,
highlights. As I push this up, actually, not a lot's happening. And that's
not a lot's happening. And that's because adjusting these highlights is
because adjusting these highlights is like putting a dot here and then
like putting a dot here and then adjusting the white point from there. It
adjusting the white point from there. It sort of limits the adjustment to the
sort of limits the adjustment to the upper part of the image. And really, you
upper part of the image. And really, you don't see a whole lot going on because
don't see a whole lot going on because we don't have that brightest stuff. Same
we don't have that brightest stuff. Same thing for the shadows. As I move those
thing for the shadows. As I move those around, it only affects the lower part
around, it only affects the lower part of the image like this. There's an
of the image like this. There's an anchor right here. So, to see that
anchor right here. So, to see that difference, lift does this. Shadow in
difference, lift does this. Shadow in the log wheels does this. So, it's
the log wheels does this. So, it's limited to just the dark parts. And you
limited to just the dark parts. And you can adjust where that little cut off
can adjust where that little cut off point is with these sliders right here,
point is with these sliders right here, the range sliders. And so, as I push up
the range sliders. And so, as I push up the shadows, see, I'm pushing those up,
the shadows, see, I'm pushing those up, and it's really only affecting this part
and it's really only affecting this part of the image. But as I adjust the range,
of the image. But as I adjust the range, then I can have it adjust more or less
then I can have it adjust more or less of the image. And so, I could do
of the image. And so, I could do something like push my highlights really
something like push my highlights really yellow, and it doesn't really affect
yellow, and it doesn't really affect anything until I bring this highlight
anything until I bring this highlight range down and start to tell it that
range down and start to tell it that more things are highlights. So, there we
more things are highlights. So, there we go. Now we're considering this part and
go. Now we're considering this part and these parts of the image as highlights.
these parts of the image as highlights. And now things are getting yellow,
And now things are getting yellow, right? So it's basically just splitting
right? So it's basically just splitting up the image into kind of thresholds.
up the image into kind of thresholds. Highlights adjusts this, shadows adjust
Highlights adjusts this, shadows adjust this, mid tones adjust this. Instead of
this, mid tones adjust this. Instead of adjusting the entire image, it splits it
adjusting the entire image, it splits it up. Okay. So what the heck do you do
up. Okay. So what the heck do you do with these kind of things? This is if
with these kind of things? This is if you're trying to adjust something really
you're trying to adjust something really specific. Like for instance, if I want
specific. Like for instance, if I want just this window to be darker, but I
just this window to be darker, but I don't want to adjust anything else, I
don't want to adjust anything else, I could take my highlights down a little
could take my highlights down a little bit and then adjust this range to where
bit and then adjust this range to where it starts affecting the window. And so
it starts affecting the window. And so now I'm mostly just adjusting the
now I'm mostly just adjusting the highlights without even touching the
highlights without even touching the shadows and the mid tones so much. And
shadows and the mid tones so much. And so again, this is for secondary
so again, this is for secondary corrections for the most part. Something
corrections for the most part. Something that's confusing about calling these log
that's confusing about calling these log wheels is a lot of people think that if
wheels is a lot of people think that if you have log footage, you should use the
you have log footage, you should use the log wheels or that log wheels only work
log wheels or that log wheels only work in log space or that by using it, it
in log space or that by using it, it turns it into log or anything. None of
turns it into log or anything. None of that's a thing. Where this starts and
that's a thing. Where this starts and stops is this is called log wheels.
stops is this is called log wheels. That's it. Just ignore everything else.
That's it. Just ignore everything else. This is what they call the adjustments
This is what they call the adjustments that split up the image into these tonal
that split up the image into these tonal areas. Okay. The HDR pallet is basically
areas. Okay. The HDR pallet is basically a big boy version of that. Instead of
a big boy version of that. Instead of splitting it up into three parts, it
splitting it up into three parts, it splits it up into six parts. That's it.
splits it up into six parts. That's it. And so we have the range control for
And so we have the range control for each one and the softness for the
each one and the softness for the threshold of each one. And it's split up
threshold of each one. And it's split up into six parts. If you click on the
into six parts. If you click on the little sunshine for any of these, you
little sunshine for any of these, you can see what it's affecting. So
can see what it's affecting. So specular, basically nothing. Highlights,
specular, basically nothing. Highlights, things that are a little bit darker.
things that are a little bit darker. Light is that range. Shadow is this
Light is that range. Shadow is this range. Dark is this range. and black is
range. Dark is this range. and black is this range. And so it splits it up into
this range. And so it splits it up into these tonal ranges and you can adjust
these tonal ranges and you can adjust each one to your liking. Basically, if
each one to your liking. Basically, if you want to get really detailed with
you want to get really detailed with things, my advice, if you're brand new
things, my advice, if you're brand new to color, don't even worry about the HDR
to color, don't even worry about the HDR wheels. Don't even touch them. Sometimes
wheels. Don't even touch them. Sometimes maybe you'll get into the log wheels,
maybe you'll get into the log wheels, but honestly, just stay with primaries
but honestly, just stay with primaries because that is going to be able to do
because that is going to be able to do 99% of what you ever need to do, and
99% of what you ever need to do, and it's much, much simpler. Now, something
it's much, much simpler. Now, something about color. This is one of the most fun
about color. This is one of the most fun things about color. They have these
things about color. They have these color surfaces that are really cool.
color surfaces that are really cool. It's basically a way for you to be able
It's basically a way for you to be able to touch all of the controls with
to touch all of the controls with hardware knobs and sliders and
hardware knobs and sliders and everything and it makes it go a lot
everything and it makes it go a lot faster and it's more fun, more tactile.
faster and it's more fun, more tactile. There's all kinds of good reasons to use
There's all kinds of good reasons to use a color panel. They have multiple
a color panel. They have multiple different versions. The most affordable
different versions. The most affordable one being this Da Vinci Resolve micro
one being this Da Vinci Resolve micro color panel, which actually works with
color panel, which actually works with an iPad, which is really neat. There are
an iPad, which is really neat. There are three track balls here and those
three track balls here and those correspond to lift, gamma, and gain. And
correspond to lift, gamma, and gain. And there's these rings that rotate around
there's these rings that rotate around the track balls, which correspond to the
the track balls, which correspond to the master wheels. And then a lot of these
master wheels. And then a lot of these knobs and buttons and everything are
knobs and buttons and everything are basically these things. All right, so
basically these things. All right, so there isn't really anything that you can
there isn't really anything that you can only do on a color surface. It just
only do on a color surface. It just makes things a little bit easier and a
makes things a little bit easier and a little bit faster. They have a bigger
little bit faster. They have a bigger version of the color surface called the
version of the color surface called the mini panel and an absolute crazy
mini panel and an absolute crazy spaceship version which is called the
spaceship version which is called the advanced panel which has a million
advanced panel which has a million different buttons and things. And like I
different buttons and things. And like I said, this is really fun and it gives
said, this is really fun and it gives you the tactile control that is there's
you the tactile control that is there's just really nothing like it. And these
just really nothing like it. And these color panels are a little bit expensive.
color panels are a little bit expensive. The micro color panel starts at $559.
The micro color panel starts at $559. The mini panel is about $2,300 and the
The mini panel is about $2,300 and the advanced panel is $30,000. But the
advanced panel is $30,000. But the question is, do you actually need one to
question is, do you actually need one to do color? No. No. You don't need one to
do color? No. No. You don't need one to do color. In fact, I would recommend
do color. In fact, I would recommend that unless you plan on doing a lot of
that unless you plan on doing a lot of color. And when I mean a lot of color,
color. And when I mean a lot of color, color grading more than a thousand shots
color grading more than a thousand shots a week. I think that's when it really
a week. I think that's when it really gets useful to have a color surface. If
gets useful to have a color surface. If you're doing that kind of volume of
you're doing that kind of volume of color work, it's absolutely worth the
color work, it's absolutely worth the investment and it makes it more fun. If
investment and it makes it more fun. If you're making a video every couple weeks
you're making a video every couple weeks and it has 80 shots, honestly, it's
and it has 80 shots, honestly, it's probably not going to be that big of a
probably not going to be that big of a deal that you get a color surface or
deal that you get a color surface or not. So, do you actually need it? Not
not. So, do you actually need it? Not really. If you're really into gear and
really. If you're really into gear and you want your desk to look really cool
you want your desk to look really cool and you really want to practice getting
and you really want to practice getting quick at color, maybe you're wanting to
quick at color, maybe you're wanting to be a colorist and maybe eventually do
be a colorist and maybe eventually do 1,000 shots a day. If you're really
1,000 shots a day. If you're really hardcore on that, then yeah, you should
hardcore on that, then yeah, you should totally get one. Or if you have the
totally get one. Or if you have the money and can responsibly spend it and
money and can responsibly spend it and you need to justify something like this
you need to justify something like this to your boss or spouse, you can show
to your boss or spouse, you can show them this part of the video. They
them this part of the video. They absolutely need a color surface. It's
absolutely need a color surface. It's imperative. If you don't have a color
imperative. If you don't have a color surface, what are you doing? Do you even
surface, what are you doing? Do you even video? Go ahead and make that
video? Go ahead and make that investment.
investment. Are they gone? Okay. So, there's about
Are they gone? Okay. So, there's about 11 billion other things that I want to
11 billion other things that I want to show you on the color page. If you want
show you on the color page. If you want to learn more about color, let me know
to learn more about color, let me know in the comments. We'll talk more about
in the comments. We'll talk more about it. But we got to move on. We got to
it. But we got to move on. We got to keep going. The porcels who edit this
keep going. The porcels who edit this video are going to have my hide if I
video are going to have my hide if I don't keep moving. So, let's go. All
don't keep moving. So, let's go. All right. Let's talk about the Fairlite
right. Let's talk about the Fairlite page. So, this is the audio world of Da
page. So, this is the audio world of Da Vinci Resolve. You can think of this as
Vinci Resolve. You can think of this as like the main dedicated audio app. In
like the main dedicated audio app. In the Adobe world, this would be like
the Adobe world, this would be like Adobe Audition or something, or for
Adobe Audition or something, or for those of us who've been around for a
those of us who've been around for a little bit, something like ProTools.
little bit, something like ProTools. This is the dedicated audio part of
This is the dedicated audio part of Resolve. Now, you can do a lot of audio
Resolve. Now, you can do a lot of audio stuff in the edit page of Resolve, but
stuff in the edit page of Resolve, but you can think of this as there's two
you can think of this as there's two separate apps here. There's your editing
separate apps here. There's your editing app which has general effects and it has
app which has general effects and it has some audio tools and you can add clips
some audio tools and you can add clips and you can move them around and you can
and you can move them around and you can fade things and you can adjust volume
fade things and you can adjust volume and that kind of thing. So, it's like
and that kind of thing. So, it's like the basic version of adjusting audio.
the basic version of adjusting audio. Whereas an audio app, the idea is that
Whereas an audio app, the idea is that you can get super detailed with your
you can get super detailed with your audio. You can have lots and lots of
audio. You can have lots and lots of tracks. There are specialized audio
tracks. There are specialized audio effects, plugins, all kinds of things.
effects, plugins, all kinds of things. And it's just really tuned into making
And it's just really tuned into making good audio. And that's exactly what's
good audio. And that's exactly what's happening here in Fairlite page. Just
happening here in Fairlite page. Just like the other pages of Resolve, your
like the other pages of Resolve, your timeline here in the edit page can just
timeline here in the edit page can just be opened in Fairlite just by clicking
be opened in Fairlite just by clicking on the Fairlite page. So here we are.
on the Fairlite page. So here we are. Here's our color timeline that we've
Here's our color timeline that we've been working on. And this part down here
been working on. And this part down here is a similar interface where we have our
is a similar interface where we have our timeline and we can adjust the height of
timeline and we can adjust the height of our audio tracks. But look how big we
our audio tracks. But look how big we can make these audio tracks. And look
can make these audio tracks. And look how much we can zoom in here. So I'll
how much we can zoom in here. So I'll just put this in here and just hit
just put this in here and just hit control plus a bunch. We can really zoom
control plus a bunch. We can really zoom in here crazy, even down to the sample
in here crazy, even down to the sample level of audio. So, Fairlite can get
level of audio. So, Fairlite can get just as crazy as you want to get when it
just as crazy as you want to get when it comes to getting detailed with your
comes to getting detailed with your audio. One of the first things you might
audio. One of the first things you might be thinking is, okay, I can do a lot of
be thinking is, okay, I can do a lot of this in the edit page, right? I can zoom
this in the edit page, right? I can zoom in and I can get crazy with audio here
in and I can get crazy with audio here in the edit page. When should I move to
in the edit page. When should I move to the fairlight page? What's the point of
the fairlight page? What's the point of doing Fairlite stuff over the edit page?
doing Fairlite stuff over the edit page? And the honest truth is that you can
And the honest truth is that you can move back and forth. It's not really
move back and forth. It's not really that essential that you're like ready to
that essential that you're like ready to do audio before you go into the
do audio before you go into the Fairlight page. A lot of the time what I
Fairlight page. A lot of the time what I do is I'll jump into Fairlite and I'll
do is I'll jump into Fairlite and I'll adjust some things that Fairlight's good
adjust some things that Fairlight's good at and then switch back to the edit and
at and then switch back to the edit and kind of keep editing. And then if I want
kind of keep editing. And then if I want to mess with the clip, maybe I'll go
to mess with the clip, maybe I'll go over to Fairlite and adjust the clip and
over to Fairlite and adjust the clip and everything. What's really cool is that
everything. What's really cool is that this whole timeline on the Fairite page
this whole timeline on the Fairite page is the same as the edit page. And so if
is the same as the edit page. And so if I add a fade on the fairlight page and
I add a fade on the fairlight page and switch over to the edit page, we have
switch over to the edit page, we have that same fade right here on the edit
that same fade right here on the edit page. If I were to write click and
page. If I were to write click and change the clip color here on the
change the clip color here on the fairlight page, guess what? That clip
fairlight page, guess what? That clip color is on the edit page. And so it's
color is on the edit page. And so it's nice because you can really just go back
nice because you can really just go back and forth. And this is huge because in
and forth. And this is huge because in basically every other app ever, you
basically every other app ever, you can't do that. you would have to do
can't do that. you would have to do something like export your timeline as
something like export your timeline as an XML or some kind of format that an
an XML or some kind of format that an audio app can open, which means that you
audio app can open, which means that you should have things pretty well dialed in
should have things pretty well dialed in and pretty much finalized before you go
and pretty much finalized before you go into the audio app. And you don't even
into the audio app. And you don't even have to worry about that with Fairlite.
have to worry about that with Fairlite. We're so spoiled. You can just switch
We're so spoiled. You can just switch over to Fairlite and do some
over to Fairlite and do some adjustments, switch back to edit, no
adjustments, switch back to edit, no problem. Okay, so we can switch into
problem. Okay, so we can switch into Fairlite and back if we want to get a
Fairlite and back if we want to get a little bit more fancy with our audio.
little bit more fancy with our audio. But let's take a second and look at the
But let's take a second and look at the interface here. So right here we have
interface here. So right here we have our timeline. And this acts pretty much
our timeline. And this acts pretty much like it does in the edit page. There are
like it does in the edit page. There are tracks, there are clips, you move around
tracks, there are clips, you move around in time, all of that. Now, it's possible
in time, all of that. Now, it's possible that on your system you don't have the
that on your system you don't have the video tracks. If you go up here to this
video tracks. If you go up here to this little icon, there are all kinds of
little icon, there are all kinds of options for viewing our timeline. And
options for viewing our timeline. And there's actually a similar button to
there's actually a similar button to this in the edit page right here and the
this in the edit page right here and the cut page, right? So, anytime you want to
cut page, right? So, anytime you want to adjust how your timeline looks, there's
adjust how your timeline looks, there's some kind of version of this. But here,
some kind of version of this. But here, this top menu item is display video
this top menu item is display video tracks. And so, if you're just working
tracks. And so, if you're just working on audio, sometimes you don't really
on audio, sometimes you don't really need the video tracks. But, I don't
need the video tracks. But, I don't know, for me, it's comfortable to be
know, for me, it's comfortable to be able to see the video tracks just so
able to see the video tracks just so that this looks a little bit more
that this looks a little bit more familiar to the edit page cuz sometimes
familiar to the edit page cuz sometimes I'll have clips colored a certain way or
I'll have clips colored a certain way or arranged a certain way that kind of
arranged a certain way that kind of helps me navigate where things are on
helps me navigate where things are on the timeline and I don't want to lose
the timeline and I don't want to lose that in Fairlight. Over here on our
that in Fairlight. Over here on our track headers, we have our mute and our
track headers, we have our mute and our solo. So, we can mute tracks and solo
solo. So, we can mute tracks and solo tracks. Solo basically just mutes
tracks. Solo basically just mutes everything except for that track. We
everything except for that track. We have meters for the tracks. And I'll
have meters for the tracks. And I'll tell you something in Fairlite, tracks
tell you something in Fairlite, tracks are your best friend, okay? You need to
are your best friend, okay? You need to be good friends with tracks. Don't be
be good friends with tracks. Don't be afraid to add lots and lots of tracks.
afraid to add lots and lots of tracks. Get familiar with how tracks work
Get familiar with how tracks work because tracks are the magic when it
because tracks are the magic when it comes to audio. We'll talk about that
comes to audio. We'll talk about that more in a little bit. Over here to the
more in a little bit. Over here to the right, we have our mixer. And this is
right, we have our mixer. And this is where we adjust controls for our mix as
where we adjust controls for our mix as well as each track. This is where we can
well as each track. This is where we can set inputs for recording. We can add
set inputs for recording. We can add effects. We can adjust dynamics, which
effects. We can adjust dynamics, which we'll get into in a little bit. We can
we'll get into in a little bit. We can adjust EQ. We can route each track to a
adjust EQ. We can route each track to a separate bus, which is like a group of
separate bus, which is like a group of tracks, like a submix. We have pan
tracks, like a submix. We have pan controls and our volume here for each
controls and our volume here for each track. Up here in the middle, we have
track. Up here in the middle, we have our tools, which are very similar to the
our tools, which are very similar to the edit page. Playback controls. Again,
edit page. Playback controls. Again, very similar. And we have a big bunch of
very similar. And we have a big bunch of audio meters here. This is going to show
audio meters here. This is going to show you the volume of every single track in
you the volume of every single track in your mix. We have a loudness meter here,
your mix. We have a loudness meter here, which helps monitor how loud things are
which helps monitor how loud things are perceived, which can be good if you're
perceived, which can be good if you're doing broadcast things and even somewhat
doing broadcast things and even somewhat useful if you're making mixes for
useful if you're making mixes for YouTube. And then we have our viewer
YouTube. And then we have our viewer here. It's a lot smaller, but we can
here. It's a lot smaller, but we can actually pop this out and make a little
actually pop this out and make a little bit bigger viewer if we want to. I'll
bit bigger viewer if we want to. I'll just pop that back in. But really, we
just pop that back in. But really, we have a lot of space here in the timeline
have a lot of space here in the timeline because this is where we're going to do
because this is where we're going to do most of our work. We're going to be
most of our work. We're going to be adding sound effects and mixing things
adding sound effects and mixing things and moving them around. A lot of that
and moving them around. A lot of that happens in the timeline and the mixer.
happens in the timeline and the mixer. Up along the top, we have some familiar
Up along the top, we have some familiar windows, our media pool and our effects.
windows, our media pool and our effects. Those work just like the other ones. We
Those work just like the other ones. We have our metadata and our inspector.
have our metadata and our inspector. Again, same thing as the other pages.
Again, same thing as the other pages. And some other panels that we might get
And some other panels that we might get into here in a little bit. So, let's
into here in a little bit. So, let's work on something, shall we? Let's
work on something, shall we? Let's switch back to the edit page here for a
switch back to the edit page here for a second. And in the Fairlight folder, if
second. And in the Fairlight folder, if you imported it with me at the beginning
you imported it with me at the beginning of this video, you should have several
of this video, you should have several different files here. I'm just going to
different files here. I'm just going to rightclick here in the empty space and
rightclick here in the empty space and hit timelines, create new timeline. And
hit timelines, create new timeline. And we'll call this Fairlite timeline. Hit
we'll call this Fairlite timeline. Hit create. And let's build our quick time
create. And let's build our quick time that we can work through together. You
that we can work through together. You should have a movie here called
should have a movie here called Fairlight Page Video Track. Drag this in
Fairlight Page Video Track. Drag this in like this. And then there's also
like this. And then there's also Fairlight Dia. That's short for
Fairlight Dia. That's short for dialogue. We'll drag this down here. And
dialogue. We'll drag this down here. And this is going to be the audio for our
this is going to be the audio for our scene. And we're going to make sure this
scene. And we're going to make sure this came through just right here in a
came through just right here in a second. But this is a different scene
second. But this is a different scene from the same movie that lends itself to
from the same movie that lends itself to some sound design, some mixing, some
some sound design, some mixing, some fun. So, let's switch over to the
fun. So, let's switch over to the Fairlite page and take a look at what
Fairlite page and take a look at what we've got in the Verite page. By
we've got in the Verite page. By default, it shows you a little bit more
default, it shows you a little bit more about the audio channels. This dialogue
about the audio channels. This dialogue is coming in as a mono track. The reason
is coming in as a mono track. The reason I know that is because this track is a
I know that is because this track is a stereo track. I can tell by this little
stereo track. I can tell by this little 2.0 right here. What that's going to do
2.0 right here. What that's going to do is have a list of channels within this
is have a list of channels within this track. So, this dialogue is actually
track. So, this dialogue is actually just one track that comes in on the left
just one track that comes in on the left channel. Hold up, I got to get my
channel. Hold up, I got to get my headphones. There we go. So, if we play
headphones. There we go. So, if we play this back, we're just going to hear that
this back, we're just going to hear that on the left speaker. And there are
on the left speaker. And there are actually more tracks in this wave file.
actually more tracks in this wave file. So, let's open this up in the media
So, let's open this up in the media pool. Rightclick and go to clip
pool. Rightclick and go to clip attributes. We're going to go to audio.
attributes. We're going to go to audio. And we're going to make sure that our
And we're going to make sure that our format is set right. We should set it
format is set right. We should set it like this. format mono audio one mix
like this. format mono audio one mix mono audio 2 mix. You can pick which
mono audio 2 mix. You can pick which track you want on each of these. That
track you want on each of these. That looks good. And I'll hit okay. And let's
looks good. And I'll hit okay. And let's take this dialogue and let's drag this
take this dialogue and let's drag this down. And look at this. This is actually
down. And look at this. This is actually adding it in two different tracks. So
adding it in two different tracks. So why don't we instead why don't we
why don't we instead why don't we rightclick on this track here and say
rightclick on this track here and say change track type to mono. And then we
change track type to mono. And then we have our audio 2. This is mono as well.
have our audio 2. This is mono as well. So let's get rid of this and just move
So let's get rid of this and just move this down. So that's what we should have
this down. So that's what we should have is two separate tracks like this.
is two separate tracks like this. Sometimes things just don't come in
Sometimes things just don't come in right for whatever reason on the edit
right for whatever reason on the edit page. Sometimes when you have fancy
page. Sometimes when you have fancy audio tracks, you might need to jump
audio tracks, you might need to jump into fair light to get that working. But
into fair light to get that working. But this is what we should have is our
this is what we should have is our dialogue wave should have one channel on
dialogue wave should have one channel on this track and one channel on this
this track and one channel on this track. And both of these tracks should
track. And both of these tracks should be mono. Okay. So now if we play this
be mono. Okay. So now if we play this back, because these are mono, they're
back, because these are mono, they're both going to come out of both speakers,
both going to come out of both speakers, but they are going to be separate tracks
but they are going to be separate tracks here.
Where is he? I had him and then you pushed me.
I had him and then you pushed me. Great. So, this is just the dialogue for
Great. So, this is just the dialogue for our sequence and probably 75% of what
our sequence and probably 75% of what we're going to be doing here in Fairlite
we're going to be doing here in Fairlite is stuff that you've really already
is stuff that you've really already learned in the edit page. So, this
learned in the edit page. So, this section of this video is going to be a
section of this video is going to be a little bit shorter, but I do want to
little bit shorter, but I do want to show you some specific stuff in Fairlite
show you some specific stuff in Fairlite that's really neat. One thing that we
that's really neat. One thing that we can do is split each of these up into
can do is split each of these up into little clips, which again happens like
little clips, which again happens like you would on the edit page. But you'll
you would on the edit page. But you'll notice when I click on this, it actually
notice when I click on this, it actually selects both of these tracks. So, I'm
selects both of these tracks. So, I'm going to select this, rightclick, and go
going to select this, rightclick, and go down to where it says link clips and
down to where it says link clips and uncheck that. Now, I can move each of
uncheck that. Now, I can move each of these separately, which is probably
these separately, which is probably going to be really good for what we're
going to be really good for what we're doing. And I can use the same shortcuts
doing. And I can use the same shortcuts that I was using. I can split each
that I was using. I can split each track. I can just select it like this. I
track. I can just select it like this. I can grab and trim it very similar just
can grab and trim it very similar just like we would on the edit page. Just
like we would on the edit page. Just splitting and trimming like this. And
splitting and trimming like this. And it's silent here. So, we don't really
it's silent here. So, we don't really have to trim this, but I like to do that
have to trim this, but I like to do that just to keep organized a little bit. A
just to keep organized a little bit. A little bit easier to think of these in
little bit easier to think of these in little chunks. And it also feels like
little chunks. And it also feels like it's empty here, which it is. There's no
it's empty here, which it is. There's no sound at all here. And so that kind of
sound at all here. And so that kind of reminds us that hey, we need to actually
reminds us that hey, we need to actually add some sound to this in order for this
add some sound to this in order for this to feel like a finished professional
to feel like a finished professional kind of product. Now, something that's
kind of product. Now, something that's really unique to the Fairlite page is
really unique to the Fairlite page is its way of selecting pieces of clips.
its way of selecting pieces of clips. So, let's zoom in here a little bit.
So, let's zoom in here a little bit. I'll go ahead and close my media pool
I'll go ahead and close my media pool just so we have a little bit of space.
just so we have a little bit of space. Make this a little bigger. And let's say
Make this a little bigger. And let's say that I want to select and adjust this
that I want to select and adjust this waveform right here. In the edit page,
waveform right here. In the edit page, what I would have to do would be to go
what I would have to do would be to go here and split this and then I have this
here and split this and then I have this as a separate thing. But what I can
as a separate thing. But what I can actually do in the fairlight page is I
actually do in the fairlight page is I can select regions. So I can grab this
can select regions. So I can grab this second tool here, which is range mode,
second tool here, which is range mode, and I can click and drag. And that's
and I can click and drag. And that's going to set an in and an out, and
going to set an in and an out, and that's going to let me go in and be a
that's going to let me go in and be a little bit more detailed with the actual
little bit more detailed with the actual sounds itself. So I can make this
sounds itself. So I can make this selection and hit backspace, and that'll
selection and hit backspace, and that'll just get rid of that part of the audio.
just get rid of that part of the audio. I can also grab this line and push it
I can also grab this line and push it up. And that's going to add little key
up. And that's going to add little key frames to this volume line. And so I can
frames to this volume line. And so I can push that up like that. And then if I
push that up like that. And then if I want to select a different part, I can
want to select a different part, I can do it like this. And so that makes it
do it like this. And so that makes it really easy to be able to select a piece
really easy to be able to select a piece and kind of adjust it without having to
and kind of adjust it without having to do a bunch of manual key framing and
do a bunch of manual key framing and stuff. Now the thing that's not great
stuff. Now the thing that's not great about this is that if I want to say move
about this is that if I want to say move this clip around, I can't. I'm just
this clip around, I can't. I'm just selecting parts of it. I would have to
selecting parts of it. I would have to switch to this other mode. But what I
switch to this other mode. But what I can do is switch to this focus mode and
can do is switch to this focus mode and that's a combination of these tools. So
that's a combination of these tools. So if I'm on the top part of the clip, I
if I'm on the top part of the clip, I can do my range mode just like before.
can do my range mode just like before. But if I'm on the bottom part of the
But if I'm on the bottom part of the clip, I can grab the clip and move it
clip, I can grab the clip and move it back and forth. And so this is a really
back and forth. And so this is a really nice way to work inside of Fairlite,
nice way to work inside of Fairlite, especially if you're going in and
especially if you're going in and adjusting pieces of your clips. Just
adjusting pieces of your clips. Just remember to be on the top part of the
remember to be on the top part of the clip if you want to adjust a range and
clip if you want to adjust a range and the bottom part if you want to move
the bottom part if you want to move things around. So yeah, just like the
things around. So yeah, just like the edit page, I can hit alt and add little
edit page, I can hit alt and add little key frames here to the volume. But
key frames here to the volume. But what's cool is I can animate a whole
what's cool is I can animate a whole bunch of stuff in the same way. And to
bunch of stuff in the same way. And to select what I want to animate, I can go
select what I want to animate, I can go over here to this little drop down where
over here to this little drop down where it says none. And there are all kinds of
it says none. And there are all kinds of things that I can key frame here. So by
things that I can key frame here. So by default, it's the clip volume right
default, it's the clip volume right here. But I can also adjust the fader
here. But I can also adjust the fader level. It kind of does the same thing,
level. It kind of does the same thing, but for the track. And so what this is
but for the track. And so what this is going to do is automate this slider. And
going to do is automate this slider. And watch what happens when I play this
watch what happens when I play this back. It turns it down. And so you can
back. It turns it down. And so you can key frame anything in the mixer for the
key frame anything in the mixer for the track. Just like that. And this is the
track. Just like that. And this is the kind of thing that you just can't do on
kind of thing that you just can't do on the edit page. And now if I want to
the edit page. And now if I want to remove that automation, I can hold
remove that automation, I can hold control and alt and just click on these
control and alt and just click on these little points and get rid of it. Yay. So
little points and get rid of it. Yay. So we have our dialogue here in our movie.
we have our dialogue here in our movie. But what's really going to help here is
But what's really going to help here is to add a little bit of room tone, a
to add a little bit of room tone, a little bit of ambience. And so let's go
little bit of ambience. And so let's go over to our media pool here in our sound
over to our media pool here in our sound effects folder. We should have a clip
effects folder. We should have a clip called GC ambience interior bathroom,
called GC ambience interior bathroom, which is going to be really helpful. And
which is going to be really helpful. And so this is just kind of like the sound
so this is just kind of like the sound of the air, sound of the environment,
of the air, sound of the environment, the room tone here. And that's going to
the room tone here. And that's going to kind of fill in some of these little
kind of fill in some of these little gaps that are just completely silent.
gaps that are just completely silent. You pretty much never want that. That's
You pretty much never want that. That's called dead air. We don't want that. And
called dead air. We don't want that. And before I play this back, I'm actually
before I play this back, I'm actually going to take the volume down here for
going to take the volume down here for our preview because these ambients are
our preview because these ambients are very, very loud. So, there we go. That's
very, very loud. So, there we go. That's kind of what we're looking for is that
kind of what we're looking for is that little that little bit of just kind of
little that little bit of just kind of ambient noise. And in this preview, this
ambient noise. And in this preview, this is where we can set our in andout just
is where we can set our in andout just like we would normally do in the viewer
like we would normally do in the viewer in the edit page. But I'm just going to
in the edit page. But I'm just going to use this whole thing. I can grab it and
use this whole thing. I can grab it and drag it down here. And I can either drag
drag it down here. And I can either drag it to an existing track or I can make a
it to an existing track or I can make a new track just by dragging it down like
new track just by dragging it down like this. So, let's put that in. And this is
this. So, let's put that in. And this is going to be our ambience. Now, before
going to be our ambience. Now, before long, our tracks are going to get crazy,
long, our tracks are going to get crazy, and so it's probably a good idea to
and so it's probably a good idea to start renaming these. All you do is
start renaming these. All you do is click on the track name. And so, we'll
click on the track name. And so, we'll call this dialogue dash guy, and we'll
call this dialogue dash guy, and we'll say uh dialogue dia/girl.
say uh dialogue dia/girl. And this is going to be our ambience
And this is going to be our ambience amb. You can name these however you want
amb. You can name these however you want as long as you recognize it. And the
as long as you recognize it. And the first thing I'm going to do on this
first thing I'm going to do on this ambience is I'm going to take the volume
ambience is I'm going to take the volume down on this track. So, to do that,
down on this track. So, to do that, that's going to be in our mixer. And
that's going to be in our mixer. And it's a little bit confusing because the
it's a little bit confusing because the mixer is right here on the side. And
mixer is right here on the side. And what we're going to do is look for track
what we're going to do is look for track three. So there's A1, audio one, audio
three. So there's A1, audio one, audio 2, and audio 3. Here we have audio one,
2, and audio 3. Here we have audio one, audio 2, and where's audio 3? Well,
audio 2, and where's audio 3? Well, there is a little scroll here that we
there is a little scroll here that we can scroll over. Or we can even move
can scroll over. Or we can even move this out a little bit to see more
this out a little bit to see more tracks. And so here on track three,
tracks. And so here on track three, we're going to take this fader all the
we're going to take this fader all the way down. Let's take this to like, I
way down. Let's take this to like, I don't know, -20, something like that,
don't know, -20, something like that, and just see how that sounds compared to
and just see how that sounds compared to our audio. There we go. That's a little
our audio. There we go. That's a little better. push this up so we can hear it.
better. push this up so we can hear it. So, that ambience is still a little bit
So, that ambience is still a little bit hot. We'll take this down a lot lot
hot. We'll take this down a lot lot more. And what's nice is I can play this
more. And what's nice is I can play this back while I'm adjusting the volume in
back while I'm adjusting the volume in this track, which is a little bit harder
this track, which is a little bit harder to do here on the interface or in the
to do here on the interface or in the inspector. So, I can just take this down
inspector. So, I can just take this down and just bring it up just to where I
and just bring it up just to where I start to notice it. I don't even know on
start to notice it. I don't even know on your on your speakers, but it definitely
your on your speakers, but it definitely like it sounds like there is air in the
like it sounds like there is air in the environment now. So, that's great. Let's
environment now. So, that's great. Let's go ahead and close our media pool and
go ahead and close our media pool and we'll just work with this again. Let's
we'll just work with this again. Let's just grab the edge of this and I'll just
just grab the edge of this and I'll just split this just like we would on the
split this just like we would on the edit page and get rid of this edge.
edit page and get rid of this edge. There we go. And now we have our
There we go. And now we have our ambience. We can also colorize a track
ambience. We can also colorize a track just by right-clicking and going down to
just by right-clicking and going down to change track color. And this can be
change track color. And this can be really helpful for organizing your
really helpful for organizing your different types of sounds. And so maybe
different types of sounds. And so maybe we'll have our dialogue apricot. Sure.
we'll have our dialogue apricot. Sure. Right click track color apricot. That'll
Right click track color apricot. That'll also colorize them here in the mixer.
also colorize them here in the mixer. It'll be a little bit easier. Ambience,
It'll be a little bit easier. Ambience, let's turn green. Sounds good. Now,
let's turn green. Sounds good. Now, let's add a little bit of music. So,
let's add a little bit of music. So, same thing, media pool. We're going to
same thing, media pool. We're going to go up to our fair light directory
go up to our fair light directory because we have our music right here.
because we have our music right here. Same thing, just drag it in. We'll just
Same thing, just drag it in. We'll just butt this up here. And so, we have our
butt this up here. And so, we have our music that's a little bit long for our
music that's a little bit long for our scene. Now, if we want to make this
scene. Now, if we want to make this music fit the length of the clip, there
music fit the length of the clip, there are ways to do that in the studio
are ways to do that in the studio version of Resolve. That's pretty fancy.
version of Resolve. That's pretty fancy. So, I'll show you that. I'll just kind
So, I'll show you that. I'll just kind of move this over here for a second.
of move this over here for a second. This whole clip is about 17, 18 seconds,
This whole clip is about 17, 18 seconds, something like that. So, what we could
something like that. So, what we could do is trim this and then select it and
do is trim this and then select it and go to the inspector. And there are some
go to the inspector. And there are some really cool AI adjustments that we can
really cool AI adjustments that we can make to clips here in the fairlight
make to clips here in the fairlight page. This one is going to be AI music
page. This one is going to be AI music editor. And so, what we can do is we can
editor. And so, what we can do is we can select a target length. So, let's say 17
select a target length. So, let's say 17 seconds. So, just 1700. And then hit
seconds. So, just 1700. And then hit adjust. It's going to analyze that clip.
adjust. It's going to analyze that clip. It's going to go through and figure out
It's going to go through and figure out where all the beats are and all that
where all the beats are and all that kind of stuff. And it's going to try and
kind of stuff. And it's going to try and make it shorter. and it will do a decent
make it shorter. and it will do a decent job. It's going to actually make this
job. It's going to actually make this about 20 seconds. So, let's actually
about 20 seconds. So, let's actually maybe see if we can get this to maybe
maybe see if we can get this to maybe we'll target like 15 seconds and then
we'll target like 15 seconds and then hit adjust. There we go. Yeah, it's
hit adjust. There we go. Yeah, it's going to want to do 12 seconds or
going to want to do 12 seconds or something. So, you can get it close, but
something. So, you can get it close, but it should do a pretty good job of making
it should do a pretty good job of making everything happen on beat. So, let's
everything happen on beat. So, let's listen.
[Music] and that works. But if you don't like
and that works. But if you don't like what it's doing here, or if you don't
what it's doing here, or if you don't have the paid version of Resolve, here's
have the paid version of Resolve, here's a really easy way that you can shorten
a really easy way that you can shorten your music. I'm just going to reset this
your music. I'm just going to reset this AI music editor and look at this full
AI music editor and look at this full length. And let's just align this where
length. And let's just align this where we want it to be. Just get rid of our
we want it to be. Just get rid of our inspector here. Let's take a look at
inspector here. Let's take a look at this. I think we want this to come to a
this. I think we want this to come to a head right when that toilet happens.
head right when that toilet happens. Yeah. So, let's actually just trim the
Yeah. So, let's actually just trim the front of this here. And let's have this
front of this here. And let's have this end right about where that toilet
end right about where that toilet happens.
happens. And then you push me.
And then you push me. Let's have that just end right about
Let's have that just end right about there.
there. I had him and then you pushed me.
I had him and then you pushed me. Yeah, that's nice. So, we have that kind
Yeah, that's nice. So, we have that kind of awkward empty feeling there. Maybe
of awkward empty feeling there. Maybe we'll just fade this up like this.
we'll just fade this up like this. [Music]
Where is he? I had him and then you pushed me.
I had him and then you pushed me. Yeah. So, that actually works without
Yeah. So, that actually works without having to do a bunch of edits. But I'll
having to do a bunch of edits. But I'll just alt drag this out so I can show you
just alt drag this out so I can show you this. If you want to shorten a clip and
this. If you want to shorten a clip and have it on beat, this is the easiest way
have it on beat, this is the easiest way to do it. And you don't need any AI
to do it. And you don't need any AI stuff. You can just do this yourself. A
stuff. You can just do this yourself. A lot of music you can listen to and count
lot of music you can listen to and count on the beats. And then you want to cut
on the beats. And then you want to cut it and splice it on the beat. This one
it and splice it on the beat. This one is a little bit harder to count, at
is a little bit harder to count, at least for me. And so really what we want
least for me. And so really what we want to do is just split this right here. And
to do is just split this right here. And we'll just kind of trim this to be
we'll just kind of trim this to be shorter. And really a great way to do
shorter. And really a great way to do this is just to look at the waveform and
this is just to look at the waveform and look for similar waveforms. So this and
look for similar waveforms. So this and this look similar. And so what I'll do
this look similar. And so what I'll do is just trim this to be right on that
is just trim this to be right on that peak here. And move this down. Let's
peak here. And move this down. Let's just see how this sounds.
Decent. And what we could do is rightclick and say 24 frame crossfade
rightclick and say 24 frame crossfade like that. Pretty good. And now we have
like that. Pretty good. And now we have a shorter version of the song. So that's
a shorter version of the song. So that's a great way you can splice a song. But
a great way you can splice a song. But we don't even need to do that right
we don't even need to do that right here. We can just have it fade in. And
here. We can just have it fade in. And then right there we'll also have this
then right there we'll also have this fade out. Great. Now this is going to
fade out. Great. Now this is going to actually be masked a little bit with a
actually be masked a little bit with a toilet flushing sound. So that's going
toilet flushing sound. So that's going to be in our effects that we add to
to be in our effects that we add to this. And really a great way to go about
this. And really a great way to go about adding your sound effects and everything
adding your sound effects and everything is to do it in passes. Just like we edit
is to do it in passes. Just like we edit in passes and do our color and passes
in passes and do our color and passes and everything, doing this audio in
and everything, doing this audio in passes is really helpful. We're
passes is really helpful. We're basically looking for the big obvious
basically looking for the big obvious things, the things that are going to
things, the things that are going to take somebody out of the experience if
take somebody out of the experience if they don't hear it. And we want to add
they don't hear it. And we want to add those effects. So, anything that should
those effects. So, anything that should be making a sound that should be really
be making a sound that should be really obvious, boy, that better be in it.
obvious, boy, that better be in it. Okay, so let's go through here. And what
Okay, so let's go through here. And what I'm just going to do is just hit M on
I'm just going to do is just hit M on the keyboard for a marker. That's going
the keyboard for a marker. That's going to add a marker to our sequence, and
to add a marker to our sequence, and that'll help us remember to add the
that'll help us remember to add the effects there. Okay. So, we need So,
effects there. Okay. So, we need So, right as we go, we need this closing
right as we go, we need this closing door sound
in the story, she falls down from inside the door. So, we definitely need
the door. So, we definitely need something like that.
something like that. [Music]
[Music] Probably opening the door might be good.
Probably opening the door might be good. And then you push me.
And then you push me. We need the toilet flushing sound right
We need the toilet flushing sound right there for sure.
there for sure. Oh, no.
Oh, no. Moving the book. We need some kind of
Moving the book. We need some kind of audio for that. Opening the lid. Yeah.
audio for that. Opening the lid. Yeah. So, all of that kind of needs to happen.
So, all of that kind of needs to happen. By the way, this scene, if it's
By the way, this scene, if it's confusing, out of context. So, the kid,
confusing, out of context. So, the kid, he just shoved her in the bathroom
he just shoved her in the bathroom holding the alien and she fell down and
holding the alien and she fell down and accidentally flushed the little blue
accidentally flushed the little blue alien down the toilet. So, this is where
alien down the toilet. So, this is where things really get bad. So, let's just go
things really get bad. So, let's just go through this. So, this first effect we
through this. So, this first effect we need is the door closing. And we can
need is the door closing. And we can open up the media pool and look for our
open up the media pool and look for our door closing stuff. But I want to show
door closing stuff. But I want to show you a really cool thing about Fairlite.
you a really cool thing about Fairlite. So let's say that you have a whole bunch
So let's say that you have a whole bunch of sounds, like we're just giving you
of sounds, like we're just giving you like 20 sounds or something. But if you
like 20 sounds or something. But if you have 700 sounds, it can be really hard
have 700 sounds, it can be really hard to go through and listen to every sound
to go through and listen to every sound and try and figure out the exact sound
and try and figure out the exact sound that you want. And so this sound
that you want. And so this sound library, this is a way that you can tell
library, this is a way that you can tell Resolve where all your sounds are and it
Resolve where all your sounds are and it can index them and make it really easy
can index them and make it really easy to find the sounds that you need. All
to find the sounds that you need. All you have to do is go to these three dots
you have to do is go to these three dots and say add library. And we're going to
and say add library. And we're going to navigate to our files and our sound
navigate to our files and our sound effects folder that we downloaded and
effects folder that we downloaded and hit select folder. But you can select
hit select folder. But you can select any folder on your system, anything that
any folder on your system, anything that has all of your sounds. And then it's
has all of your sounds. And then it's going to go through and scan all of the
going to go through and scan all of the sounds and index them so that it can
sounds and index them so that it can quickly find them. And if you have lots
quickly find them. And if you have lots and lots of sounds, it might take a
and lots of sounds, it might take a little bit, but this is going to be
little bit, but this is going to be really quick. Sound library sounds. Scan
really quick. Sound library sounds. Scan successful. Hit okay. And now we can
successful. Hit okay. And now we can search here and it will quickly bring up
search here and it will quickly bring up anything. So if I type in toilet, here
anything. So if I type in toilet, here are all of the toilet sounds. Toilet
are all of the toilet sounds. Toilet sounds. So we have toilet flush, toilet
sounds. So we have toilet flush, toilet lid open. And we can just double click
lid open. And we can just double click this to play it back. So there's our
this to play it back. So there's our flush,
flush, toilet, dropping the book on the toilet,
toilet, dropping the book on the toilet, opening the lid, all of that. We can
opening the lid, all of that. We can find the toilet stuff really easily. So
find the toilet stuff really easily. So let's type in door. Now we have all of
let's type in door. Now we have all of our door sounds. So doorork knob sound.
our door sounds. So doorork knob sound. Yeah, that's good. We need the door
Yeah, that's good. We need the door closing.
closing. Yeah, good. So, here we can set our in
Yeah, good. So, here we can set our in and our out just like this. I
and our out just like this. I And we can drag this into a new track.
And we can drag this into a new track. And I can take off snapping so that I
And I can take off snapping so that I can move this back and forth really
can move this back and forth really easily. Good. And we'll get rid of this
easily. Good. And we'll get rid of this marker here. We need the kind of falling
marker here. We need the kind of falling down sounds. Let's type in body. That'll
down sounds. Let's type in body. That'll bring up. We have our body drops.
bring up. We have our body drops. There we go. And we can use JK and L to
There we go. And we can use JK and L to play this back. So, these are all
play this back. So, these are all different sounds that we can layer to
different sounds that we can layer to make it seem like there's body hitting
make it seem like there's body hitting the floor. So, to do that, let's make a
the floor. So, to do that, let's make a few more tracks here. I can add tracks
few more tracks here. I can add tracks by right clicking on any track and just
by right clicking on any track and just going to add tracks. And let's add a few
going to add tracks. And let's add a few mono tracks. Let's do five mono tracks.
mono tracks. Let's do five mono tracks. We'll add those. We'll do below audio 5.
We'll add those. We'll do below audio 5. Sounds good. Make sure we rename this.
Sounds good. Make sure we rename this. And generally, like it's okay to add a
And generally, like it's okay to add a million tracks. All right. There is a
million tracks. All right. There is a limit to the tracks, but it's a really
limit to the tracks, but it's a really big limit. So just add a new track for
big limit. So just add a new track for every new sound. What I would do is
every new sound. What I would do is group similar sounds that are in a
group similar sounds that are in a similar environment at the similar time
similar environment at the similar time on a track, but otherwise pretty much
on a track, but otherwise pretty much make everything else a separate track
make everything else a separate track just because then you have control over
just because then you have control over all of those tracks with the faders. And
all of those tracks with the faders. And it's really easy to kind of mix things
it's really easy to kind of mix things later. So this one will be called a
later. So this one will be called a door. This one is music. And let's just
door. This one is music. And let's just make these really tiny. And all these
make these really tiny. And all these tracks, we're going to call this body
tracks, we're going to call this body one, body two, body three, and so on. So
one, body two, body three, and so on. So now we have five tracks here. I can hold
now we have five tracks here. I can hold shift and scroll up to give us a little
shift and scroll up to give us a little bit of room here. Let's just grab some
bit of room here. Let's just grab some of these body drops. Just set an in and
of these body drops. Just set an in and out. Something like that. Drag this into
out. Something like that. Drag this into body one. Let's go a little further. Get
body one. Let's go a little further. Get some other ones like that. Drag this in.
some other ones like that. Drag this in. Good. We'll use the knuckles body hit.
Good. We'll use the knuckles body hit. Sure. Just like that. Throw that in
Sure. Just like that. Throw that in here, too. So now we have five different
here, too. So now we have five different tracks of all of these different sounds.
tracks of all of these different sounds. And I can quickly trim these using my
And I can quickly trim these using my arrange selection here. Just grabbing
arrange selection here. Just grabbing the empty spaces and getting rid of it
the empty spaces and getting rid of it like that. It's really nice way to trim
like that. It's really nice way to trim this stuff if I need to. Good. And now
this stuff if I need to. Good. And now we can just layer these on. So, we'll
we can just layer these on. So, we'll just shove these all together like this
just shove these all together like this and just see what it sounds like. Let's
and just see what it sounds like. Let's just see how it goes.
just see how it goes. Yeah. And click solo just on these.
Yeah. And click solo just on these. There we go. Maybe I'll just kind of
There we go. Maybe I'll just kind of move these around and maybe spread them
move these around and maybe spread them out a little.
out a little. Good. So now we have something
Good. So now we have something definitely falling down, crashing, that
definitely falling down, crashing, that kind of thing. And if we want to control
kind of thing. And if we want to control all of these tracks together, we can
all of these tracks together, we can group them. I can select body one and
group them. I can select body one and shift select body five and hit CtrlG.
shift select body five and hit CtrlG. And this is going to make a group. And
And this is going to make a group. And we'll just call this body drop. And
we'll just call this body drop. And we're going to link all of these
we're going to link all of these controls here. Let's just go ahead and
controls here. Let's just go ahead and link all of them and then hit save. And
link all of them and then hit save. And now what's going to happen is if I
now what's going to happen is if I adjust the controls for any of these, it
adjust the controls for any of these, it actually adjusts them all. And so I can
actually adjusts them all. And so I can link all of these different parameters
link all of these different parameters for my tracks. And even though they're
for my tracks. And even though they're on different tracks, they're working as
on different tracks, they're working as one track. So that's a nice way to do
one track. So that's a nice way to do it. So if I want this to be quieter,
it. So if I want this to be quieter, can bring that down. So that kind of
can bring that down. So that kind of works. And I can link these together
works. And I can link these together like that. The other thing I could do
like that. The other thing I could do would be to put these into a bus. A bus
would be to put these into a bus. A bus is sort of like a group of tracks, but
is sort of like a group of tracks, but it's really more like a separate mix
it's really more like a separate mix that each track goes into. What a bus
that each track goes into. What a bus will do is route the output of all of
will do is route the output of all of these tracks into one track and then you
these tracks into one track and then you can control it like we were doing with
can control it like we were doing with these sliders, but you can also add
these sliders, but you can also add effects to all of the tracks all at
effects to all of the tracks all at once. And it's actually really nice. And
once. And it's actually really nice. And so to do that, we can go here to our bus
so to do that, we can go here to our bus outputs and select a different bus. But
outputs and select a different bus. But we need to have another bus first. So we
we need to have another bus first. So we can go up to Fairlite and go to bus
can go up to Fairlite and go to bus format. This is going to be a list of
format. This is going to be a list of all of our buses. By default, there's
all of our buses. By default, there's something called bus one, which is a
something called bus one, which is a stereo bus, and that is the main output.
stereo bus, and that is the main output. So, the thing that our audience is going
So, the thing that our audience is going to hear. Anything that we want our
to hear. Anything that we want our audience to hear, it goes into bus one.
audience to hear, it goes into bus one. Let's make another bus. That'll add
Let's make another bus. That'll add that. And let's uh let's call this a
that. And let's uh let's call this a body bus. And heck, let's make it a
body bus. And heck, let's make it a different color. How about blue? Great.
different color. How about blue? Great. And then we'll hit okay. That's going to
And then we'll hit okay. That's going to add another bus here. And we can tell
add another bus here. And we can tell our tracks to go into a different bus.
our tracks to go into a different bus. So, right here where it says bus
So, right here where it says bus outputs, take this little drop down and
outputs, take this little drop down and switch this to body bus for each of
switch this to body bus for each of these tracks. All right. And now
these tracks. All right. And now something interesting is going to
something interesting is going to happen. I'll close our sound library.
happen. I'll close our sound library. Give us a little room here. When I play
Give us a little room here. When I play this back, listen.
this back, listen. Those tracks are playing back. There's
Those tracks are playing back. There's audio happening here in the meters, but
audio happening here in the meters, but we don't hear it. Why is that? It's
we don't hear it. Why is that? It's because we're sending these to that body
because we're sending these to that body bus. So, this bus right here, but we
bus. So, this bus right here, but we don't hear the body bus. The body bus
don't hear the body bus. The body bus doesn't have any output. Our bus one is
doesn't have any output. Our bus one is automatically our main mix, so it
automatically our main mix, so it doesn't need a bus output. But body bus
doesn't need a bus output. But body bus doesn't have anywhere to go. So what we
doesn't have anywhere to go. So what we should do is hit this plus and say bus
should do is hit this plus and say bus one. And now what's going to happen is
one. And now what's going to happen is all of these tracks are going to go into
all of these tracks are going to go into bus 2, our body bus. And then everything
bus 2, our body bus. And then everything that happens in body bus is going to go
that happens in body bus is going to go into bus one. All right. So we're
into bus one. All right. So we're routing it all through this one little
routing it all through this one little pipe before we put it into the mix. So
pipe before we put it into the mix. So now when we play this back, there it is.
now when we play this back, there it is. No problem. The advantage here is that
No problem. The advantage here is that we could set our volume back to zero on
we could set our volume back to zero on our tracks and then just turn it down in
our tracks and then just turn it down in the bus.
the bus. Okay, in this case it doesn't really
Okay, in this case it doesn't really matter whether you turn it up in the
matter whether you turn it up in the tracks or the bus, but the real
tracks or the bus, but the real advantage to having a bus is that you
advantage to having a bus is that you can add effects. Now, we haven't gotten
can add effects. Now, we haven't gotten much into effects, at least here in the
much into effects, at least here in the Fairlite page. Probably the most
Fairlite page. Probably the most familiar version of effects would be to
familiar version of effects would be to go into the effects panel here, and we
go into the effects panel here, and we have all kinds of audio effects that we
have all kinds of audio effects that we can drag onto a clip. And so real quick,
can drag onto a clip. And so real quick, let's just solo the girls dialogue.
let's just solo the girls dialogue. We'll just play this back here. I'll
We'll just play this back here. I'll just loop this part by hitting I and O.
just loop this part by hitting I and O. You pushed me. I had him and then you
You pushed me. I had him and then you pushed me.
pushed me. And so any of these effects I can grab
And so any of these effects I can grab and put onto a clip. So sure, let's grab
and put onto a clip. So sure, let's grab this flanger. Let's get crazy. And when
this flanger. Let's get crazy. And when I drag on an effect, that's going to
I drag on an effect, that's going to come up with this little dialogue here
come up with this little dialogue here where we can select presets and adjust
where we can select presets and adjust all the different crazy things about
all the different crazy things about these effects.
these effects. you push me.
you push me. Okay, I can turn an effect off or on
Okay, I can turn an effect off or on with this little switch. This is like a
with this little switch. This is like a broken out version of what's in the
broken out version of what's in the inspector. In fact, if I went over to
inspector. In fact, if I went over to the inspector and under effects, just
the inspector and under effects, just like in the edit page, we have our
like in the edit page, we have our controls for our effects. And we can
controls for our effects. And we can change those around or delete it or
change those around or delete it or click on this little icon here to bring
click on this little icon here to bring up our fancy interface again. So, this
up our fancy interface again. So, this is an effect that's applied to a clip,
is an effect that's applied to a clip, but we can also apply it to a track. And
but we can also apply it to a track. And so, let's grab delay and put this on the
so, let's grab delay and put this on the track. We can drag that right on the
track. We can drag that right on the track header and that will apply to the
track header and that will apply to the track itself.
track itself. I had it and then you pushed me.
I had it and then you pushed me. Great. That works. We can also see that
Great. That works. We can also see that effect in the mixer. Here we have our
effect in the mixer. Here we have our delay effect added right here in the
delay effect added right here in the mixer. And so we can add effects with
mixer. And so we can add effects with this little plus. We can select a effect
this little plus. We can select a effect from the list and that works. And we can
from the list and that works. And we can add effects to tracks as well as buses.
add effects to tracks as well as buses. And so I could put an effect on this
And so I could put an effect on this bus. So we'll add a little bit of
bus. So we'll add a little bit of reverb. Let's say let's go back to
reverb. Let's say let's go back to bodies here. And now that's going to add
bodies here. And now that's going to add reverb to our body hits. And that's
reverb to our body hits. And that's because this is applied to the bus.
because this is applied to the bus. That's actually taking all of this stuff
That's actually taking all of this stuff and routing it through our reverb and
and routing it through our reverb and all the other things in this track and
all the other things in this track and then putting it into our bus one, which
then putting it into our bus one, which is our main output. Now, not only can we
is our main output. Now, not only can we use effects like this, but we can also
use effects like this, but we can also use these kind of builtin strip effects
use these kind of builtin strip effects here. And this is actually going to be
here. And this is actually going to be really convenient for these body hits
really convenient for these body hits because we want it to sound like they're
because we want it to sound like they're happening on the other side of the door.
happening on the other side of the door. So, in a different room. And if you want
So, in a different room. And if you want something to sound like it's in a
something to sound like it's in a different room, you want it to sound a
different room, you want it to sound a little bit muffled. And that muffled
little bit muffled. And that muffled sound comes from cutting out the high
sound comes from cutting out the high frequencies, which we can do with an EQ.
frequencies, which we can do with an EQ. So, to add an EQ to any track, all we
So, to add an EQ to any track, all we have to do is just double click on this
have to do is just double click on this little cyan line, and that's going to
little cyan line, and that's going to bring up our EQ. If you're not familiar
bring up our EQ. If you're not familiar with an EQ, it's short for equalizer.
with an EQ, it's short for equalizer. And it's basically kind of like curves,
And it's basically kind of like curves, but for your frequencies. So the higher
but for your frequencies. So the higher frequencies are over here, the lower
frequencies are over here, the lower frequencies are here. And then this line
frequencies are here. And then this line is the volume of those frequencies. And
is the volume of those frequencies. And so if you want the higher parts to be
so if you want the higher parts to be louder, you take something towards the
louder, you take something towards the right and you push it up like this. If
right and you push it up like this. If you want the higher parts quieter, you
you want the higher parts quieter, you push this low like this. See? And now
push this low like this. See? And now that sounds like it's muffled, like it's
that sounds like it's muffled, like it's happening in the other room. So that's
happening in the other room. So that's exactly what we want to do is take this
exactly what we want to do is take this side of our signal and just push it
side of our signal and just push it down.
down. There we go. We can even take one of
There we go. We can even take one of these other numbers and push it up a
these other numbers and push it up a little bit just to give it a little more
little bit just to give it a little more thump.
thump. Yeah, that's good. And so this EQ is
Yeah, that's good. And so this EQ is being applied to all of our tracks here
being applied to all of our tracks here all at once because they're going
all at once because they're going through this bus. This again is so
through this bus. This again is so valuable because really think about just
valuable because really think about just about anything you need to do. This is
about anything you need to do. This is the kind of essential stuff is putting
the kind of essential stuff is putting audio into tracks. You can group the
audio into tracks. You can group the tracks if you want to. You can arrange
tracks if you want to. You can arrange the audio in time here on the timeline.
the audio in time here on the timeline. And then you can route these tracks
And then you can route these tracks through different submixes using buses
through different submixes using buses and apply any kind of effects or
and apply any kind of effects or anything that you want to the individual
anything that you want to the individual clip, the track, or the bus. So you have
clip, the track, or the bus. So you have so much control over your audio. And
so much control over your audio. And again, this is stuff that you don't
again, this is stuff that you don't really get in the edit page. But
really get in the edit page. But something to mention is that this audio
something to mention is that this audio will still play back in the edit page.
will still play back in the edit page. It'll sound just like it does in the
It'll sound just like it does in the fairlight page in your timeline. And so
fairlight page in your timeline. And so that's really the essentials of adding
that's really the essentials of adding sounds and messing with them and doing
sounds and messing with them and doing the sound design part of your movie.
the sound design part of your movie. It's all about that clips, tracks,
It's all about that clips, tracks, buses. Now, I'm going to skip ahead to a
buses. Now, I'm going to skip ahead to a timeline that I had prepared just so I
timeline that I had prepared just so I can show you a couple more things. You
can show you a couple more things. You aren't going to have this timeline. I
aren't going to have this timeline. I want you to build this yourself, but
want you to build this yourself, but it's using all of the techniques that we
it's using all of the techniques that we just went over. So, let's take a listen
just went over. So, let's take a listen to what we have here. You have all of
to what we have here. You have all of the resources to be able to make this.
Where is he? I had him and then you pushed me.
There we go. So now we have a lot of action and everything happening here.
action and everything happening here. When it comes to the audio, we have the
When it comes to the audio, we have the toilet flushing, we have the ambience,
toilet flushing, we have the ambience, we have the music, we have the effects
we have the music, we have the effects of stepping and moving around and all of
of stepping and moving around and all of that. and it really feels like a fleshed
that. and it really feels like a fleshed out scene. This is an entire huge audio
out scene. This is an entire huge audio app that just has so much to go over,
app that just has so much to go over, but these are really the essentials that
but these are really the essentials that you need. I do want to go over one more
you need. I do want to go over one more part, which would be working with our
part, which would be working with our dialogue. One thing that we can do is
dialogue. One thing that we can do is take our dialogue and we can route that
take our dialogue and we can route that into a bus. And so, let's go up again to
into a bus. And so, let's go up again to Fairlite. So, you can do this on your
Fairlite. So, you can do this on your timeline if you want to. I can go to
timeline if you want to. I can go to Fairlite bus format. Let's add a bus.
Fairlite bus format. Let's add a bus. And we'll call this a dialogue bus. and
And we'll call this a dialogue bus. and we're going to take A1 and route that to
we're going to take A1 and route that to dialogue bus. A2, route that to dialog
dialogue bus. A2, route that to dialog bus. And take our dialog bus and route
bus. And take our dialog bus and route that to bus one. So now all of our
that to bus one. So now all of our dialogue is going to go through bus one.
dialogue is going to go through bus one. What I can do, I'll just solo these real
What I can do, I'll just solo these real quick. If I want to balance out this
quick. If I want to balance out this dialogue a little bit, I can go to my
dialogue a little bit, I can go to my dynamics here, which is this green line.
dynamics here, which is this green line. I can double click on that. And this is
I can double click on that. And this is going to do a lot of work with kind of
going to do a lot of work with kind of how loud and quiet things are. That's
how loud and quiet things are. That's just dynamics is the fancy word for
just dynamics is the fancy word for that. And for your dialogue, a lot of
that. And for your dialogue, a lot of the time, what you want to do is make
the time, what you want to do is make sure that it's loud enough to be heard
sure that it's loud enough to be heard and not too loud to where it's clipping.
and not too loud to where it's clipping. And so again, we have an interface
And so again, we have an interface that's sort of like our curves where if
that's sort of like our curves where if we play this back, you can see there's
we play this back, you can see there's this little visualization here. And this
this little visualization here. And this shows how loud the signal is coming in
shows how loud the signal is coming in along the bottom. And on the side, this
along the bottom. And on the side, this is how loud the signal will be coming
is how loud the signal will be coming out. And so we can use a variety of
out. And so we can use a variety of these tools to change that signal. So,
these tools to change that signal. So, one thing that's pretty common is to
one thing that's pretty common is to turn on the compressor. And what that
turn on the compressor. And what that does is adds a little curve right here.
does is adds a little curve right here. And so, as things get louder, it turns
And so, as things get louder, it turns it down. So, it makes sure that as
it down. So, it makes sure that as things get loud, they don't get too
things get loud, they don't get too loud. It rolls off the louder parts of
loud. It rolls off the louder parts of the signal. And so, this threshold is
the signal. And so, this threshold is where it starts to roll it off. And
where it starts to roll it off. And ratio is how heavily it does that. So,
ratio is how heavily it does that. So, what I like to do is have my threshold
what I like to do is have my threshold down here a little bit and push my ratio
down here a little bit and push my ratio down so that if something's too loud, it
down so that if something's too loud, it just kind of gets dampened down. And
just kind of gets dampened down. And what we're really looking for here is
what we're really looking for here is there to be just a little bit of gain
there to be just a little bit of gain reduction. So this little thing should
reduction. So this little thing should have just a little bit of that. That's
have just a little bit of that. That's just taking the louder parts and pushing
just taking the louder parts and pushing them down a little bit. And then we can
them down a little bit. And then we can take that and we can push this makeup up
take that and we can push this makeup up a little bit. And what that's going to
a little bit. And what that's going to do is make the entire signal louder. So
do is make the entire signal louder. So it's kind of like we're taking the
it's kind of like we're taking the louder parts and squishing them down.
louder parts and squishing them down. And we're taking the quieter parts and
And we're taking the quieter parts and pushing them up. And what that's going
pushing them up. And what that's going to do is level out the dialogue so that
to do is level out the dialogue so that we don't have things that are too quiet
we don't have things that are too quiet or too loud. Now you can get yourself in
or too loud. Now you can get yourself in trouble with this. you can make it a
trouble with this. you can make it a little bit too hardcore. So, you want to
little bit too hardcore. So, you want to be careful. You want to listen to it.
be careful. You want to listen to it. Make sure it still sounds good. But,
Make sure it still sounds good. But, this is a quick way to be able to make
this is a quick way to be able to make sure that your dialogue is audible,
sure that your dialogue is audible, especially with something like a
especially with something like a documentary or projects that have a
documentary or projects that have a little bit more runand gun audio that
little bit more runand gun audio that isn't perfectly recorded. This can
isn't perfectly recorded. This can really help make sure that you can
really help make sure that you can actually hear everything that's going
actually hear everything that's going on.
on. Where is he?
Where is he? I had him and then you pushed me.
I had him and then you pushed me. So, now this is a lot louder.
So, now this is a lot louder. Where is he? I had him and then you
Where is he? I had him and then you pushed me.
pushed me. But it's not too loud. It has that
But it's not too loud. It has that presence. In fact, there is a dynamics
presence. In fact, there is a dynamics just like this on my voice right now as
just like this on my voice right now as you're listening to it so that when I
you're listening to it so that when I say stuff that's pretty quiet, you can
say stuff that's pretty quiet, you can still hear it. And when I talk really
still hear it. And when I talk really loud, it's not too loud. But this
loud, it's not too loud. But this dynamics panel, spend some time with it.
dynamics panel, spend some time with it. Play around with it because this is
Play around with it because this is really powerful. It can help you get a
really powerful. It can help you get a good mix in a lot less time. And just
good mix in a lot less time. And just this panel, there's so much to go over.
this panel, there's so much to go over. We just can't do it all. A great place
We just can't do it all. A great place to start would be to up here where it
to start would be to up here where it says default, go to something like
says default, go to something like dialogue compression. And that's going
dialogue compression. And that's going to give you a pretty good result. Where
to give you a pretty good result. Where is he?
is he? I had him and then you pushed me.
I had him and then you pushed me. And that's going to be a really great
And that's going to be a really great starting point for kind of leveling out
starting point for kind of leveling out your audio. So I usually do some kind of
your audio. So I usually do some kind of compression on the dialogue. Little bit
compression on the dialogue. Little bit of EQ as needed on each of these tracks.
of EQ as needed on each of these tracks. We have this track of the mom, some
We have this track of the mom, some voice over from the mom, and we made it
voice over from the mom, and we made it seem like it's far away by one turning
seem like it's far away by one turning it down a little bit. Although we do
it down a little bit. Although we do have a little bit of compression on it
have a little bit of compression on it just so that her voice isn't up and down
just so that her voice isn't up and down too much. And we also have this EQ that
too much. And we also have this EQ that again just cuts out these higher
again just cuts out these higher frequencies.
frequencies. Hello. You guys left your bikes on the
Hello. You guys left your bikes on the steps again.
steps again. So now it sounds like it's farther away
So now it sounds like it's farther away when we take this EQ off.
when we take this EQ off. Oh, you guys left your bikes on the
Oh, you guys left your bikes on the steps again.
steps again. It sounds like it's a lot closer. It
It sounds like it's a lot closer. It doesn't sound like it's outside. Like I
doesn't sound like it's outside. Like I said, there is so much to go over here,
said, there is so much to go over here, but this should really get you started
but this should really get you started with the Fairlight page. If you really
with the Fairlight page. If you really want to get detailed with your audio,
want to get detailed with your audio, this is the very best way to do it. And
this is the very best way to do it. And the thing that's so amazing is that
the thing that's so amazing is that Fairlite shares the timeline. Just like
Fairlite shares the timeline. Just like the color page shares the timeline,
the color page shares the timeline, Infusion shares clips from the timeline.
Infusion shares clips from the timeline. These three pages all work together with
These three pages all work together with the edit page to help you make the very,
the edit page to help you make the very, very best project possible. Speaking of
very best project possible. Speaking of actually making a project, your project
actually making a project, your project does not exist. Your movie is not a
does not exist. Your movie is not a thing until you actually deliver it. So
thing until you actually deliver it. So go ahead and pick a timeline that you
go ahead and pick a timeline that you like. maybe one of these that you've
like. maybe one of these that you've been working on and just click on the
been working on and just click on the deliver page for me. That's going to
deliver page for me. That's going to bring up our deliver interface. And this
bring up our deliver interface. And this is much less complicated, much more
is much less complicated, much more simple, a lot less to go over here. But
simple, a lot less to go over here. But what the heck does the deliver page do?
what the heck does the deliver page do? There are really three main phases here
There are really three main phases here when you're talking about working with
when you're talking about working with footage. There's production, which is
footage. There's production, which is actually shooting the footage. Of
actually shooting the footage. Of course, there's pre-production before
course, there's pre-production before that, but then there's post-production,
that, but then there's post-production, which is editing, effects, graphics,
which is editing, effects, graphics, sound, color. That's post-production.
sound, color. That's post-production. And then there's delivery. And delivery
And then there's delivery. And delivery is converting your project from a file
is converting your project from a file that just lives inside of Resolve into a
that just lives inside of Resolve into a movie that people can actually watch.
movie that people can actually watch. Something that you can upload to YouTube
Something that you can upload to YouTube or you can give to a client or put on a
or you can give to a client or put on a website or store on a hard drive that
website or store on a hard drive that doesn't need all of your original media.
doesn't need all of your original media. It's kind of its own thing. So that's
It's kind of its own thing. So that's pretty much what the deliver page does
pretty much what the deliver page does is it takes your same timeline. Again,
is it takes your same timeline. Again, this shares a timeline with the edit
this shares a timeline with the edit page and everything. This will take your
page and everything. This will take your timeline and convert it into a movie
timeline and convert it into a movie that people can watch. Pretty simple
that people can watch. Pretty simple interface. We have our viewer here. We
interface. We have our viewer here. We have our timeline down here. And we have
have our timeline down here. And we have our clips right here. Clips is just a
our clips right here. Clips is just a quick way to select each clip. Timeline
quick way to select each clip. Timeline is kind of just a way to look at what's
is kind of just a way to look at what's on your timeline. But you don't really
on your timeline. But you don't really do any editing or moving anything around
do any editing or moving anything around here. This is mostly just for reference.
here. This is mostly just for reference. The big action, the big stuff happens
The big action, the big stuff happens right here in our render settings. This
right here in our render settings. This is where 99% of the work happens in the
is where 99% of the work happens in the deliver page. This is where you decide
deliver page. This is where you decide what kind of movie format you want to
what kind of movie format you want to make. What kind of file are you creating
make. What kind of file are you creating here? What kind of quality and
here? What kind of quality and resolution and encoding and audio and
resolution and encoding and audio and everything do you want? And your choice
everything do you want? And your choice on all of that stuff is going to be
on all of that stuff is going to be dependent on what you're making. And if
dependent on what you're making. And if you have no idea what you're doing, the
you have no idea what you're doing, the great news is that you can start up here
great news is that you can start up here with some presets. If we scroll back and
with some presets. If we scroll back and forth, we have presets for YouTube,
forth, we have presets for YouTube, Vimeo, Tik Tok, all kinds of stuff. And
Vimeo, Tik Tok, all kinds of stuff. And really what any of these do when you
really what any of these do when you click them is it just sets all of the
click them is it just sets all of the settings down here. And it's really
settings down here. And it's really split up into three different tabs.
split up into three different tabs. Video, audio, and file. Video is all
Video, audio, and file. Video is all about the visuals, right? Audio is the
about the visuals, right? Audio is the sound, and file is kind of how things
sound, and file is kind of how things are named and organized. You have an
are named and organized. You have an option to render this in a single clip,
option to render this in a single clip, so just as a movie, which is what you're
so just as a movie, which is what you're going to do most of the time. But you
going to do most of the time. But you can also render your movie as individual
can also render your movie as individual clips. That means that you can render
clips. That means that you can render each clip on your timeline as a separate
each clip on your timeline as a separate movie. And so for various reasons, you
movie. And so for various reasons, you might want to do that. If you're wanting
might want to do that. If you're wanting to convert a whole bunch of clips into
to convert a whole bunch of clips into separate movies, that works. If you're
separate movies, that works. If you're wanting to prepare your shots to go into
wanting to prepare your shots to go into a different app or if you want to prep a
a different app or if you want to prep a bunch of media for a course like this, I
bunch of media for a course like this, I used that kind of thing a lot. But most
used that kind of thing a lot. But most of the time, you'll hit single clip and
of the time, you'll hit single clip and then it gets into the details of the
then it gets into the details of the video. So, you have to pick your format
video. So, you have to pick your format and your codec and your encoder. And if
and your codec and your encoder. And if you're lost at this point, you're like,
you're lost at this point, you're like, "What the heck is any of that?" I'll
"What the heck is any of that?" I'll show you the most common things to pick
show you the most common things to pick here in just a minute. But I do want to
here in just a minute. But I do want to give you a little bit of information.
give you a little bit of information. When you make a video file, there are
When you make a video file, there are basically kind of like two main things
basically kind of like two main things that you're selecting. One is the codec
that you're selecting. One is the codec and the other is the container. You
and the other is the container. You could think of this as if you were
could think of this as if you were organizing a bunch of papers. If you had
organizing a bunch of papers. If you had a big long document and each frame of
a big long document and each frame of your video was a paper, let's say, the
your video was a paper, let's say, the codec is kind of the way the papers are
codec is kind of the way the papers are printed and put together. So, what kind
printed and put together. So, what kind of quality you used on your printer,
of quality you used on your printer, what size of type, what kind of paper
what size of type, what kind of paper you used, it's kind of like the details,
you used, it's kind of like the details, right? The container is sort of like the
right? The container is sort of like the box that you put it in. So, what's sort
box that you put it in. So, what's sort of confusing is you can have a codec in
of confusing is you can have a codec in different containers. So, examples of
different containers. So, examples of codecs would be DNx HD, ProRes, H.264,
codecs would be DNx HD, ProRes, H.264, H.265, 265 capform and there are a bunch
H.265, 265 capform and there are a bunch of others. You don't really need to know
of others. You don't really need to know all of them. You just need to know that
all of them. You just need to know that this is the codec. It's the specific way
this is the codec. It's the specific way that video is kind of encoded and
that video is kind of encoded and created. It's kind of like the type of
created. It's kind of like the type of images that are being made. And the
images that are being made. And the container is the file format that it's
container is the file format that it's kind of putting those images into. So
kind of putting those images into. So the container is called format here in
the container is called format here in Resolve. So there are a bunch of
Resolve. So there are a bunch of different formats, AVI, Synon, all kinds
different formats, AVI, Synon, all kinds of stuff. Do yourself a favor and unless
of stuff. Do yourself a favor and unless you have any reason not to select
you have any reason not to select QuickTime. QuickTime will let you create
QuickTime. QuickTime will let you create videos for just about anything you need,
videos for just about anything you need, unless you have a client that asks for
unless you have a client that asks for something specific like an MP4 or a MXF
something specific like an MP4 or a MXF or something like that or if they need a
or something like that or if they need a series of stills like a TIFF sequence or
series of stills like a TIFF sequence or something like that, just click
something like that, just click QuickTime. And then the codec. There are
QuickTime. And then the codec. There are a bunch of different codecs here. And
a bunch of different codecs here. And this mostly has to do with how
this mostly has to do with how compressed the images are. There are
compressed the images are. There are very compressed formats like H.264 and
very compressed formats like H.264 and H.265. And there are formats that are
H.265. And there are formats that are less compressed, things like ProRes, DNx
less compressed, things like ProRes, DNx HR, and then there, of course, is
HR, and then there, of course, is uncompressed. Never do that. Never do
uncompressed. Never do that. Never do that.
that. You always want some kind of compression
You always want some kind of compression just because the compression is so good
just because the compression is so good these days, and it's going to be an
these days, and it's going to be an insanely massive file if you don't have
insanely massive file if you don't have compression on it. Okay, encoder,
compression on it. Okay, encoder, probably just leave at auto. Resolution,
probably just leave at auto. Resolution, you're going to usually use a timeline
you're going to usually use a timeline resolution. Frame rate is usually going
resolution. Frame rate is usually going to be the timeline frame rate. And the
to be the timeline frame rate. And the rest of this you can probably just leave
rest of this you can probably just leave as default. For audio, same thing.
as default. For audio, same thing. Probably leave it as default. And for
Probably leave it as default. And for your file, you want to make sure that
your file, you want to make sure that you name it right. You can switch it to
you name it right. You can switch it to automatically do timeline name, which is
automatically do timeline name, which is helpful if you're rendering a bunch of
helpful if you're rendering a bunch of different timelines. Or you can just set
different timelines. Or you can just set a custom name and just type it in right
a custom name and just type it in right there. You can also tell this to use a
there. You can also tell this to use a subfolder and do a bunch of stuff that I
subfolder and do a bunch of stuff that I very rarely do. So, what settings should
very rarely do. So, what settings should we use? Well, it's come to my attention
we use? Well, it's come to my attention that most things in life can be
that most things in life can be expressed with a ven diagram. So, we're
expressed with a ven diagram. So, we're going to do that here. If you've ever
going to do that here. If you've ever heard the expression that you can have a
heard the expression that you can have a job done fast, cheap, or good, but not
job done fast, cheap, or good, but not all three, this is kind of what we're up
all three, this is kind of what we're up against for our codecs here. You can
against for our codecs here. You can have something that's a small file size
have something that's a small file size or looks great or plays back easily. And
or looks great or plays back easily. And you can often get something that does
you can often get something that does two of these, but there isn't really a
two of these, but there isn't really a way to get all three. And so, if you
way to get all three. And so, if you want your video to look really, really
want your video to look really, really good, you have a couple options. One is
good, you have a couple options. One is you have a more compressed option, which
you have a more compressed option, which would be like H.265. This codec looks
would be like H.265. This codec looks really good and it's a small file size.
really good and it's a small file size. A lot of cameras shoot H.265 these days.
A lot of cameras shoot H.265 these days. Consumer cameras, even kind of the Sony
Consumer cameras, even kind of the Sony mirrorless cameras, iPhones, those will
mirrorless cameras, iPhones, those will shoot H.265 because it's a small file
shoot H.265 because it's a small file size and it looks good. The only problem
size and it looks good. The only problem with H.265 is that it is sometimes hard
with H.265 is that it is sometimes hard to play back on some systems because
to play back on some systems because it's so compressed. Your computer has to
it's so compressed. Your computer has to do a lot of work to decompress it and so
do a lot of work to decompress it and so it can kind of be hard to edit. Now, if
it can kind of be hard to edit. Now, if you're not going to be editing this and
you're not going to be editing this and you're just putting it out on, say,
you're just putting it out on, say, YouTube, that's a pretty good choice
YouTube, that's a pretty good choice because it's a small file size. It's a
because it's a small file size. It's a quick upload and it looks good. Now,
quick upload and it looks good. Now, there are a couple codecs. One is called
there are a couple codecs. One is called ProRes. The other one is called DNx HR,
ProRes. The other one is called DNx HR, which I know sounds super technical, but
which I know sounds super technical, but it's just the name of the codecs. And
it's just the name of the codecs. And those are designed to look really,
those are designed to look really, really good, but their file size is big,
really good, but their file size is big, big files. The advantage is that not
big files. The advantage is that not only do they look good, but they also
only do they look good, but they also play back easily. they aren't as
play back easily. they aren't as compressed and so if you need to edit
compressed and so if you need to edit them, your computer doesn't have to work
them, your computer doesn't have to work as hard. It is a bigger file, but it's
as hard. It is a bigger file, but it's also uh higher quality than H.265. It's
also uh higher quality than H.265. It's especially good if you need to save it
especially good if you need to save it out into a video file and then convert
out into a video file and then convert it again later. The less compression the
it again later. The less compression the better. And so ProRes or DNx HR really,
better. And so ProRes or DNx HR really, really fantastic if you need to export a
really fantastic if you need to export a video that you're going to edit more
video that you're going to edit more later or if you're going to give a
later or if you're going to give a highquality version to somebody that
highquality version to somebody that they might need to cut a clip from at
they might need to cut a clip from at some point or if you want to archive
some point or if you want to archive your movie so that you can go back and
your movie so that you can go back and edit it in 5 years. ProRes or DNxH are
edit it in 5 years. ProRes or DNxH are super great. Really, the only
super great. Really, the only disadvantage is the file sizes are big.
disadvantage is the file sizes are big. Now, we also have H.264, which actually
Now, we also have H.264, which actually plays back pretty easily these days.
plays back pretty easily these days. Even though it is really compressed, it
Even though it is really compressed, it has a very small file size. The problem
has a very small file size. The problem is that it doesn't look so great. Looks
is that it doesn't look so great. Looks a little bit blurry, a little bit
a little bit blurry, a little bit blocky, and especially in kind of
blocky, and especially in kind of detailed shots, m not the best. And so,
detailed shots, m not the best. And so, what format do you export? Well, it
what format do you export? Well, it depends on what is more important to
depends on what is more important to you. Do you want it to look great and
you. Do you want it to look great and play back easily? That's ProRes. Do you
play back easily? That's ProRes. Do you want a small file size and have it play
want a small file size and have it play back easily? You don't really care if it
back easily? You don't really care if it looks that great, H.264. If you want it
looks that great, H.264. If you want it to look great and have a small file size
to look great and have a small file size and you're not that worried about
and you're not that worried about actually editing it, H.265. These are
actually editing it, H.265. These are probably the main codecs that you're
probably the main codecs that you're going to run into, especially if you're
going to run into, especially if you're a beginner. If you're doing something
a beginner. If you're doing something like creating movies for Netflix or
like creating movies for Netflix or something like that, they're going to
something like that, they're going to probably want some other different kinds
probably want some other different kinds of codecs, but this will do great to get
of codecs, but this will do great to get you started. So, what's nice is up here
you started. So, what's nice is up here in our render settings, we have some
in our render settings, we have some presets. So, I can just select H.264,
presets. So, I can just select H.264, H.265, or ProRes. And that's going to
H.265, or ProRes. And that's going to set my settings to be probably just
set my settings to be probably just plenty good until you get much more
plenty good until you get much more nerdy about this. If you have the paid
nerdy about this. If you have the paid version of Resolve, you can render
version of Resolve, you can render H.265. 265. Literally clicking on H.265
H.265. 265. Literally clicking on H.265 master and setting a file name is a lot
master and setting a file name is a lot of the time what I do when I'm rendering
of the time what I do when I'm rendering something out. That is a great small
something out. That is a great small video file that you can upload to
video file that you can upload to YouTube or play back on a website. You
YouTube or play back on a website. You can give to people and generally they
can give to people and generally they can play it back. It's a little less
can play it back. It's a little less compatible and a little bit harder to
compatible and a little bit harder to play back than H.264. So be aware of
play back than H.264. So be aware of that. Do some tests. The other thing is
that. Do some tests. The other thing is that I believe on PC if you have the
that I believe on PC if you have the free version of Resolve, it won't let
free version of Resolve, it won't let you render H.265. I think you have to do
you render H.265. I think you have to do H.264. So, this is yet another reason to
H.264. So, this is yet another reason to get the paid version of Resolve because
get the paid version of Resolve because you can render out H.265 in the free
you can render out H.265 in the free version. On Mac, I believe you can just
version. On Mac, I believe you can just render out H.265, no big deal, but
render out H.265, no big deal, but there's some licensing thing with uh the
there's some licensing thing with uh the Windows version or something. But
Windows version or something. But ideally, if you're going to render out
ideally, if you're going to render out to something like YouTube, I would just
to something like YouTube, I would just click on H.265 master and call it good.
click on H.265 master and call it good. The optional step, the the thing that I
The optional step, the the thing that I would recommend if you're going to
would recommend if you're going to render for YouTube is click on this
render for YouTube is click on this resolution and upres this. So, if you
resolution and upres this. So, if you have like say a 1080p video, I would
have like say a 1080p video, I would switch this to ultra HD. That's going to
switch this to ultra HD. That's going to render this out at four times the
render this out at four times the resolution. Why the heck would we need
resolution. Why the heck would we need that? Well, it doesn't actually make the
that? Well, it doesn't actually make the image look any better. There's no magic
image look any better. There's no magic there. What it does is if you're going
there. What it does is if you're going to put this on YouTube, if you upload an
to put this on YouTube, if you upload an Ultra HD video to YouTube, YouTube uses
Ultra HD video to YouTube, YouTube uses a different compression and the video
a different compression and the video ends up looking better on YouTube. So,
ends up looking better on YouTube. So, it's really kind of just tricking
it's really kind of just tricking YouTube to be nicer to the video, which
YouTube to be nicer to the video, which I know is kind of weird, but that's a
I know is kind of weird, but that's a great way to do it. So, if you're
great way to do it. So, if you're rendering out for YouTube, H.265 master
rendering out for YouTube, H.265 master and then upres to Ultra HD once you have
and then upres to Ultra HD once you have all your settings set. And so we'll just
all your settings set. And so we'll just call this um movie dash YT for YouTube.
call this um movie dash YT for YouTube. Once you have your settings set, you can
Once you have your settings set, you can pick a location. I'll just browse. I'll
pick a location. I'll just browse. I'll just put this on my desktop. You should
just put this on my desktop. You should put it somewhere else. Okay. Don't put
put it somewhere else. Okay. Don't put it on your desktop. That's that's lame.
it on your desktop. That's that's lame. And then we go down here and select add
And then we go down here and select add to render Q because I'm uping this. It's
to render Q because I'm uping this. It's telling me, hey, you know, this isn't
telling me, hey, you know, this isn't actually going to look any better,
actually going to look any better, right? Like it's it's really why are you
right? Like it's it's really why are you doing this? And you just say it's okay.
doing this? And you just say it's okay. Just add. I know what I'm doing. And
Just add. I know what I'm doing. And that's going to add a job here to the
that's going to add a job here to the render queue. And so this is like a
render queue. And so this is like a to-do list. You're telling it to render
to-do list. You're telling it to render this timeline to the desktop in H.265
this timeline to the desktop in H.265 format, but it's not actually going to
format, but it's not actually going to render it out and convert it into a
render it out and convert it into a movie until I hit this render button
movie until I hit this render button right here. Now, why didn't it just
right here. Now, why didn't it just render it? Well, you can make multiple
render it? Well, you can make multiple different versions of your movie for
different versions of your movie for different purposes. Maybe I want to
different purposes. Maybe I want to render out a different version. Maybe
render out a different version. Maybe one somebody can just watch on their
one somebody can just watch on their computer. There's no reason to upres
computer. There's no reason to upres this to Ultra HD. So, I could just
this to Ultra HD. So, I could just switch back to timeline resolution.
switch back to timeline resolution. We'll call this movie. We'll just say
We'll call this movie. We'll just say computer. Okay. Add to render Q. That's
computer. Okay. Add to render Q. That's going to add that. And then, let's say
going to add that. And then, let's say maybe I want a version of my movie
maybe I want a version of my movie that's really high quality that I'm just
that's really high quality that I'm just going to kind of put on an external hard
going to kind of put on an external hard drive or put on a server or back up
drive or put on a server or back up somehow just so that I have it. I just
somehow just so that I have it. I just want the highest quality version of this
want the highest quality version of this video so that I can keep it safe. That's
video so that I can keep it safe. That's what we would call an archive version.
what we would call an archive version. to make an archive version in 2025. What
to make an archive version in 2025. What I would do is select this ProRes preset.
I would do is select this ProRes preset. And honestly, that's probably good.
And honestly, that's probably good. Probably just do that. If you want to,
Probably just do that. If you want to, you can go into the type and select
you can go into the type and select something like ProRes 4444 or the XQ
something like ProRes 4444 or the XQ version. And this is going to be higher
version. And this is going to be higher quality. Chances are you probably won't
quality. Chances are you probably won't actually notice a difference. ProRes 422
actually notice a difference. ProRes 422 HQ is fantastic. And so then I would
HQ is fantastic. And so then I would call this movie
call this movie archive.
archive. The other thing I would do is go to the
The other thing I would do is go to the audio tab. Make sure this codec is
audio tab. Make sure this codec is linear PCM. That means wave files, files
linear PCM. That means wave files, files that aren't compressed. I can push up
that aren't compressed. I can push up this bit depth. If you want the very
this bit depth. If you want the very highest quality audio, you could go to
highest quality audio, you could go to 32-bit float. Sure. And then this is
32-bit float. Sure. And then this is really cool. You can output different
really cool. You can output different audio tracks for your movie. So you
audio tracks for your movie. So you could have 16 different audio tracks if
could have 16 different audio tracks if you want to. And you could render each
you want to. And you could render each track in your mix as a separate track.
track in your mix as a separate track. And so this is great for something like
And so this is great for something like an archive where you might want to go in
an archive where you might want to go in and remove some audio or replace the
and remove some audio or replace the music or remix your audio or whatever
music or remix your audio or whatever you want to do down the road. This is a
you want to do down the road. This is a great thing to do for your archive
great thing to do for your archive version. And so right here, I'll put
version. And so right here, I'll put track one. I'm just going to actually
track one. I'm just going to actually switch this to all timeline tracks like
switch this to all timeline tracks like this. And that's going to render all the
this. And that's going to render all the timeline tracks. Now for this one, I
timeline tracks. Now for this one, I only have one track. If we switch over
only have one track. If we switch over to our fairlight timeline, we have all
to our fairlight timeline, we have all these different tracks. And we can
these different tracks. And we can render each one of these as a separate
render each one of these as a separate track. That awesome. So, I'll go ahead
track. That awesome. So, I'll go ahead and add this to render Q. And once we
and add this to render Q. And once we have all of the different formats we
have all of the different formats we want, all we have to do is hit render
want, all we have to do is hit render all. That'll go through pretty quick and
all. That'll go through pretty quick and render our movie. And let me just show
render our movie. And let me just show you this archive version here. Let's
you this archive version here. Let's just add this to a new timeline. Check
just add this to a new timeline. Check this out. So, we have our high quality
this out. So, we have our high quality video here, but we also have
video here, but we also have all of the tracks that it rendered out
all of the tracks that it rendered out as separate tracks,
as separate tracks, which is so cool.
which is so cool. And now if we have this video file, we
And now if we have this video file, we have all of the audio and visual in the
have all of the audio and visual in the highest quality possible all in one file
highest quality possible all in one file that we can go through and edit later if
that we can go through and edit later if we want to. We can open up in 10 years
we want to. We can open up in 10 years and render to some new format that's
and render to some new format that's even better. And it's kind of future
even better. And it's kind of future proofing yourself. You know what I'm
proofing yourself. You know what I'm saying? But that's pretty much the
saying? But that's pretty much the deliver page is you set your render
deliver page is you set your render settings here, you add them to the
settings here, you add them to the render queue, you can kind of stack them
render queue, you can kind of stack them up and then render your project. So, at
up and then render your project. So, at this point, we pretty much covered all
this point, we pretty much covered all of the need to know stuff about Da Vinci
of the need to know stuff about Da Vinci Resolve, and I hope that this is really
Resolve, and I hope that this is really encouraging and empowering for you. I
encouraging and empowering for you. I hope that you feel like you can jump
hope that you feel like you can jump into Resolve and actually start using
into Resolve and actually start using it. If we've never met before, my name
it. If we've never met before, my name is Casey, and I'm part of a company
is Casey, and I'm part of a company called Ground Control. And our mission
called Ground Control. And our mission is to encourage you and empower you to
is to encourage you and empower you to be able to make things that you want to
be able to make things that you want to make. That's a really big part of what I
make. That's a really big part of what I feel like my purpose is here on on Earth
feel like my purpose is here on on Earth is to tear down anything that's in the
is to tear down anything that's in the way of creativity so that you can
way of creativity so that you can express yourself and make the things
express yourself and make the things that you want to make because that's
that you want to make because that's good for the world and it's good for
good for the world and it's good for you. It's good for your mental health.
you. It's good for your mental health. It's good for I mean so much stuff. So
It's good for I mean so much stuff. So that's one of the big reasons why we
that's one of the big reasons why we made this video is it needs to exist. I
made this video is it needs to exist. I mean, Resolve is one of the most
mean, Resolve is one of the most powerful tools for post-production
powerful tools for post-production available, and it's free, and you can
available, and it's free, and you can get started so easily. And so, I never
get started so easily. And so, I never want knowledge or confusion about an
want knowledge or confusion about an interface to be what's in the way of you
interface to be what's in the way of you creating things. And if you've watched
creating things. And if you've watched this far in the video, odds are you're
this far in the video, odds are you're probably pretty serious about getting
probably pretty serious about getting better at Resolve. And so whether you're
better at Resolve. And so whether you're brand new to video editing or just brand
brand new to video editing or just brand new to Resolve, I want you to make sure
new to Resolve, I want you to make sure that you get that media and you open it
that you get that media and you open it up, you play around, you start to edit,
up, you play around, you start to edit, and you start to mess around with Fusion
and you start to mess around with Fusion and mess around with color grading and
and mess around with color grading and mess around with audio. Actually put
mess around with audio. Actually put this stuff into practice because that's
this stuff into practice because that's where you're really, really going to
where you're really, really going to learn. Go out and shoot some videos with
learn. Go out and shoot some videos with your phone. Throw it into the timeline
your phone. Throw it into the timeline and cut it up and start making videos.
and cut it up and start making videos. They don't have to be perfect. They
They don't have to be perfect. They don't have to be amazing. Just start
don't have to be amazing. Just start making stuff. It's so important. We find
making stuff. It's so important. We find that our students that get the most out
that our students that get the most out of our videos and courses are the ones
of our videos and courses are the ones that really put their hands on and start
that really put their hands on and start working and start actually learning
working and start actually learning things by doing. And so I want you to do
things by doing. And so I want you to do that in any way that you can. Now, if
that in any way that you can. Now, if you need some help with that, if you
you need some help with that, if you need a little bit of direction,
need a little bit of direction, something a little bit more solid than
something a little bit more solid than go shoot something with your phone, we
go shoot something with your phone, we do have a course that we just made
do have a course that we just made called Make a Film in Dinci Resolve.
called Make a Film in Dinci Resolve. This is really the perfect next step
This is really the perfect next step after you watch this video because now
after you watch this video because now you have a foundation of how the heck
you have a foundation of how the heck resolve works and all of the important
resolve works and all of the important things that you need to know to be able
things that you need to know to be able to make stuff. But where the rubber
to make stuff. But where the rubber really hits the road, where it really
really hits the road, where it really starts to lock into your brain is when
starts to lock into your brain is when you go through the whole workflow of
you go through the whole workflow of making a project from beginning to end.
making a project from beginning to end. And so what we did is we shot a movie
And so what we did is we shot a movie and we got all of the media together
and we got all of the media together that you would need to be able to edit
that you would need to be able to edit that movie. This isn't a really long
that movie. This isn't a really long movie. It's a little short film, but it
movie. It's a little short film, but it has all of the unedited, ungraded
has all of the unedited, ungraded footage, all of the sound effects and
footage, all of the sound effects and graphics and assets that you need. And
graphics and assets that you need. And we packaged them up in a little kit. And
we packaged them up in a little kit. And then I recorded an entire walkthrough of
then I recorded an entire walkthrough of creating the project from very
creating the project from very beginning, like just holding a bunch of
beginning, like just holding a bunch of media going, I don't know what to do
media going, I don't know what to do with this. I don't even know how to
with this. I don't even know how to organize it to making the rough cut and
organize it to making the rough cut and getting your story laid out in the edit
getting your story laid out in the edit page. Doing some pretty impressive
page. Doing some pretty impressive visual effects in the fusion page. doing
visual effects in the fusion page. doing the color grade, matching the shots,
the color grade, matching the shots, mixing the audio, and making it look and
mixing the audio, and making it look and sound beautiful all the way to final
sound beautiful all the way to final render. We walk you through the entire
render. We walk you through the entire process of creating that from start to
process of creating that from start to finish. And that's a little bit more
finish. And that's a little bit more than you get with this video where we
than you get with this video where we have examples of things that you can do
have examples of things that you can do in each page, but it's not like a
in each page, but it's not like a cohesive project. And when you put that
cohesive project. And when you put that project together yourself and you have
project together yourself and you have ownership over that edit and then you're
ownership over that edit and then you're doing the effects and you're doing the
doing the effects and you're doing the color grade all in one thing, at the end
color grade all in one thing, at the end you're going to have a film that you can
you're going to have a film that you can show your friends and family and say, "I
show your friends and family and say, "I edited this entire film from start to
edited this entire film from start to finish. Everything that you see was
finish. Everything that you see was touched by me." And that's such a cool
touched by me." And that's such a cool feeling and I want that for you. So if
feeling and I want that for you. So if you want to take the next step and you
you want to take the next step and you watch through this video and you said,
watch through this video and you said, "Man, I just cannot get enough of this."
"Man, I just cannot get enough of this." The perfect next thing to do is to check
The perfect next thing to do is to check out this course. There's a link in the
out this course. There's a link in the description. I'll also put a link on
description. I'll also put a link on screen right thereish. And because you
screen right thereish. And because you watch this video all the way through,
watch this video all the way through, you'll get a special discount. Does that
you'll get a special discount. Does that sound good? But either way, whether it's
sound good? But either way, whether it's through this course or through just
through this course or through just shooting your own stuff, you need to get
shooting your own stuff, you need to get to work because the more reps that you
to work because the more reps that you get in making things, the easier it'll
get in making things, the easier it'll be and the more cool things you'll be
be and the more cool things you'll be able to make. And that's what it's all
able to make. And that's what it's all about.